• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:53
CET 15:53
KST 23:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT29Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (March 2-8): ByuN overcomes PvT block0GSL CK - New online series13BSL Season 224Vitality ends partnership with ONSYDE20Team Liquid Map Contest - Preparation Notice6
StarCraft 2
General
GSL CK - New online series Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (Feb 23-Mar 1): herO doubles, 2v2 bonanza Vitality ends partnership with ONSYDE How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
Master Swan Open (Global Bronze-Master 2) RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL 22 Map Contest — Submissions OPEN to March 10 BSL Season 22 battle.net problems
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues BWCL Season 64 Announcement [BSL22] Open Qualifier #1 - Sunday 21:00 CET
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Nintendo Switch Thread PC Games Sales Thread Path of Exile No Man's Sky (PS4 and PC) Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Mexico's Drug War Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
General nutrition recommendations 2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Gaming-Related Deaths
TrAiDoS
ONE GREAT AMERICAN MARINE…
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2279 users

Call to Action: Balance Testing (live custom map) - Page 15

Forum Index > SC2 General
2110 CommentsPost a Reply
Prev 1 13 14 15 16 17 106 Next
shmee
Profile Joined April 2011
United States28 Posts
May 03 2012 03:13 GMT
#281
On May 03 2012 12:04 Fig wrote:
Well I'd like to see people try going mass queen with this change. Queens are 150 minerals for a spellcaster that is neither armored nor light, more health than a stalker at 175hp, 1 armor, and about the same DPS as a stalker. Plus it can use an ability to provide vision and increase its own speed, as well as the speed of all your other units, burst heal for 125hp at range, and obviously spawn larva. And now it spawns with double the energy.


It'd make queen/roach a viable mid/early game build. I love it.
"It's a comedian's duty to find out where people draw the line and then cross it deliberately." - George Carlin
IshinShishi
Profile Joined April 2012
Japan6156 Posts
May 03 2012 03:13 GMT
#282
On May 03 2012 12:10 TheRabidDeer wrote:
Show nested quote +
On May 03 2012 12:08 aksfjh wrote:
On May 03 2012 12:04 avilo wrote:
On May 03 2012 11:38 Templare wrote:
On May 03 2012 11:25 iAmJeffReY wrote:
Time to cut every single cloak banshee build I do vs toss...They already pop before you can kill 5-6 probes, especially if they PULL the probes, and chrono the robo. It, as most buffs to protoss, makes another terran unit obsolete as a harass tool, in my mind.

So...like how 1 chrono gets 2 probes out so fast...now 1 chrono will get an OB out almost instantly...

This is such a sad list of changes as a terran player. If you DON'T open up early hellions, it's almost impossible to hinder/stop creep as is.

Terran has scan. If a Protoss dt rushes an unprepared Terran, it is easy for the Terran to simply scan.
A Protoss player has to build a robo for detection. It is highly unlikely that every time you go for cloaked banshees that the Protoss player will even have a robotics facility.


You obviously haven't played much Terran before.

Now now, it's not his fault the race is mysteriously missing everywhere except Korea and Blizzard data.

This just in: Thorzain mysteriously disappears

This just in: Thorzain wins multiple championships, not once every year.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
TheDraken
Profile Joined July 2011
United States640 Posts
Last Edited: 2012-05-03 03:16:50
May 03 2012 03:16 GMT
#283
On May 03 2012 11:32 KawaiiRice wrote:
[image loading]
If there is nothing wrong with this image I don't know what to say to you.


this proves absolutely nothing.


if you leave anything alone in this game it's going to get wildly out of control. THAT'S THE POINT.
fast food. y u no make me fast? <( ಠ益ಠ <)
nonsequitur
Profile Blog Joined July 2010
384 Posts
May 03 2012 03:16 GMT
#284
Agree with the Overlord change. 50 starting energy on Queens might be a tad too much... but it's a step in the right direction of reducing the fragility of zerg. It's ridiculous how much more susceptible zerg is to all-ins.
SDream
Profile Blog Joined November 2010
Brazil896 Posts
May 03 2012 03:16 GMT
#285
These changes are actually for Nestea (he lost to 3gate in Code S), Losira (losing to terran 1 base all time) and other top players, players that play against other top players. If you are bronze, gold, High GM on Eu/Na, well, the game will change for you as well, but on that level there is no problem, of course this will feels strong, but the truth is little will change other than 1 base players going down 1 league, if that...

