• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:00
CEST 04:00
KST 11:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course5Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
GSL Code S Season 1 (2026) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
[ASL21] Ro4 Preview: On Course Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps? RepMastered™: replay sharing and analyzer site BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals A [Megathread] Daily Proleagues [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Daigo vs Menard Best of 10
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2220 users

New HotS Units/Abilities in Blizzcon - Page 198

Forum Index > SC2 General
Post a Reply
Prev 1 196 197 198 199 200 378 Next
Xayoz
Profile Joined December 2010
Estonia373 Posts
October 21 2011 22:51 GMT
#3941
Arc Shield
Cost: 25 Energy
Effect: Place an anti-light cannon on top of any structure for a brief period of time.

I do wonder what will be the main use of this spell....
Whenever you correct someone's grammar just remember that nobody likes you.
Deleted User 109835
Profile Blog Joined September 2010
629 Posts
October 21 2011 22:51 GMT
#3942
--- Nuked ---
tsuxiit
Profile Joined July 2010
1305 Posts
October 21 2011 22:51 GMT
#3943
On October 22 2011 07:50 Jayjay54 wrote:
Show nested quote +
On October 22 2011 07:46 cannavaro wrote:
Just curious when you're talking about t2,5 mobile zerg detection:
According to this here:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=277868

"- Ocular Parasite...I need to investigate more to determine if your opponent knows which unit you have cast it on (you cast it on a friendly unit causing it to detect cloaked units). You get viper at lair tech right now - my initial impression is that it would nullify cloaked banshees but that's just theory crafting."

So, nothing's changed to before? Well, changelings are probably gone.



wow. again. wow.

the viper will NOT come with the lair. it will come with the spire. which is lair tech. zerg will NEVER get a caster unit just by going to T2. think about that for a tiny second and you'll figure.


Then how could you possibly in a ZvZ hold off burrowed roaches.
Kznn
Profile Joined March 2011
Brazil9072 Posts
October 21 2011 22:51 GMT
#3944
can someone pm me a re-stream to the painel pleasE?
lololol
Profile Joined February 2006
5198 Posts
October 21 2011 22:51 GMT
#3945
Corruptors and Colossi aren't replaced and instead they remove carriers and motherships...
Toss still has problems with tech paths because of detection
Reapers, instead of being removed or reworked, receive... healing... like it's related to any of the issues with them.

The new units sound interesting, but the replicant looks like it will be either too good or too bad and the warhound... they say it's "versatile", but how versatile is something that deals low damage vs non-mechanical(and supposedly high enough vs mechanical to counter tanks), when all zerg, marine/marauder and zealot/archon are not mechanical, the only mechanical unit that's massed is the stalker, and they sit behind the zealot wall.
I'll call Nada.
eugalp
Profile Joined August 2011
United States203 Posts
October 21 2011 22:51 GMT
#3946
On October 22 2011 07:48 Phaded wrote:
Tempest, the flying Thor with more aa dmg

Seriously. Give us the Carrier back!
"More GG more skill" - White-Ra
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
October 21 2011 22:51 GMT
#3947
Honestly, if people want to play BW so much, why dont they just play BW, or the SC2BWmod if they really cant live without MBS or infinite unit selection, stop wanting ONLY BW UNITS, its not gonna happend and you are deluding yourself for thinking they will put them in.
wongfeihung
Profile Blog Joined May 2010
United States763 Posts
October 21 2011 22:51 GMT
#3948
On October 22 2011 07:47 Amlitzer wrote:
The viper ability is the same as death grip spell in WoW, which is widely considered an imba spell.

Imbalance in WoW does not translate to imbalance in Starcraft. Please don't try to compare the two. They are completely different games.
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
October 21 2011 22:51 GMT
#3949
Great changes imo for terran and zerg. Terran definitely needed a mech buff, and I think the hellion change and the shredder have very interesting and game changing abilities that makes up for good gameplay. Thor wasn't a very good designed unit, and I like that it now has a mothership status and that the "goliath" is back.

