• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:20
CEST 14:20
KST 21:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles3
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2?
Tourneys
2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
ASL22 General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! Which box art did your first copy of StarCraft 1 have? [Personal Project Share] Terran Defense v0.60 BW General Discussion
Tourneys
[Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stratus: Battle for the sky now on steam Early acc Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4461 users

Larva disappearing Glitch in 1.5 (not about 20th larva) -…

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 10 11 12 Next All
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
March 24 2012 23:26 GMT
#21
I expected this post to be a basic post about some silly glitch, but the amount of content is overwhelming. Good Post!
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
zasta
Profile Joined April 2011
United Kingdom99 Posts
March 24 2012 23:29 GMT
#22
Amazing work! Very very well done.

Now I have a legitimate zerg QQ :D
Haydin
Profile Joined December 2010
United States1481 Posts
March 24 2012 23:29 GMT
#23
Look the Larvae are just getting some exercise. Some people go rock climbing, zergs scale the hatch.
aka ilovesharkpeople
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
Last Edited: 2012-03-25 00:43:06
March 25 2012 00:05 GMT
#24
i dont wanna complain but seriously drg just maxed out 200/200 with 3 base on tal'darim with full roach at 12 minutes.. with 4 larvas it would be faster .. adding another bar to see when hatch gonna pop another auto-larva is better in my opinion then just putting pause on auto larvae pop . also it would make game harder
1/4 \pi \epsilon_0
Ashakyre
Profile Joined October 2011
United States99 Posts
March 25 2012 00:06 GMT
#25
Isn't Zerg supposed to be buggy?

+ Show Spoiler +
Good spot!
sharky246
Profile Blog Joined November 2010
1197 Posts
March 25 2012 00:11 GMT
#26
On March 25 2012 06:57 Cyro wrote:
That is.... very interesting... suprised it took 2 years to notice this

I'm suprised someone actually noticed at all. This might become one of idra's new excuses about why he loses.
On January 03 2011 13:14 IdrA wrote: being high on the ladder doesnt get you any closer to your goal. Avoiding practice to protect your rating is absurd. If you want to be good go play 40 games a day and stop thinking about becoming a pro.
sTrike17
Profile Joined September 2011
United States11 Posts
March 25 2012 00:12 GMT
#27
This isn't a glitch because blizzard did this on purpose to make sure that zerg has to continue to inject and if it were constantly building larvae zerg would never have to inject thus the race is imbalanced and to easy.
StarDrive
Profile Joined September 2010
90 Posts
March 25 2012 00:12 GMT
#28
Say you have 4 larvae at a hatchery sitting there for a while. Then you spend them all at once. Do you immediately get a new larva? If not, then I don't think there is a bug in the engine because it is supposed to reset. It starts the timer as soon as there are strictly less than 3 larvae.
Jayjay54
Profile Blog Joined November 2010
Germany2296 Posts
Last Edited: 2012-03-25 00:13:56
March 25 2012 00:13 GMT
#29
On March 25 2012 09:05 xsnac wrote:
i dont wanna complain but seriously drg just maxed out 200/200 with 3 base on tal'darim with full roach at 12 minutes.. with 4 larvas it would be faster .. i think they should fix the " visual bug "


yea one player is doing good with the race, let's just keep that glitch around...

e: awesome analysis by OP. your work is appreciated.
Things are laid back in Unidenland. And may the road ahead be lid with dreams and tomorrows. Which are lid with dreams. Also.
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
March 25 2012 00:23 GMT
#30
so thats the story behind nestea's zvz losses
| Idra | YuGiOh | Leenock | Coca |
Baum
Profile Blog Joined April 2010
Germany1010 Posts
March 25 2012 00:23 GMT
#31
So if I understand this correctly you should be able negate this from happening by lining up your injects correctly so this shouldn't be a problem but actually separates the good from the very best players. If this is true it should absolutely stay in the game. It's the same for managing your mules.
I want to be with those who share secret things or else alone.
Jayjay54
Profile Blog Joined November 2010
Germany2296 Posts
March 25 2012 00:27 GMT
#32
On March 25 2012 09:23 Baum wrote:
So if I understand this correctly you should be able negate this from happening by lining up your injects correctly so this shouldn't be a problem but actually separates the good from the very best players. If this is true it should absolutely stay in the game. It's the same for managing your mules.


