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Active: 680 users

No Crossfire in the next GSL season

Forum Index > SC2 General
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drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
Last Edited: 2012-02-17 10:57:26
February 17 2012 10:11 GMT
#1
Yesterday I watched GSL and upon seeing Crossfire being played (in G3 of Parting vs. DRG) it came to me that the removal of this map is long overdue. So I tweeted at Mr. Chae and I was also already working on an extensive post about the map and why it's bad and should not be used anymore etc.

Mr. Chae answered, though, so I guess making that post is not necessary anymore: Crossfire will be removed from the mappool in the next GSL season. Yay!

[image loading]


edit: Because a lot of people have been asking about Dual Sight and Bel'Shir Beach I tweeted at Mr. Chae again, answer came pretty quickly.

[image loading]


So apparently no definite decision on if those maps will stay or go.
@nowSimon
Diamond
Profile Blog Joined May 2009
United States10796 Posts
February 17 2012 10:15 GMT
#2
Finally. Sooooo overdue.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Waxangel
Profile Blog Joined September 2002
United States33389 Posts
February 17 2012 10:15 GMT
#3
GOD IS GOOD
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
February 17 2012 10:16 GMT
#4
MY FRIENDS!

WE ARE FREEEEE!
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
0kz
Profile Joined January 2010
Italy1118 Posts
February 17 2012 10:17 GMT
#5
finally.. -_-
covetousrat
Profile Joined October 2010
2109 Posts
February 17 2012 10:18 GMT
#6
Yeah Finally !!
IMPrime
Profile Joined September 2011
United States715 Posts
February 17 2012 10:18 GMT
#7
definitely the worst map in the pool
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
February 17 2012 10:19 GMT
#8
Justice has arrived!
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
KingPaddy
Profile Joined November 2010
1053 Posts
February 17 2012 10:19 GMT
#9
Hooray!
cosine
Profile Joined September 2011
313 Posts
February 17 2012 10:19 GMT
#10
and nothing of value was lost
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
February 17 2012 10:20 GMT
#11
Take dual site and bel'shir with it ffs. Those maps have long overstayed their welcome.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
February 17 2012 10:21 GMT
#12
Thank god!
MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
MiCa
Profile Joined October 2011
United States147 Posts
February 17 2012 10:21 GMT
#13
Steps of War will be the replacement hahahah.
If you can't dazzle them with brilliance, baffle them with bull sheet. - W. C. Fields
chocopaw
Profile Blog Joined May 2011
2072 Posts
February 17 2012 10:21 GMT
#14
FINALLY! Jesus christ that took them long...
Pumped to see the replacement.
http://twitter.com/lechocopaw
-orb-
Profile Blog Joined September 2007
United States5770 Posts
February 17 2012 10:21 GMT
#15
OMG Finally!

Now if only we could get rid of dual sight and bel'shir...
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 17 2012 10:21 GMT
#16
Finally.... about time. I wonder what they're going to replace it with?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Noocta
Profile Joined June 2010
France12578 Posts
February 17 2012 10:21 GMT
#17
Was about time.

Will miss the crosfiiiiiiiiiiiiiiire comments from caster a bit tho lol
" I'm not gonna fight you. I'm gonna kick your ass ! "
HyTriN
Profile Joined December 2011
Lithuania4 Posts
February 17 2012 10:22 GMT
#18
Please, can you tell me why are you all happy? I'm not a good player, so I don't understand it..
For The Swarm!
dani`
Profile Joined January 2011
Netherlands2402 Posts
February 17 2012 10:23 GMT
#19
Thank god. Horrible map. I hope Dual Sight will also be removed, doesn't produce many good games imo.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
February 17 2012 10:23 GMT
#20
Finally!

Glad to see it go.
dezi
Profile Blog Joined April 2010
Germany1536 Posts
Last Edited: 2012-02-17 10:25:21
February 17 2012 10:24 GMT
#21
Yes! CF to be removed. Why?

+ Show Spoiler +
God wills it!
:D
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
mkfuba07
Profile Joined November 2010
United States1151 Posts
February 17 2012 10:25 GMT
#22
Good to hear. Let's get some fresh maps in there!
Never trust a skinny innkeeper
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
February 17 2012 10:26 GMT
#23
On February 17 2012 19:22 HyTriN wrote:
Please, can you tell me why are you all happy? I'm not a good player, so I don't understand it..


