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Interview with Sundance DiGiovanni - Page 9

Forum Index > SC2 General
208 CommentsPost a Reply
Prev 1 7 8 9 10 11 Next All
mtn
Profile Blog Joined August 2011
729 Posts
November 22 2011 01:09 GMT
#161
On November 22 2011 09:52 Chicane wrote:
Show nested quote +
On November 22 2011 09:48 floor exercise wrote:
On November 22 2011 06:27 [17]Purple wrote:
On November 22 2011 05:50 Bulkers wrote:
On November 21 2011 23:00 SevenAteNine wrote:
wow 90k lol viewers before the matches even started
its sure getting big


I dont play LoL but i know that games that are streamed on official big events are featured in the game, that means when stream starts everybody that are online playing LoL they get notified that there is a stream, and they can watch it via game... thats why after 10 sec streams gets 90k viewers


That also really helps when the LoL player base is at 32 million compared to SC2s 4.5 millions (according to sales, couldn't find anyother statistic).

Everyone who watches LoL plays LoL. The majority of people who watch SC2 don't actually play it


Source?


There is 30 mln +/- people playing LoL.

And only 2mln playin sc2.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
November 22 2011 01:19 GMT
#162
On November 22 2011 10:09 mtn wrote:
Show nested quote +
On November 22 2011 09:52 Chicane wrote:
On November 22 2011 09:48 floor exercise wrote:
On November 22 2011 06:27 [17]Purple wrote:
On November 22 2011 05:50 Bulkers wrote:
On November 21 2011 23:00 SevenAteNine wrote:
wow 90k lol viewers before the matches even started
its sure getting big


I dont play LoL but i know that games that are streamed on official big events are featured in the game, that means when stream starts everybody that are online playing LoL they get notified that there is a stream, and they can watch it via game... thats why after 10 sec streams gets 90k viewers


That also really helps when the LoL player base is at 32 million compared to SC2s 4.5 millions (according to sales, couldn't find anyother statistic).

Everyone who watches LoL plays LoL. The majority of people who watch SC2 don't actually play it


Source?


There is 30 mln +/- people playing LoL.

And only 2mln playin sc2.


I thought it was 30 million accounts, most of which were alts and it was only a couple million unique accounts.
VillageBC
Profile Joined January 2011
322 Posts
November 22 2011 01:45 GMT
#163
LoL to replace SC2 at MLG! *PANIC!*

I think there is space for multiple games to exist and the communities to support them without hurting each other. I'm an SC2 fan, not LoL. I assume it works the other way around.
Greyhawk
Profile Blog Joined December 2010
Australia110 Posts
November 22 2011 02:21 GMT
#164
i do like sundance's approach towards planning for sc2's future especially when he stated his opinion which was
"I don't even think the best starcraft 2 player in the world has even picked up the game yet". He really is preparing for the future of Starcraft 2. LOVE IT!
ShoCk-
Bigtony
Profile Blog Joined June 2011
United States1606 Posts
November 22 2011 02:26 GMT
#165
Great interview!
Push 2 Harder
iky43210
Profile Blog Joined May 2011
United States2099 Posts
November 22 2011 02:32 GMT
#166
On November 22 2011 07:51 Redox wrote:
Show nested quote +
On November 22 2011 06:32 Bulkers wrote:
LoL is free, so you wont find accurate "sales" info, anyways if imagine that every big tournament GSL, MLG, Dreamhack, ESL would be in partnership with Blizzard, and all those event would be possible to watch from battle.net 2.0, you log and you see big button and you watch. For sure we would have massive increase in viewer count.

Fact is LoL has every day much more stream viewers than sc2 has. Without any big tournaments or announcements by Riot.
It has simply the bigger player base.

Sc2 fans should not always try to talk other games down, they can nicely exist next to each other.


you should probably articulate your facts first, cause they're not true
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
November 22 2011 02:35 GMT
#167
On November 22 2011 10:19 Fruscainte wrote:
Show nested quote +
On November 22 2011 10:09 mtn wrote:
On November 22 2011 09:52 Chicane wrote:
On November 22 2011 09:48 floor exercise wrote:
On November 22 2011 06:27 [17]Purple wrote:
On November 22 2011 05:50 Bulkers wrote:
On November 21 2011 23:00 SevenAteNine wrote:
wow 90k lol viewers before the matches even started
its sure getting big


I dont play LoL but i know that games that are streamed on official big events are featured in the game, that means when stream starts everybody that are online playing LoL they get notified that there is a stream, and they can watch it via game... thats why after 10 sec streams gets 90k viewers


That also really helps when the LoL player base is at 32 million compared to SC2s 4.5 millions (according to sales, couldn't find anyother statistic).