Protoss though is extremely dissapointing. No collosus change? Wtf? I dont mind the collosus animaton and having units in the game that looks cool, however it should be somewhat reworked. What about giving it a microable attack ability to combine it with a less strong standard basic attack?
And all of the 3 new units seems pretty boring without interesting "micro-abilities".
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
October 21 2011 22:51 GMT
#3950
On October 22 2011 07:47 ZeromuS wrote:
I love carrier but it doesnt work with the ai and how the interceptors die too fast

Agreed. Solution: FIX carriers, don't remove it....
Jaedong.
TroubL
Profile Joined February 2011
Lithuania126 Posts
October 21 2011 22:52 GMT
#3951
On October 22 2011 07:51 Xayoz wrote:
Show nested quote +
Arc Shield
Cost: 25 Energy
Effect: Place an anti-light cannon on top of any structure for a brief period of time.

I do wonder what will be the main use of this spell....

late game proxy nexusing of of course
''Special Tactics since 1998'' - WhiteRa
hayata2.0
Profile Joined January 2010
Canada655 Posts
October 21 2011 22:52 GMT
#3952
On October 22 2011 07:51 Xayoz wrote:
Show nested quote +
Arc Shield
Cost: 25 Energy
Effect: Place an anti-light cannon on top of any structure for a brief period of time.

I do wonder what will be the main use of this spell....


Fighting off 6pools.
daSilvaz
Profile Joined June 2011
809 Posts
October 21 2011 22:52 GMT
#3953
On October 22 2011 07:51 tsuxiit wrote:
Show nested quote +
On October 22 2011 07:50 Jayjay54 wrote:
On October 22 2011 07:46 cannavaro wrote:
Just curious when you're talking about t2,5 mobile zerg detection:
According to this here:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=277868

"- Ocular Parasite...I need to investigate more to determine if your opponent knows which unit you have cast it on (you cast it on a friendly unit causing it to detect cloaked units). You get viper at lair tech right now - my initial impression is that it would nullify cloaked banshees but that's just theory crafting."

So, nothing's changed to before? Well, changelings are probably gone.



wow. again. wow.

the viper will NOT come with the lair. it will come with the spire. which is lair tech. zerg will NEVER get a caster unit just by going to T2. think about that for a tiny second and you'll figure.


Then how could you possibly in a ZvZ hold off burrowed roaches.


Maybe...just maybe, get a spore?
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
October 21 2011 22:52 GMT
#3954
On October 22 2011 07:49 ZergrayNVoid wrote:
Show nested quote +
Recall for 75 Nexus energy is disgustingly game-breaking, and will probably not even make it to closed Beta. It's probably game-breaking for 200 energy too.


I think some people are exaggerating the usefulness of a recall as opposed to 3 chrono boosts.

Feign a push, force recall, repeat as needed, push with toss army out of position.


Are you kidding... now they will never lose the Collosi that make up the backbone of their army. They can engage whenever they want because the collosi will do massive damage and just run away
Remember, no matter where you go, there you are.
Jayjay54
Profile Blog Joined November 2010
Germany2296 Posts
October 21 2011 22:52 GMT
#3955
On October 22 2011 07:51 tsuxiit wrote:
Show nested quote +
On October 22 2011 07:50 Jayjay54 wrote:
On October 22 2011 07:46 cannavaro wrote:
Just curious when you're talking about t2,5 mobile zerg detection:
According to this here:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=277868

"- Ocular Parasite...I need to investigate more to determine if your opponent knows which unit you have cast it on (you cast it on a friendly unit causing it to detect cloaked units). You get viper at lair tech right now - my initial impression is that it would nullify cloaked banshees but that's just theory crafting."

So, nothing's changed to before? Well, changelings are probably gone.



wow. again. wow.

the viper will NOT come with the lair. it will come with the spire. which is lair tech. zerg will NEVER get a caster unit just by going to T2. think about that for a tiny second and you'll figure.