With Mutas being prevalent and strong in ZvP it's very hard/impossible for Toss to beat Zerg in a longer game. You need to be able to turtle on 3 bases to defeat Mutas properly and the bases are very far from each other on Crossfire.
@nowSimon
Dauntless
Profile Joined May 2010
Norway548 Posts
February 17 2012 10:26 GMT
#24
Nice! Please replace Dual Sight as well!
Dauntless.156 EU || Liquid´HerO | Grubby.Grubby
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
February 17 2012 10:26 GMT
#25
Mr. Chae always comes bearing gifts.
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
Yaki
Profile Joined April 2011
France4234 Posts
February 17 2012 10:27 GMT
#26
good thing
MC ■ MarineKing ■ LosirA ■ To someone who has lost after trying his best, no words from the winner can console him.
Meteora.GB
Profile Blog Joined January 2011
Canada2479 Posts
February 17 2012 10:27 GMT
#27
On February 17 2012 19:26 Dauntless wrote:
Nice! Please replace Dual Sight as well!


I agree. I don't like that map anymore. Its also atheistically speaking unpleasant in my opinion. Was fun for a while with the crazy shenanigans but now its kind of gotten stale.
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
February 17 2012 10:29 GMT
#28
On February 17 2012 19:27 Meteora.GB wrote:
Show nested quote +
On February 17 2012 19:26 Dauntless wrote:
Nice! Please replace Dual Sight as well!


I agree. I don't like that map anymore. Its also atheistically speaking unpleasant in my opinion. Was fun for a while with the crazy shenanigans but now its kind of gotten stale.


Do you think it worships god too much? Hahahaha :D
@nowSimon
FeyFey
Profile Joined September 2010
Germany10114 Posts
February 17 2012 10:29 GMT
#29
awww i will miss crossfire, was a fun map, hoped the south of the main expansion layout would sneak its way into maps, once people realize how nice it is to defend even for toss, when the army is not around. Guess it won't happen any time soon now.
But yeah players didn't like the map and you could see it in the choice of strategies, so removing it will improve the viewer experience.
justinpal
Profile Joined September 2010
United States3810 Posts
February 17 2012 10:30 GMT
#30
On February 17 2012 19:22 HyTriN wrote:
Please, can you tell me why are you all happy? I'm not a good player, so I don't understand it..


Now Tasteless can stop making the same lame joke a bout this game.
Never make a hydralisk.
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
February 17 2012 10:34 GMT
#31
Gentlemen....a great victory was had today
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Bagi
Profile Joined August 2010
Germany6799 Posts
February 17 2012 10:37 GMT
#32
I hope Dual Sight and Belshir get the same treatment.
Misoza
Profile Joined June 2010
Australia571 Posts
February 17 2012 10:39 GMT
#33
On February 17 2012 19:24 dezi wrote:
Yes! CF to be removed. Why?
http://www.youtube.com/watch?v=0zUcHu5Ah1g
+ Show Spoiler +
God wills it!
:D



Until I read your spoiler, I thought they were shouting "DARK WIZARD!"


I prefer my first interpretation.
Korlin
Profile Joined March 2011
Canada142 Posts
February 17 2012 10:40 GMT
#34
Never liked that map. This makes me quite happy.
Bazzyrick
Profile Blog Joined June 2011
United Kingdom361 Posts
February 17 2012 10:47 GMT
#35
Weird map, but it brought some epic games.
It wont be missed, but it can be laid to rest with honours and thanks, rather than buried with hate like Arid Plateau.
Fare ye well Crossfire!
You exist because we allow it and you will end because we demand it.
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
February 17 2012 10:58 GMT
#36
Updated the OP with Mr. Chae's answer on what's gonna happen to Dual Sight and Bel'Shir Beach.
@nowSimon
Rokevo
Profile Joined September 2009
Finland1033 Posts
February 17 2012 11:00 GMT
#37
This is good news, it was by far my least favorite map in the GSL pool
Xcobidoo
Profile Joined June 2011
Sweden1871 Posts
February 17 2012 11:01 GMT
#38
I think they kept it this long because it actually was kind of fun, especially in ZvT/ZvZ. As opposed to Calm Before the Storm and Xel'Naga Fortress which were never fun (apart from StC v Curious) xD
Supreme Intergalactic Commander
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
February 17 2012 11:03 GMT
#39
I like belshir- i mean dual sight adn crossfire I ABHOR! but belshir is pretty cool imo..
Long live the Boss Toss!
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
February 17 2012 11:06 GMT
#40
Why was calm before the storm removed? It was such a huge ass map-I loved it
Long live the Boss Toss!
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
February 17 2012 11:06 GMT
#41
Ah Sin Peaks of Baekdu. Once one of the most beloved BW maps of it's time, ironically one of the least liked maps in SC2.

