• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:51
CEST 00:51
KST 07:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou21Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET7Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)81
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! Weekly Cups (Oct 13-19): Clem Goes for Four 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Merivale 8 Open - LAN - Stellar Fest Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
OGN to release AI-upscaled StarLeague from Feb 24 Is there anyway to get a private coach? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ SnOw's Awful Building Placements vs barracks
Tourneys
Small VOD Thread 2.0 ASL final tickets help [Megathread] Daily Proleagues [ASL20] Semifinal B
Strategy
Roaring Currents ASL final Relatively freeroll strategies BW - ajfirecracker Strategy & Training TvP Upgrades
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Korean Music Discussion Anime Discussion Thread Series you have seen recently... Movie Discussion!
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1233 users

Developers Update : Heart of the Swarm - Page 30

Forum Index > SC2 General
1844 CommentsPost a Reply
Prev 1 28 29 30 31 32 93 Next
kruxey
Profile Joined September 2011
Bulgaria168 Posts
April 11 2012 21:05 GMT
#581
Is it just me or they are trying to add 20 diferent siege units for every race.I feel like that is too much and might make the game a bit pasive(eg TvT) and too positional(thats not necessarily bad but it could become).
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
April 11 2012 21:06 GMT
#582
"We are also experimenting with an extremely long-ranged terran missile launcher that can be used to break siege tank lines to make terran-vs.-terran factory-based games more dynamic."


HOW are you expecting to fix siege line standoffs by introducing an EVEN LONGER RANGED UNIT?
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 11 2012 21:07 GMT
#583
The Tempest now sounds like a Carrier...why even bother removing the Carrier then. Just fix the Carrier AI and be done with it -.-
Vladix
Profile Joined September 2010
Netherlands227 Posts
April 11 2012 21:07 GMT
#584
So they remove the carrier for a new air ship that does the same and hope we start using that one ?

Jetaap
Profile Blog Joined November 2010
France4814 Posts
April 11 2012 21:08 GMT
#585
The tempest is currently a very long-ranged aerial siege weapon that can strike both air and ground targets. This gives the protoss army some real reach to force an engagement on their terms in the end-game.

Funny how it makes me think about a wings of liberty unit.. oh yeah I know, it's the carrier >_<.
Xpace
Profile Joined March 2011
United States2209 Posts
April 11 2012 21:08 GMT
#586
The Viper *sounds* even more ridiculous now. Truly the Heart of the Swarm.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
April 11 2012 21:08 GMT
#587
I don't know why people re so surprised about units getting scrapped. The 1st builds that they showed for SC2 are completely different to what we got in the end.

Besides I expect a lot of new unit upgrades for HotS.Hopefully they do what I wanted with the Colossus having to "brace" to fire off their Extended thermal Lance upgrade, Blizzard has acknowledged that the Colossus is boring so I don't see it remaining unchanged.
Don't really know how the viper dark swarm will work now. Does it target units? or an Area?
"Its easy, just trust your CPU".-Boxer on being good at games
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
April 11 2012 21:09 GMT
#588
So are they going to replace the shredder and replicant units with something new? Or just scrapping 2 new units altogether?
Splynn
Profile Joined September 2011
United States225 Posts
April 11 2012 21:09 GMT
#589
On April 12 2012 06:02 DystopiaX wrote:
Someone used the upgrade in IPL vs Mutas too if I recall correctly.


White-Ra used it against Stephano in a showmatch. Is that what you're thinking of? They didn't really work.

As for all of the people instantly complaining about balance... concepts/ideas aren't imbalanced. Recall on nexus isn't inherently broken, it could be stupid. What if, for example, it costs 100 energy and only recalls 2 units? Way underpowered; stop freaking out and wait until you actually see what it's going to do. The only thing that can really happen here is discussions of concepts... concepts can't really be OP or UP (only good or bad). It's the numbers that affect OP-ness, and we have none of them.

That said, I'm so glad that they removed the replicator. The concept was just dumb. I did like the shredder, though. Sad to see it go, but I'm sure that if they removed it it was because it really was breaking the game.
PanN
Profile Blog Joined December 2008
United States2828 Posts
April 11 2012 21:09 GMT
#590
So they did some neat stuff but still kept the swarm host.

