• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:27
CEST 08:27
KST 15:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Why Protoss Struggles on ASL (Ft. Shuttle, Tulbo) Remastered crash fix suggestions BGH Auto Balance -> http://bghmmr.eu/ Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war
Tourneys
[ASL22] Ro16 Group D [Megathread] Daily Proleagues [ASL22] Ro16 Group C [ASL22] Ro16 Group B
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Post Your Watch! Canadian Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9253 users

[Show] Climbing The Ladder - Page 13

Forum Index > SC2 General
Post a Reply
Prev 1 11 12 13 14 15 18 Next All
eonDE
Profile Joined November 2011
Canada371 Posts
April 16 2013 03:08 GMT
#241
Just curious, why do you have a double helix as part of the logo? =P
ChanmanV
Profile Joined December 2010
United States1156 Posts
April 16 2013 05:53 GMT
#242
It's supposed to be symbolic of the makeup and segments of our industry and it looks like a cool ladder.

On April 16 2013 12:08 eonDE wrote:
Just curious, why do you have a double helix as part of the logo? =P

ChanmanV
Profile Joined December 2010
United States1156 Posts
April 16 2013 16:20 GMT
#243
SirScoots today on the show! 17:00 EST / 23:00 CEST

We're taking topic suggestions from the viewers/community so be sure to post them here. Hope to see you guys!
ChanmanV
Profile Joined December 2010
United States1156 Posts
April 29 2013 17:21 GMT
#244
FYI Robert Ohlen (Dreamhack CEO) and Ryan Schutter (Creator of Gameheart) on this weeks show. Lots of Dreamhack stockholm and Gameheart UI talk!
ChanmanV
Profile Joined December 2010
United States1156 Posts
May 02 2013 17:14 GMT
#245
Get your Dreamhack and Gameheart questions ready today!
ChanmanV
Profile Joined December 2010
United States1156 Posts
May 03 2013 06:55 GMT
#246
Episode from yesterday with Roberty Ohlen and Ryan Schutter

ChanmanV
Profile Joined December 2010
United States1156 Posts
May 09 2013 16:16 GMT
#247
The long awaited map making community episode is today! We have guests Jesse "Plexa" Hart (from TL.net), Alec "TimeTwister" Cooper (ESV), and John "SigmaFiE" Emerson (DreamForge). Going talk about the impact of maps on SC2, challenges they are facing right now getting their maps seen and played, and what the future holds for map makers.

Going to be a good one!
Zax19
Profile Blog Joined August 2010
Czech Republic1136 Posts
May 09 2013 16:23 GMT
#248
Cool!
Really Blizz, really? - Darnell
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
May 09 2013 17:47 GMT
#249
will be watching
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
ChanmanV
Profile Joined December 2010
United States1156 Posts
May 10 2013 20:56 GMT
#250
VOD from yestereday's show about the SC2 Map Making Community

cYaN
Profile Joined May 2004
Norway3322 Posts
May 13 2013 15:18 GMT
#251
Im currently listening to the map making episode...... and it's horrific. I'm usually a fan of the show, but i really think you should go back and listen to this yourself and think about what went wrong.

A lot of talking over each other. And it seems everyone is arguing from different point of views without seeing the others pov. Soundlevels were very different. Frankly trying to argue that the mapmakers should get their maps into the smaller tournaments and this will start things up (Richard Lewis basically says this) is silly and imo shows that he doesn't have any idea what he's talking about. At most it will get the mapmaker some playtesting on the map. Players don't want to play on a brand new map that you don't know if you'll ever see again and viewers don't want to watch games of unprepared players as much.

Someone used wc3 as a shining example... because of dota. And no one said anything. As far as I know wc3 pretty much used the same few maps as competitive maps throughout the majority of it's life. twisted meadows and turtle rock etc. original blizzard maps.

Also very surprised there was no discussion about the seasons of the ladder being a problem. With WCS coming it it will be 3? season a year also on the ladder? Blizzard do not change maps mid season so assuming you get 1 new map from the mapmakers per season that's 3 a year? Would the mapmakers be happy with that?

at 1h10min into the show.... someone (plexa mostly) started to make sense and talk about relevant things. Prior to that... well... i want that time back. I would have liked much more talk about iCCup and MotW vs the sc2 current ladder. I view how iccup ran the ladder so closely related to korean pro maps/wcg/map makers outside of korea combined with motw as probably the best solution. Also if Blizzard stopped making maps that would probably help tbh.

"if everybody was onboard" seemed to be used a lot. What? Blizzard runs the show. If Blizzard decided should have been the phrase. I want to watch highlevel sc2 and then play on the maps myself. What do I watch? The major tournaments. WCS, DH etc. Where do I play? 95%+ ladder. Blizzard controls wcs and ladder. Everything else as well to a certain extent.

