• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:42
CEST 00:42
KST 07:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy13
Community News
LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris50Weekly Cups (Aug 11-17): MaxPax triples again!15
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away Production Quality - Maestros of the Game Vs RSL 2 Heaven's Balance Suggestions (roast me) Maestros of the Game: Week 1/Play-in Preview Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series LiuLi Cup - September 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
Pros React To: herO's Baffling Game ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion BSL Polish World Championship 2025 20-21 September
Tourneys
[Megathread] Daily Proleagues Is there English video for group selection for ASL Small VOD Thread 2.0 [ASL20] Ro24 Group F
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread YouTube Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1045 users

Win Rates by Race & Length of Game - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 11 Next All
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
February 11 2012 10:02 GMT
#121
I see the low Terran win rate in the late game as a sign that most of them actually play risky strategies that is intended to kill their opponents at the 10-15 minute mark, but they just last so much longer compared to other races.

As an example, a Terran 1-1-1 against a Protoss (I can't site an example right now) would be very effective and can kill of the Protoss at the 14 minute mark if the Protoss doesn't defend properly. However when the contain is broken and Terran retreats, they still stay in the game despite having a very distinct disadvantage of going for a strategy that was intended for an mid game kill but did not work.

I might be completely wrong though and if someone can prove/tell me otherwise, please do!
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
Cereb
Profile Joined November 2011
Denmark3388 Posts
February 11 2012 10:15 GMT
#122
Interesting.

One thing I'd like to add and put in question is that to me Terrans also seem to stay in games waaaay after the've already ,ore or less lost whereas zergs seem to throw in the (too) early GG more.


I guess this would makes sense seeing as Terran has pretty good defensive abilities and are therefore hard to kill whereas if you lose too much as Zerg you do not have anything to fall back on at your base.

"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
dde
Profile Joined November 2010
Canada796 Posts
February 11 2012 10:18 GMT
#123
On February 11 2012 19:15 Cereb wrote:
Interesting.

One thing I'd like to add and put in question is that to me Terrans also seem to stay in games waaaay after the've already ,ore or less lost whereas zergs seem to throw in the (too) early GG more.


I guess this would makes sense seeing as Terran has pretty good defensive abilities and are therefore hard to kill whereas if you lose too much as Zerg you do not have anything to fall back on at your base.




lol so biased
yes
perestain
Profile Blog Joined July 2010
Germany308 Posts
February 11 2012 11:16 GMT
#124
You'd perhaps want to remove the "overall" data point in the first graph, since it gives a wrong impression.

It hides the clear trend that the later the game goes, zerg winrate increases and terran winrate declines.

I'd suggest using horizontal lines instead if you want to display the overall winrates.

Otherwise its a very nice statistic to look at, looking forward to more of this.
No matter how hot it gets, sooner or later there's a cool breeze coming in.
thezanursic
Profile Blog Joined July 2011
5488 Posts
Last Edited: 2012-02-11 11:26:13
February 11 2012 11:25 GMT
#125
On February 05 2012 06:22 ZeroTalent wrote:

[image loading]

This is why the snipe nerf is dumb fix something early game
35% winrate lategame is pretty bad
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Thrombozyt
Profile Blog Joined June 2010
Germany1269 Posts
February 11 2012 11:48 GMT
#126
On February 11 2012 19:15 Cereb wrote:
Interesting.

One thing I'd like to add and put in question is that to me Terrans also seem to stay in games waaaay after the've already ,ore or less lost whereas zergs seem to throw in the (too) early GG more.


I guess this would makes sense seeing as Terran has pretty good defensive abilities and are therefore hard to kill whereas if you lose too much as Zerg you do not have anything to fall back on at your base.



If an attack fails, there is no need to gg out immediately, because you have a chance to equalize the situation until your opponent capitalizes on his advantage (tech, eco, units). If you defense fails, you are dead.

Terran are nearly always the attacking party. Zerg nearly always the defending one.

If a Terran eats a 6-gate and toss tears down bunkers and razes the natural, the terran gg's out. If the terran holds, the toss stays in.
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
February 11 2012 11:56 GMT
#127
The ZvT match over time graph makes me chuckle. Does anyone else chuckle over it? It's quite chuckle-worthy.
Hey! How you doin'?
thezanursic
Profile Blog Joined July 2011
5488 Posts
February 11 2012 12:13 GMT
#128
On February 11 2012 20:56 Zdrastochye wrote:
The ZvT match over time graph makes me chuckle. Does anyone else chuckle over it? It's quite chuckle-worthy.

