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Polls - What the community thinks of each new unit - Page 10

Forum Index > SC2 General
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Prev 1 8 9 10 11 12 22 Next All
LoneWolf.Alpha-
Profile Blog Joined July 2011
123 Posts
October 22 2011 23:38 GMT
#181
lol, toss gets the shaft again.
Remfire
Profile Joined October 2010
492 Posts
October 22 2011 23:39 GMT
#182
I think the warhound is going to be cool, faster then the Thor which will be really really nice, especially when responding to muta harass.
Snorkle
Profile Blog Joined October 2010
United States1648 Posts
October 22 2011 23:40 GMT
#183
The way you get rid of death balls is by changing unit collision and path finding so they don't clump up into a facking ball. You don't invent units that have wonky attributes that prevent them from being effective in a straight up fight.

What is the lore behind protoss inventing a harass unit that can't actually deal damage in a physical way? They were to lazy to stick a laser on the damn thing or what? And while we are the subject of lore being inconsistent why the hell does the most technologically advanced race have to resort to copying their enemies units? Shouldn't we be able to come up with something worthwhile on our own?

Maybe a slug-like thing that shoots out scarabs and deals massive amounts of damage. That sounds like something protoss would invent.
Corsica
Profile Joined February 2011
Ukraine1854 Posts
October 22 2011 23:40 GMT
#184
Can someone explain me 2 things :

1)If it is Zeg's expansions why there are 3 unit for terran 3 for protoss and 2 for zerg????
2)If I dont want to buy HotS and I stay will I be able to use new units in multiplayer (Yeah seems stupid , but blizzard loves $ so much I wont be surprised by any option)
Callynn
Profile Joined December 2010
Netherlands917 Posts
October 22 2011 23:41 GMT
#185
Don't worry, Toss is gonna have it's OP time in LotV beta in 2014. :D
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
Tuxedo
Profile Joined October 2010
United States134 Posts
October 22 2011 23:41 GMT
#186
I really don't want the replicant. I seriously don't want to have to rely on copying a unit. I want protoss units! I don't want to use terran or zerg units!! Also, the oracle needs to have some way to do sooommmething useful in a battle.
Dat Ax! I bleed Infinity Seven Black
SC_Ghost
Profile Joined June 2011
United Kingdom64 Posts
October 22 2011 23:42 GMT
#187
I mean cmon.. whats the difference between Infestors and Swarm Hosts? They both fill that same niche apart from Infestors actually have more utility. I dunno, I'm not sold just yet.
Teiwaz
Profile Joined September 2010
Austria158 Posts
October 22 2011 23:43 GMT
#188
On October 23 2011 08:40 Corsica wrote:
Can someone explain me 2 things :

1)If it is Zeg's expansions why there are 3 unit for terran 3 for protoss and 2 for zerg????
2)If I dont want to buy HotS and I stay will I be able to use new units in multiplayer (Yeah seems stupid , but blizzard loves $ so much I wont be surprised by any option)


2) No, you won't be able to use them and, I guess, you won't be able to play against someone with HotS. Pretty sure there will be 2 different lobbies - one for WoL, one for HotS.
↑ Now is the time to make use of the skills and wisdom you have acquired. ↑
AidanS
Profile Joined September 2010
39 Posts
October 22 2011 23:43 GMT
#189
On October 23 2011 08:35 FlyingDJ wrote:
Show nested quote +
On October 23 2011 08:25 AidanS wrote:
Infestors are the only viable target as you wont see mech much in PvT. Ghosts are 10000x less good for me than they are for the terran since terran doesnt have shields so copying them is daft.


Spoken like someone who hasn't played the game. I replicated ghosts to EMP medivacs and I stole Vipers against Z. I don't get the hate on Replicants, it's not a simple cost equation but also the kind of abilities you can acquire.