Good to see it go, especially if a better map takes its place. It was an interesting case study of a decent BW map not quite transitioning very well into SC2, and perhaps a lot can be learned from that.
ㅇㅅㅌㅅ
anApple
Profile Joined November 2011
Singapore275 Posts
February 17 2012 11:12 GMT
#42
Nice to see that GOM is actually interacting actively with the community.....
huehuehue
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
February 17 2012 11:13 GMT
#43
On February 17 2012 20:06 mrRoflpwn wrote:
Why was calm before the storm removed? It was such a huge ass map-I loved it


As nothing happened for 20 minutes unless someone proxied something. Enforced 20 minute no rush does not a good map make.
@followMVT
Alexj
Profile Blog Joined July 2010
Ukraine440 Posts
February 17 2012 11:17 GMT
#44
Don't worry guys, they will probably remove Dual Sight to replace it with Korhal Compound!
More GGs, more skill
bubblegumbo
Profile Blog Joined July 2008
Taiwan1296 Posts
February 17 2012 11:20 GMT
#45
Mr. Chae seems to be a happy guy, always laughing on twitter.
"I honestly think that whoever invented toilet paper is a genius. For man to survive, they need toilet paper!"- Nal_rA
bobsire
Profile Joined December 2011
Canada296 Posts
February 17 2012 11:27 GMT
#46
awesome possum!!
Hassybaby
Profile Blog Joined November 2010
United Kingdom10823 Posts
February 17 2012 11:27 GMT
#47
On February 17 2012 19:24 dezi wrote:
Yes! CF to be removed. Why?
http://www.youtube.com/watch?v=0zUcHu5Ah1g
+ Show Spoiler +
God wills it!
:D


That movie was so cool :D
"These guys are mindfucking me into a sex coma" | "Mayonnaise is a must-have lubricant when performing necrophilia"
Mairou
Profile Joined June 2011
Finland144 Posts
February 17 2012 11:27 GMT
#48
Thats good, Crossfire was not balanced map imo. Protoss was too weak early game against 111 and you couldnt FFE on that map. But lategame protoss was imba, becouse theres so many small ramps and gaps, storm, colossus and forcefields was too strong.
eSports! www.youtube.com/MairouTV
mordk
Profile Blog Joined November 2010
Chile8385 Posts
February 17 2012 11:28 GMT
#49
Hahhaha finally, this was looooong awaited
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
February 17 2012 12:14 GMT
#50
But I like Bel'shir Beach! But only if they give it back the summer tileset T_T
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Micket
Profile Joined April 2011
United Kingdom2163 Posts
February 17 2012 12:18 GMT
#51
What's wrong with Belshir? Dual Site is bad I agree.
Mirosuu
Profile Blog Joined December 2010
England283 Posts
February 17 2012 12:20 GMT
#52
Belshir is a zerg heaven with muta-ling. You attack down one path, and then suddenly you have lings in your third or nat. It's just too hard for any toss to actually move out. Walling in areas is also too difficult for the map due to the wide but multiple attack paths into the third.
The more things change, the more they stay the same.
Math.random();
Profile Joined July 2011
433 Posts
February 17 2012 12:23 GMT
#53
Thanks gom. Wasn't balanced in my eyes and for other maps there's still a veto irc. so players don't have to "autoveto" crossfire.
Ruscour
Profile Blog Joined April 2011
5233 Posts
February 17 2012 12:24 GMT
#54
Dual Sight needs to go as well. Bel'shir is okay.
Baum
Profile Blog Joined April 2010
Germany1010 Posts
Last Edited: 2012-02-17 12:31:51
February 17 2012 12:31 GMT
#55
Dualsight while not really being the best map has produced a lot of very fun to watch games and Bel Shir is a good map and it's very hard to play so I think it definitely should not be removed. I mean if you want those maps gone you really want the map pool to consist only of 4 player 3 base turtle maps? I wouldn't mind Dual Sight but Bel Shir should stay.
I want to be with those who share secret things or else alone.
Micket
Profile Joined April 2011
United Kingdom2163 Posts
February 17 2012 12:33 GMT
#56
On February 17 2012 21:20 Mirosuu wrote:
Belshir is a zerg heaven with muta-ling. You attack down one path, and then suddenly you have lings in your third or nat. It's just too hard for any toss to actually move out. Walling in areas is also too difficult for the map due to the wide but multiple attack paths into the third.