Then how could you possibly in a ZvZ hold off burrowed roaches.


or DTs. yes. thats what everyone's complaining about. only spores. so no 3rd vs protoss until spire. also forced spire.
Things are laid back in Unidenland. And may the road ahead be lid with dreams and tomorrows. Which are lid with dreams. Also.
XRaDiiX
Profile Blog Joined November 2010
Canada1730 Posts
Last Edited: 2011-10-21 22:53:46
October 21 2011 22:52 GMT
#3956
On October 22 2011 07:50 Jayjay54 wrote:
Show nested quote +
On October 22 2011 07:46 cannavaro wrote:
Just curious when you're talking about t2,5 mobile zerg detection:
According to this here:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=277868

"- Ocular Parasite...I need to investigate more to determine if your opponent knows which unit you have cast it on (you cast it on a friendly unit causing it to detect cloaked units). You get viper at lair tech right now - my initial impression is that it would nullify cloaked banshees but that's just theory crafting."

So, nothing's changed to before? Well, changelings are probably gone.



wow. again. wow.

the viper will NOT come with the lair. it will come with the spire. which is lair tech. zerg will NEVER get a caster unit just by going to T2. think about that for a tiny second and you'll figure.



And that's why i voiced my Concern Several pages ago DT rushes are going to prevent Zerg from moving out of their base until they get Spire and/or preventing Thirds.

Not to Mention the 100% Auto-Loss if you don't have Spores in both your bases everywhere. Wow

So Basically what can happen is Protoss can Sack their Units to kill the Spore Crawlers.. Warp in DT's And Zerg has No Detect...

Then the DT's Snipe the Spire,.

Never GG MKP | IdrA
Bibdy
Profile Joined March 2010
United States3481 Posts
October 21 2011 22:52 GMT
#3957
On October 22 2011 07:51 lololol wrote:
Corruptors and Colossi aren't replaced and instead they remove carriers and motherships...
Toss still has problems with tech paths because of detection
Reapers, instead of being removed or reworked, receive... healing... like it's related to any of the issues with them.

The new units sound interesting, but the replicant looks like it will be either too good or too bad and the warhound... they say it's "versatile", but how versatile is something that deals low damage vs non-mechanical(and supposedly high enough vs mechanical to counter tanks), when all zerg, marine/marauder and zealot/archon are not mechanical, the only mechanical unit that's massed is the stalker, and they sit behind the zealot wall.


Welcome to the wonderful life of the Immortal.
ZeromuS
Profile Blog Joined October 2010
Canada13407 Posts
October 21 2011 22:53 GMT
#3958
Siphon is so broken :/ just from what it sounds like
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Egyptian_Head
Profile Joined October 2010
South Africa508 Posts
October 21 2011 22:53 GMT
#3959
On October 22 2011 07:51 Xayoz wrote:
Show nested quote +
Arc Shield
Cost: 25 Energy
Effect: Place an anti-light cannon on top of any structure for a brief period of time.

I do wonder what will be the main use of this spell....

I imagine stopping 6 pools
Defrag
Profile Joined February 2010
Poland414 Posts
October 21 2011 22:53 GMT
#3960
I dont like Swarm Host at all, looks bad ( as most of new units thou ), spawns units slowly, they move slowly as well... with 5-6 tanks they wont even get to the line, and I dont see 3 of Swarm hosts can hold a line alone... while 3 tanks on a cliff can do it pretty ok.
Prev 1 196 197 198 199 200 378 Next
Please log in or register to reply.
Live Events Refresh
Next event in 6h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 180
Nina 10
StarCraft: Brood War
GuemChi 6781
Zeus 1078
Artosis 771
Dota 2
monkeys_forever472
LuMiX1
League of Legends
Doublelift5517
JimRising 763
Super Smash Bros
hungrybox130
Other Games
tarik_tv19981
gofns18333
summit1g16338
PiGStarcraft256
Maynarde125
Organizations
Other Games
BasetradeTV118
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 90
• Mapu2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1391
Upcoming Events
GSL
6h
Afreeca Starleague
8h
Soma vs Leta
Wardi Open
10h
Monday Night Weeklies
14h
OSC
22h
CranKy Ducklings
1d 8h
Afreeca Starleague
1d 8h
Light vs Flash
Replay Cast
2 days
Replay Cast
2 days
The PondCast
3 days
[ Show More ]
Replay Cast
3 days
RSL Revival
4 days
Korean StarCraft League
5 days
RSL Revival
5 days
BSL
5 days
GSL
6 days
Cure vs TBD
TBD vs Maru
BSL
6 days
Liquipedia Results

Completed

CSL 2026 SPRING (S20)
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.