• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:31
CEST 14:31
KST 21:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists13[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced10Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid20
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail MaNa leaves Team Liquid Oliveira Would Have Returned If EWC Continued 2026 GSL Tour plans announced
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly) $5,000 WardiTV TLMC tournament - Presented by Monster Energy
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
RepMastered™: replay sharing and analyzer site Pros React To: Tulbo in Ro.16 Group A BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion BW General Discussion
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group B Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2518 users

Polls - What the community thinks of each new unit - Page 18

Forum Index > SC2 General
Post a Reply
Prev 1 16 17 18 19 20 22 Next All
LunarC
Profile Blog Joined October 2009
United States1186 Posts
October 23 2011 08:00 GMT
#341
Protoss is going in a very strange direction, and I honestly don't think Blizzard knows what it's trying to do with the race. They seem afraid of moving it back to its original image of strong, expensive, slow-producing core units with strong AOE support units.

This whole movement away from the original image actually started with the introduction of Warpgates. As Protoss mobility went up, the robustness of its core units went down. Now in HotS we have cute little units like the Replicant, the Oracle and the straight-up-good-against-mass-muta-only Tempest.

What needs to happen is a complete redesign that adheres faithfully to the original Protoss image of robust, more expensive, not-too-mobile, slower-producing core units with few, but powerful, AOE supporting units. Then, let the metagame settle around this new redesign and patch accordingly.
REEBUH!!!
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
October 23 2011 08:06 GMT
#342
If "make a deathball or die" is the "Protoss theme", then I'm glad they're changing it.

They're still high tech, expensive (oracle 200/200 or whatever? Yeah..) and strong.
Sprouter
Profile Joined December 2009
United States1724 Posts
October 23 2011 08:06 GMT
#343
On October 23 2011 16:30 GiygaS wrote:
Honestly, I'm thinking of switching to Terran before HotS makes me. All of these units will effect Protoss strategy in absolutely no way except the tempest in very specific situations. Why don't we get an area-control unit?

You already have force fields.
Leviance
Profile Joined November 2009
Germany4079 Posts
October 23 2011 08:07 GMT
#344
On October 23 2011 07:02 Wildsound wrote:
I feel like protoss just isnt being given the right design and direction that it should be. What that should be I don't know, but this just doesnt feel right. Zerg had some similar issues, but I feel they are starting to get there with their ideas.


That lets hope for LotV
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
MerryFISTmas
Profile Joined October 2011
United States1 Post
October 23 2011 08:09 GMT
#345
I think the oracle looks really cool, both in appearance and function. And I like the viper too. kinda iffy on the terran units though :/
fog = power
Airact
Profile Joined April 2010
Finland366 Posts
Last Edited: 2011-10-23 08:13:48
October 23 2011 08:12 GMT
#346
On October 23 2011 16:52 Yaotzin wrote:
Show nested quote +
On October 23 2011 14:47 Imbak333 wrote:
why are protoss getting a unit thats purpose is to kill big flocks of mutas....
mutas are horrible in zvp

Mutas switches are incredibly difficult to stop. A large muta flock is basically gg. Loads of top Zergs use them in ZvP.

I like the Tempest - ability to wrest air control, and generally dominate as Protoss should be able to do given enough $$. Oracle sounds cool too, for that harass we so badly need.

Now the question lies in that can the Zerg magic box/split micro the Mutas against the Tempest?

I don't actually know how the Tempest works but as far as I've seen, it's just a huge Corsair which means it's possible to just magic box the hell out of the thing.

Tempests should be cost-effective against Mutas(Just like Thors now) but when those starts to appear, the Zerg should have speed Hydras and possibly a couple Vipers to prevent the Colossi from murdering everything meaning that the Protoss can have a Replicant or two to get Vipers of his own to render the Hydras worthless.


I'm starting to like this expansion already.
Namu
Profile Joined February 2011
United States826 Posts
Last Edited: 2011-10-23 08:18:57
October 23 2011 08:17 GMT
#347
http://www.thisisgame.com/board/view.php?category=13438&id=879700
I'm not sure if this interview has been translated, but here's a quick, short translation:

The TIG interview with IMMVP/nestea/coach gives their opinion on the new units.

IMMVP says he doesn't think terran playstyle will change much, and that the shredder will be very powerful if used correctly.

Nestea likes the new units but is worried that zerg is going to require even more things to take care of (creep, inject + complex unit micro management like ultralisk burrow charge).

(IMMVP played nestea tvz, and won playing mech.)

