• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:03
CEST 19:03
KST 02:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 238ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
BSL Season 22 Full Overview & Conclusion6BSL Season 22 Full Overview & Conclusion6Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
What is your PC setup in 2026 for SCBW/SC2 ? Most successful SC2 players of Q2 2026 Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event GSL CK #5 Race War HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BSL Season 22 Full Overview & Conclusion FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 ASL22 General Discussion ASL 22 Proposed Map Pool BW General Discussion
Tourneys
[ASL22] Wildcard Qualifier [Megathread] Daily Proleagues IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Summer Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3801 users

Program to resume games from replays - Page 31

Forum Index > SC2 General
Post a Reply
Prev 1 29 30 31 32 33 39 Next All
crbox
Profile Joined August 2010
Canada1181 Posts
April 16 2012 01:23 GMT
#601
This is actually insane. PM for dl link if you read
[wh]_ForAlways
Profile Blog Joined May 2009
United States235 Posts
April 16 2012 01:25 GMT
#602
On April 15 2012 23:50 skeldark wrote:

I get it.
Btw Sc2 lan servers already exist.


Whoa. Apparently I'm late to the party. Where does this exist?
Ruscour
Profile Blog Joined April 2011
5233 Posts
Last Edited: 2012-04-16 10:41:30
April 16 2012 03:25 GMT
#603
On April 16 2012 10:25 [wh]_ForAlways wrote:
Show nested quote +
On April 15 2012 23:50 skeldark wrote:

I get it.
Btw Sc2 lan servers already exist.


Whoa. Apparently I'm late to the party. Where does this exist?

------

if I'm not allowed to post this, someone please PM me or something and I'll edit it out, not sure on etiquette there

User was warned for this post
DreadKnight
Profile Joined October 2010
United Kingdom123 Posts
Last Edited: 2012-04-16 06:25:35
April 16 2012 06:24 GMT
#604
On April 16 2012 12:25 Ruscour wrote:
Show nested quote +
On April 16 2012 10:25 [wh]_ForAlways wrote:
On April 15 2012 23:50 skeldark wrote:

I get it.
Btw Sc2 lan servers already exist.


Whoa. Apparently I'm late to the party. Where does this exist?

<<I edited out the link because I don't think this should be promoted...>>

if I'm not allowed to post this, someone please PM me or something and I'll edit it out, not sure on etiquette there


This website just promotes piracy, brilliant....


StarFriend allows people to play without having a Retail Account and please remember that StarCraft 2 is a great game !


This is why we can't have nice things....
StarcraftMan
Profile Blog Joined January 2010
Canada507 Posts
April 16 2012 09:25 GMT
#605
On April 15 2012 23:23 skeldark wrote:
think they will tolerate it. I dont think they will say this.

I saw plenty of people who used the disconnect cheat over 50 games in a row and never get banned.
When they dont care for people, who obvious cheat they will not ban you for using such a tool.

Also i never heard about someone who got banned for using the" background switcher" or the "relocalisator".
I used last one from beginning and never had a problem.


Ironically, this program by TheSuperCow only helps the experience of SC2. This is a "postive" tool for the SC2 community.

Most hacks are "negative" tools for the SC2 community - that includes cheats, map cheats, disconnect cheats, LAN emulator (well, Blizzard considers LAN emulator to be negative), etc.

I hope Blizzard looks the other way for this tool from TheSuperCow until they implement a way to continue a game from a disconnect. Until Blizzard add such a feature, I hope they are sensible enough to let the use of this tool slide.
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
April 16 2012 09:57 GMT
#606
I've asked the person I know at Blizzard to pass along the video of Eye on the community (thanks Mr. Bitter for uploading it to youtube ) and this thread to the SC2 team. (that'll happen in a hour of 6/7 as he's asleep now). The least this will do is make sure that Blizzard knows about it so we can have more clarity if they allow it or not etc etc.
Pokemon Master
StarcraftMan
Profile Blog Joined January 2010
Canada507 Posts
April 16 2012 10:18 GMT
#607
On April 16 2012 18:57 Seiniyta wrote:
I've asked the person I know at Blizzard to pass along the video of Eye on the community (thanks Mr. Bitter for uploading it to youtube ) and this thread to the SC2 team. (that'll happen in a hour of 6/7 as he's asleep now). The least this will do is make sure that Blizzard knows about it so we can have more clarity if they allow it or not etc etc.


Kudos to Mr. Bitter for mentioning on NASL! The link to the youtube video where he mentions TheSuperCow's program is:

http://www.youtube.com/watch?v=TtB_KCurNFs

unknownGamer
Profile Joined April 2012
288 Posts
April 16 2012 10:27 GMT
#608
Wow, you just did what Blizzard took 2 years to realise. I am impressed! Gj Sir!
cari-kira
Profile Joined March 2011
Germany655 Posts
April 16 2012 10:32 GMT
#609
On April 16 2012 12:25 Ruscour wrote:
Show nested quote +
On April 16 2012 10:25 [wh]_ForAlways wrote:
On April 15 2012 23:50 skeldark wrote:

I get it.
Btw Sc2 lan servers already exist.


