• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:48
CEST 02:48
KST 09:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed15Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
Esports World Cup 2025 - Brackets Revealed Who will win EWC 2025? RSL Revival patreon money discussion thread The GOAT ranking of GOAT rankings Server Blocker
Tourneys
FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
Flash Announces (and Retracts) Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Soulkey Muta Micro Map? [ASL19] Finals Recap: Standing Tall
Tourneys
[Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier Cosmonarchy Pro Showmatches CSL Xiamen International Invitational
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread We are Ready to Testify: Emergence Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Korean Music Discussion Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 619 users

[Bcon] Questions For Dustin Browder - Page 41

Forum Index > SC2 General
Post a Reply
Prev 1 39 40 41 42 43 44 Next All
Syracuse
Profile Joined March 2011
United States31 Posts
October 21 2011 18:12 GMT
#801
I was wondering what sort of feedback they've received on releasing sc2 as 3 different games and if they plan to continue that trend in the future?
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
October 21 2011 18:19 GMT
#802
Why do you torment us so.

Seriously.

At what point do you realise TvT is lame and actually remove tanks.
Useless wet fish.
StarGalaxy
Profile Joined March 2011
Germany744 Posts
October 21 2011 18:20 GMT
#803
Is blizzards afraid of space invaders that come to earth and are going to play a match of sc2 to decide the outcome of earth?

(That would explain why terran is and always has been OP.)
Cj hero | Zest
Whitewing
Profile Joined October 2010
United States7483 Posts
October 21 2011 19:00 GMT
#804
On October 22 2011 03:19 Capped wrote:
Why do you torment us so.

Seriously.

At what point do you realise TvT is lame and actually remove tanks.


What? No, go the other direction, mech vs. mech is awesome.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
followZeRoX
Profile Joined March 2011
Serbia1449 Posts
October 21 2011 19:05 GMT
#805
DO you plan to implement all collours into a ladder play? Red vs blue become rly boring
Hexxed
Profile Joined November 2010
United States202 Posts
October 21 2011 19:11 GMT
#806
Please ask him how he believes a BUBBLE unit is a harass unit for protoss. Ya know, since it doesn't actually kill anything.

I am very interested in their reasoning behind the protoss introductions.
www.twitch.tv/hexsctv - Zerg Master's stream NA Ladder
Whitewing
Profile Joined October 2010
United States7483 Posts
Last Edited: 2011-10-21 19:54:47
October 21 2011 19:54 GMT
#807
*EDIT* sorry, wrong thread >_<.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Paladia
Profile Joined August 2003
802 Posts
October 21 2011 20:01 GMT
#808
Don't they think Protoss falls behind in worker harassment and ways to kill enemy workers? Why not give Protoss a real way to kill workers instead of some kind of gimmick overseer ability that you have no real way to skill with.
I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
Node
Profile Blog Joined October 2009
United States2159 Posts
October 21 2011 20:02 GMT
#809
One of the most brilliant characteristics of fights in Brood War was the way space on the map was controlled. Units such as siege tanks, spider mines, lurkers, and arbiters emphasized this control of space, and led to battles that could range across entire maps. Look at nearly any Terran game in Brood War, and the tank line that inevitably stretched for miles. In SC2, one of the primary criticisms is the way battles often come down to "ball vs ball", instead of these epic fights over large swaths of space. Is there any desire to bring back this old style of battle, and if so, what is being done to do so?
whole lies with a half smile
cristo1122
Profile Blog Joined November 2010
Australia505 Posts
October 21 2011 20:06 GMT
#810
On October 20 2011 23:38 Sanchonator wrote:
why are ghosts still in this game?


a fairer question is why did u change ghosts
ZvP imbalanced blizzards solution nerf terran
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
October 21 2011 20:13 GMT
#811
Will you change/tweak marines ? Like take back some of their upgrades such as combat shield ?
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
FT.aCt)Sony
Profile Blog Joined June 2007
United States1047 Posts
October 21 2011 20:16 GMT
#812
With the inclusion of "Collapsible" rocks, what are the direct intentions of this, (aside from being used towards a opponent to separate armies like the force field), per se, will they do additional damage if destroyed on top of an army?
0neder
Profile Joined July 2009
United States3733 Posts
October 21 2011 20:17 GMT
#813
On October 22 2011 05:02 Node wrote:
One of the most brilliant characteristics of fights in Brood War was the way space on the map was controlled. Units such as siege tanks, spider mines, lurkers, and arbiters emphasized this control of space, and led to battles that could range across entire maps. Look at nearly any Terran game in Brood War, and the tank line that inevitably stretched for miles. In SC2, one of the primary criticisms is the way battles often come down to "ball vs ball", instead of these epic fights over large swaths of space. Is there any desire to bring back this old style of battle, and if so, what is being done to do so?