What will change for the bronze-gold players: you will have creep connection your main and your expansion.

What will change for plat-master: you won't have to sacrifice inject for connection your main and your expansion. You won't ever again lose a Overlord to a queen. You will scout if protoss went FFE slightly faster and might lose way less to build like 3 gate. 6 pool will work more often against terrans (metagame change).

What will change for Code S level: more than zero zergs at ro8! woot.

The thing is, the metagame will change, for everyone. The reason for these changes is so changes will be reached, do you guys understand that? Changes are needed, they aren't random. Go play the changes trying to win instead of just watching the creep coming. Do something, try your old all-ins, do try new macro builds in expectation of a non-agressive build from zergs. Understand the new metagame that will be born and abuse it, don't just give up.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
May 03 2012 03:19 GMT
#286
On May 03 2012 12:13 IshinShishi wrote:
Show nested quote +
On May 03 2012 12:10 TheRabidDeer wrote:
On May 03 2012 12:08 aksfjh wrote:
On May 03 2012 12:04 avilo wrote:
On May 03 2012 11:38 Templare wrote:
On May 03 2012 11:25 iAmJeffReY wrote:
Time to cut every single cloak banshee build I do vs toss...They already pop before you can kill 5-6 probes, especially if they PULL the probes, and chrono the robo. It, as most buffs to protoss, makes another terran unit obsolete as a harass tool, in my mind.

So...like how 1 chrono gets 2 probes out so fast...now 1 chrono will get an OB out almost instantly...

This is such a sad list of changes as a terran player. If you DON'T open up early hellions, it's almost impossible to hinder/stop creep as is.

Terran has scan. If a Protoss dt rushes an unprepared Terran, it is easy for the Terran to simply scan.
A Protoss player has to build a robo for detection. It is highly unlikely that every time you go for cloaked banshees that the Protoss player will even have a robotics facility.


You obviously haven't played much Terran before.

Now now, it's not his fault the race is mysteriously missing everywhere except Korea and Blizzard data.

This just in: Thorzain mysteriously disappears

This just in: Thorzain wins multiple championships, not once every year.

He said terran dont exist outside of korea and blizzard data. Thorzain just won a VERY recent tournament, over koreans. Outside of stephano, have there been foreign zergs that have won tournaments? Does that mean zerg is weak too? I mean, zerg is even being knocked out in korea! Full on panic mode, guys!

My point is just to illustrate the fact that T is not as weak as he says. Just like Z is not weak and P is not weak. The game is ludicrously close to balanced. Any lack of players of a particular race is imagined. Hell, independent statistics verify how closely balanced the game is... but that wont stop whining.
Galamoz
Profile Joined June 2011
United States16 Posts
May 03 2012 03:19 GMT
#287
Maybe with the queen energy change, the hydralisk might be slightly more viable than before!

But if creep spread is as bad as everyone think it could be, we might actually see a raven or two.
Epishade
Profile Blog Joined November 2011
United States2267 Posts
May 03 2012 03:20 GMT
#288
If this queen starting energy buff goes through, I may be switching races. However, I don't particularly think it will go through in its current state of 50 energy. 50 energy is such an unbelievable buff for that extra creep tumor.
Pinhead Larry in the streets, Dirty Dan in the sheets.
mayneeahk
Profile Joined November 2011
Canada279 Posts
May 03 2012 03:20 GMT
#289
They should def. keep the overlord change. I found it instantly noticable and early game scouting felt quite nice.

The queen change is super drastic. I never really play zerg and suck at starcraft 2 but I found creep spread to be so much easier.

and i don't know about the overseer change. kind of a weird thing...
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
Last Edited: 2012-05-03 03:22:03
May 03 2012 03:21 GMT
#290
On May 03 2012 12:20 Epishade wrote:
If this queen starting energy buff goes through, I may be switching races. However, I don't particularly think it will go through in its current state of 50 energy. 50 energy is such an unbelievable buff for that extra creep tumor.

