• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:46
CEST 13:46
KST 20:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles3
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2?
Tourneys
2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
ASL22 General Discussion New 3v3 BGH Ladder (and more) on ShieldBattery! Which box art did your first copy of StarCraft 1 have? [Personal Project Share] Terran Defense v0.60 BW General Discussion
Tourneys
[Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stratus: Battle for the sky now on steam Early acc Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4627 users

Larva disappearing Glitch in 1.5 (not about 20th larva) -…

Forum Index > SC2 General
Post a Reply
Prev 1 9 10 11 12 Next All
Tao367
Profile Joined June 2012
United Kingdom324 Posts
August 17 2012 18:16 GMT
#201
On August 18 2012 03:15 Zergrusher wrote:
Show nested quote +
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be i nthe best interest of the game.
Zergrusher
Profile Joined November 2011
United States562 Posts
August 17 2012 18:19 GMT
#202
On August 18 2012 03:16 Tao367 wrote:
Show nested quote +
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be i nthe best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?


Corrosive
Profile Joined August 2010
Canada3741 Posts
August 17 2012 18:20 GMT
#203
On August 18 2012 03:16 Tao367 wrote:
Show nested quote +
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be i nthe best interest of the game.

It's not a buff. Even if Zerg was 100% win rate in every tournament, it's still a bug. Has to be fixed.
Maruprime.
Tao367
Profile Joined June 2012
United Kingdom324 Posts
August 17 2012 18:23 GMT
#204
On August 18 2012 03:19 Zergrusher wrote:
Show nested quote +
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be i nthe best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.
Zergrusher
Profile Joined November 2011
United States562 Posts
August 17 2012 18:25 GMT
#205
On August 18 2012 03:23 Tao367 wrote:
Show nested quote +
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be i nthe best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?
Tao367
Profile Joined June 2012
United Kingdom324 Posts
August 17 2012 18:27 GMT
#206
On August 18 2012 03:25 Zergrusher wrote:
Show nested quote +
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be in the best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.
Zergrusher
Profile Joined November 2011
United States562 Posts
August 17 2012 18:33 GMT
#207
On August 18 2012 03:27 Tao367 wrote:
Show nested quote +
On August 18 2012 03:25 Zergrusher wrote:
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be in the best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.



your QQing about zerg and calling it op and trying to justify why a game breaking glitch shouldn't be fixed/
Tao367
Profile Joined June 2012
United Kingdom324 Posts
August 17 2012 18:36 GMT
#208
On August 18 2012 03:33 Zergrusher wrote:
Show nested quote +
On August 18 2012 03:27 Tao367 wrote:
On August 18 2012 03:25 Zergrusher wrote:
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be in the best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.



your QQing about zerg and calling it op and trying to justify why a game breaking glitch shouldn't be fixed/


"Game breaking", as in so bad that zerg simply cannot win games at the moment? Oh wait.
Zergrusher
Profile Joined November 2011
United States562 Posts
Last Edited: 2012-08-17 18:41:58
August 17 2012 18:40 GMT
#209
On August 18 2012 03:36 Tao367 wrote:
Show nested quote +
On August 18 2012 03:33 Zergrusher wrote:
On August 18 2012 03:27 Tao367 wrote:
On August 18 2012 03:25 Zergrusher wrote:
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be in the best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.



your QQing about zerg and calling it op and trying to justify why a game breaking glitch shouldn't be fixed/


"Game breaking", as in so bad that zerg simply cannot win games at the moment? Oh wait.



sigh nice job trying to divert the thread its not going to work.


what if i told you that theres a bug with the attack of the Darktemplar and ultralisk causing them to miss attacks?


what would you say about that?
Tao367
Profile Joined June 2012
United Kingdom324 Posts
August 17 2012 18:42 GMT
#210
On August 18 2012 03:40 Zergrusher wrote:
Show nested quote +
On August 18 2012 03:36 Tao367 wrote:
On August 18 2012 03:33 Zergrusher wrote:
On August 18 2012 03:27 Tao367 wrote:
On August 18 2012 03:25 Zergrusher wrote:
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be in the best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.



your QQing about zerg and calling it op and trying to justify why a game breaking glitch shouldn't be fixed/


"Game breaking", as in so bad that zerg simply cannot win games at the moment? Oh wait.



sigh nice job trying to divert the thread its not going to work.


what if i told you that theres a bug with the attack of the Darktemplar and ultralisk causing them to miss attacks?


