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Hotkey Trainer

Forum Index > SC2 General
Post a Reply
1 2 Next All
Markam
Profile Joined September 2010
Poland71 Posts
Last Edited: 2012-01-04 12:24:32
December 31 2011 14:54 GMT
#1
Hi guys!

I had to learn how to use XML, and I always have problem with hitting correct keys while playing so I made this simple program. I made it for myself, but feel free to use it if you want.

Download link:

http://speedy.sh/FgXec/Hotkey-Trainer.rar
It's not installer, just simple executable.

To run it you need .NET Framework 4.0, you can download it here:
http://www.microsoft.com/download/en/details.aspx?id=17851

Main screen:

[image loading]

If you don't have Hotkeys.xml file in your program folder you have to select it manually (Menu/Open file). Otherwise program will load it automatically. If there's "Hotkey file loaded" in the status bar you can start training. Program will rondomly pick hotkey sets, if you'll do key combination correctly/wrong ellipse on the top right corner turns green/red for a sec and next combination is loaded.


Editing hotkeys (Menu/Edit hotkeys):

[image loading]

You can edit hotkeys without manually changing Hotkeys.xml file. To add hotkey lists and hotkey sets just type it's name in textbox below the list and click Add button. To add key sequence to specified hotkey set select it and press it's keys on keyboard. They will appear on the last list. To save it to file howewer you have to press the save sequence button. Note that numbers appear on the list as D1,D2 etc.

I inserted only zerg hotkeys, so if you're Protoss or Terran you have to add them yourself.

Marking hotkey lists as active/inactive (Menu/Select hotkey lists):

[image loading]
If you have multiple hotkey lists and don't want to train them all you can mark some of them as inactive. Closing window commits changes to file so your preferences are saved.

That's pretty much everything you should know, but if you have any questions feel free to ask.
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
Last Edited: 2011-12-31 14:59:49
December 31 2011 14:57 GMT
#2
most worthless program of 2012.
FYi it is 2012 in Australia as I post this..shame on you

You should be rebind every upgrade/production key to be contiguous and predictable somewhere near the WASD/center cluster anyway, I use ASDF ZXC etc so you can merely look and see - second upgrade? S, with minimal thinking).

People are already learning an inefficient muscle memory if they don't understand why they need to change some keys themselves but honest to god why would I ever want to practice hitting IS IS IS ISISI in a 3rd party program?
Die tomorrow - Live today
Darkfrog
Profile Joined December 2011
Austria211 Posts
Last Edited: 2011-12-31 15:01:34
December 31 2011 14:59 GMT
#3
Hello there!

edit: Nevermind. I misunderstood the purpose of this completely. My apologies.
(╯°□°)╯︵ ┻━┻ ¯\_(ツ)_/¯
sinani206
Profile Blog Joined November 2010
United States1959 Posts
December 31 2011 15:03 GMT
#4
Both of the responses above me are terrible.

@DarKcS
Even with a perfect hotkey setup, everyone can use some practice.

@Darkfrog
Did you even read the post?

Anyway, I think this is a great program.
literally everything is wifom just shut the fuck up
NevenGaming
Profile Joined August 2011
Norway29 Posts
December 31 2011 15:06 GMT
#5
Ok, so I quickly tried your program. It has potential. However I think it was a bit hard to change the hotkeys. For instance i use 5 instead of 4 for my hatcheries which meant i had to cahnge every zerg build unit.
http://www.youtube.com/nevengaming
VPVanek
Profile Joined August 2010
Canada238 Posts
December 31 2011 15:07 GMT
#6
Great program man, ignore the other two people.
I know friends who don't use hotkeys because they don't know what is what, so they click. Definitely will tell them about this.

Keep up the good work!
FoXer
Troublesome
Profile Joined February 2011
United Kingdom522 Posts
December 31 2011 15:08 GMT
#7
Sure, it's not perfect, but I think that is a nice idea. Thanks for uploading so anybody who needs it can use it
Roll with the punches.
Monsyphon
Profile Blog Joined August 2011
Canada190 Posts
December 31 2011 15:27 GMT
#8
seems like a fun thing to do when i dont want to play starcraft but im still in the mood to move my fingers
ApBuLLet
Profile Joined September 2010
United States604 Posts
December 31 2011 15:39 GMT
#9
Maybe this will teach me how to build an ultralisk cavern instead of an infestation pit lol. Thanks for sharing!
Markam
Profile Joined September 2010
Poland71 Posts
December 31 2011 15:55 GMT
#10
On January 01 2012 00:06 NevenGaming wrote:
Ok, so I quickly tried your program. It has potential. However I think it was a bit hard to change the hotkeys. For instance i use 5 instead of 4 for my hatcheries which meant i had to cahnge every zerg build unit.