Whoa. Apparently I'm late to the party. Where does this exist?

http://xxxxxxx.com/

if I'm not allowed to post this, someone please PM me or something and I'll edit it out, not sure on etiquette there



am i missing something or did you just post a link to a website, where you can download an illegal copy of sc2 and play on their hacked servers?
do you think this is cool or what?
Live and let live
0kz
Profile Joined January 2010
Italy1118 Posts
Last Edited: 2012-04-16 10:52:21
April 16 2012 10:51 GMT
#610
On April 16 2012 19:18 StarcraftMan wrote:
Show nested quote +
On April 16 2012 18:57 Seiniyta wrote:
I've asked the person I know at Blizzard to pass along the video of Eye on the community (thanks Mr. Bitter for uploading it to youtube ) and this thread to the SC2 team. (that'll happen in a hour of 6/7 as he's asleep now). The least this will do is make sure that Blizzard knows about it so we can have more clarity if they allow it or not etc etc.


Kudos to Mr. Bitter for mentioning on NASL! The link to the youtube video where he mentions TheSuperCow's program is:
+ Show Spoiler +

http://www.youtube.com/watch?v=TtB_KCurNFs



yay it made me love Mr Bitter a lot more :D, Blizzard do something!
Grovbolle
Profile Blog Joined July 2011
Denmark3813 Posts
April 16 2012 10:52 GMT
#611
"...the greatest first post ever..." - Mr. Bitter

True story actually
Lies, damned lies and statistics: http://aligulac.com
BXiT
Profile Joined March 2012
France44 Posts
Last Edited: 2012-04-16 11:39:44
April 16 2012 11:35 GMT
#612
Brillant tech!
It is there now

Thank you for all your effort into this AND for releasing the source code. We need morepeople like you on this planet.
Shardz
Profile Joined August 2010
United States349 Posts
April 16 2012 11:49 GMT
#613
Pretty awesome, I hope Blizzard hops on this =).
Oh Hi
Kaydie
Profile Joined September 2011
United States6 Posts
April 16 2012 11:53 GMT
#614
does anyone realise how absurdly useful this tool can have for training and coaching purposes?

i cant count how many times ive been in situations with a practice partner where ive wanted to go back and replay the scenario, specifically an engagement. this is amazing o_o
Synche
Profile Joined May 2010
United States1345 Posts
April 16 2012 11:57 GMT
#615
This is insane, let's be honest even if this is against the law it's going to see wide use, I don't think it will ever go away.

It's also ridiculous how amateur coders are doing these amazing things for esports that Blizzard can't or refuses to implement.
JackDragon
Profile Joined February 2011
525 Posts
April 16 2012 12:08 GMT
#616
On April 16 2012 20:57 SimDawg wrote:
This is insane, let's be honest even if this is against the law it's going to see wide use, I don't think it will ever go away.

It's also ridiculous how amateur coders are doing these amazing things for esports that Blizzard can't or refuses to implement.

I think it is more of "havn't thought of" then anything else. But then again I don't know how hard this hack was to make. I have personaly always wondered why the tournaments didn't just make a custom map identical to the last second of a drop and let them play from there. This is basicly the same thing just way less work.
StarcraftMan
Profile Blog Joined January 2010
Canada507 Posts
April 16 2012 12:38 GMT
#617
On April 16 2012 21:08 JackDragon wrote:
Show nested quote +
On April 16 2012 20:57 SimDawg wrote:
This is insane, let's be honest even if this is against the law it's going to see wide use, I don't think it will ever go away.

It's also ridiculous how amateur coders are doing these amazing things for esports that Blizzard can't or refuses to implement.

I think it is more of "havn't thought of" then anything else. But then again I don't know how hard this hack was to make. I have personaly always wondered why the tournaments didn't just make a custom map identical to the last second of a drop and let them play from there. This is basicly the same thing just way less work.


If you mean the custom map has to save the game state every second to disk, that is not good because it would result in massive lag.

As for when the "lag" window comes up when a player is lagging, my hunch is that custom maps do not have control at that point. Of course, I'm not a custom map expert so maybe a custom map expert can answer this - why can't a custom map save the game when the "lag" window pops up and the countdown to disconnect progresses.


Nyast
Profile Joined November 2010
Belgium554 Posts
April 16 2012 12:43 GMT
#618
An idea: maybe this could be combined with a custom map A.I. You pause the A.I, at the beginning, launch a replay from a matching ladder match, and resume the A.I. when the replay ends, let's say in the middle of a huge fight. That way you could train and see what would have happened if you did something different during that fight ?
JackDragon
Profile Joined February 2011
525 Posts
April 16 2012 12:45 GMT
#619
On April 16 2012 21:38 StarcraftMan wrote:
Show nested quote +
On April 16 2012 21:08 JackDragon wrote:
On April 16 2012 20:57 SimDawg wrote:
This is insane, let's be honest even if this is against the law it's going to see wide use, I don't think it will ever go away.

