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[Poll]Design model for Warhound - Page 5

Forum Index > SC2 General
Post a Reply
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0neder
Profile Joined July 2009
United States3733 Posts
October 25 2011 15:01 GMT
#81
On October 25 2011 22:05 DarkPlasmaBall wrote:
Out of curiosity, why does everybody dislike the model?

(I get that it looks like previous units from previous games, but that's always going to happen. What about the concept is inherently irritable?)

Awkward proportions and negative space, a little too humaniform, unpolished and assymetrical.
Blasterion
Profile Blog Joined October 2010
China10272 Posts
October 25 2011 15:04 GMT
#82
On October 26 2011 00:01 0neder wrote:
Show nested quote +
On October 25 2011 22:05 DarkPlasmaBall wrote:
Out of curiosity, why does everybody dislike the model?

(I get that it looks like previous units from previous games, but that's always going to happen. What about the concept is inherently irritable?)

Awkward proportions and negative space, a little too humaniform, unpolished and assymetrical.

and look like something made of scrap heap
[TLNY]Mahjong Club Thread
MrHoon *
Profile Blog Joined April 2008
10183 Posts
October 25 2011 15:04 GMT
#83
On October 26 2011 00:01 0neder wrote:
Show nested quote +
On October 25 2011 22:05 DarkPlasmaBall wrote:
Out of curiosity, why does everybody dislike the model?

(I get that it looks like previous units from previous games, but that's always going to happen. What about the concept is inherently irritable?)

Awkward proportions and negative space, a little too humaniform, unpolished and assymetrical.

this man just took the words out of my mouth

It just looks very awkward. Not to mention the AA attack just doesn't have enough 'oomph' to it

The Warhound suffers the same issue I have with the hellion in terms of unit art design; it just looks like a step back from their predecessor (ex. hovering super bike that can 2 shot workers and plant most cost effective units 3 times vs a dunebuggy with a flamethrower?)

dats racist
OopsOopsBaby
Profile Blog Joined June 2010
Singapore3425 Posts
October 25 2011 15:06 GMT
#84
overhaul the attack animation while you're at it.
s3x2-2 xiao3x2+2 bone3+2+2
z00t
Profile Joined April 2010
Australia976 Posts
October 25 2011 15:06 GMT
#85
Screw the OP's choice of poll options - it looks like something from Mechwarrior and THAT'S why I like it.
Blaec
Profile Joined April 2010
Australia4289 Posts
Last Edited: 2011-10-25 15:10:14
October 25 2011 15:07 GMT
#86
On October 26 2011 00:01 0neder wrote:
Show nested quote +
On October 25 2011 22:05 DarkPlasmaBall wrote:
Out of curiosity, why does everybody dislike the model?

(I get that it looks like previous units from previous games, but that's always going to happen. What about the concept is inherently irritable?)

Awkward proportions and negative space, a little too humaniform, unpolished and assymetrical.


This guy nailed it.

The model is ugly. Also there needs to be a picture of it in the OP.
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
October 25 2011 15:08 GMT
#87
On October 25 2011 23:40 Bobster wrote:
Show nested quote +
On October 25 2011 22:06 Soma.bokforlag wrote:
On October 25 2011 22:01 Everlong wrote:
The purpose of this thread is to collect general opinion and hopefully make Blizzard redesign this otherwise promising unit.


sounds objective. your poll has a nice set of options too. im sure blizzard will listen

hahaha same reaction here.

Came in here to vote in earnest, then didn't and laughed on my way out after seeing the options and the OP's text. :p



Show nested quote +
On October 25 2011 23:37 wollhandkrabbe wrote:
I don't really like how the model is quite a shameless ripoff hommage to the Battletech Warhammer, one of the first and most iconic Battletech Mechs. First released more than 25 years ago one might add.

[image loading]

The sooner you accept and embrace the obvious Warhammer influences in Starcraft, the better off you are. :D

Space Marines, Tyranids and Eldar, oh my.


What a brave move, do you feel justified now that you quoted an obvious troll? I mean, you come here, write a bunch of words, don't vote and then even admit you don't feel like voting because the pool didn't meet your usual standards? My intention was not to make a poll that would be put as an example of poll worth including into your final theses.. Now that I think about it I really should've included one more option like "Viper OP" so that people who really feel the need to say something trollish would just vote right there and not proceed to write something stupid absolutely not contributing to anything beside their egos..
Blasterion
Profile Blog Joined October 2010
China10272 Posts
October 25 2011 15:09 GMT
#88
imo just make vikings faster and more microable vs mutas
[TLNY]Mahjong Club Thread
chocopaw
Profile Blog Joined May 2011
2072 Posts
October 25 2011 15:10 GMT
#89
Okay I'm not into all those HotS threads too much, but this one is important: the warhound looks fucking awful.
Please make it Goliath mk2 with those anti-mech weapon instead of a machine gun, everybody happy.
http://twitter.com/lechocopaw
KAmaKAsa
Profile Joined July 2011
Finland210 Posts
October 25 2011 15:11 GMT
#90
IMO its too big, i thought it would´ve been more of a goliath size unit, i don´t really like it as it is, but maybe they´ll work on the model
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
Last Edited: 2011-10-25 15:14:35
October 25 2011 15:11 GMT
#91
I agree.