Yeah I know, every unit production building hotkey is a matter of personal preference. I would have to take into account every production building in the game to make it right way and I simply didn't have an idea how to implement that. Unfortunately for now you have to insert them yourself. Maybe I will try to improve it in the future.

On January 01 2012 00:39 ApBuLLet wrote:
Maybe this will teach me how to build an ultralisk cavern instead of an infestation pit lol. Thanks for sharing!


if I had 1$ for every time i make roach instead of mutalisk
frozenrb
Profile Joined February 2011
Poland389 Posts
December 31 2011 15:57 GMT
#11
You could download this program and use it or just play the game...
vroma
Profile Joined May 2011
Greece68 Posts
December 31 2011 16:17 GMT
#12
is it legal? blizzard rules wise and tournament rules wise?
tt-
Cyro
Profile Blog Joined June 2011
United Kingdom20322 Posts
December 31 2011 16:21 GMT
#13
Im not really sure what this is, if it automates 2 button presses from 1 keystroke, it is against blizzard rules (macroing etc).

If it is some kind of hotkey training thing, i dont see why it is neccesary, being able to hit hotkeys is more about being able to touch type and just knowing them from the way they are named and frequent use, maybe command card text, etc.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
NiNLicorice
Profile Joined July 2011
Sweden84 Posts
December 31 2011 16:29 GMT
#14
On January 01 2012 01:17 vroma wrote:
is it legal? blizzard rules wise and tournament rules wise?

It's not in anyway interacting with SC2 nor does sc2 have to be running.
It's jsut a program showing a few hotkeys you should press with good precision.
Lumi
Profile Blog Joined August 2009
United States1616 Posts
Last Edited: 2011-12-31 16:30:52
December 31 2011 16:29 GMT
#15
it's pretty obvious what it is guys, you setup sequences to complete and you can push yourself to the limit and see if your accuracy holds up or not. it's not about just pushing "isisisisis" unless you only tell the program to be about that. it's whatever you use it for. Thanks for this OP! I may just try it out as a bit of an out-of-game practice type tool for when i'm stream wtaching or skyping etc

and i'm a high masters player so pee on these kids who don't know what they're talking about when it comes to opinions on what will help someone out with their mechanics ;D I'm at least open to this! to be against this is like being against TLO's use of the reflex games on www.missionred.com where you could say "why would i click click click while not in starcraft 2"
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
Markam
Profile Joined September 2010
Poland71 Posts
December 31 2011 16:59 GMT
#16
On January 01 2012 01:21 Cyro wrote:
If it is some kind of hotkey training thing, i dont see why it is neccesary, being able to hit hotkeys is more about being able to touch type and just knowing them from the way they are named and frequent use, maybe command card text, etc.


Yeah, if you have touch typing ability you probably would't benefit much from it, although we use only one hand when playing usually so it's not the same thing.But it can be used as warmup before games - sc2gears has it's mouse practice game but nothing for keyboard.

Markam
Profile Joined September 2010
Poland71 Posts
January 04 2012 13:02 GMT
#17
UPDATE

I've made some changes to the program:

- now there's option to set hotkeys for production buildings (Menu/Change building hotkeys), to change it select building on the list and press desired key, closing window saves changes to file,

- in hotkey editing window you can choose building that has to be selected before rest of the keys (for example Hatchery that has to be selected before S&D when making drone), default is None,

- added Terran and Protoss standard hotkeys,

- when training, keys appear on entered keys list when they're wrong too (so you see what key you pressed instead the right one).

Download link is updated in #1

I had to change structure of XML file to make this possible so old XML files are not compatible with new version.
hersenen
Profile Joined November 2011
Belize176 Posts
January 04 2012 13:15 GMT
#18
Hmm neat but they already have a bunch of custom maps that do just this (and are more adjustable and have better graphics of course).

But this is a nice little programming project, well done.
Markam
Profile Joined September 2010
Poland71 Posts
January 04 2012 19:12 GMT
#19
I did it mostly because I wanted to improve my programming skills but still I think it may be used for some outside the game training. Sometimes I use it for warmup or when watching stream.
Chronald
Profile Joined December 2009
United States619 Posts
January 04 2012 19:56 GMT
#20
This tool could be useful, more for testing certain hotkey combos, like "Build Spore -> Build Spine -> Build 10 drones"

However I think that playing custom games would be more useful in general because you have the other added elements of being in game (music, visuals, etc).

Cool idea, interesting program, nice little project for yourself it seems.
Got that.
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