Everyone who watches LoL plays LoL. The majority of people who watch SC2 don't actually play it


Source?


There is 30 mln +/- people playing LoL.

And only 2mln playin sc2.


I thought it was 30 million accounts, most of which were alts and it was only a couple million unique accounts.


I heard LoL just passed WoW in active players. WoW has a little over 10 million active players, so LoL would have around that.
http://grooveshark.com/#/deltrus/music
skycaptain
Profile Joined October 2010
United States101 Posts
November 22 2011 02:37 GMT
#168
You guys shouldn't worry so much, LoL isn't replacing SC2 anytime soon. At Providence there were literally people standing in the LoL section watching Starcraft 2 because there was no room anywhere else. LoL might get bigger but I feel like three fourths of the people who attend MLG come for SC2. I can't speak for online viewership numbers but i imagine it's the same.
rift
Profile Blog Joined September 2007
1819 Posts
Last Edited: 2011-11-22 03:08:19
November 22 2011 03:07 GMT
#169
The best player in the world that hasn't played SC2 yet isn't some random 12 year old. He's 19 and he plays StarCraft: Brood War.
XastoC
Profile Joined June 2011
Canada59 Posts
November 22 2011 03:12 GMT
#170
Love it!
StarTale So Good! | Life | Squirtle | PartinG | TaeJa | Stephano | MMA | DongRaeGu |
Highways
Profile Joined July 2005
Australia6122 Posts
November 22 2011 03:12 GMT
#171
I'll rather watch Halo than a MOBA...
#1 Terran hater
SecondSandwich
Profile Joined July 2008
United States319 Posts
November 22 2011 04:21 GMT
#172
Sundance has officially won my support. He really seems like he has taken the time to think about things and to make mlg reach its full potential. Keep it going :-)
"Whatever [flash] says is the best, is the best" -Artosis i!i!i!i!i!Find Match!i!i!i!i!!i
zaii
Profile Joined October 2010
Guam2611 Posts
November 22 2011 04:27 GMT
#173
On November 22 2011 12:12 Highways wrote:
I'll rather watch Halo than a MOBA...


and 200k+ ppl prefer LoL
enzothebaker
Profile Joined March 2011
United States7 Posts
November 22 2011 04:46 GMT
#174
Sundance is such a boss. He really shows how coherent and thought out his vision of E-sports and the future already is. I'll be looking forward to MLG advancing the North American and global e-sports scene. When done so well I don't see how e-sports isn't already a massively popular thing, but I guess that might be a good thing for now.
For the Swarm
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2011-11-22 05:52:30
November 22 2011 05:40 GMT
#175
On November 22 2011 10:19 Fruscainte wrote:
Show nested quote +
On November 22 2011 10:09 mtn wrote:
On November 22 2011 09:52 Chicane wrote:
On November 22 2011 09:48 floor exercise wrote:
On November 22 2011 06:27 [17]Purple wrote:
On November 22 2011 05:50 Bulkers wrote:
On November 21 2011 23:00 SevenAteNine wrote:
wow 90k lol viewers before the matches even started
its sure getting big


I dont play LoL but i know that games that are streamed on official big events are featured in the game, that means when stream starts everybody that are online playing LoL they get notified that there is a stream, and they can watch it via game... thats why after 10 sec streams gets 90k viewers


That also really helps when the LoL player base is at 32 million compared to SC2s 4.5 millions (according to sales, couldn't find anyother statistic).

Everyone who watches LoL plays LoL. The majority of people who watch SC2 don't actually play it


Source?


There is 30 mln +/- people playing LoL.

And only 2mln playin sc2.


I thought it was 30 million accounts, most of which were alts and it was only a couple million unique accounts.