It just makes me sad when blizzard nerfs a lategame ability when T is already 35% in lategame.
Is it that hard to give vikings a few more dmg against bio and give zerg better scoutting for the early game?
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
February 11 2012 12:29 GMT
#129
On February 11 2012 21:13 thezanursic wrote:
Show nested quote +
On February 11 2012 20:56 Zdrastochye wrote:
The ZvT match over time graph makes me chuckle. Does anyone else chuckle over it? It's quite chuckle-worthy.

It just makes me sad when blizzard nerfs a lategame ability when T is already 35% in lategame.
Is it that hard to give vikings a few more dmg against bio and give zerg better scoutting for the early game?


Nah mang, just make banelings worth 2x their cost. Either cuts muta balls up in size or there's far less banes, which means less tanks needed, which means more marines! Who needs other units when you have those guys?
Hey! How you doin'?
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
February 11 2012 12:33 GMT
#130
On February 11 2012 19:18 dde wrote:
Show nested quote +
On February 11 2012 19:15 Cereb wrote:
Interesting.

One thing I'd like to add and put in question is that to me Terrans also seem to stay in games waaaay after the've already ,ore or less lost whereas zergs seem to throw in the (too) early GG more.


I guess this would makes sense seeing as Terran has pretty good defensive abilities and are therefore hard to kill whereas if you lose too much as Zerg you do not have anything to fall back on at your base.




lol so biased

Very biased... but there is an element of truth to it actually >.>
david0925
Profile Joined September 2010
212 Posts
February 11 2012 12:34 GMT
#131
I really want to see the number of games involved in the game length winning percentage in each data point.

I'm not arguing for or against Terran late game, but as far as I know Terrans try to finish their games very early. So if the late game count is drastically lower than mid game it might be at least part of the reason.
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
February 11 2012 12:38 GMT
#132
On February 11 2012 20:25 thezanursic wrote:
Show nested quote +
On February 05 2012 06:22 ZeroTalent wrote:

[image loading]

This is why the snipe nerf is dumb fix something early game
35% winrate lategame is pretty bad



On February 11 2012 21:13 thezanursic wrote:
Show nested quote +
On February 11 2012 20:56 Zdrastochye wrote:
The ZvT match over time graph makes me chuckle. Does anyone else chuckle over it? It's quite chuckle-worthy.

It just makes me sad when blizzard nerfs a lategame ability when T is already 35% in lategame.
Is it that hard to give vikings a few more dmg against bio and give zerg better scoutting for the early game?


lol, so you think better scouting for Z will fix the overall terran 68% win ratio in first 10 minutes of the game.... no, some major nerf to terran early game would have to be made, for example nerfing marines or inability of cc lift, but i can't imagine what outrage would it cause looking at the snipe nerf discussion. I'd be more than happy to see terran late game buffed in exchange, because as much as i love the diversity of each race, I don't want to get to the state where one race is only for turtling, second is only for cheesing and third is somewhere inbetween.
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
Noocta
Profile Joined June 2010
France12578 Posts
February 11 2012 12:40 GMT
#133
On February 11 2012 21:34 david0925 wrote:
I really want to see the number of games involved in the game length winning percentage in each data point.

I'm not arguing for or against Terran late game, but as far as I know Terrans try to finish their games very early. So if the late game count is drastically lower than mid game it might be at least part of the reason.


The trend of getting 3 fast orbital in TvZ recenlty totaly show that indeed.

/facepalm
" I'm not gonna fight you. I'm gonna kick your ass ! "
Micket
Profile Joined April 2011
United Kingdom2163 Posts
February 11 2012 12:52 GMT
#134
As a Terran player, I can definitely say that these results can be skewed towards Z in ZvT late game simply for the following reason.

At the 10 minute mark, Terran does a marine tank push to 'pressure the Zerg' (it's an all in). Zergs get mutas out afterwards and lolz Terran around for 10 minutes. Terran can do nothing but turtle until max on 3 bases. Terran finally goes for it at 20 minutes into the game, but Zerg arrives with 5 brood lords and 8 infestors after losing the first engagement. Terran loses a 10 minute game at the 25 minute mark.