Lots of maps are good muta maps, but the good Protoss players defend them admirably. The stats don't make this map look completely imba, it should still stay.
MyLastSerenade
Profile Joined February 2010
Germany710 Posts
February 17 2012 12:42 GMT
#57
finally! i already wondered how many more season this map would stay......
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
February 17 2012 12:55 GMT
#58
Hell, it was about time.

*lights cigar*
I had a good night of sleep.
parazice
Profile Joined March 2011
Thailand5517 Posts
February 17 2012 12:56 GMT
#59
yes Finally!!!

bye bye Crossfire
Dalavita
Profile Joined August 2010
Sweden1113 Posts
February 17 2012 12:58 GMT
#60
It's funny how crossfire went from a terran favored map in tvz, to a zerg favored map in zvt, and finally to a zerg favored map in zvp.

I'll sort of miss the map. Some of the best games were played on it. Oh well.
Cosmos
Profile Joined March 2010
Belgium1077 Posts
Last Edited: 2012-02-17 13:00:02
February 17 2012 12:58 GMT
#61
On February 17 2012 19:21 MiCa wrote:
Steps of War will be the replacement hahahah.


steppes of war was better than crossfire, by far. dual sight is bad too but belshir beach is cool, the only beautifull map POWER OF THE SUN !
http://www.twitch.tv/becosmos
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51485 Posts
February 17 2012 13:00 GMT
#62
WHAT?! Who wants dual sight out of map pool T.T jeez man that map HAS THE SICKEST games on all the time, lets take DRG vs NesTea this GSL.... SICKK man SIIICK games, dont take it away please.

Bel'Shir meh i dont mind that, but seriously dont touch my dual sight T.T


/cheer at Crossfire going fucking shit map
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
SgtCoDFish
Profile Blog Joined July 2010
United Kingdom1520 Posts
February 17 2012 13:01 GMT
#63
Crossfire is a map where I'm surprised by its presence in the map pool every time I see a GSL game on it... seems like a relic of a time long past

Time for change.
BoxedLunch
Profile Joined January 2011
United States387 Posts
February 17 2012 13:04 GMT
#64
bel'shir is a decent map that I don't mind staying, but Dual Sight is trash that needs to be eliminated just like crossfire.
In theory, practice and theory are the same. In practice, they are not
Szubie
Profile Joined April 2011
United Kingdom294 Posts
February 17 2012 13:10 GMT
#65
Yay, finally! That was coming for a long time.
IMMvp, Maru
Xivsa
Profile Joined April 2011
United States1009 Posts
February 17 2012 13:11 GMT
#66
Good riddens to that map. It's time to come had come 4 seasons ago.
I don't know half of you half as well as I should like and I like less than half of you half as well as you deserve. - Bilbo
Zeon0
Profile Joined September 2010
Austria2995 Posts
February 17 2012 13:13 GMT
#67
we want Dual Sight and Bel Shir gone? good to know ...
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Ragoo
Profile Joined March 2010
Germany2773 Posts
February 17 2012 13:17 GMT
#68
On February 17 2012 21:31 Baum wrote:
Dualsight while not really being the best map has produced a lot of very fun to watch games and Bel Shir is a good map and it's very hard to play so I think it definitely should not be removed. I mean if you want those maps gone you really want the map pool to consist only of 4 player 3 base turtle maps? I wouldn't mind Dual Sight but Bel Shir should stay.


Therre's enough 2p maps that are by far better than Dual SIght or Bel'Shir. It's just a matter of testing them and picking them up.