Sorry for ranting/being harsh, but i hope this is taken as actual constructive criticism to some extent at least. hastily written, so hopefully you can get something out of it.
Richard_Lewis
Profile Blog Joined January 2012
United Kingdom446 Posts
May 13 2013 19:32 GMT
#252
On May 14 2013 00:18 cYaN wrote:Frankly trying to argue that the mapmakers should get their maps into the smaller tournaments and this will start things up (Richard Lewis basically says this) is silly and imo shows that he doesn't have any idea what he's talking about.


if you actually watch the show back that isn't a point I make. I say pretty much the opposite.

Sorry you didn't enjoy the show. I personally thought it was good and highlighted a very important area for the game's development. Each to their own I suppose.
Editor In Chief of www.cadred.org
SigmaFiE
Profile Blog Joined October 2011
United States333 Posts
May 13 2013 21:28 GMT
#253
+ Show Spoiler +
On May 14 2013 00:18 cYaN wrote:
Im currently listening to the map making episode...... and it's horrific. I'm usually a fan of the show, but i really think you should go back and listen to this yourself and think about what went wrong.

A lot of talking over each other. And it seems everyone is arguing from different point of views without seeing the others pov. Soundlevels were very different. Frankly trying to argue that the mapmakers should get their maps into the smaller tournaments and this will start things up (Richard Lewis basically says this) is silly and imo shows that he doesn't have any idea what he's talking about. At most it will get the mapmaker some playtesting on the map. Players don't want to play on a brand new map that you don't know if you'll ever see again and viewers don't want to watch games of unprepared players as much.

Someone used wc3 as a shining example... because of dota. And no one said anything. As far as I know wc3 pretty much used the same few maps as competitive maps throughout the majority of it's life. twisted meadows and turtle rock etc. original blizzard maps.

Also very surprised there was no discussion about the seasons of the ladder being a problem. With WCS coming it it will be 3? season a year also on the ladder? Blizzard do not change maps mid season so assuming you get 1 new map from the mapmakers per season that's 3 a year? Would the mapmakers be happy with that?

at 1h10min into the show.... someone (plexa mostly) started to make sense and talk about relevant things. Prior to that... well... i want that time back. I would have liked much more talk about iCCup and MotW vs the sc2 current ladder. I view how iccup ran the ladder so closely related to korean pro maps/wcg/map makers outside of korea combined with motw as probably the best solution. Also if Blizzard stopped making maps that would probably help tbh.

"if everybody was onboard" seemed to be used a lot. What? Blizzard runs the show. If Blizzard decided should have been the phrase. I want to watch highlevel sc2 and then play on the maps myself. What do I watch? The major tournaments. WCS, DH etc. Where do I play? 95%+ ladder. Blizzard controls wcs and ladder. Everything else as well to a certain extent.

Sorry for ranting/being harsh, but i hope this is taken as actual constructive criticism to some extent at least. hastily written, so hopefully you can get something out of it.


PM me and I would be more than happy to have a non-hasty discussion about maps with you.
https://johnemerson.artstation.com/
ChanmanV
Profile Joined December 2010
United States1156 Posts
May 14 2013 03:36 GMT
#254
On May 14 2013 00:18 cYaN wrote:
Im currently listening to the map making episode...... and it's horrific. I'm usually a fan of the show, but i really think you should go back and listen to this yourself and think about what went wrong.

A lot of talking over each other. And it seems everyone is arguing from different point of views without seeing the others pov. Soundlevels were very different. Frankly trying to argue that the mapmakers should get their maps into the smaller tournaments and this will start things up (Richard Lewis basically says this) is silly and imo shows that he doesn't have any idea what he's talking about. At most it will get the mapmaker some playtesting on the map. Players don't want to play on a brand new map that you don't know if you'll ever see again and viewers don't want to watch games of unprepared players as much.

Someone used wc3 as a shining example... because of dota. And no one said anything. As far as I know wc3 pretty much used the same few maps as competitive maps throughout the majority of it's life. twisted meadows and turtle rock etc. original blizzard maps.

Also very surprised there was no discussion about the seasons of the ladder being a problem. With WCS coming it it will be 3? season a year also on the ladder? Blizzard do not change maps mid season so assuming you get 1 new map from the mapmakers per season that's 3 a year? Would the mapmakers be happy with that?

at 1h10min into the show.... someone (plexa mostly) started to make sense and talk about relevant things. Prior to that... well... i want that time back. I would have liked much more talk about iCCup and MotW vs the sc2 current ladder. I view how iccup ran the ladder so closely related to korean pro maps/wcg/map makers outside of korea combined with motw as probably the best solution. Also if Blizzard stopped making maps that would probably help tbh.

"if everybody was onboard" seemed to be used a lot. What? Blizzard runs the show. If Blizzard decided should have been the phrase. I want to watch highlevel sc2 and then play on the maps myself. What do I watch? The major tournaments. WCS, DH etc. Where do I play? 95%+ ladder. Blizzard controls wcs and ladder. Everything else as well to a certain extent.

Sorry for ranting/being harsh, but i hope this is taken as actual constructive criticism to some extent at least. hastily written, so hopefully you can get something out of it.