If you are copying ghosts versus ghosts you are getting involved in a micro battle where if he wins you lose your caster energy, shields and the game and if you win you get to not die having spent more money and supply.
Rorschach
Profile Joined May 2010
United States623 Posts
Last Edited: 2011-10-22 23:46:37
October 22 2011 23:45 GMT
#190
the stupid replicate isn't really a toss unit.
Its just a unit that lets you pay more for some of the other races units cause yours suck.........

oracle is just bad for so many reason from a design standpoint.......

so they fix ultras and buff BC AGAIN yet carriers get scrapped without any fixes!?!@?
DERP DERP lets get rid of capital ships and give them a super expensive corsair and you need a fleet beacon to build it!!!

nexi recall is the only thing going for toss this expansion.

looks like I will be playing PvP's in vanilla/WOL like all the other toss who don't switch over.......
En Taro Adun, Executor!
happyness
Profile Joined June 2010
United States2400 Posts
October 22 2011 23:46 GMT
#191
On October 23 2011 08:37 eeizbee wrote:
why are people hating on the protoss units, i can't wait to build command centers and mule or a hatchery for 300 mins when i want to expand, or tech up to medvacs with my chargelot/archon combo


Really good point. NOW I CAN GET MULES BITCHES!

It's true that protoss has the least economic potential. MAYBE this could change something, but honestly probably not.

But I think people are hating a little too much. We don't know how good the oracle could be, though it isn't all that exciting.
Rorschach
Profile Joined May 2010
United States623 Posts
Last Edited: 2011-10-22 23:48:15
October 22 2011 23:47 GMT
#192
On October 23 2011 08:46 happyness wrote:
Show nested quote +
On October 23 2011 08:37 eeizbee wrote:
why are people hating on the protoss units, i can't wait to build command centers and mule or a hatchery for 300 mins when i want to expand, or tech up to medvacs with my chargelot/archon combo


Really good point. NOW I CAN GET MULES BITCHES!

It's true that protoss has the least economic potential. MAYBE this could change something, but honestly probably not.

But I think people are hating a little too much. We don't know how good the oracle could be, though it isn't all that exciting.



people hate it not because it would not be useful but that fact that its not really a toss unit.
It lets you build Z or T units. If I want to use those units I would just switch races....
Replicate is such a gimmick and is NOT what toss needs to fill the gaps in the race....
En Taro Adun, Executor!
happyness
Profile Joined June 2010
United States2400 Posts
October 22 2011 23:47 GMT
#193
As a protoss player, I must say the Nexus abilities are AWESOME. The units aren't great, though.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
October 22 2011 23:48 GMT
#194
I swear, if that battle hellion does not cost gas I will be pissed. There is no way terran can have an all mineral unit with an AOE.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Deathmanbob
Profile Joined December 2010
United States2356 Posts
October 22 2011 23:50 GMT
#195
On October 23 2011 08:40 Corsica wrote:
Can someone explain me 2 things :

1)If it is Zeg's expansions why there are 3 unit for terran 3 for protoss and 2 for zerg????
2)If I dont want to buy HotS and I stay will I be able to use new units in multiplayer (Yeah seems stupid , but blizzard loves $ so much I wont be surprised by any option)


Really they are adding 2 units to each race with some tweeks...

Toss gets 3 units but we lost carriers so really we are + 2 on units
Terran has a unit that is just a transforming hellion so they dont really gain a unit as much as a unit is being tweeked
Zerg gain 2 units and lose nothing and change nothing so they are +2 on units

in the end really every race is getting about the same thing for additions
No Artosis, you are robin
Teiwaz
Profile Joined September 2010
Austria158 Posts
October 22 2011 23:50 GMT
#196
On October 23 2011 08:48 Plansix wrote:
I swear, if that battle hellion does not cost gas I will be pissed. There is no way terran can have an all mineral unit with an AOE.


Well, they did have before - and they are the only race with 2 units that only cost minerals.
↑ Now is the time to make use of the skills and wisdom you have acquired. ↑
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
October 22 2011 23:51 GMT
#197
On October 23 2011 08:40 Corsica wrote:
Can someone explain me 2 things :

1)If it is Zeg's expansions why there are 3 unit for terran 3 for protoss and 2 for zerg????
2)If I dont want to buy HotS and I stay will I be able to use new units in multiplayer (Yeah seems stupid , but blizzard loves $ so much I wont be surprised by any option)


HotS is a zerg campaign.