Some examples:
- Sanshorn Mist, used in Korean Weekly since forever now, also IPL map
- Korhal Compund , obviously ladder map now
- Odyssey, One Must Fall, Damage Inc, currently used and tested by NASL
- the last top5 of Map of the Month + if you look through the thread you'll see even more good 2p maps as submission for the next month

I'd be very happy if Dual Sight and Bel'Shir would finally be removed. Crossfire was also rly obvious.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Endall
Profile Joined August 2011
United States66 Posts
February 17 2012 13:18 GMT
#69
Good work super-sleuth
No reply.
LayZRR
Profile Joined February 2011
Germany449 Posts
February 17 2012 13:19 GMT
#70
well ok. no crossfire. but whats with SLI then? :O
Mord
Profile Joined May 2011
Norway171 Posts
February 17 2012 13:20 GMT
#71
Awesomeness, crossfire is pretty bad.
Vardant
Profile Joined November 2010
Czech Republic620 Posts
February 17 2012 13:23 GMT
#72
Hopefully Dual Sight follows too, Bel'Shir Beach is kinda ok I think.
DaemonX
Profile Joined September 2010
545 Posts
February 17 2012 14:25 GMT
#73
Really haven't seen a good reason why this fun map is so terrible.

But then, I liked Desert Oasis (post fix), so maybe I'm just weird.
Mord
Profile Joined May 2011
Norway171 Posts
February 17 2012 14:40 GMT
#74
On February 17 2012 23:25 DaemonX wrote:
Really haven't seen a good reason why this fun map is so terrible.

But then, I liked Desert Oasis (post fix), so maybe I'm just weird.


It feels faaaar too cramped in general, and some of the pathways feel just terrible.
Killmouse
Profile Joined August 2010
Austria5700 Posts
February 17 2012 14:45 GMT
#75
belshir is gosu , dont remove
yo
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 17 2012 14:45 GMT
#76
A fucking men.
Thank God!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
February 17 2012 14:46 GMT
#77
Dual sight and Bel'shir are sooo bad. Most annoying maps to play on.
DystopiaX
Profile Joined October 2010
United States16236 Posts
February 17 2012 14:46 GMT
#78
I like Belshir, but i admit part of it is due to the map aesthetics more than gameplay.
purecarnagge
Profile Joined August 2010
719 Posts
February 17 2012 15:14 GMT
#79
Belshir beach is the worst map in the pool currently if you ask me.
Jedclark
Profile Blog Joined February 2011
United Kingdom903 Posts
Last Edited: 2012-02-17 15:30:47
February 17 2012 15:29 GMT
#80
Mr. Chae is like, the greatest guy ever. He's so friendly to people who he could misconstrue as being a bit rude.

Also, I never liked Crossfire. It always felt a bit stupid to me; the bases were all over the place and taking your third was tough.
"They make it so scrubnubs can PM me. They make it so I can't ignore scrubnubs!" - "I'm gonna show you how great I am." MKP fan since GSL Open Season 2 #hipsternerd
iKill
Profile Blog Joined May 2011
Denmark861 Posts
February 17 2012 15:30 GMT
#81
On February 17 2012 23:40 Mord wrote:
Show nested quote +
On February 17 2012 23:25 DaemonX wrote:
Really haven't seen a good reason why this fun map is so terrible.

But then, I liked Desert Oasis (post fix), so maybe I'm just weird.


It feels faaaar too cramped in general, and some of the pathways feel just terrible.


There's also the backdoor to the main and the ridiculous third for Z.
thepuppyassassin: "My god... the deathball's grown wings!"
Durp
Profile Blog Joined September 2010
Canada3117 Posts
February 17 2012 15:31 GMT
#82
Wait a second, why would we remove Bel-Shir and Dual Sight?