It's also ridiculous how amateur coders are doing these amazing things for esports that Blizzard can't or refuses to implement.

I think it is more of "havn't thought of" then anything else. But then again I don't know how hard this hack was to make. I have personaly always wondered why the tournaments didn't just make a custom map identical to the last second of a drop and let them play from there. This is basicly the same thing just way less work.


If you mean the custom map has to save the game state every second to disk, that is not good because it would result in massive lag.

As for when the "lag" window comes up when a player is lagging, my hunch is that custom maps do not have control at that point. Of course, I'm not a custom map expert so maybe a custom map expert can answer this - why can't a custom map save the game when the "lag" window pops up and the countdown to disconnect progresses.



No that was not what I was thinking. I meant that if you drop on say Entombed Valley, you open the mad editor on Entombed Valley and add buildings units and remove minerals and gas as seen at the time of disconnect and then save the map and let the players play from there. It should not take that much time to set up for someone experienced (30min maybe?), since you really only have to add units and change gas and mineral patches.
AmericanUmlaut
Profile Blog Joined November 2010
Germany2595 Posts
April 16 2012 12:55 GMT
#620
On April 16 2012 21:45 JackDragon wrote:
Show nested quote +
On April 16 2012 21:38 StarcraftMan wrote:
On April 16 2012 21:08 JackDragon wrote:
On April 16 2012 20:57 SimDawg wrote:
This is insane, let's be honest even if this is against the law it's going to see wide use, I don't think it will ever go away.

It's also ridiculous how amateur coders are doing these amazing things for esports that Blizzard can't or refuses to implement.

I think it is more of "havn't thought of" then anything else. But then again I don't know how hard this hack was to make. I have personaly always wondered why the tournaments didn't just make a custom map identical to the last second of a drop and let them play from there. This is basicly the same thing just way less work.


If you mean the custom map has to save the game state every second to disk, that is not good because it would result in massive lag.

As for when the "lag" window comes up when a player is lagging, my hunch is that custom maps do not have control at that point. Of course, I'm not a custom map expert so maybe a custom map expert can answer this - why can't a custom map save the game when the "lag" window pops up and the countdown to disconnect progresses.



No that was not what I was thinking. I meant that if you drop on say Entombed Valley, you open the mad editor on Entombed Valley and add buildings units and remove minerals and gas as seen at the time of disconnect and then save the map and let the players play from there. It should not take that much time to set up for someone experienced (30min maybe?), since you really only have to add units and change gas and mineral patches.

And set every unit's hitpoints and energy, position them correctly, figure out a way to give the players vision under FOW of things they'd seen up to that point, figure out what orders every unit was operating under... I think it would take significantly more than 30 minutes to precisely reproduce a scenario, and it would be incredibly difficult to get it right. Saving game state periodically or the solution in the OP are really the only two plausible ways to go about this.
The frumious Bandersnatch
Prev 1 29 30 31 32 33 39 Next All
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
Ro4 M2
Bonyth vs Hawk
Airneanach71
LiquipediaDiscussion
Showmatch
15:00
Shopify Rebellion Sunday #7
SHIN vs TBDLIVE!
Harstem774
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 774
SpeCial 112
BRAT_OK 89
Vindicta 42
StarCraft: Brood War
Britney 20937
Calm 3667
Shuttle 1230
Hyuk 850
Jaedong 537
Mini 364
ggaemo 160
firebathero 124
Soulkey 124
actioN 103
[ Show more ]
Mong 87
ToSsGirL 43
soO 37
Free 36
Sexy 29
scan(afreeca) 29
HiyA 22
Rock 22
zelot 16
Purpose 15
Hm[arnc] 12
yabsab 11
Noble 8
Dota 2
qojqva2435
XaKoH 791
Counter-Strike
fl0m2262
Heroes of the Storm
Liquid`Hasu348
Other Games
gofns24647
B2W.Neo1343
Liquid`RaSZi1117
Beastyqt372
Hui .237
ArmadaUGS92
Rex11
Organizations
Other Games
gamesdonequick1636
BasetradeTV256
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3614
Other Games
• Shiphtur266
Upcoming Events
OSC
6h 57m
GSL
17h 57m
Monday Night Weeklies
22h 57m
Replay Cast
1d 6h
WardiTV Weekly
1d 17h
The PondCast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
[ Show More ]
Replay Cast
5 days
RSL Revival
5 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
5 days
RSL Revival
6 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

ASL Season 22: Wild Card Qualifier
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 E2
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.