Look, read what I posted. I said, if a bug is happening, and that race is strong, it does not need to be made stronger - even if its a glitch. Likewise, if a race is weak, and there is a bug - it should be fixed to bring them on par. You're the one misinterpreting what I've said.
MrF
Profile Joined October 2011
United States320 Posts
August 17 2012 18:45 GMT
#211
On August 18 2012 03:40 Zergrusher wrote:
Show nested quote +
On August 18 2012 03:36 Tao367 wrote:
On August 18 2012 03:33 Zergrusher wrote:
On August 18 2012 03:27 Tao367 wrote:
On August 18 2012 03:25 Zergrusher wrote:
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be in the best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.



your QQing about zerg and calling it op and trying to justify why a game breaking glitch shouldn't be fixed/


"Game breaking", as in so bad that zerg simply cannot win games at the moment? Oh wait.



sigh nice job trying to divert the thread its not going to work.


what if i told you that theres a bug with the attack of the Darktemplar and ultralisk causing them to miss attacks?


what would you say about that?


you are making all these comparisons that arent the same at all, the fact is an ultralisk missing an attack would be HUGE whereas this is minor and that is why personally i think they should just fix it so it pauses the larvae untill you are below 3 again not gonna change much, or dont fix it still wont change much.
HunterXHunter is awesome
Zergrusher
Profile Joined November 2011
United States562 Posts
August 17 2012 19:01 GMT
#212
On August 18 2012 03:45 MrF wrote:
Show nested quote +
On August 18 2012 03:40 Zergrusher wrote:
On August 18 2012 03:36 Tao367 wrote:
On August 18 2012 03:33 Zergrusher wrote:
On August 18 2012 03:27 Tao367 wrote:
On August 18 2012 03:25 Zergrusher wrote:
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
[quote]



so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be in the best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.



your QQing about zerg and calling it op and trying to justify why a game breaking glitch shouldn't be fixed/


"Game breaking", as in so bad that zerg simply cannot win games at the moment? Oh wait.



sigh nice job trying to divert the thread its not going to work.


what if i told you that theres a bug with the attack of the Darktemplar and ultralisk causing them to miss attacks?


what would you say about that?


you are making all these comparisons that arent the same at all, the fact is an ultralisk missing an attack would be HUGE whereas this is minor and that is why personally i think they should just fix it so it pauses the larvae untill you are below 3 again not gonna change much, or dont fix it still wont change much.



why not fix all 3 bugs/glitches?


Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
August 17 2012 23:01 GMT
#213
On August 18 2012 03:36 Tao367 wrote:
Show nested quote +
On August 18 2012 03:33 Zergrusher wrote:
On August 18 2012 03:27 Tao367 wrote:
On August 18 2012 03:25 Zergrusher wrote:
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be in the best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.



your QQing about zerg and calling it op and trying to justify why a game breaking glitch shouldn't be fixed/


"Game breaking", as in so bad that zerg simply cannot win games at the moment? Oh wait.


"Game breaking" in that it affects the consistency of solid zerg play in a way that cannot be controlled. If zerg is too strong, fix that by nerfing zerg. Arguing to leave this bug in as a way to nerf zerg is ridiculous, because it isn't consistently impacting Zerg as a race... it is inconsistently impacting them. It'd be like if terran mules had a 10% chance to detonate on impact next to a mineral patch that had a 6 in its value somewhere... sure, over many games and many iterations statistics would show that it would come out as a 2% "nerf to terran", but the truth of the situation is that it wouldn't be a 2% nerf to terran ALWAYS, but a 4% nerf to terran in half of terran games.

Not fixing this and relying on it to help "fix" zerg is like saying that if zerg gets really and truly unlucky with something completely unrelated to either's play, the matchup is balanced (or less zerg favored/not zerg favored) and you'd consider that an optimal outcome.
I'm actually Fleetfeet D:
pyrostat
Profile Joined August 2012
Korea (South)70 Posts
August 18 2012 02:32 GMT
#214
asap fix this
Kazahk
Profile Blog Joined April 2012
United States385 Posts
August 20 2012 04:39 GMT
#215
Is it a glitch or an intended graphic?
(I mean, four larva eggs look better than 3 imo)

and also it hasn't affected game balance much either.