That unit alone is keeping me from being interested...........
We have multiple brackets generated in advance. Relax . (Kennigit) I just simply do not understand how it can be the time to play can be 22nd at 9:30 pm PST / midnight the 23rd at the same time. (GGzerg)
happyness
Profile Joined June 2010
United States2400 Posts
April 11 2012 21:12 GMT
#591
On April 12 2012 06:09 PanN wrote:
So they did some neat stuff but still kept the swarm host.

That unit alone is keeping me from being interested...........


You are in a very small minority. Swarm host is one of the best ideas for the expansion.
Sqq
Profile Joined August 2010
Norway2023 Posts
April 11 2012 21:12 GMT
#592
Terran missile launcher ? Oh please.
Dead girls don't say no.
Billyray
Profile Joined April 2011
Canada49 Posts
April 11 2012 21:12 GMT
#593
I'm kinda sad to see the shredder go, not because it was an awesome unit, but because it had an interesting mechanic/idea behind it. Terrans don't get early 0 supply ground defenses unlike the other races, so why not make the shredder into some kind of building, have it dropped from an orbital to attach to a bunker or give it to the Raven (and get rid of auto-turrets) ?

The idea of a factory based missile launcher to break siege lines is not a good one since it will only produce even longer ranged standoffs. I like the Oracle and most of the zerg ideas since they incorporate new mechanics: the ability to lock down minerals with the Oracle/Vipers might very well produce some troll worthy moments The mass recall thing might work if it has a ridiculously long cooldown time or if it's given to an actual unit and not a building.

I feel that instead of creating entirely new units that might make old units obsolete, why doesn't Blizzard add some choices/buffs to already existing units or buildings. I'm looking at you Carrier. Having the choice of two types of interceptors or having the choice of an upgrade that would increase its mobility a lot at the cost of interceptor numbers would be nice, instead of an entirely new unit that is basically a flying colossus.
tymt
Profile Joined October 2010
Sweden293 Posts
April 11 2012 21:16 GMT
#594
On April 12 2012 01:27 Technique wrote:
Kinda gay they push this through peoples throat that don't play any single player.

50 euro for few extra units? Yay

This is indeed homosexual behaviour.
Dbars
Profile Joined July 2011
United States273 Posts
April 11 2012 21:17 GMT
#595
gah i really wanted the shredder
entrust
Profile Joined February 2011
Poland196 Posts
Last Edited: 2012-04-11 21:21:05
April 11 2012 21:18 GMT
#596
I posted in this thread before, but I will post again.
I just realized they change a lot of stuff just for the sake of changing it.
SC:BW vs SC2 - DON'T FIX SOMETHING THAT AIN'T BROKEN or at least come up with same quality stuff.
It's sad to say it, but it seems SC2 is the 1st game from Blizz that is not a huge success, if you look at SC:BW not only battle.net was better, but the game as a whole. SC2 player sees it as a huge step backwards.
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
April 11 2012 21:19 GMT
#597
On April 12 2012 06:06 Sinensis wrote:
Show nested quote +
"We are also experimenting with an extremely long-ranged terran missile launcher that can be used to break siege tank lines to make terran-vs.-terran factory-based games more dynamic."


HOW are you expecting to fix siege line standoffs by introducing an EVEN LONGER RANGED UNIT?

Think it's a building...sort of... sounds C&C ion cannon retarded anyway.

Do people realy have a problem with siege lines though? I thought this "problem" was more down to maps then "options". Besides, braking siege lines should be an art, not a "build this and click".
Head Coach Park: "They should buff tanks!"
R0YAL
Profile Blog Joined September 2009
United States1768 Posts
April 11 2012 21:20 GMT
#598
On April 12 2012 06:08 windsupernova wrote:
I don't know why people re so surprised about units getting scrapped. The 1st builds that they showed for SC2 are completely different to what we got in the end.

Besides I expect a lot of new unit upgrades for HotS.Hopefully they do what I wanted with the Colossus having to "brace" to fire off their Extended thermal Lance upgrade, Blizzard has acknowledged that the Colossus is boring so I don't see it remaining unchanged.
Don't really know how the viper dark swarm will work now. Does it target units? or an Area?