+ Show Spoiler +
[image loading]
[image loading]

Yea, that is such an imbalance.
/sarcasm
magnaflow
Profile Joined August 2011
Canada1521 Posts
May 03 2012 03:22 GMT
#291
On May 03 2012 12:16 TheDraken wrote:
Show nested quote +
On May 03 2012 11:32 KawaiiRice wrote:
[image loading]
If there is nothing wrong with this image I don't know what to say to you.


this proves absolutely nothing.


if you leave anything alone in this game it's going to get wildly out of control. THAT'S THE POINT.



This small little change actually takes care of 2 problems: Early game all ins, and Mules.
TheDraken
Profile Joined July 2011
United States640 Posts
May 03 2012 03:24 GMT
#292
i'm surprised people aren't harping on the fact that the energy buff is basically a free amulet upgrade for transfuses. now you don't need to worry about waiting for queens to gain energy when you go ultra. just make several queens and wait a few seconds.
fast food. y u no make me fast? <( ಠ益ಠ <)
rfoster
Profile Joined December 2010
United States1005 Posts
May 03 2012 03:24 GMT
#293
Well this would be a good idea if the maps default setting was 1v1 instead of 2v2. Because when I join the map it just fill in instantly as a 2v2.
vOdToasT
Profile Blog Joined September 2010
Sweden2870 Posts
Last Edited: 2012-05-03 03:25:39
May 03 2012 03:25 GMT
#294
On May 03 2012 09:06 Enzymatic wrote:
Show nested quote +
On May 03 2012 09:01 Savern101 wrote:
"Protoss at the pro-level are doing well, but not at the very top of the pro-level." Eh what? 5 toss in r of 8 in GSL. GSL is the very top of Pro-level. Blizzard still not in touch. Like the zerg changes, seem cool. And I'm a T.


I'm sorry when was the last time a toss player won GSL or made any noise in the GSTL? Not only that, but Toss has been a pretty big let-down in MLG lately too.


There's going to be a Protoss in the finals of GSL code S guaranteed, what the fuck more do you want?

Edit: I am sorry for replying to a post on page 1 on page 11, I just got so mad. I apologize.
If it's stupid but it works, then it's not stupid* (*Or: You are stupid for losing to it, and gotta git gud)
kAelle_sc
Profile Joined April 2011
287 Posts
May 03 2012 03:25 GMT
#295
Now time to also make Antiga Shipyard cross-positions only! and a supply depot at the main-to-natural ramp to block those silly bunker/pylon block shennanigans, on all the ladder maps!
It's all about the journey, not the outcome.
onPHYRE
Profile Joined October 2010
Bulgaria923 Posts
Last Edited: 2012-05-03 03:29:16
May 03 2012 03:25 GMT
#296
Hmm, I am suprised no one is talking about the impact this overlord speed will have on ZvZ. Now that I believe the queens cannot catch the overlord it seems scouting in ZvZ will be automatic, even pre lair. This was already easy with a zergling run by, but I mean in the super early stage. Seems like it will make the meta game more linear but we shall see. The faster creep spread might help a bit in ZvZ to catch an overlord but I don't know if the queens can catch the overlords in time still, on most maps/terrain anyway.

On May 03 2012 12:25 kaelle_sc wrote:
Now time to also make Antiga Shipyard cross-positions only! and a supply depot at the main-to-natural ramp to block those silly bunker/pylon block shennanigans, on all the ladder maps!


Haha agreed.


Also hopefully we see more Hydra play outside of ZvZ, and maybe some nice transfusion stuff with queens, like a midgame/lategame push or to hold an all in.
Livin' this life like it was written.
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
May 03 2012 03:26 GMT
#297
Not a fan of the observer change. They need to have pros testing that, not just random Joe Schmoes in master and below. In the hands of a Protoss who knows how to react well, I feel like that could be very imba in TvP. I trust Blizzard will revert that.
canikizu
Profile Joined September 2010
4860 Posts
May 03 2012 03:26 GMT
#298
On May 03 2012 12:21 TheRabidDeer wrote:
Show nested quote +
On May 03 2012 12:20 Epishade wrote:
If this queen starting energy buff goes through, I may be switching races. However, I don't particularly think it will go through in its current state of 50 energy. 50 energy is such an unbelievable buff for that extra creep tumor.

+ Show Spoiler +
[image loading]
[image loading]

Yea, that is such an imbalance.
/sarcasm


Yeah, now imagine, with the buff energy, you can actually do that in real game, vs real opponents, because they just can't put pressure on you at all.