Two of the best looking maps that offer awesome games? At least Crossfire was somewhat skewed balance wise :/
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Imalengrat
Profile Blog Joined November 2010
Australia365 Posts
February 17 2012 15:31 GMT
#83
Finally! Hope better maps replace it rather then entering a never ending cycle of bad maps.
Mass Motherships Counters Almost everything
TeeTS
Profile Joined June 2011
Germany2762 Posts
February 17 2012 15:32 GMT
#84
Dual Sight is a great and not so bad balanced map. Without these gold bases the map got very stable and delivers constantly interesting matches, would be sad to see it go away .
skrzmark
Profile Joined November 2010
United States1528 Posts
February 17 2012 15:36 GMT
#85
The only thing I hate is people always have that excuse "hard to take a 3rd base"
We got them GOM TvT's and them mlGG's
gladsheim
Profile Joined October 2010
Australia676 Posts
February 17 2012 15:38 GMT
#86
dual sights awesome :|
raf3776
Profile Blog Joined August 2010
United States1904 Posts
February 17 2012 15:39 GMT
#87
I didnt even know crossfire was still in there o.o. Hopefully they get more balanced maps all around. They are headed in a really good direction
WWJD (What Would Jaedong Do)
TheTurk
Profile Joined January 2011
United States732 Posts
February 17 2012 15:40 GMT
#88
IT'S ABOUT TIME.
Holy balls, why take so long?
Starcraft is a lifestyle.
ROOTIllusion
Profile Blog Joined August 2010
United States1060 Posts
February 17 2012 15:40 GMT
#89
Hell it's about time. I agree with removal of Dual Sight though. Belshir, not so much
www.twitter.com/rootillusion & www.facebook.com/illusionsc2
Brootalbro
Profile Joined February 2012
Korea (South)105 Posts
February 17 2012 15:41 GMT
#90
Mr. Chae is awesome. I also likes how he says haha at the beginning like you're joking or something. Haha
If I tell you the truth you'll vie for a lie. If I spilt my guts, it would make a mess we can't clean up. Say you'll never leave me 'cause I need you so much. I can't live with myself so stay with me tonight.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
February 17 2012 15:45 GMT
#91
Sounds good to me.
Team Slayers, Axiom-Acer and Vile forever
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
February 17 2012 16:05 GMT
#92
On February 18 2012 00:32 TeeTS wrote:
Dual Sight is a great and not so bad balanced map. Without these gold bases the map got very stable and delivers constantly interesting matches, would be sad to see it go away .



http://www.teamliquid.net/tlpd/sc2-korean/maps/499_Dual_Sight_1.1
http://www.teamliquid.net/tlpd/sc2-korean/maps/445_Dual_Sight

It is still really not fun to play on as protoss
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Gfire
Profile Joined March 2011
United States1699 Posts
February 17 2012 16:09 GMT
#93
This is good news. I was wondering if Korhal Compound would replace Dual Sight, since it's on ladder now. I would be pretty happy with that.

I don't mind BSB too much, because I enjoy having one map which really encourages base trades. It's fun. I think mappers today could implement that idea in a better way, though.
all's fair in love and melodies
Arcanne
Profile Joined August 2010
United States1519 Posts
Last Edited: 2012-02-17 16:10:38
February 17 2012 16:10 GMT
#94
Good ridance
Professional tech investor, part time DotA scrub | Follow @AllMeasures on Twitter
0ne
Profile Blog Joined March 2011
Spain2464 Posts
February 17 2012 16:11 GMT
#95
What? No more



plgElwood
Profile Joined October 2010
Germany518 Posts
February 17 2012 16:11 GMT
#96
There was an epic PvP on Dual Sight today. They should call it GSL Baserace.
What has happened to "Terminus" in GSL ? I liked both versions ( 3rd has an blocked entrance and 3rd has no second entrance, but was blocked by debris. It is still played a lot in weekly EU Cups and tournaments.
The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.
kevinmon
Profile Joined January 2011
United States540 Posts
February 17 2012 16:26 GMT
#97
Hooray!
Roberi
Profile Joined March 2011
Sweden347 Posts
February 17 2012 16:27 GMT
#98
Yaay, never liked this one. I care a lot about the appearance of a map, and to me Crossfire doesn't look special at all. More maps with clean aesthetics like Metropolis!
A fan of ThorZaIN, MorroW, NaNiwa and SaSe. Sweden Fighting! /// @rob_eri
sevia
Profile Joined May 2010
United States954 Posts
February 17 2012 16:29 GMT
#99
Crossfire and Dual Sight are a definitely a bit outdated, but I still think Bel'shir Beach is a great map. It's gone through so many changes that it's hard to call BSBW an 'old' map, and judging by statistics on the latest version it's pretty evenly balanced.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
February 17 2012 16:32 GMT
#100
It's fun cus the BW version Sin Peaks of Beakdu was known as one of the best maps of all time
In the woods, there lurks..
Blazinghand *
Profile Blog Joined December 2010
United States25552 Posts
February 17 2012 16:32 GMT
#101
<3 thank you MR Chae. I actually like Bel'shir Beach but maybe it is time for some new blood in the GSL map pool.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
sevia
Profile Joined May 2010
United States954 Posts
February 17 2012 16:35 GMT
#102
On February 18 2012 00:38 gladsheim wrote:
dual sights awesome :|