It's an area just like Dark Swarm.


On April 12 2012 06:12 happyness wrote:
Show nested quote +
On April 12 2012 06:09 PanN wrote:
So they did some neat stuff but still kept the swarm host.

That unit alone is keeping me from being interested...........


You are in a very small minority. Swarm host is one of the best ideas for the expansion.

Please give me your insight on why it is a good unit. It is one of my least favorite barring the two that they already scrapped. The Swarm Host literally serves no purpose other than parking it outside of the opponents base so it can spawn one beetle that is somehow more durable than a Hydralisk. It's not dynamic whatsoever. What else do you do with it?
Absence of evidence is not evidence of absence.
NukeD
Profile Joined October 2010
Croatia1612 Posts
April 11 2012 21:20 GMT
#599
When I see Dustin say for the 10th time Swarm Host is "very zergy" I just facepalm. Its like he is trying to convince both us and himself that it is indeed a magnificient unit and fits perfectly with zerg, while we both know its so laughably 9gag style lame. Its like a mushroom shooting little hydras every hour.

"It is very zergy! Very swarmy! Terrible terrible damage!"

Also his game design relevant points and things he chooses to say in a interview are like so out of the blue wtf style stuff; "Yes we want to make great game but we gotta hold up on many regards like for example, we want to make ultras like 100m big and super cool because that what ratios irl are, but we cant do that beause you can hide zerglings behind!" REALLY? THATS why you cant inplement that huge ultra in my SC2? Are you sure you cant perhaps implement that because its retarded?? I mean its such an irrelevant things to say when discussing the game.

Also his solution for death balls: Hey guys this Shredder unit is so cool and definitely something you dont wanna put in your death ball because guess what: It wont work near friendly units!!! Brilliant isnt it!! Yes and thats exactly how we fixed protoss! We gave them an unit for harrasing spectators who cheer at bubles cast on opponent mineral fields! And you definitelly dont want to implement that in your deathball because if you implement it, and then you go to your opponents mineral field, you can kill his workers so in this situation bubble doesnt do terrible terrible damage.

It just pissed me off when i saw how he added "it is very zergy" line in his diary.

I want to point out that these guys have absolutely lost touch with reallity and cant see their game objectively. Does anyone remember automicro?
sorry for dem one liners
Endymion
Profile Blog Joined November 2009
United States3701 Posts
April 11 2012 21:20 GMT
#600
ok.... guys, lets be serious... why is the overseer coming back?!!?
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
Prev 1 28 29 30 31 32 93 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:00
Best Games of SC
ByuN vs Solar
Reynor vs herO
MaxPax vs Solar
Clem vs MaxPax
PiGStarcraft382
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft414
UpATreeSC 186
ProTech98
Codebar 3
StarCraft: Brood War
NaDa 7
Dota 2
syndereN504
canceldota113
Counter-Strike
Stewie2K564
Heroes of the Storm
Trikslyr50
Other Games
FrodaN3366
Grubby2686
shahzam545
mouzStarbuck255
ToD208
KnowMe166
C9.Mang0126
ViBE113
PPMD31
Organizations
Counter-Strike
PGL184
Other Games
BasetradeTV39
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 91
• davetesta38
• RyuSc2 37
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• RayReign 28
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift3132
Other Games
• imaqtpie1440
• Scarra373
• Shiphtur151
Upcoming Events
RSL Revival
3h 9m
RSL Revival
11h 9m
WardiTV Invitational
12h 9m
OSC
16h 9m
SKillous vs goblin
Spirit vs GgMaChine
ByuN vs MaxPax
Afreeca Starleague
1d 9h
Snow vs Soma
Sparkling Tuna Cup
1d 11h
WardiTV Invitational
1d 13h
CrankTV Team League
1d 14h
BASILISK vs Streamerzone
Team Liquid vs Shopify Rebellion
Team Vitality vs Team Falcon
RSL Revival
1d 18h
Wardi Open
2 days
[ Show More ]
CrankTV Team League
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
The PondCast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
WardiTV Invitational
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.