The coach played toss, and said the new units give a set of harassing capabilities so the toss can
change the gameflow quite a bit, giving them the upper hand in controlling the game, and that he's looking forward to the expansion. He also talked about the zerg units, saying that the usage of viper will likely distinguish the A-level and B-level zerg players in HOTS.

edit: formatting
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
October 23 2011 08:22 GMT
#348
Battle Hellion - No
Shredder - Yes
Warhound - No
Terran Overall - Yes
Viper - Yes
Swarm Host - Yes
Zerg Overall - Yes
Replicant - Honestly, fuck knows, need to try it out first
Oracle - Same as above, like the idea, might be too gimmicky though
Tempest - Yes
Protoss Overall - Maybe
letmegopls
Profile Blog Joined August 2010
105 Posts
Last Edited: 2011-10-23 08:23:52
October 23 2011 08:23 GMT
#349
lol, you really like the swarm host? did you see them in action?

they shoot 2 units / 17 seconds.
i can only imagine a pack of stimpacked marines killing them instantly with a scan.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
October 23 2011 08:23 GMT
#350
I don't even want a tempest. We have phoenix for anti-muta which works perfectly fine. The ONLY and I mean ONLY thing Carriers need is a REDUCTION IN BUILD TIME!

Why can't they just do that for christ sakes!
"God fights on the side with the best artillery." - Napoleon Bonaparte
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
Last Edited: 2011-10-23 08:26:11
October 23 2011 08:25 GMT
#351
On October 23 2011 17:12 Airact wrote:
Show nested quote +
On October 23 2011 16:52 Yaotzin wrote:
On October 23 2011 14:47 Imbak333 wrote:
why are protoss getting a unit thats purpose is to kill big flocks of mutas....
mutas are horrible in zvp

Mutas switches are incredibly difficult to stop. A large muta flock is basically gg. Loads of top Zergs use them in ZvP.

I like the Tempest - ability to wrest air control, and generally dominate as Protoss should be able to do given enough $$. Oracle sounds cool too, for that harass we so badly need.

Now the question lies in that can the Zerg magic box/split micro the Mutas against the Tempest?

I don't actually know how the Tempest works but as far as I've seen, it's just a huge Corsair which means it's possible to just magic box the hell out of the thing.

Tempests should be cost-effective against Mutas(Just like Thors now) but when those starts to appear, the Zerg should have speed Hydras and possibly a couple Vipers to prevent the Colossi from murdering everything meaning that the Protoss can have a Replicant or two to get Vipers of his own to render the Hydras worthless.


I'm starting to like this expansion already.

Ok, first of all, whomever said mutas are bad in ZvP needs to go try them out, they're great at it. Second, if you listen to Dustin Browder & David Kim describing the new units, he got that particular question during the Q&A about how Tempest will fare vs magic boxing. They said that yes, it might help a little, but generally the Tempest's AA splash is enormous, and magic boxing actually wont help very much.
Caspas
Profile Joined April 2011
Germany157 Posts
October 23 2011 08:36 GMT
#352
On October 23 2011 05:50 KingRajesh wrote:
All of the units, INCLUDING THE ORACLE, add utility.

I'm most excited for the zerg units, because I play Zerg. Swarm Hosts, from what I saw in Dustin Browder's videos, fire too slow. They need to fire at broodlord speeds.

The Viper is going to be awesome. Vipers pull in the colossus, infestor's NP them, GG.


I don't think so. I'm pretty sure that if the Viper occurs it will replace the infestor.
Xenomorph
Profile Joined May 2010
United States137 Posts
October 23 2011 08:37 GMT
#353
Lore wise protoss is the worst its ever been. The new units are nothing like protoss of old, and they seem really silly. Where are our cool bad ass units? What happened to the high temp? If any unit needs a remake its the high templar.

Replicant- Protoss units suck so we'll give you a cost ineffective way to be another race
Oracle-Confusing, non attacking unit that will easily be countered by static defenses
Tempest- Okay, if it actually does good enough ground damage (marine counter anyone?)

