What?Of course I know how it plays.You upgrade the ability probably,click the spell and pull in a unit,doesn't even matter from what distance,into a sure death.In what corner of the starcraft universe is that a good gameplay spell?
New HotS Units/Abilities in Blizzcon - Page 220
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TheKefka
Croatia11752 Posts
What?Of course I know how it plays.You upgrade the ability probably,click the spell and pull in a unit,doesn't even matter from what distance,into a sure death.In what corner of the starcraft universe is that a good gameplay spell? | ||
Bashion
Cook Islands2612 Posts
On October 22 2011 08:45 Erik.TheRed wrote: yo zerg dudes, I'm gonna replicate your vipers so I can steal more vipers by pulling them into my vipers LMAO!!! | ||
TERRANLOL
United States626 Posts
On October 22 2011 08:47 Bibdy wrote: There's more to the game than resource costs. I get the point he's making. Just look at what a few tanks in TvT do. Replicating a couple of Siege tanks with a Protoss army would make a Terran very wary of being the aggressor (something which they're usually quite happy and eager to be). The thing I fear most about replicators is the synergy between units. Like the synergy between perhaps siege tanks, zealots and sentries. | ||
Umpteen
United Kingdom1570 Posts
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InvalidID
United States1050 Posts
On October 22 2011 08:44 Roxy wrote: Free kill of a colosus for just the cost of energy? for real? you dont see a problem with that? Well they said when it gets to beta if its a problem they will just remove the ability. | ||
holy_war
United States3590 Posts
On October 22 2011 08:49 Umpteen wrote: Guys, this is huge. Zerg can now salvage more minerals from a bunker than the Terran can. LOL from corruptors? | ||
XRaDiiX
Canada1730 Posts
On October 22 2011 08:47 Elean wrote: It's hard to tell what will be the consequences of all these changes, but I really can't see how mass recall for 75 nexus energy can not be overpowered. Not to mention it rewards the player with bad macro. This is kinda True That's why im starting to think of a re-work for the name of the expansion Basically this could also allow 4 Gates and if your 4 Gate is doomed to Fail (If you see 5-7 Spine Crawlers) Mass Recall = profit Then Expand Protoss Ripp the Heart of the Swarm. | ||
FryktSkyene
United States1327 Posts
On October 22 2011 08:49 Umpteen wrote: Guys, this is huge. Zerg can now salvage more minerals from a bunker than the Terran can. A hidden bunker change eh? It's not a blizzard patch if there isn't a bunker change. | ||
Eisenheim
France229 Posts
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Bibdy
United States3481 Posts
On October 22 2011 08:49 Umpteen wrote: Guys, this is huge. Zerg can now salvage more minerals from a bunker than the Terran can. Doesn't that thing only work on CCs/Hatcheries/Nexussus(Nexii?)? | ||
John Madden
American Samoa894 Posts
In before huuuge abuse of this oh my god, it's like neural parasite train | ||
bRiz
United States113 Posts
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Jumonji
France60 Posts
On October 22 2011 08:48 TERRANLOL wrote: The thing I fear most about replicators is the synergy between units. Like the synergy between perhaps siege tanks, zealots and sentries. Like friendly damage your zealoth with the enemy while they can't move because of ff? | ||
GinDo
3327 Posts
On October 22 2011 08:44 Jumonji wrote: Why blizzard absolutely want to keep corruptor in the game by adding random useless spells? That's gonna be like " yeah i killed your colossus" now i have to deal with your gate army repop while having a 24pop hole in my army that doesn't hit ground +10 pop of useless queens. Let's get some minerals in your base mouhahhaha. GG" Beside, how are we gonna counter-push protoss after a dt rush if we can't make aN overseer with an overlord near his base? Well now all you have to do is pull the collo instead of making corrupters. | ||
ShatterZer0
United States1843 Posts
On October 22 2011 08:46 Belisarius wrote: Have people considered what happens when a zerg gets vipers and infestors? Fungaling units in place under dark swarm is the most broken thing I've ever heard of. And blinding cloud or whatever it's called is a silence. I can't believe this. Almost like Maelstrom + Psistrom/dist web, eh? xDDDD | ||
Kal_rA
United States2925 Posts
On October 22 2011 08:49 Umpteen wrote: Guys, this is huge. Zerg can now salvage more minerals from a bunker than the Terran can. OH SHIT. Blizz go change the bunker!! | ||
PrinceXizor
United States17713 Posts
On October 22 2011 08:46 jinorazi wrote: hots definitely isn't the direction i was hoping/expecting sc2 to go....for now. i hope they simplify abilities and units while focus on synergy between units...not gimmicky and "COOL!!!!" stuff. actually if you think about it Zerg is getting alot of synergy with their units. Viper: can make overlords/queens detectors, units that you use to spot for enemies/defend harrass with anyways. reducing ranged damage comes with zergy territory with their melee, and allows them to protect their squishies like infestors. the pull ability can be used to protect infestors/queens as well as defend harrass, remove the big units that typically cause trouble (siege tanks, collosus, infestors) and pick them off, similar to how mutas work currently. | ||
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ZeromuS
Canada13379 Posts
Amazing Idea. So good do it up LOL The game sounds like its turning into a 4v4 funmatch instead of serious game more and more -_- | ||
Jayjay54
Germany2296 Posts
On October 22 2011 08:50 Bibdy wrote: Doesn't that thing only work on CCs/Hatcheries/Nexussus(Nexii?)? no but it's 1 dps. they actually managed to make the new spell less usefull than the old one. why? blizzard. and just for style reasons? why would you grant your suicide troop of psycho killers ("the ones who couldnt get straightened up") grant heal. that doesnt nake sense at all. | ||
Adreme
United States5574 Posts
On October 22 2011 08:48 TERRANLOL wrote: The thing I fear most about replicators is the synergy between units. Like the synergy between perhaps siege tanks, zealots and sentries. The thing is it just means dont make any seige tanks in TvP if you dont want them replicated. They arent exactly the most useful unit in the game right now and none of the changes make me go yay tanks so they wont exactly exist to copy in the first place | ||
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