it's not. because it's not visible. If you don't stare at your hatch all the time, you can't determine, when your last larva was generating. Thus, this is, in fact, nothing a player can influence.
Things are laid back in Unidenland. And may the road ahead be lid with dreams and tomorrows. Which are lid with dreams. Also.
shabby
Profile Joined March 2010
Norway6402 Posts
March 25 2012 00:32 GMT
#33
Good job! Findings like these actually do matter, and I'm glad people take the time.
Jaedong, Gumibear, Leenock, Byun
zJayy962
Profile Blog Joined April 2010
1363 Posts
March 25 2012 00:41 GMT
#34
Very interesting. Good find. Obviously its not game breaking but should be patched.
Baum
Profile Blog Joined April 2010
Germany1010 Posts
March 25 2012 00:45 GMT
#35
On March 25 2012 09:27 Jayjay54 wrote:
Show nested quote +
On March 25 2012 09:23 Baum wrote:
So if I understand this correctly you should be able negate this from happening by lining up your injects correctly so this shouldn't be a problem but actually separates the good from the very best players. If this is true it should absolutely stay in the game. It's the same for managing your mules.


it's not. because it's not visible. If you don't stare at your hatch all the time, you can't determine, when your last larva was generating. Thus, this is, in fact, nothing a player can influence.


Well, you can test and remember the timings.
I want to be with those who share secret things or else alone.
vol_
Profile Joined May 2010
Australia1608 Posts
March 25 2012 01:30 GMT
#36
Wow, nice spot and a very interesting find. ZvZ is the matchup I can see this having the biggest impact on and would be nice to have it patched.
Jaedong gives me a deep resonance.
goodpoltergeist
Profile Joined February 2011
United States41 Posts
Last Edited: 2012-03-25 01:49:05
March 25 2012 01:43 GMT
#37
I wanted to find some error in your post, but haven't found one yet. Clever, and a great catch. Really surprised it's taken someone this long to notice that, but I guess the right people just weren't paying attention. I hope this issue is addressed, or we'll have to adjust our injects to hit so we don't lose a larva. Great post, well thought out, presents hypothesis, predicted observation, experiment and observation. Glad this was brought to light, and in such a well-constructed manner, and I hope something is done to address it soon.

Edit: also wanted to say when I first opened this thread I thought it was similar to when larva would "suicide" when spawned near cliffs. Turns out it was much more exciting than that.
zyce
Profile Blog Joined March 2011
United States649 Posts
March 25 2012 01:45 GMT
#38
Good god, I have brought this up in conversation before but have never been able to pinpoint where the missing larva has went to.

Thanks for doing the research and finding it. I'm able to reproduce the bug and hopefully I can avoid it by staying away from that +5s window... This should really be patched out of the game. It's a hidden chance-based production statistic that Blizzard has never mentioned, and probably didn't intend to happen.

The larva timer should only pause, never reset. Fix this, and ship it.
Beauty is not the goal of competitive sports, but high-level sports are a prime venue for the expression of human beauty. The relation is roughly that of courage to war.
wassup
Profile Joined November 2011
17 Posts
March 25 2012 01:56 GMT
#39
waow man really awesome work here, i hope you can make a huge impact and make world less painful for us zergs
Fealthas
Profile Joined May 2011
607 Posts
Last Edited: 2012-03-25 01:59:00
March 25 2012 01:58 GMT
#40
Are you sure blizzard did not intend it to be this way?
(Or am I misunderstanding what you are saying lol)
Prev 1 2 3 4 5 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
2026 Week 21
IntoTheiNu 809
SteadfastSC190
TKL 171
Rex98
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko353
SteadfastSC 190
TKL 171
Rex 98
EnDerr 15
StarCraft: Brood War
Bisu 1805
Shuttle 1708
Horang2 889
Jaedong 638
Hyuk 387
EffOrt 347
Stork 195
Mini 181
ZerO 156
Light 149
[ Show more ]
Snow 124
Zeus 123
Rush 120
Noble 89
Pusan 84
ToSsGirL 45
Sexy 34
soO 32
sSak 17
sorry 13
Sacsri 12
SilentControl 12
ajuk12(nOOB) 11
Terrorterran 9
Icarus 5
Barracks 0
Dota 2
Dendi698
qojqva560
Counter-Strike
olofmeister1178
zeus587
edward41
Heroes of the Storm
Liquid`Hasu7
Other Games
singsing1820
Livibee736
B2W.Neo373
DeMusliM261
hiko230
Happy226
Liquid`LucifroN106
KnowMe82
Organizations
StarCraft: Brood War
UltimateBattle 1045
lovetv 7
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH364
• StrangeGG 57
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 15
• Light_VIP 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1690
• TFBlade496
Other Games
• WagamamaTV219
Upcoming Events
RotterdaM Event
3h 55m
Replay Cast
11h 40m
The PondCast
21h 40m
OSC
1d 10h
IntoTheTV X SOOP
1d 22h
CranKy Ducklings
2 days
Sparkling Tuna Cup
3 days
OSC
3 days
Shopify Rebellion Sundays
4 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
4 days
Soma vs Shuttle
BeSt vs Rush
[ Show More ]
WardiTV Weekly
4 days
Afreeca Starleague
5 days
Leta vs ggaemo
Jaedong vs Queen
GSL
5 days
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

KCM Special KOR vs CHN
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.