That's too bad you didn't enjoy the episode because I thought the discussion was quite productive. Im happy to address some of these things you mentioned though.

Talking over each other is going to happen when you have 6 people with a lot of thoughts and ideas that we have to get out in 2 hours and I didn't mind the dynamic in that regard. Sound levels I agree were not optimal and it had mostly to do with me barely making back in time for the show and us not having time for an adequate sound check so that was definitely on me.

As for addressing everything else generally, yes Blizzard holds the solutions to everything that map makers need. But the reality is these things will not happen because Blizzard has other things prioritized that they are focused on and in some ways they don't want to be involved in this map maker/tourney organizer dynamic. So you can either just wait around and hope Blizzard one day fixes everything for everybody, or you can do more incremental things as a map maker (ie having your map player in smaller tourneys for play testing and future data points, getting exposure as a map maker, etc.) and proactively provide data that will help in this endeavor. The map makers are trying all kinds of things right now .. no doubt. They just need some support from the community in the form of demand and systematic ways of getting their maps exposure (ie TLMC).

I know you're a long time fan of the show so I know you mean well with all the the feedback and constructive criticism so I appreciate that.
Lurkki
Profile Joined May 2013
Finland2 Posts
May 23 2013 18:10 GMT
#255
Why there is no show on calendar for today? no unfiltered and now not even climbing the ladder? what is happening to these shows :I
Le fu
ChanmanV
Profile Joined December 2010
United States1156 Posts
May 24 2013 02:48 GMT
#256
we had one today ... just was late getting on the calendar today sorry Unfiltered is back next week. We had a scheduling mix up this week so was a bit unexpected not having it this week.

Here's the VOD from today's show with Khaldor

Richard_Lewis
Profile Blog Joined January 2012
United Kingdom446 Posts
Last Edited: 2013-05-31 08:54:21
May 31 2013 08:53 GMT
#257
Here's the VoD for #56...

Massive guest list for this bumper edition of the show:

Hosts: ChanmanV, John Clark, Richard Lewis
Guest: Michal "Carmac" Blicharz (ESL), Robert Ohlen (Dreamhack), Scott "SirScoots" Smith (SSNN), Cristian "Trance" Tamas (GD Studios), and Elliot Cuite (NASL)
Show Time: 15:00 EST / 21:00 CEST

Timestamps:

3:17 MLG Status of Anaheim for SC2
20:00 Enter Robert Ohlén
27:45 Difference NA vs EU Events
39:00 Enter Carmac
42:50 An In-Depth Look At WCS EU
1:12:08 Enter Scoots, Trance, Elliot - Studio Production
1:14:55 Thoughts on WCS EU Production
1:43:50 Technology Being Used
2:09:41 Guests Asking Each Other Questions
2:29:40 Importance of Audio
2:40:55 More Non-Sports Content
2:56:55 Wrapup and Shoutouts

Editor In Chief of www.cadred.org
ChanmanV
Profile Joined December 2010
United States1156 Posts
June 04 2013 06:41 GMT
#258
Thanks Richard!
ChanmanV
Profile Joined December 2010
United States1156 Posts
Last Edited: 2013-06-07 15:53:37
June 07 2013 15:53 GMT
#259
VODs from this week

Part 1



Part 2





Audio version
https://archive.org/download/ClimbingTheLadderPodcast/ClimbingTheLadder-057.mp3
ChanmanV
Profile Joined December 2010
United States1156 Posts
June 13 2013 16:24 GMT
#260
Artosis is our guest tonight. We'll be talking more about the business side of casting and building a brand as a successful caster. Get pumped! ^^
Prev 1 11 12 13 14 15 18 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Shuttle 2859
Zeus 1369
GuemChi 1344
Jaedong 120
Dewaltoss 79
Hm[arnc] 29
sorry 26
Noble 18
Icarus 6
Dota 2
ODPixel295
League of Legends
JimRising 699
Super Smash Bros
Mew2King126
Other Games
summit1g9296
WinterStarcraft446
C9.Mang0372
Happy279
ceh9269
XaKoH 191
ToD28
Organizations
Other Games
gamesdonequick910
BasetradeTV2
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH317
• Letter148
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2183
League of Legends
• Lourlo1076
• Stunt292
Upcoming Events
The PondCast
3h 33m
Kung Fu Cup
4h 33m
Replay Cast
17h 33m
KCM Race Survival
1d 3h
IntoTheTV X SOOP
1d 4h
Cure vs SHIN
herO vs Solar
Percival vs Classic
ByuN vs Rogue
OSC
1d 15h
Replay Cast
1d 17h
IntoTheTV X SOOP
2 days
Replay Cast
2 days
GSL
3 days
[ Show More ]
Replay Cast
3 days
GSL
4 days
Shopify Rebellion Sundays
4 days
Spirit vs Mixu
Replay Cast
4 days
WardiTV Weekly
5 days
Monday Night Weeklies
5 days
Sparkling Tuna Cup
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.