Oracle totally imbalanced, way too hard for people to deal with it, u can block the whole mineral line and you then have to reclick with ur peons on ur mineral or else they just sit there
The Powert of the Shredder - Drops and Defense vid - Page 9
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ROOTFayth
Canada3351 Posts
Oracle totally imbalanced, way too hard for people to deal with it, u can block the whole mineral line and you then have to reclick with ur peons on ur mineral or else they just sit there | ||
avilo
United States4100 Posts
On October 31 2011 12:48 VTPerfect wrote: Some more potential uses if this unit were given to protoss. Protoss struggles pretty hard on maps like Dual Sight and Metalopolis because of wide open spaces weaking forcefielding and wide open thirds as well, making thirds hard to take. I could easily see this unit being used to protect third expansions from roach/ling run ins. I saw the technologically advanced energy fieldss, i saw units die as if the Shredder was 6 stimmed marines, I saw it clear out a mineral line. and now i don't care what it takes i have to have it. Protoss definitely do not need this, and 99% protoss players, even grandmasters are so used to 1A ball syndrome that the unit would be pointless lol. Perfect, you should go into the custom map thing right now and try out the oracle. It's powerful as fuck lol @_@ | ||
VashTS
United States1675 Posts
Reference: Edit: ... Pay me no mind. I feel silly now. It just SEEMED like it was much larger than that. | ||
wolfe
United States761 Posts
Dropped BFH and banelings will hurt that mineral line much faster. | ||
Kal_rA
United States2925 Posts
On October 31 2011 11:07 Plexa wrote: Late game shredders in drops are OP as fuck lol Like reavers, except with 100% accuracy ![]() | ||
Peleus
Australia420 Posts
Two of these outside of a terrans base essentially renders them immune to ling counter attacks for 300/100 after they move out with a huge siege tank / marine deathball. | ||
ETisME
12276 Posts
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wolfe
United States761 Posts
On October 31 2011 12:54 sGs.Kal_rA wrote: Like reavers, except with 100% accuracy ![]() How is a shredder worse than blue flame hellions? On October 31 2011 12:54 Peleus wrote: Seriously in it's current state it's rediculously powerful even as a static defence, let alone being able to be mobile. Compare this 150/50 unit to a 150/0 spine crawler or cannon, it can handle an infiniate amount of lings vs barely being able to take 4-5. Ditto roaches or any other unit that needs to go within range. Two of these outside of a terrans base essentially renders them immune to ling counter attacks for 300/100 after they move out with a huge siege tank / marine deathball. It costs food though? And discussing stats at this point is useless. | ||
TALegion
United States1187 Posts
P.S. Assuming the stats are correct, does anyone else think those Swarm Hosts were extremely underwhelming?... Hell, 20 roaches would've cleared that base faster than they did. | ||
seansye
United States1722 Posts
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Peleus
Australia420 Posts
On October 31 2011 12:55 wolfe wrote: How is a shredder worse than blue flame hellions? It costs food though? And discussing stats at this point is useless. While I understand it costs food, let's be realistic, what will be take up, 2 food each? That's 4 sacrificing 4 marines in a death ball to be completely immune to counter attacks. Seriously even 3, 4 food each it's still crazy to completely shut down one of the only viable paths a zerg has against a deathball. | ||
VTPerfect
United States487 Posts
On October 31 2011 12:51 avilo wrote: Protoss definitely do not need this, and 99% protoss players, even grandmasters are so used to 1A ball syndrome that the unit would be pointless lol. Perfect, you should go into the custom map thing right now and try out the oracle. It's powerful as fuck lol @_@ yeah because 1a death ball syndrome has won many gsls /sarcasm. And I already tried out the Oracle and its nice if you rush to the stargate for the oracle because early game 75 hp per mineral patch is quite alot, but there are 2 major flaws, #1 useless stargate (150 gas) for a long time. #2 200 gas itself o.o? #3 its great i took away at best 500 minerals but now i have a floating orb that does 0 damage and has no defensive capability whatsoever and is now out of energy too. I see it just being another Phoenix unit in TvP where Terran sees phoenix which immediately queues the terran to do a stim push with a few scv's and win outright. and you don't know anything about what protoss needs. I stated protoss struggles on Dual Sight and Metalopolis, Stats reflect this, i'm not delusional. and based on my explanations on why protoss struggles on those maps this unit looks like a possible solution | ||
IWork4Skynet
Bolivia56 Posts
Damn I miss lurkers so much ![]() | ||
sereniity
Sweden1159 Posts
On October 31 2011 13:05 VTPerfect wrote: yeah because 1a death ball syndrome has won many gsls /sarcasm. And I already tried out the Oracle and its nice if you rush to the stargate for the oracle because early game 75 hp per mineral patch is quite alot, but there are 2 major flaws, #1 useless stargate (150 gas) for a long time. #2 200 gas itself o.o? #3 its great i took away at best 500 minerals but now i have a floating orb that does 0 damage and has no defensive capability whatsoever and is now out of energy too. I see it just being another Phoenix unit in TvP where Terran sees phoenix which immediately queues the terran to do a stim push with a few scv's and win outright. and you don't know anything about what protoss needs. I stated protoss struggles on Dual Sight and Metalopolis, Stats reflect this, i'm not delusional. and based on my explanations on why protoss struggles on those maps this unit looks like a possible solution A unit to solve a problem on 2 certain maps, one which isn't even in the ladder map pool. Are you serious lol? | ||
knyttym
United States5797 Posts
On October 31 2011 12:17 Grantler wrote: That swarm host gameplay accurate? Seemed like the five from the HotS video produced more than that. It's really buggy. Should produce 40 in sync but sometimes they produce only 1 and somehow they desync even though cooldown is same on all of them | ||
ROOTFayth
Canada3351 Posts
On October 31 2011 13:05 VTPerfect wrote: yeah because 1a death ball syndrome has won many gsls /sarcasm. And I already tried out the Oracle and its nice if you rush to the stargate for the oracle because early game 75 hp per mineral patch is quite alot, but there are 2 major flaws, #1 useless stargate (150 gas) for a long time. #2 200 gas itself o.o? #3 its great i took away at best 500 minerals but now i have a floating orb that does 0 damage and has no defensive capability whatsoever and is now out of energy too. I see it just being another Phoenix unit in TvP where Terran sees phoenix which immediately queues the terran to do a stim push with a few scv's and win outright. and you don't know anything about what protoss needs. I stated protoss struggles on Dual Sight and Metalopolis, Stats reflect this, i'm not delusional. and based on my explanations on why protoss struggles on those maps this unit looks like a possible solution jesus christ u gotta be kidding perfect, Oracle is super imba | ||
REDBLUEGREEN
Germany1903 Posts
The way they owned lings I think terran slowpushing behind 3 shredders could be a nightmare. | ||
arbitrageur
Australia1202 Posts
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sirachman
United States270 Posts
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Kishin2
United States7534 Posts
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