Personally i think it's intended.
Rngesus blessed me with a tooth half, then shunned me with a spinach roll.
Pinna
Profile Joined April 2011
Finland152 Posts
Last Edited: 2012-08-20 04:45:49
August 20 2012 04:45 GMT
#216
On August 18 2012 03:45 MrF wrote:
Show nested quote +
On August 18 2012 03:40 Zergrusher wrote:
On August 18 2012 03:36 Tao367 wrote:
On August 18 2012 03:33 Zergrusher wrote:
On August 18 2012 03:27 Tao367 wrote:
On August 18 2012 03:25 Zergrusher wrote:
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
[quote]



so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be in the best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.



your QQing about zerg and calling it op and trying to justify why a game breaking glitch shouldn't be fixed/


"Game breaking", as in so bad that zerg simply cannot win games at the moment? Oh wait.



sigh nice job trying to divert the thread its not going to work.


what if i told you that theres a bug with the attack of the Darktemplar and ultralisk causing them to miss attacks?


what would you say about that?


you are making all these comparisons that arent the same at all, the fact is an ultralisk missing an attack would be HUGE whereas this is minor and that is why personally i think they should just fix it so it pauses the larvae untill you are below 3 again not gonna change much, or dont fix it still wont change much.

There is a glitch with the ultralisk, where it makes the attack-animation, but doesn't do any damage if the unit it's attacking runs away fast enough. The same with dark templar.
School..
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
August 20 2012 04:49 GMT
#217
On August 20 2012 13:45 Pinna wrote:
Show nested quote +
On August 18 2012 03:45 MrF wrote:
On August 18 2012 03:40 Zergrusher wrote:
On August 18 2012 03:36 Tao367 wrote:
On August 18 2012 03:33 Zergrusher wrote:
On August 18 2012 03:27 Tao367 wrote:
On August 18 2012 03:25 Zergrusher wrote:
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
[quote]

If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be in the best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.



your QQing about zerg and calling it op and trying to justify why a game breaking glitch shouldn't be fixed/


"Game breaking", as in so bad that zerg simply cannot win games at the moment? Oh wait.



sigh nice job trying to divert the thread its not going to work.


what if i told you that theres a bug with the attack of the Darktemplar and ultralisk causing them to miss attacks?


what would you say about that?


you are making all these comparisons that arent the same at all, the fact is an ultralisk missing an attack would be HUGE whereas this is minor and that is why personally i think they should just fix it so it pauses the larvae untill you are below 3 again not gonna change much, or dont fix it still wont change much.

There is a glitch with the ultralisk, where it makes the attack-animation, but doesn't do any damage if the unit it's attacking runs away fast enough. The same with dark templar.


O i see is this the same one that happens when someone runs away from seeker missile or loads something into a medivac/warp prism/overlord before a projectile hits?
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
plogamer
Profile Blog Joined January 2012
Canada3132 Posts
August 20 2012 04:55 GMT
#218
On August 18 2012 03:33 Zergrusher wrote:
Show nested quote +
On August 18 2012 03:27 Tao367 wrote:
On August 18 2012 03:25 Zergrusher wrote:
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be in the best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.



your QQing about zerg and calling it op and trying to justify why a game breaking glitch shouldn't be fixed/


On August 18 2012 03:36 Tao367 wrote:
Show nested quote +
On August 18 2012 03:33 Zergrusher wrote:
On August 18 2012 03:27 Tao367 wrote:
On August 18 2012 03:25 Zergrusher wrote:
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be in the best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.



your QQing about zerg and calling it op and trying to justify why a game breaking glitch shouldn't be fixed/


"Game breaking", as in so bad that zerg simply cannot win games at the moment? Oh wait.


On August 18 2012 03:40 Zergrusher wrote:
Show nested quote +
On August 18 2012 03:36 Tao367 wrote:
On August 18 2012 03:33 Zergrusher wrote:
On August 18 2012 03:27 Tao367 wrote:
On August 18 2012 03:25 Zergrusher wrote:
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
On August 18 2012 03:16 Tao367 wrote:
On August 18 2012 03:15 Zergrusher wrote:
On August 18 2012 03:10 Tao367 wrote:
Zerg still doing extremely well in tournaments and on ladder, any buffs to zerg at this point would just increase that. I understand it's a glitch, but fixing it would give a buff to zerg which is not what needs to happen to the game at this point.




so if this was an issue with mules or crono

you would be all for it right?


If it was a bug, and if the case was that fixing it would give a buff to an already very strong race at that moment in time, yes, fixing it would not be in the best interest of the game.



so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.



your QQing about zerg and calling it op and trying to justify why a game breaking glitch shouldn't be fixed/


"Game breaking", as in so bad that zerg simply cannot win games at the moment? Oh wait.



sigh nice job trying to divert the thread its not going to work.


what if i told you that theres a bug with the attack of the Darktemplar and ultralisk causing them to miss attacks?


what would you say about that?


