This based on looking at the results for most regions because apparently you can vote in quite a few with only 1 account.
Daybreak, Metropolis, Ohana added to season 7 ladder - Pag…
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Nerski
United States1095 Posts
This based on looking at the results for most regions because apparently you can vote in quite a few with only 1 account. | ||
-JoKeR-
Canada387 Posts
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-Kaiser-
Canada932 Posts
On March 14 2012 10:16 tsuxiit wrote: Honestly Metalopolis, Tal'darim, Shattered Temple and Shakuras need to go. Why is there only one option? Lol @ Tal'Darim. Why does the most statistically balanced map in the game need to go? | ||
Elem
Sweden4717 Posts
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BadgKat
United States156 Posts
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MorroW
Sweden3522 Posts
anyway it is what it is and i hope blizzard learns in the future not to restrict the players to 2base play for so long, the options should be wide open and the players should choose how they want to play rather than the map forcing upon something imo | ||
Deleted User 61629
1664 Posts
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Le BucheRON
Canada619 Posts
On March 14 2012 14:36 -Kaiser- wrote: Lol @ Tal'Darim. Why does the most statistically balanced map in the game need to go? PVP. | ||
MorroW
Sweden3522 Posts
On March 14 2012 14:38 Elem wrote: WTF @ Metropolis? That map is really awkward to play on and always ends in splitmap until lategame unless it's a mirror or one of the players decide that they wanna lose the game by trying to move out. t_t lol i kind of agree. however im still going to enjoy playing on that map more than shattered temple | ||
Zerg.Zilla
Hungary5029 Posts
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darkscream
Canada2310 Posts
i hoped that map would just go away. | ||
Nuclease
United States1049 Posts
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darkcloud8282
Canada776 Posts
Ohana looks like a 1v1 version of metropolis or something.. not looking forward to it. | ||
KiNGxXx
7928 Posts
And Daybreak is a fantastic map! ![]() | ||
Corrosive
Canada3741 Posts
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Alejandrisha
United States6565 Posts
they need to get rid of tda, or do something with the ramp so pvp isn't unplayable there and thus a wasted veto for protoss players.. unless they like that kind of thing :/ | ||
Flonomenalz
Nigeria3519 Posts
Voting Entombed Valley, that map is horrifying. | ||
DawN883
Sweden558 Posts
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DeltruS
Canada2214 Posts
Tal'darim, without ramps, is one of those maps. What I love about cloud kingdom and korhal compound is that styles of play with speedy units like ling + infestor or muta will prefer to get the 2nd choice expo because that allows for them to counter while evacuating drones. Roach play would favor the close expansion. As a final note, Blizzard is doing an amazing thing with these polls. Eventually we will get a super-pool of maps that produce games of pure joy. I seriously cannot wait to see what the map pool will be like in a years time. | ||
Vul
United States685 Posts
First I just want to say that it's amazing Blizzard is including GSL and community maps like we asked. Even if Ohana isn't the best choice, it's a step in the right direction. I also like that they allowed us to vote on the recent GSL map choices, I hope they stick with that. I think Blizz should and probably will let us vote on the community maps they include in the future, as well. If this keeps up the entire map pool will be playable for me in just a few seasons ![]() All that said, I don't like that they're expanding the map pool and I'd be satisfied if they kept it at 8. I'll always use all of my vetoes just to limit the amount of maps that I have to learn, which currently leaves 5. I think 5 is a good number of maps to learn for ladder play. I'd much rather see them remove, or let us vote to remove, 1-2 more maps (Tal'Darim and Entombed Valley imo) to make room for these new maps, rather than expanding the total pool by 2. If they expand the map pool by 2 more maps then I hope they'll give us one more veto, playing on 6 maps doesn't sound that bad to me either. Edit: Blizzard, if you read these feedback threads, please take the GSL's example and make more of your maps (Antiga Shipyard!) cross spawn only!!! My advice would be that if the GSL or MLG use your maps but edits them, update your maps to match their updates. Cross spawn on maps with too much symmetrical imbalance, neutral supply depots, etc. make the game more interesting by making more strategies viable. | ||
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