Zergs looking okay, terran...is decent I suppose dont really need additions. This expansion just makes me sad-face on where they are taking protoss. I am actually more happy about the nexus changes than the actual units.
Intrepid Traveler
MajorityofOne
Profile Joined December 2010
Canada2506 Posts
Last Edited: 2011-10-23 08:50:36
October 23 2011 08:50 GMT
#354
Love both Zerg units+Ultralisk charge. They seem to have nailed the weaknesses of the race perfectly. Only thing that annoys me is the slight delay on detection which could make DT/Banshee harass much more powerful, but I'm pretty optimistic they'll sort that out

Terran units aren't flashy but they make sense. Really makes Terran less reliant on the MMM, which in turn can help them lower the power of the dreaded marine and marauder, something they can't do right now without crippling the entire race

We're really going to have to wait and see with the Protoss units. Tempest seems like a nice upgrade over the Carrier, with more of a defined role than its predecessor. But the Oracle and Replicant are controversial to say the least
rd
Profile Blog Joined July 2010
United States2586 Posts
October 23 2011 08:56 GMT
#355
On October 23 2011 17:37 Xenomorph wrote:
Lore wise protoss is the worst its ever been. The new units are nothing like protoss of old, and they seem really silly. Where are our cool bad ass units? What happened to the high temp? If any unit needs a remake its the high templar.

Replicant- Protoss units suck so we'll give you a cost ineffective way to be another race
Oracle-Confusing, non attacking unit that will easily be countered by static defenses
Tempest- Okay, if it actually does good enough ground damage (marine counter anyone?)

Zergs looking okay, terran...is decent I suppose dont really need additions. This expansion just makes me sad-face on where they are taking protoss. I am actually more happy about the nexus changes than the actual units.


What's wrong with the High Templar? LOL
DoomsVille
Profile Joined August 2010
Canada4885 Posts
October 23 2011 08:57 GMT
#356
It's pretty much impossible to judge replicant/oracle without trying them out first IMO

Swarm host seems like a good idea... but the video above makes it look pretty bad (ridiculously long CD time).

Aside from that, zerg units look awesome.
Ciraxis
Profile Joined June 2010
Australia400 Posts
October 23 2011 09:02 GMT
#357
On October 23 2011 17:00 LunarC wrote:
Protoss is going in a very strange direction, and I honestly don't think Blizzard knows what it's trying to do with the race. They seem afraid of moving it back to its original image of strong, expensive, slow-producing core units with strong AOE support units.

This whole movement away from the original image actually started with the introduction of Warpgates. As Protoss mobility went up, the robustness of its core units went down. Now in HotS we have cute little units like the Replicant, the Oracle and the straight-up-good-against-mass-muta-only Tempest.

What needs to happen is a complete redesign that adheres faithfully to the original Protoss image of robust, more expensive, not-too-mobile, slower-producing core units with few, but powerful, AOE supporting units. Then, let the metagame settle around this new redesign and patch accordingly.


This is an excellent post that addresses the core problem of the Protoss design at the current stage. Protoss no longer has a foundational base of "strong, expensive and slow-producing" units, rather it is an undecided mix of everything. Blizzard doesn't convey to us a clear direction with this race.

A perfect example of what I mean is evident in the design of the Replicant. All it does is just copy units from another race for the sake of fixing Protoss' own problems.
Daralii
Profile Joined March 2010
United States16991 Posts
October 23 2011 09:03 GMT
#358
On October 23 2011 17:56 Tyrant0 wrote:
Show nested quote +
On October 23 2011 17:37 Xenomorph wrote:
Lore wise protoss is the worst its ever been. The new units are nothing like protoss of old, and they seem really silly. Where are our cool bad ass units? What happened to the high temp? If any unit needs a remake its the high templar.

Replicant- Protoss units suck so we'll give you a cost ineffective way to be another race
Oracle-Confusing, non attacking unit that will easily be countered by static defenses
Tempest- Okay, if it actually does good enough ground damage (marine counter anyone?)

Zergs looking okay, terran...is decent I suppose dont really need additions. This expansion just makes me sad-face on where they are taking protoss. I am actually more happy about the nexus changes than the actual units.


What's wrong with the High Templar? LOL

The main issue is in PvT, since snipe and EMP both outrange feedback.

They're slow, but they're not bad. I do miss 100+ damage storms, though...
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Falling
Profile Blog Joined June 2009
Canada11490 Posts
October 23 2011 09:07 GMT
#359
On October 23 2011 17:56 Tyrant0 wrote:
Show nested quote +
On October 23 2011 17:37 Xenomorph wrote:
Lore wise protoss is the worst its ever been. The new units are nothing like protoss of old, and they seem really silly. Where are our cool bad ass units? What happened to the high temp? If any unit needs a remake its the high templar.

Replicant- Protoss units suck so we'll give you a cost ineffective way to be another race
Oracle-Confusing, non attacking unit that will easily be countered by static defenses
Tempest- Okay, if it actually does good enough ground damage (marine counter anyone?)

Zergs looking okay, terran...is decent I suppose dont really need additions. This expansion just makes me sad-face on where they are taking protoss. I am actually more happy about the nexus changes than the actual units.