It would be if it weren't for PvZ. Even from the zerg perspective, it's really hard to lose on Dual Sight.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
Slusher
Profile Blog Joined December 2010
United States19143 Posts
February 17 2012 16:36 GMT
#103
speak for yourself on Bel'shir.
Carrilord has arrived.
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
February 17 2012 16:40 GMT
#104
Belshir beach is such a great map i hope it doesnt get removed too
Shadow_Dog
Profile Joined July 2011
Canada427 Posts
February 17 2012 16:46 GMT
#105
Well, at least they're asking team's opinions.
Greggle
Profile Joined June 2010
United States1131 Posts
February 17 2012 17:29 GMT
#106
I love Mr. Chae. So responsive to our feedback.
Life is too short to take it seriously.
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
February 17 2012 17:32 GMT
#107
Noooooooooo!
We need to keep DRG-sight....
...for DRG!!
moo...for DRG
Demonhunter04
Profile Joined July 2011
1530 Posts
February 17 2012 17:56 GMT
#108
On February 17 2012 19:22 HyTriN wrote:
Please, can you tell me why are you all happy? I'm not a good player, so I don't understand it..


Crossfire, with its narrow routes of travel, strongly favored AoE units like colossi and siege tanks, made forcefields insanely strong, and hindered players from getting concaves (esp bad for zerg). The positioning of the ramp to the main allows a player to FF the ramp immediately upon approaching the natural, giving a zerg no time to react in case a part of his army is up the ramp.
"If you don't drop sweat today, you will drop tears tomorrow" - SlayerSMMA
Adebisi
Profile Blog Joined June 2010
Canada1637 Posts
February 17 2012 17:59 GMT
#109
On February 18 2012 01:32 Blazinghand wrote:
<3 thank you MR Chae. I actually like Bel'shir Beach but maybe it is time for some new blood in the GSL map pool.

Any map completely broken for PvP should be out imo D:.

Korhal Compound feels like a VERY natural replacement to Dual Sight imo.
TBone-
Profile Blog Joined November 2010
United States2309 Posts
February 17 2012 18:07 GMT
#110
finally, my face cringed whenever i saw that map.
Eve online FC, lover of all competition
skatbone
Profile Joined August 2010
United States1005 Posts
February 17 2012 18:15 GMT
#111
On February 18 2012 03:07 TBone- wrote:
finally, my face cringed whenever i saw that map.


Yea I've found myself not watching games on that map due to the feeling that the players are wearing straightjackets.
Mercurial#1193
Duskbane
Profile Joined August 2010
United States178 Posts
February 17 2012 18:16 GMT
#112
But I like dual sight...
PYLOOOOOOOOO NOOOOOOOOOOOOO
dextrin303
Profile Joined May 2011
Sweden320 Posts
February 17 2012 18:18 GMT
#113
Great, we usually just 1 base or 2 base pushes, rare to get a 3 base game
Berailfor
Profile Joined January 2012
441 Posts
Last Edited: 2012-02-17 18:47:49
February 17 2012 18:19 GMT
#114
Yeah definitely hope dual sight will be removed. Crossfire was pretty bad too. Like a jungle basin that doesn't favor protoss. Lol. Hey why don't we just add jungle basin back hahahaha I'd love that

Edit: trying to figure out how to use those little race icons. [P]
Masq
Profile Blog Joined March 2009
Canada1792 Posts
February 17 2012 18:23 GMT
#115
crossfire, youll get caught up in the, crossfireeeee
Tiegrr
Profile Blog Joined September 2010
United States607 Posts
February 17 2012 18:25 GMT
#116
Thank youuuuuuuuuuuuuuuu.
Epsilon8
Profile Blog Joined May 2010
Canada173 Posts
February 17 2012 18:29 GMT
#117
YES. Shitty map = Gone.
If you wish to travel far and fast, travel light. Take off all your envies, jealousies, unforgiveness, selfishness, and fears.
Hossinaut
Profile Joined June 2011
United States453 Posts
February 17 2012 18:53 GMT
#118
The GSL loves us! <3
Rybaia
Profile Joined May 2011
Italy213 Posts
Last Edited: 2012-02-17 18:55:47
February 17 2012 18:55 GMT
#119
Now remove dual sight and we're ok.
I love the aestetics of the map. But it' actually disgusting regarding balance and gameplay.
GMonster
Profile Blog Joined May 2011
686 Posts
February 17 2012 18:59 GMT
#120
Mr Chae should run blizzard... They basically balanced the game themselves and LISTEN to what the community wants.
GrandMaster Terran NA Server / Mod @ justin.tv/incontrol
Bommes
Profile Joined June 2010
Germany1226 Posts
February 17 2012 19:00 GMT
#121
I hope Bel'Shir stays, I think its one of the best 2 player maps around besides Daybreak and Cloud Kingdom.
Would like to see Korhal instead of Dualsight. But I fear they are both equally imbalanced
duct_TAPE
Profile Joined May 2011
492 Posts
February 17 2012 19:01 GMT
#122
On February 17 2012 21:58 Cosmos wrote:
Show nested quote +
On February 17 2012 19:21 MiCa wrote:
Steps of War will be the replacement hahahah.


