As far as vetoing, out of the selection I chose Dual Sight, but if my reasoning is I get too distracted when playing on it for fun or even watching games on it (the change of environment throws off my game for no particular reason). If Xel'Naga was a choice that is my number one vetoed map due to the lack of an easily acquired third (I find Tal'darim easy to expand on despite the rocks, I usually take a risky third and save the rock base as a fourth)
Tournament map pools and veto styles - Page 2
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Troxle
United States486 Posts
As far as vetoing, out of the selection I chose Dual Sight, but if my reasoning is I get too distracted when playing on it for fun or even watching games on it (the change of environment throws off my game for no particular reason). If Xel'Naga was a choice that is my number one vetoed map due to the lack of an easily acquired third (I find Tal'darim easy to expand on despite the rocks, I usually take a risky third and save the rock base as a fourth) | ||
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Drogith
United States1350 Posts
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DarKFoRcE
Germany1215 Posts
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Tppz!
Germany1449 Posts
On January 09 2012 23:50 DarKFoRcE wrote: I think it depends alot on the mappool. if there is no big imbalance on any of the maps in any matchup, i think having a preset first map is fine. otherwise i really dislike that, as this can mean that you go into a matchup with a disadvantage already just because you had bad luck with the map. What if there would be another Matchup-specific-Mappool to generate the first map in tournaments? Like autoveto against the "imbalanced" maps of that matchup. ... After thinking a while: If we would go that far we should think about eliminating matchup-specific-imbalanced maps at all because they would only be played in certain matchups. So why not include better balanced maps | ||
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