Other than that, yeah, the creep spread speed should be the same.

TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
May 03 2012 03:28 GMT
#299
On May 03 2012 12:26 canikizu wrote:
Show nested quote +
On May 03 2012 12:21 TheRabidDeer wrote:
On May 03 2012 12:20 Epishade wrote:
If this queen starting energy buff goes through, I may be switching races. However, I don't particularly think it will go through in its current state of 50 energy. 50 energy is such an unbelievable buff for that extra creep tumor.

+ Show Spoiler +
[image loading]
[image loading]

Yea, that is such an imbalance.
/sarcasm


Yeah, now imagine, with the buff energy, you can actually do that in real game, vs real opponents, because they just can't put pressure on you at all.

Other than that, yeah, the creep spread speed should be the same.


So, why cant they put pressure on you just like before?
Filter
Profile Blog Joined November 2010
Canada620 Posts
May 03 2012 03:28 GMT
#300
Why can't protoss just build more than 1 observer? It's the same as the warp prism situation. I don't use banshee's at all in TvP but at the same time this feels really stupid. Now they'll be an observer everywhere on my army, on drop locations etc unless protoss players still refuse to make them.

The reason I say it feels like warp prisms is because speed prisms are insanely overpowered, but protoss players don't utilize them at all to their full potential. Observers are amazing units but pro's don't get a second robo to squeeze them out, they haven't even attempted to cut colossus for them. It's just easier to get a templar instead of two observers with the gas.

The Queen thing is kind of silly too, if it's that big of a problem zergs just have to get an extra one to get the same effect of spreading creep. The only thing I can think of are the extra transfuses helping stabilize zvz (transfuse spine crawlers) which would be amazing, I just don't like the idea that zergs will no get free creep spread over the entire map.

The overlord change seems reasonable.
Live hard, live free.
Prev 1 13 14 15 16 17 106 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#77
WardiTV1059
OGKoka 374
Rex130
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 374
ProTech130
Rex 130
elazer 60
LamboSC2 46
StarCraft: Brood War
Britney 62886
Calm 10878
firebathero 5215
Shuttle 1070
Hyuk 592
Larva 494
Light 392
Stork 361
Soma 313
Snow 289
[ Show more ]
hero 186
Pusan 171
Soulkey 162
Leta 141
JYJ 95
Dewaltoss 82
ggaemo 69
ToSsGirL 67
Sea.KH 61
Aegong 57
Sharp 53
sorry 49
[sc1f]eonzerg 45
Hm[arnc] 35
JulyZerg 34
Backho 31
Free 24
Shine 22
yabsab 22
IntoTheRainbow 21
sSak 20
scan(afreeca) 18
Nal_rA 17
GoRush 14
910 13
Noble 12
Yoon 12
SilentControl 10
Rock 9
Terrorterran 8
NotJumperer 8
Dota 2
Gorgc5815
qojqva1696
monkeys_forever103
Counter-Strike
fl0m2155
Other Games
singsing1879
B2W.Neo1118
hiko607
Lowko353
crisheroes294
Hui .205
Fuzer 157
XaKoH 108
QueenE98
ArmadaUGS75
oskar50
Trikslyr8
Organizations
Dota 2
PGL Dota 2 - Main Stream6913
PGL Dota 2 - Secondary Stream5819
Other Games
gamesdonequick903
BasetradeTV496
StarCraft: Brood War
Kim Chul Min (afreeca) 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH111
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3532
• Jankos2112
• TFBlade1151
Upcoming Events
PiGosaur Monday
9h 7m
GSL
19h 7m
WardiTV Team League
21h 7m
The PondCast
1d 19h
WardiTV Team League
1d 21h
Replay Cast
2 days
Replay Cast
3 days
CranKy Ducklings
3 days
WardiTV Team League
3 days
uThermal 2v2 Circuit
4 days
[ Show More ]
BSL
4 days
Sparkling Tuna Cup
4 days
WardiTV Team League
4 days
BSL
5 days
Replay Cast
5 days
Replay Cast
5 days
Wardi Open
5 days
Monday Night Weeklies
6 days
WardiTV Team League
6 days
Liquipedia Results

Completed

ASL Season 21: Qualifier #2
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
NationLESS Cup
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.