Well, sure. There's alt accounts in there. But 5-6 multis per person? Not really - the "leveling up" and champion purchasing makes it pretty strongly favoring just having 1 account (or perhaps 1 smurf account and one main, so you can smurf when playing with newbie friends rather than dragging in high-leveled opponents into the game who will crush them - not a very fun newbie experience). But how do you argue with 1.3mil logged in at the same time? (There isn't really any point in being logged in to multiple accounts at the same time)

http://na.leagueoflegends.com/news/community-grows-32-million-players
There's a lot more stats here than just # of accounts registered - take a look!

By the way, this is a massive influx of new players within the last four months. Those year-old inactive accounts are a drop in the bucket. I suspect the opening of the Chinese server, coupled with a chinese team winning at IEM China not long ago, has aided this. If LoL starts winning over the massive chinese gaming community (again, F2P model helps here) of course then they're going to have some beastly numbers to show for it.

LoL's newbie experience is a lot better than HoN, for sure. Starting players off at 1500 Elo is a huge mistake, and making a new player put up with 20+ games of feeding hardcore and being harassed by their own team before they get the hang of the game (even SC2 has a way better newbie experience than that. And SC2 isn't much of a newbie-friendly game. Shit, I'd argue even BW has a better newbie experience than that!) DotA1 is primarily a who-you-know whether you have a decent newbie experience or not. DotA2 i expect will be implementing much of the same system that LoL has, where you start off picking whether you're experienced or not,

Because it has a friendly newbie experience, a lot of people have at LEAST tried out the game. As such, many players who do so are at least somewhat interested in watching top players play the game (out of curiousity, out of desire to improve, etc... you all see the popularity of streaming SC2 - LoL has the same effect.) even in disorganized "solo-q" settings, there are players who hit 20k viewers. When you remove that disorganized pub play atmosphere and put on a tourney that players have practiced for, it's that much more interesting to watch.

Now, there IS much more downtime in LoL than SC2, and I don't think the current casters are great at filling airspace, so we'll see how the scene improves. But I think it will be going places, especially with Riot finally getting a publically available observer mode running.
Avean
Profile Blog Joined September 2010
Norway449 Posts
November 22 2011 07:27 GMT
#176
Did i hear correct from the interview that League of Legends has over 30 million players while Starcraft 2 has only 3 ? Thats just insane.
wei2coolman
Profile Joined November 2010
United States60033 Posts
November 22 2011 07:42 GMT
#177

I watch both LoL and SC2, don't understand why there's gotta be all this LoL vs SC2
liftlift > tsm
dooraven
Profile Joined December 2010
Australia2820 Posts
November 22 2011 08:05 GMT
#178
On November 22 2011 16:42 wei2coolman wrote:

I watch both LoL and SC2, don't understand why there's gotta be all this LoL vs SC2


Because a lot of people that are fans of Dota/HoN want Lol to die beacause they think it's a lesser skilled game. It's obviously not going to so I don't see why people keeping hoping it to.

I'm pretty sure MLG is going to add Lol to the circuit after this though, 90k before games even started is massive and I wonder how much it ended up finally getting. And this is mostly NA since none of the EU teams were participating in the event.
Go go Alliance.
Azarkon
Profile Joined January 2010
United States21060 Posts
Last Edited: 2011-11-22 08:37:21
November 22 2011 08:36 GMT
#179
I feel like HoN is going to be mostly a niche game in the MOBA scene. Sorry HoN devs, but you guys did a lot of things wrong, not the least of which is failing to expand into China, the biggest market for MOBA games.

The competition will mostly be between LoL and Dota 2 in the foreseeable future, with Blizzard's Dota also being a possible contender depending on how they market Blizzard Arcade. LoL already has a successful platform across the world, so it is really the task of Valve and Blizzard to make something happen. A business model like LoL's will help - people, especially in poorer countries, will generally prefer F2P games over retail games or worse, games with subscription models.

Assuming that Dota is eventually replaced, LoL is currently the game with everything going for it in terms of world-wide popularity, business model, and newbie friendliness. Until Dota 2 and Blizzard Dota can match that success, LoL is probably the safest market to go after, even if its not - in many people's eyes - a great eSport game compared to Dota/Dota 2.
SevenAteNine
Profile Joined February 2010
126 Posts
Last Edited: 2011-11-22 10:10:28
November 22 2011 10:09 GMT
#180
to make it clear 4.5 million people playing lol every single day, 11million every month its not suprise their numbers are as high as it is and its only going higher
omnomnomnom
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