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Active: 2942 users

Daybreak, Metropolis, Ohana added to season 7 ladder - Pag…

Forum Index > SC2 General
523 CommentsPost a Reply
Prev 1 10 11 12 13 14 27 Next All
Aterons_toss
Profile Joined February 2011
Romania1275 Posts
March 14 2012 06:30 GMT
#221
David Kim: Hey, DB, did you heard there are like 200 starcraft 2 pro players that like... play starcraft 2, 6 to 12 hours a day !
Dustin Browder: You serious ? Well you know what i was thinking, lets decide what we map to get in the ladder pool by doing a community pool where everyone can vote !
David Kim: Hmmh, thats a wonderful idea but you know what, its not enough, we should make sure the map are the same from bronze to GM and people only get 3 vetos
Dustin Browder: Bazim dude, thats a great system

And this is how the idea was generated ?

I mean, im fine with meta and st going out now and the maps that are getting in are fine but will it be the same next season ?
Does the tl community really want to take the chances by saying " Weeeeeeeeeeeee this is a great system" and than realize that the maps removed in the next season are TDA and Entombed valley to add some community made maps which will likely not be as good ( cuz those map are the ones on the 3rd and 4th place in the pool atm ).
I am oky with pooling the community, its a great thing, and more game developers should do it.
But when it is about maps, and you have PROFESSIONAL community member you can pool, whats the point in not pooling them ?
Again, the pool are better than what they did in the last seasons but i still have no clue on why they wouldn't do a pro only pool if they want players to chose the maps.
A good strategy means leaving your opponent room to make mistakes
hallitusaika
Profile Joined February 2010
Germany26 Posts
March 14 2012 06:32 GMT
#222
get neutral supply depots on all maps... its so annoying getting bunker blocked in zvt
Yaki
Profile Joined April 2011
France4234 Posts
March 14 2012 06:32 GMT
#223
Nice additions but in my opinion Shattered Temple, Metalopolis and MAYBE Tal'Darim Altar because of PvP need to go. Korhal is not very balanced on certain matchup either.
MC ■ MarineKing ■ LosirA ■ To someone who has lost after trying his best, no words from the winner can console him.
Oreo7
Profile Blog Joined December 2010
United States1647 Posts
March 14 2012 06:33 GMT
#224
On March 14 2012 10:20 RemoteLink wrote:
Shak Plat, Metal, and Shattered are all much better maps than Korhal and Cloud Kingdom.

O_O oh my goodness
Stork HerO and Protoss everywhere - redfive on bnet
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
March 14 2012 06:34 GMT
#225
On March 14 2012 15:33 Oreo7 wrote:
Show nested quote +
On March 14 2012 10:20 RemoteLink wrote:
Shak Plat, Metal, and Shattered are all much better maps than Korhal and Cloud Kingdom.

O_O oh my goodness

shak might be better than korhal but don't touch my baby cloud kingdom!
get rich or die mining
TL+ Member
Malinor
Profile Joined November 2008
Germany4739 Posts
March 14 2012 06:49 GMT
#226
I might be one of the only ones who is gonna miss Shattered Temple, for some reason I always liked the map . I wouldn't miss Metalopolis or Shakuras though.
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
Drake
Profile Joined October 2010
Germany6146 Posts
March 14 2012 06:55 GMT
#227
bye bye shattered at least the rest is newer or more fun to play
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
AssyrianKing
Profile Blog Joined August 2011
Australia2116 Posts
March 14 2012 06:56 GMT
#228
I wanted Crevasse back
John 15:13
Philipd122
Profile Joined April 2011
Australia776 Posts
March 14 2012 07:00 GMT
#229
On March 14 2012 15:32 hallitusaika wrote:
get neutral supply depots on all maps... its so annoying getting bunker blocked in zvt