In the art, it doesn't look that bad. It's a robot that looks terran-ish and realistic. However, when they translated it in the game... idk, it just looks BAD. Look at how it moves, it's like a stick figure. It doesn't look cool at all. It has too many appendages imo (or weapons or whatever you want to call it). In the art you can make that look cool since it's 2D, but in 3D it's just a flat piece of metal walking very stiffly.

Please fix haha. I do not want to mass an ugly unit. Massing Thors is super fun partly cus they look so cool (especially if you have collector's edition, which i don't xD)

Also I think their attack (at least for ground) looks dumb too. It shoots some big bullet out slowly. I think it would be pretty cool for it to be some kind of machine gun actually . But I guess they want it to be a projectile. Even the attack and attack animations look dumb though.

I think the size is fine but really it's just the unit that is ugly. Also it is so very tall, so for the collision size they are going for I think that's why it looks so big. (They want the unit to be wide enough to be bigger than bio units, like the size of a stalker, but the design of the unit is really tall so it looks huge)
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
Last Edited: 2011-10-25 15:13:39
October 25 2011 15:12 GMT
#92
Looking at it from above i guess it looks okay, but it's shooting animation looks so strange, really would like to see that fixed at least. Haven't gotten to see it AA-attack yet, if anyone has any links where we could see it i would appreciate it

The Goliath was way cooler =/
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
October 25 2011 15:15 GMT
#93
On October 26 2011 00:06 z00t wrote:
Screw the OP's choice of poll options - it looks like something from Mechwarrior and THAT'S why I like it.


Mechwarriors are cool and this has some resemblance to it but they need to fix/polish it up =/
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
QuixoticO
Profile Blog Joined March 2010
Netherlands810 Posts
October 25 2011 15:15 GMT
#94
On October 25 2011 23:17 Blasterion wrote:
Warhound should look like....
[image loading]
this.


I was hoping for something like this when I first heard the name Warhound. Could have been a awesome replacement for the Predator in the singleplayer making it lorewise an upgraded version.

"Suum Cuique" - Cicero
Wren
Profile Blog Joined February 2011
United States745 Posts
October 25 2011 15:16 GMT
#95
On October 26 2011 00:00 caradoc wrote:
We need it to have a melee attack and still be strong vs. siege lines. *THAT* would be cool.

I've been hoping that Terran would share Protoss and Zerg pain w/ at least one melee unit for a long time!
We're here! We're queer! We don't want any more bears!
Tppz!
Profile Joined October 2010
Germany1449 Posts
October 25 2011 15:18 GMT
#96
I think its just too big. I dont like the sc2 goliath design either but thats how it is
KevinIX
Profile Joined October 2009
United States2472 Posts
Last Edited: 2011-10-25 15:19:56
October 25 2011 15:18 GMT
#97
It looks like a souped up SCV. It needs to look less like a toy and more like a Goliath or Thor.

Also, holy shit, This: + Show Spoiler +
[image loading]
Liquid FIGHTING!!!
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 25 2011 15:19 GMT
#98
I agree... Looking closely, I guess that's the reason why I say it looks so fragile. I mean look at those arms and the radar dish. You mean to tell me that flimsy looking thing can stand up to the nightmare Zerg, indomintable Terran siege lines and Protoss stalker particle beamsof destruction?

It looks it can barely make it to the other side of the base without something falling off.

I mean COME ON. D:
Cauterize the area
imbecile
Profile Joined October 2009
563 Posts
October 25 2011 15:20 GMT
#99
Terran needs less two stilted robots and more rugged compact track vehicles.

Would be cool to have big nasty blocky hunk of metal with tracks going around the whole hull and just a the weapons sticking out. Turrets on top for fast air tracking, but the ground attack at the front with slower turnaround for aiming. Add tactical complexity and micro to the game.

Even the hellion morph should not become 2 legged, get less surface area and protect the wheels more.

MrHoon *
Profile Blog Joined April 2008
10183 Posts
October 25 2011 15:22 GMT
#100
On October 26 2011 00:20 imbecile wrote:
Terran needs less two stilted robots and more rugged compact track vehicles.

Would be cool to have big nasty blocky hunk of metal with tracks going around the whole hull and just a the weapons sticking out. Turrets on top for fast air tracking, but the ground attack at the front with slower turnaround for aiming. Add tactical complexity and micro to the game.

Even the hellion morph should not become 2 legged, get less surface area and protect the wheels more.



wow are we twins because when I first heard "Warhound" I was actually really hoping for a turret on tracks hahaha

pity it didnt happen, though I think alot of people would hate our design more than this
dats racist
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