New HotS Units/Abilities in Blizzcon - Page 221
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TearsOfTheSun
Canada995 Posts
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Eisenheim
France229 Posts
On October 22 2011 08:51 Jumonji wrote: Like friendly damage your zealoth with the enemy while they can't move because of ff? Need fun ? 1. Replicator into Infest 2. Combine Fungal & Psystorm 3. ??? 4. Profit | ||
caradoc
Canada3022 Posts
you could target your own buildings.... | ||
Reborn8u
United States1761 Posts
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Roxy
Canada753 Posts
On October 22 2011 08:47 Elean wrote: It's hard to tell what will be the consequences of all these changes, but I really can't see how mass recall for 75 nexus energy can not be overpowered. Not to mention it rewards the player with bad macro. I find it funny to see that most protoss can see something with their own race and agree that it may very well be overpowered Most other races see something in their own race that may very well be OP and deny it flat out and try to deflect blame to forcefields I play protoss and I am fully open to the possibility that mass recall for 75 energy may be OP | ||
diLLa
Netherlands247 Posts
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casualman
United States1198 Posts
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hugman
Sweden4644 Posts
Tell me, what is Zerg going to do about DT openings? What unit will make a good enough mobile detector to be worth 200 gas? | ||
Iyerbeth
England2410 Posts
Or a 1v1 Zerg with an SCV and a Rax but with not enough minerals for a Hatchery after a fight (unlikely I admit) be able to produce bunkers and then consume them with corruptors, salvage and repeat? | ||
TheKefka
Croatia11752 Posts
On October 22 2011 08:54 hugman wrote: Removing Overseers sounds like the most broken thing of all. Tell me, what is Zerg going to do about DT openings? What unit will make a good enough mobile detector to be worth 200 gas? Same thing as what they do now.They get a evo chamber at 7 minutes and a single spore in front of the base and bam.DT proof. Incorporated evo chamber timing is what made DT expand's like the worst opening ever in PvZ. | ||
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ZeromuS
Canada13389 Posts
I mean a hellion that gets a HEALTH and ARMOUR bonus AFTER transforming? -_- | ||
ChibiSage
36 Posts
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Umpteen
United Kingdom1570 Posts
Fuck that. | ||
Belisarius
Australia6230 Posts
On October 22 2011 08:52 ShatterZer0 wrote: Almost like Maelstrom + Psistrom/dist web, eh? xDDDD Nobody used dark archons. Everyone will use vipers for their detection and anti-colossus abilities. Plus they're flying, and autocast makes chaining spells much easier. And infestors are already really good. Maelstrom also didn't do 30+ aoe damage. | ||
VoirDire
Sweden1923 Posts
On October 22 2011 08:54 Roxy wrote: I find it funny to see that most protoss can see something with their own race and agree that it may very well be overpowered Most other races see something in their own race that may very well be OP and deny it flat out and try to deflect blame to forcefields I play protoss and I am fully open to the possibility that mass recall for 75 energy may be OP For what it's worth, I'm a Zerg and moving burrowed banelings sounds completely broken zvt. | ||
Jayjay54
Germany2296 Posts
On October 22 2011 08:54 caradoc wrote: 1 mineral per second is more than a drone mines.... you could target your own buildings.... yeah man you'll have a super expensive hover drone. it'll pay out after like 300 seconds. | ||
hugman
Sweden4644 Posts
On October 22 2011 08:55 TheKefka wrote: Same thing as what they do now.They get a evo chamber at 7 minutes and a single spore in front of the base and bam.DT proof. And be contained while they're forced to make a spire (100s build time) and a 200 gas unit? | ||
blade55555
United States17423 Posts
On October 22 2011 08:56 VoirDire wrote: For what it's worth, I'm a Zerg and moving burrowed banelings sounds completely broken zvt. Its at hive tech and ravens are already being used more and more by terrans so dont' think it'll be a problem. | ||
Arkless
Canada1547 Posts
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ZeromuS
Canada13389 Posts
On October 22 2011 08:54 Iyerbeth wrote: On the note of bunkers, couldn't 2v2 partners now build bunkers, drain them for minerals and then salvage on low hp to actually generate additional minerals? Or a 1v1 Zerg with an SCV and a Rax but with not enough minerals for a Hatchery after a fight (unlikely I admit) be able to produce bunkers and then consume them with corruptors, salvage and repeat? They could couldn't they? Sometimes i think Blizz may need to crowdsource more and not think of dumb and stupid abilities. | ||
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