They'll never do it because it'll create mass confusion to 80% of people who ladder... even worse than half bases vs. full bases T_T.
Oz | Leenock | GuMiho | Lucky | MC | PartinG | DRG | Mvp
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
March 14 2012 07:02 GMT
#230
This is great news, I don't why some people are bitching. They are finally adding good maps instead of terrible stuff like Delta Quadrant.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
ejozl
Profile Joined October 2010
Denmark3491 Posts
March 14 2012 07:06 GMT
#231
Wow, surprised how much people like Shakuras Plateau.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
Last Edited: 2012-03-14 07:16:40
March 14 2012 07:07 GMT
#232
On March 14 2012 13:51 ScythedBlade wrote:
Ohana is so ridiculous. It's almost as if the creator couldn't whine more about Zerg's overpoweredness. Quick, we need to give rooms for Mutas to shoot so that Protoss can't punish Zergs for massing so many mutas instead of trying different ways .... =.=

Note: This is from the changelist where the entire changes that were listed were completely ZvP, fixed Zerg not having this and that. There's no, oh we should probably decrease choke size so that Protoss has a chance for a nice FFE.


The stats in general are not large enough to really determine what MU is favored and what isn't.

Based on the ESV Korean Weekly and NASL, these are ohana's early stats:

TvZ: 11-6
ZvP: 9-5
PvT: 7-5

For someone to call it a zerg map already is out of the question. Let's let season 7 determine what the map deserves.

As for the PvZ match-up, there were considerable issues that needed to be addressed for Zerg in particular. Scouting a FFE was found to be very hard (including the many masters games I've tested on it). it is essential to the metagame that zerg needs to have even a little information on a FFE -- in this case, the double gas on the natural. Without it, Zergs are almost (if not fully) clueless on what toss is doing. Several maps do this as well, like shakuras, metalopolis.

The primary fixes were to the natural.

I don't whine about balance, because It's not my cup of tea.

Cheers!
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
WniO
Profile Blog Joined April 2010
United States2706 Posts
March 14 2012 07:12 GMT
#233
please dont put daybreak in... this isnt iccup i dont want stalemate games in the late thanks.
BicBootyBoi
Profile Joined December 2011
Canada38 Posts
March 14 2012 07:17 GMT
#234
byebye shakuras plateau really excited for all these new maps
Logros
Profile Joined September 2010
Netherlands9913 Posts
March 14 2012 07:19 GMT
#235
Wow the map pool is suddenly amazing!
schlamp96
Profile Joined September 2011
United States11 Posts
March 14 2012 07:20 GMT
#236
I just want to say congratulations to Ironman for making an awesome map in Ohana :D Of the matches I have played on it, it has quickly become one of my favorite maps.

However I do have a concern about the PvZ matchup. Having played as the Protoss and Zerg side of the matchup many times on the map I have a feeling that it is a bit Zerg Favored. Not enough to make it unplayable but I am a bit worried. I usually am able to secure my third very easily and mass a bunch of mutas with ease and kill the Protoss while they struggle to take a third and the 2 base timings can be defended much easier than on most maps due to its layout.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2012-03-14 13:54:29
March 14 2012 07:21 GMT
#237
I like it. Shattered and Metalopolis should go.
The only problem I could see is mutas in PvZ on Metropolis. The way the mineral lines are spread out is gonna make it so easy to swing around...
From what I've seen Daybreak is just a fantastic map.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
tuho12345
Profile Blog Joined July 2011
4482 Posts
March 14 2012 07:22 GMT
#238
Meta/Shattered and Shakuras need to go. I feel like Shakuras always comes down to who can turtle better. Pretty boring map for TvT.
Elem
Profile Joined April 2011
Sweden4717 Posts
March 14 2012 07:23 GMT
#239
On March 14 2012 16:06 ejozl wrote:
Wow, surprised how much people like Shakuras Plateau.
Shak should probs go anyway. It's been in the pool for aaaaages.

But Shattered Temple should go too. :/ So hard.
#freeshauni
Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
March 14 2012 07:29 GMT
#240
shak is kind of odd. from a toss perspective, it's alright. one of those maps you can expo pvp without clutching your bosom. pvz kind of hard to take a 3rd but not incredibly bad. pvt kind of hard to take a 3rd but not too bad. my only real qualm with it is when you're playing vs avilo at the 30 min mark he can set up pf/turret/ghost/viking/bc and you can't really take a 5th. other than that not so bad
get rich or die mining
TL+ Member
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