This.
Snusdosa
Profile Joined October 2011
Sweden112 Posts
October 21 2011 20:20 GMT
#814
On October 22 2011 05:16 FT.aCt)Sony wrote:
With the inclusion of "Collapsible" rocks, what are the direct intentions of this, (aside from being used towards a opponent to separate armies like the force field), per se, will they do additional damage if destroyed on top of an army?


Please dont give them any ideas.
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany673 Posts
October 21 2011 20:41 GMT
#815
are there any plans for terrran getting an auto-shooting tower as a defensive structure?
they have the bunker but you need units in it P
it'd be nice if they'd get that, with very low attack of course^^
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2011-10-21 20:48:05
October 21 2011 20:47 GMT
#816
Are they happy with the design of the Collossus and it's overwhelming importance in the PvP matchup since there are almost no units in the Protoss arsenal that can counter it? How do they expect the new units will address that problem?
Leviance
Profile Joined November 2009
Germany4079 Posts
October 21 2011 20:57 GMT
#817
What happens if two Vipers grab each other at exactly the same time? French kiss?



Why did you not remove the Collosus? Do you realize that StarCraft II need exciting units both for the players and the audience?

The models for the new Terran units are still alpha, right? right? and will turn into something cool?
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
chax
Profile Joined July 2010
United States18 Posts
October 21 2011 21:02 GMT
#818
What was the art direction behind the new Protoss units? ie why machines instead of Protoss?
E-earth Directorate? You mean to tell me you've come all the way out here from Earth?
drcatellino
Profile Blog Joined April 2010
Canada346 Posts
October 21 2011 21:07 GMT
#819
On October 22 2011 05:17 0neder wrote:
Show nested quote +
On October 22 2011 05:02 Node wrote:
One of the most brilliant characteristics of fights in Brood War was the way space on the map was controlled. Units such as siege tanks, spider mines, lurkers, and arbiters emphasized this control of space, and led to battles that could range across entire maps. Look at nearly any Terran game in Brood War, and the tank line that inevitably stretched for miles. In SC2, one of the primary criticisms is the way battles often come down to "ball vs ball", instead of these epic fights over large swaths of space. Is there any desire to bring back this old style of battle, and if so, what is being done to do so?

This.

Sounds right for protoss matchups, but so wrong for other ones. ZvT, deathball vs deathball ? Yeah, right.
quote unquote
Peanut Butter
Profile Joined September 2011
Canada155 Posts
October 21 2011 21:11 GMT
#820
Will HoTS have any modifications for Terran Starport tech besides the battlecruiser speed boost upgrade?
Did you see that? Exactly
Prev 1 39 40 41 42 43 44 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason152
Nina 118
Livibee 94
RuFF_SC2 70
Dota 2
monkeys_forever916
NeuroSwarm143
canceldota79
League of Legends
Trikslyr80
Super Smash Bros
AZ_Axe135
Other Games
tarik_tv23450
summit1g13129
shahzam626
C9.Mang0194
ViBE151
Skadoodle132
PPMD43
Organizations
Other Games
gamesdonequick1557
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 70
• davetesta36
• RyuSc2 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21809
League of Legends
• TFBlade680
Upcoming Events
CranKy Ducklings
9h 13m
Epic.LAN
11h 13m
CSO Contender
16h 13m
Sparkling Tuna Cup
1d 9h
Online Event
1d 15h
Esports World Cup
3 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
4 days
Esports World Cup
5 days
Esports World Cup
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational: ShowMatche
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
CSL Xiamen Invitational
2025 ACS Season 2
Championship of Russia 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.