LOL

No matter the recent changes to balance, or the results, Zerg will always be underpowered in Zergrusher's mind.

Also, no diversion going on here. Tao367 responded to Zergrusher's own choice in wording this bug as "game breaking".
Infernal_dream
Profile Joined September 2011
United States2359 Posts
August 20 2012 05:13 GMT
#219
On August 20 2012 13:49 GTPGlitch wrote:
Show nested quote +
On August 20 2012 13:45 Pinna wrote:
On August 18 2012 03:45 MrF wrote:
On August 18 2012 03:40 Zergrusher wrote:
On August 18 2012 03:36 Tao367 wrote:
On August 18 2012 03:33 Zergrusher wrote:
On August 18 2012 03:27 Tao367 wrote:
On August 18 2012 03:25 Zergrusher wrote:
On August 18 2012 03:23 Tao367 wrote:
On August 18 2012 03:19 Zergrusher wrote:
[quote]


so what was your reaction to mules getting nerfed on gold bases?




It stopped mules becoming retarded on gold bases with 3 or 4 orbitals when terran were "very strong." As a Terran, (and someone that looks at this game with balance in mind, trying to be as little biased as possible), it was a nessecary change.



so if a races marco mechanic is glitched shouldn't it be fixed for the sake of balance?


You should try re-reading my posts to see what I've written.



your QQing about zerg and calling it op and trying to justify why a game breaking glitch shouldn't be fixed/


"Game breaking", as in so bad that zerg simply cannot win games at the moment? Oh wait.



sigh nice job trying to divert the thread its not going to work.


what if i told you that theres a bug with the attack of the Darktemplar and ultralisk causing them to miss attacks?


what would you say about that?


you are making all these comparisons that arent the same at all, the fact is an ultralisk missing an attack would be HUGE whereas this is minor and that is why personally i think they should just fix it so it pauses the larvae untill you are below 3 again not gonna change much, or dont fix it still wont change much.

There is a glitch with the ultralisk, where it makes the attack-animation, but doesn't do any damage if the unit it's attacking runs away fast enough. The same with dark templar.


O i see is this the same one that happens when someone runs away from seeker missile or loads something into a medivac/warp prism/overlord before a projectile hits?


No it's not the same. The attack animation will go through and the unit will not be hit because of attack point speed (not the same as attack speed) which is a bug. The projectile thing is intended because it's manually flying through the air and is meant to be dodgeable. An ultralisk/dt melee attack is not supposed to be dodgeable once the animation has started but is.
Exoteric
Profile Joined January 2011
Australia2330 Posts
August 20 2012 08:00 GMT
#220
The main problem with the bug is that it can give a player an unfair advantage in a zvz matchup even if they both do the same build, and, well, it's a fucking bug. Fixing it would provide a negligible difference in the zvt and zvp matchup. I can't fathom why people who don't play zerg would want to keep the bug, it won't affect them at all.
hell is other people
Prev 1 9 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
11:00
2026 Week 21
IntoTheiNu 641
SteadfastSC94
Rex68
TKL 58
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko274
ProTech141
SteadfastSC 94
Rex 68
TKL 58
EnDerr 26
StarCraft: Brood War
Bisu 1436
Shuttle 1230
Horang2 814
Jaedong 531
Hyuk 436
EffOrt 215
Rush 186
Stork 176
Zeus 149
ZerO 133
[ Show more ]
Snow 127
Light 123
Shinee 101
Pusan 94
Noble 89
Dewaltoss 63
Sexy 50
ToSsGirL 43
910 34
soO 34
Yoon 25
sSak 19
SilentControl 16
ajuk12(nOOB) 14
sorry 13
Sacsri 12
firebathero 1
Barracks 0
Dota 2
Dendi572
Counter-Strike
olofmeister1160
zeus276
edward1
Other Games
singsing1548
B2W.Neo296
DeMusliM207
Pyrionflax148
Livibee143
Happy115
Liquid`LucifroN78
KnowMe71
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH381
• StrangeGG 55
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 13
• Light_VIP 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1838
• TFBlade257
Other Games
• WagamamaTV168
Upcoming Events
RotterdaM Event
4h 30m
Replay Cast
12h 15m
The PondCast
22h 15m
IntoTheTV X SOOP
1d 23h
CranKy Ducklings
2 days
Sparkling Tuna Cup
3 days
OSC
4 days
Shopify Rebellion Sundays
4 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
4 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
4 days
[ Show More ]
Afreeca Starleague
5 days
Leta vs ggaemo
Jaedong vs Queen
GSL
5 days
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

KCM Special KOR vs CHN
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.