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Active: 2364 users

Daybreak, Metropolis, Ohana added to season 7 ladder - Pag…

Forum Index > SC2 General
523 CommentsPost a Reply
Prev 1 11 12 13 14 15 27 Next All
Stratchka
Profile Joined December 2010
Austria165 Posts
March 14 2012 07:45 GMT
#241
Great new maps! Daybreak and Metropolis are awesome and Ohana looks really interesting as well!

I don't see why they need to increase the map pool size, as there are enough maps that could be thrown out in my opinion (Shattered, Metal, Tal'darim, Sharkuras), but anyways.. really nice that the community gets more involved now!
StarTale 화이팅!!!
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
March 14 2012 07:47 GMT
#242
Why are people voting Shattered out? Bit suprising really haven't heard many complaints about it before.

Korhal Compound is so hard to play PvZ and PvP everyone just does proxy gates or cannon rush? I think that map should go
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
March 14 2012 07:50 GMT
#243
Ohana as well? Wow, three awesome additions
GoingGoingGone
Profile Blog Joined January 2012
Slovakia529 Posts
March 14 2012 07:54 GMT
#244
The new maps all look good (even Ohana, which I didn't like at first, but after a closer inspection seems fine to me, even though taking a fourth, when the games comes to it, might be quite hard).

From all the current maps, it's a tie between Korhal and Metalopolis. Korhal I hate more, but I have both of them vetoed.
Busy night, but there's always room for another... unless the servers are down.
ssi.bal-listic
Profile Joined October 2010
United States568 Posts
March 14 2012 07:57 GMT
#245
finally thank you blizzard
"It's not who you are underneath, it's what you do that defines you" "The strong one doesn't win, the one that wins is strong"
kusto
Profile Joined November 2010
Russian Federation823 Posts
March 14 2012 07:57 GMT
#246
Great news, i also voted for Daybreak.
I think since the interview in Blizzcon with Kennigit, D. Browder is more aware of what the community wants. You could see he had some "insights" during the interview regarding the ladder map pool and the choice of maps.

Thanks Blizzard.
the game is the game
worked13
Profile Joined September 2010
Australia93 Posts
March 14 2012 07:57 GMT
#247
Metalopolis or Shattered Temple for me. 1 gate FE is fairly difficult to pull off and defend.
emc
Profile Joined September 2010
United States3088 Posts
March 14 2012 08:00 GMT
#248
metal, shak, shatt and tal darim should be removed, the pool would be perfect if they were.
mnck
Profile Joined April 2010
Denmark1518 Posts
March 14 2012 08:02 GMT
#249
I really hope it's shattered... Hate that map so much. Have had it vetoed since it was called Lost Temple, and I still think it should be vetoed always. I refuse to play on that map anymore.
@Munck
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2012-03-14 08:13:06
March 14 2012 08:05 GMT
#250
Oh how I hate that blizzard made me remove the rivers on ohana -_-

Map-making is so limiting sometimes.

R.I.P watered ohana

+ Show Spoiler +

[image loading]
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
Last Edited: 2012-03-14 08:09:18
March 14 2012 08:08 GMT
#251
I like how we've moved from complaining about Blizzard maps into complaining about custom maps [at least a vocal minority]. Nothing ever pleases the community.

Anyways, nice to know they're phasing out the old maps and replacing it with community made maps.
ch1ppr
Profile Joined July 2010
Sweden123 Posts
March 14 2012 08:14 GMT
#252
i've been waiting for the day that daybreak is coming to the ladder, so finally.....
Siggen
Profile Joined November 2011
143 Posts
March 14 2012 08:15 GMT
#253
Thank you for listening Blizzard!
Megakenny
Profile Blog Joined November 2010
Canada829 Posts
March 14 2012 08:17 GMT
#254
On March 14 2012 17:05 IronManSC wrote:
Oh how I hate that blizzard made me remove the rivers on ohana -_-

Map-making is so limiting sometimes.

R.I.P watered ohana

+ Show Spoiler +

[image loading]


Why were you forced to remove the rivers?
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
March 14 2012 08:18 GMT
#255
On March 14 2012 17:17 Megakenny wrote:
Show nested quote +
On March 14 2012 17:05 IronManSC wrote:
Oh how I hate that blizzard made me remove the rivers on ohana -_-

Map-making is so limiting sometimes.

R.I.P watered ohana

+ Show Spoiler +

[image loading]


Why were you forced to remove the rivers?


Performance issues. For a map to work for ladder (large number of computers), terrain has to be smoothed out from level to level they said.

SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
March 14 2012 08:22 GMT
#256
Damn, vote wasted on Shakuras .
Oh well, I love that there will be 10 awesome maps in the pool.
Downvotes next season will stay the same: TDA, Shakuras and Metalopolis.
I had a good night of sleep.
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
March 14 2012 08:22 GMT
#257
Daybreak, so long as it remains as it is - YEEEEESSSSSSSSS!
Ohana - O RLY? Great! It will be very cool to try it out on ladder.
Metropolis - Yeeeeeeuch! I cannot stand this map and this is guaranteed to be voted down for its entire stay on ladder.

I really would rather Shattered Temple is removed, though I'm not really very keen on this version of Tal'Darim Altar either, but at least the rush distances are longer there.
I don't think I want any of the others to go, except that I haven't played on Korhal Comppund enough yet to form an opinion on it, but I think that should stay for another season for longer testing, same with Cloud Kindgom (except that I think that's a pretty good map), Antiga and Entombed.
Not fussed if Metal goes, but I think there are better candidates.
Shakuras is hard to say. I feel like I've had some great games here and am generally fond of the map, but I also have so horrible vs protoss memories where the tight passageways are disgusting and encourage lame deathballs and Force fielding everything into oblivion and then there's also that base (that protoss usually takes as their third) that is easy to harrass, leave by blinking into the main with an observer, harrass, blink back down or onto the southern/northern ramp (island expo area)....
it goes on.
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
Noocta
Profile Joined June 2010
France12578 Posts
March 14 2012 08:23 GMT
#258
I love Khoral, don't take it out. TT
Such a fun map for TvZ imo.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Elem
Profile Joined April 2011
Sweden4717 Posts
March 14 2012 08:34 GMT
#259
On March 14 2012 17:23 Noocta wrote:
I love Khoral, don't take it out. TT
Such a fun map for TvZ imo.
Really? 90% of ZvT for Korhal is

1) Terran hellion expands

2a) Terran attempts rine tank push or hellion rine drop

2b) Terran attempts greedy 3rd

3) I hold off attack or punish the greedy 3rd

4) Freely drone up to 80 after 2+3 and acquire 4 base

5) Roll him with Ultra Bane Infestor

Really boring imo and I feel sorry for the terrans who play that map vs Zerg t_t same with Cloud Kingdom.
#freeshauni
TheBatman
Profile Joined January 2011
United States209 Posts
Last Edited: 2012-03-14 08:38:24
March 14 2012 08:36 GMT
#260
On March 14 2012 17:05 IronManSC wrote:
Oh how I hate that blizzard made me remove the rivers on ohana -_-

Map-making is so limiting sometimes.

R.I.P watered ohana

+ Show Spoiler +

[image loading]

srry to hear that,

I thought the map looked beautiful, I really enjoyed playing on it
Prev 1 11 12 13 14 15 27 Next All
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