steppes of war was better than crossfire, by far. dual sight is bad too but belshir beach is cool, the only beautifull map POWER OF THE SUN !


I hope you're kidding, Steppes of War was completely useless, forcing 5-6 min games.
"WHAT!? but I thought there was only one way in Canada!" "Yeah, and y'all went the wrong direction on it"
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
February 17 2012 19:03 GMT
#123
I support this move. Crossfire made from some boring games.
"let your freak flag fly"
Arcanefrost
Profile Blog Joined August 2010
Belgium1257 Posts
February 17 2012 19:14 GMT
#124
Dual sight and crossire should get out, belshir is fine imo.
Valor is a poor substitute for numbers.
Grampz
Profile Joined November 2010
United States2147 Posts
February 17 2012 19:15 GMT
#125
THERE IS JUSTICE IN THE WORLD
Amlitzer
Profile Joined August 2010
United States471 Posts
February 17 2012 19:16 GMT
#126
Crossfire and Dual Sight got to go! Hopefully they will replace them with some good maps rather than just reducing the overall map pool.
"Not even justice, I want to get truth!"
ZasZ.
Profile Joined May 2010
United States2911 Posts
February 17 2012 19:16 GMT
#127
On February 18 2012 04:01 duct_TAPE wrote:
Show nested quote +
On February 17 2012 21:58 Cosmos wrote:
On February 17 2012 19:21 MiCa wrote:
Steps of War will be the replacement hahahah.


steppes of war was better than crossfire, by far. dual sight is bad too but belshir beach is cool, the only beautifull map POWER OF THE SUN !


I hope you're kidding, Steppes of War was completely useless, forcing 5-6 min games.


It wasn't completely useless, it was just way too small. The actual design of the map wasn't bad, although it might not be popular today because the natural was easily siegable. If the map had been twice as big as it was, it probably would have been the best in the pool along with Metalopolis and Xel'naga Caverns.

Conversely, it doesn't matter how large you make Crossfire, the map is bad. I never played on Peaks of Baekdu in BW but if people enjoyed the map there it must have been because it was a different game. Way too many chokes, but at the same time way too many attack paths, but at the same time way too few defendable expansions.

At least on Steppes if you somehow made it past the 6 minute mark it was relatively easy to hold 3 bases.
Vehemus
Profile Joined November 2010
United States586 Posts
February 17 2012 19:20 GMT
#128
Remember when Crossfire was first introduced as the premier non-ladder map in the GSL and how happy everyone was about it?
This space for rent.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
February 17 2012 19:22 GMT
#129
On February 18 2012 04:20 Vehemus wrote:
Remember when Crossfire was first introduced as the premier non-ladder map in the GSL and how happy everyone was about it?


Sure do. I love how the standard has been raised and it's now considered a shit map, shows that we're making progress. Hope one day, maybe, just maybe, we can say the same for Daybreak.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
ZasZ.
Profile Joined May 2010
United States2911 Posts
February 17 2012 19:40 GMT
#130
On February 18 2012 04:22 FrostedMiniWheats wrote:
Show nested quote +
On February 18 2012 04:20 Vehemus wrote:
Remember when Crossfire was first introduced as the premier non-ladder map in the GSL and how happy everyone was about it?


Sure do. I love how the standard has been raised and it's now considered a shit map, shows that we're making progress. Hope one day, maybe, just maybe, we can say the same for Daybreak.


Are you saying that because you don't think Daybreak is a good map or because you hope the standards get so high that a "good" map might still be the worst map in the pool?
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