Multiplayer HoTS is just a continuation of WOL multiplayer to make it better.
http://grooveshark.com/#/deltrus/music
Krehlmar
Profile Joined August 2010
Sweden1149 Posts
October 22 2011 23:52 GMT
#198
Love these polls... show how much "meh" or "that's just a stupid idea" mentality these units produce among the community.

I think most of them are shit and from what I've heard pro's say about Defiler in BW was that sure it was a skill momentum but a boring ass one that made for boring games.
The rest are just a trainwreck of units most of them...
My Comment Doesnt Matter Because No One Reads It
happyness
Profile Joined June 2010
United States2400 Posts
October 22 2011 23:54 GMT
#199
On October 23 2011 08:45 Rorschach wrote:
the stupid replicate isn't really a toss unit.
Its just a unit that lets you pay more for some of the other races units cause yours suck.........

oracle is just bad for so many reason from a design standpoint.......

so they fix ultras and buff BC AGAIN yet carriers get scrapped without any fixes!?!@?
DERP DERP lets get rid of capital ships and give them a super expensive corsair and you need a fleet beacon to build it!!!

nexi recall is the only thing going for toss this expansion.

looks like I will be playing PvP's in vanilla/WOL like all the other toss who don't switch over.......


I think you really need to see how replicate will pan out. If you could get workers it will be great, though I imagine that would be difficult.

But I do have to agree about tempest. Mass mutas are powerful because of early/mid game muta timings. The unit isn't interesting at all.

But I really think the nexus abilities really do help in filling in the gaps. The defensive ability will help against terran and zerg cheese AND help PvP a ton in early game, and pvp still desperately needs help. And the recall will allow the toss to be aggressive.
Sawofhackness
Profile Joined May 2011
Afghanistan183 Posts
October 22 2011 23:55 GMT
#200
On October 23 2011 08:23 Teiwaz wrote:
Show nested quote +
On October 23 2011 08:12 Sawofhackness wrote:
+ Show Spoiler +
On October 23 2011 07:37 Teiwaz wrote:
Actually I'm amazed Dustin Browder had the balls to personally present that shit and nobody face slapped him off the stage.

I'm a little bit surprised about the love for the Tempest. Seriously, an expensive late game unit to deal with mid-game Muta balls? o.O

Guessing from the video the Shredder seems stupidly OP.

The "cutting edge tech" Warhound looks like an early prototype for the Goliath, based on a SCV. Great job unit design department.

Attack/Spawn speed of the Swarm Host renders it quite useless IMO. Once again, great job on creating a burrowed Broodlord that mimics a Lurker.

If I want Terran or Zerg units, I'd fucking play that race - I don't need a stupid Replicant for that.

So the Oracle is supposed to be the Protoss' (cheap?) harass unit? Yeah, sure... Pylon/Assimilator + Arc Shield works way better as can be seen right at Blizzcon. http://www.teamliquid.net/forum/viewmessage.php?topic_id=278235

The Viper seems ok'ish, but, once more, great job for coming up with the idea of a flying Defiler.

Oh Blizzard, I see an epic fail incoming - great job Dusty!


A unit that can cliff-walk and fire giant AOE lasers? oh god that'll never work!

So which unit did that in SC:BW? None? Oh...

Show nested quote +
Flying air units than can transform and fight on the ground? oh LOL so imba!

Which unit did that in SC:BW? None? Hmmm... you might be up to something here...

Show nested quote +
The exploding units that can burrow?? *insert similar whinging*

Any unit did that in BW? No? Huh... I really think you got it.

Spot on, dude. Your insight in flaming is pretty amazing.


Those "crazy" units are in the game you are playing. The same bitter people whinged about them the same way you are whinging about proposed new units for the next expansion.

Relax, chill out and enjoy - don't be that nerd Tastosis do impressions of, just don't be




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