With Protoss, if your blink all in fails, or your dt rush is spotted, zerg makes 200/200 and attacks.
Val_
Profile Joined May 2010
Ukraine156 Posts
Last Edited: 2012-02-11 13:10:24
February 11 2012 12:57 GMT
#135
Sorry, how much games were analyzed ? 100 ? (from 2rd graph)
AKA [7x]Val / GML Terran EU
ActionpointTV
Profile Joined May 2011
60 Posts
February 11 2012 13:13 GMT
#136
On February 11 2012 19:15 Cereb wrote:
Interesting.

One thing I'd like to add and put in question is that to me Terrans also seem to stay in games waaaay after the've already ,ore or less lost whereas zergs seem to throw in the (too) early GG more.


I guess this would makes sense seeing as Terran has pretty good defensive abilities and are therefore hard to kill whereas if you lose too much as Zerg you do not have anything to fall back on at your base.


This arguments can be used the other way: Terrans cheese early-mid game, because they have a hard time fighting against late Z or P, and it would also be confirmed by most terran players imo. Then, the fact that Terrans have same problems with P lategame, shows that there is something wrong with Terran late army composition, given reality that P like to cheese in pvt as much as T and therefor should have same late game win rate if everything were balanced.
Tuczniak
Profile Joined September 2010
1561 Posts
February 11 2012 13:25 GMT
#137
-too small amount of games

-most of people will make wrong conclusions, so it doesn't matter anyway :D
bashalisk
Profile Joined September 2010
102 Posts
February 11 2012 13:32 GMT
#138
Interesting statistics.

Would you mind sharing the sample size and a breakdown between races, if possible?
ToastieNL
Profile Blog Joined July 2010
Netherlands845 Posts
February 11 2012 13:47 GMT
#139
Lol at all those people stating that Terran loses early game by going for a risky all- in, and stays in the game to lose after the 20 minute mark to scew the graphs.

Anybody thought of WHY so many terrans go for those all- ins.
Hint; lategame is retarded.
Zerg lategame is imbalanced as shit. Also: "Protoss is really strong recently. Perhaps, it's time for there to be some changes for Terran." -MMA. Even MMA asks for buffs. Srsly Blizzard. Srsly.
Kingy604
Profile Joined December 2011
United Kingdom54 Posts
February 11 2012 14:02 GMT
#140
Has anyone done any significance tests on this data, or us the raw data even available. Without analysis and investigation into error it is hard to actually draw any meaningful conclusions from any statistics.

also it is hardly 35%, more like 38/39
"Its all fun and games, until someone looses an eye... Then it is fun and games you can't see anymore."
Prev 1 5 6 7 8 9 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 11h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech121
CosmosSc2 50
StarCraft: Brood War
Britney 16622
Dewaltoss 92
sSak 22
NaDa 11
Dota 2
monkeys_forever3
League of Legends
JimRising 421
Counter-Strike
Stewie2K607
Heroes of the Storm
Khaldor120
Other Games
tarik_tv6161
summit1g4063
Grubby2983
Nathanias956
fl0m793
shahzam355
C9.Mang0208
ViBE114
Maynarde83
JuggernautJason44
PPMD28
Organizations
StarCraft 2
angryscii 41
Other Games
BasetradeTV21
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• StrangeGG 34
• davetesta29
• Reevou 4
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix9
• Pr0nogo 6
• iopq 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22008
League of Legends
• Doublelift5532
Other Games
• imaqtpie682
• Scarra388
Upcoming Events
CranKy Ducklings
11h 19m
RSL Revival
11h 19m
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
15h 19m
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
Maestros of the Game
18h 19m
Solar vs Bunny
Clem vs Rogue
[BSL 2025] Weekly
19h 19m
OSC
23h 19m
RSL Revival
1d 11h
Cure vs Bunny
Creator vs Zoun
Maestros of the Game
1d 18h
Maru vs Lambo
herO vs ShoWTimE
BSL Team Wars
1d 20h
Team Hawk vs Team Sziky
Sparkling Tuna Cup
2 days
[ Show More ]
Monday Night Weeklies
2 days
The PondCast
5 days
Online Event
6 days
BSL Team Wars
6 days
Team Bonyth vs Team Dewalt
BSL Team Wars
6 days
Liquipedia Results

Completed

Proleague 2025-09-02
SEL Season 2 Championship
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025: Warsaw LAN
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.