What's wrong with the High Templar? LOL


It no longer has the power to kill lots of stuff, partially because the amount of tanking units have increased (roach, marauder) that can shrug off damage and partially because smart casting means the power of storm had to be nerfed as it is too easy to fill the screen with storms. Unfortunately this means ht are no longer the feared unit they used to be, cleaning out worker lines and forcing storm dodging or ht sniping. Most of the time, the correct response to storms is just wait it out and keep on firing. Storms used to be good against tanks even, but now ht are weak- not balance wise, but design wise compared to bw.
Moderator"In Trump We Trust," says the Golden Goat of Mar a Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
October 23 2011 09:16 GMT
#360
On October 23 2011 18:07 Falling wrote:
Show nested quote +
On October 23 2011 17:56 Tyrant0 wrote:
On October 23 2011 17:37 Xenomorph wrote:
Lore wise protoss is the worst its ever been. The new units are nothing like protoss of old, and they seem really silly. Where are our cool bad ass units? What happened to the high temp? If any unit needs a remake its the high templar.

Replicant- Protoss units suck so we'll give you a cost ineffective way to be another race
Oracle-Confusing, non attacking unit that will easily be countered by static defenses
Tempest- Okay, if it actually does good enough ground damage (marine counter anyone?)

Zergs looking okay, terran...is decent I suppose dont really need additions. This expansion just makes me sad-face on where they are taking protoss. I am actually more happy about the nexus changes than the actual units.


What's wrong with the High Templar? LOL


It no longer has the power to kill lots of stuff, partially because the amount of tanking units have increased (roach, marauder) that can shrug off damage and partially because smart casting means the power of storm had to be nerfed as it is too easy to fill the screen with storms. Unfortunately this means ht are no longer the feared unit they used to be, cleaning out worker lines and forcing storm dodging or ht sniping. Most of the time, the correct response to storms is just wait it out and keep on firing. Storms used to be good against tanks even, but now ht are weak- not balance wise, but design wise compared to bw.


Why don't you try having your army just standing getting stormed and see how that goes for you!?

Storms still do good damage!
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
Prev 1 16 17 18 19 20 22 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Map Contest Tou…
11:00
Group B
WardiTV750
TKL 241
Rex93
3DClanTV 58
Liquipedia
Escore
10:00
Week 3
escodisco1611
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 241
Rex 93
trigger 40
StarCraft: Brood War
Shuttle 830
Jaedong 775
Mini 444
BeSt 325
actioN 229
EffOrt 223
Snow 196
Soma 192
Hyuk 124
ToSsGirL 85
[ Show more ]
ggaemo 75
Hyun 69
Soulkey 66
NaDa 64
hero 60
Backho 59
[sc1f]eonzerg 57
Pusan 52
sorry 47
Rush 44
scan(afreeca) 33
Sea.KH 32
JYJ 29
Icarus 29
Mind 28
Hm[arnc] 28
Sexy 26
Barracks 23
soO 22
zelot 14
JulyZerg 14
Bale 14
Terrorterran 10
eros_byul 0
Britney 0
Dota 2
ODPixel553
League of Legends
Reynor56
Counter-Strike
zeus710
edward142
Super Smash Bros
Mew2King76
Heroes of the Storm
Trikslyr31
Other Games
gofns11899
singsing2408
B2W.Neo1216
crisheroes276
hiko231
Lowko225
DeMusliM186
Sick111
QueenE21
Organizations
Other Games
BasetradeTV334
Counter-Strike
PGL262
StarCraft: Brood War
UltimateBattle 20
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1785
• TFBlade947
Upcoming Events
OSC
2h 29m
Big Brain Bouts
3h 29m
MaNa vs goblin
Scarlett vs Spirit
Serral vs herO
Korean StarCraft League
14h 29m
CranKy Ducklings
21h 29m
WardiTV Map Contest Tou…
22h 29m
IPSL
1d 3h
WolFix vs nOmaD
dxtr13 vs Razz
BSL
1d 6h
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
Patches Events
1d 9h
CranKy Ducklings
1d 11h
Sparkling Tuna Cup
1d 21h
[ Show More ]
WardiTV Map Contest Tou…
1d 22h
Ladder Legends
2 days
BSL
2 days
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
2 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
2 days
Wardi Open
2 days
Afreeca Starleague
2 days
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
3 days
RSL Revival
3 days
Afreeca Starleague
3 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
3 days
RSL Revival
4 days
Replay Cast
5 days
The PondCast
5 days
WardiTV Map Contest Tou…
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-15
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W3
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.