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New Terran Unit in Heart of the Swarm - Page 95

Forum Index > SC2 General
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aksfjh
Profile Joined November 2010
United States4853 Posts
October 06 2011 11:08 GMT
#1881
On October 06 2011 20:06 nibbl wrote:
It's a mobile creep cleaning unit duh, clearly a water cannon on top :p


What I wouldn't do for a way to clear creep faster...
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
Last Edited: 2011-10-06 11:33:00
October 06 2011 11:12 GMT
#1882
On October 06 2011 14:59 grappasc wrote:
Show nested quote +
On October 06 2011 14:54 nerak wrote:
On October 06 2011 14:39 grappasc wrote:
since my post on page 71 attracted zero attention, I decided to post a more accurate picture than before and include more key text pieces to the picture, so people won't have to bother read what looks like a message on a forum.



I was thinking about a bio unit too, but after the contrast image I couldnt stop seeing those tires!

[image loading]

You see? TIRES!
[Also, the thing over his head is almost surely a flamethrower, but hardly a healer-thingy. We also totally have one shield, but two? IDK]

tires. no. page 71. I would like to add to my previous list of reasons it's not tires, that the "tire" on his leg doesn't match the "tires" on his shoulders.


Look at a picture of a hellion, the back wheels don't have the same hub caps as the front and the rear wheels look a tad larger. (ankles are front wheels shoulders are back wheels) Also, the wheel on the top left shoulder you can clearly see the same tread in the high resolution pictures.

[image loading]

Also look at the inside surface of the shields, clearly the same ridged shape.

[image loading]

[image loading]

+ Show Spoiler +

This is what I see.
[image loading]

[image loading]

[image loading]
:)
CatNzHat
Profile Blog Joined February 2011
United States1599 Posts
October 06 2011 11:12 GMT
#1883
On October 06 2011 19:36 Cabinet Sanchez wrote:
This is not a troll.
I am not trying to make anyone angry.
I am not trying to whine about balance.

BUT

I do, without question 100% agree with Artosis saying that Terran is the "swiss army knife" race. They really do have a unit for all situations, with a great variety of skills / features and a counter for every situation.
I find it,... frustrating that the first unit they post a picture of is a Terran unit rather than Z or P.
It's a bit childish of me but really, that's how I see it :/

they could either release 3 at once, or 1 at a time, and 1 at a time gives them more hype, and the order is just the same as the campaigns, the development team has had the most time to think about terran units, so it would make sense that they would have a good unit idea for terran before the other two races (imho). I'm sure they had a ton of unit ideas that got scrapped when they were making WoL
grappasc
Profile Joined September 2011
Belgium86 Posts
Last Edited: 2011-10-06 11:16:51
October 06 2011 11:15 GMT
#1884
On October 06 2011 19:28 Grummler wrote:
Show nested quote +
On October 06 2011 18:21 grappasc wrote:
On October 06 2011 18:13 Big G wrote:
On October 06 2011 17:48 grappasc wrote:
[image loading]
it's a little messy, but the relevant parts are the blue circles and the white circles. the mess is me measuring stuff.

on page 91 is my alternative model
on page 71 my first counter arguments against wheel theories.

Are you really measuring the tires size?

This is probably NOT a straight Hellion, as it is clear by the general robustness of the silhoutte. It could share an anti-light role with the Hellion (and replace it) given the flamethrower, but the important part is that it seems a transformable vehicle.

The tires' size is totally irrelevant as long as the model is very similar, since it is a matter of artistic design. The vehicles in the artist's imaginative world have to have something in common.

Your alternative design is hilarious, and that's it.



"if it had tires, which it doesn't, it wouldn't have hellion tires".
the picture is an answer to those making direct comparisons with hellions and saying the "tires" match, when that's false.

sorry I made such a messy picture. I should've seen it coming. people can't read the text on it.


Your picture only talks about hellion tires. So maybe it doesnt have the same tires as the hellion, but it still has tires. You cant just say "the tires doesnt fit to the hellion, so it doesnt have tires at all"

Besides that, they still look nearly identical to the hellions tires. They size might be wrong, but everything else fits perfectly.

Also, we (probably) do get a unit with a flamethrower that can transform into a vehicle and is build from the factory. How can this unit have nothing to do with the hellion? Maybe the hellion gets a new model, but technically they belong together.


I can't say "the tires doesnt fit to the hellion, so it doesnt have tires at all", and I never did. The reasons it doesn't have tires are separate.

the picture explains why they can't be hellion tires. why do I need to say this again? You are quoting me saying the same thing I'm telling you now. did you not read the quote you used? this dialogue is rather confusing to me. am I being trolled?

The picture was an answer to those saying they're exactly like hellion tires.

... and no, "everything else" does not fit perfectly. the tire treads don't match, as pointed out in the picture ( blue circles ). the image showed 2 reasons they're not hellion tires, and that included both the size and the treads not matching

if you don't bother reading what I say, why do you write me a reply?
CortoMontez
Profile Joined October 2010
Australia608 Posts
October 06 2011 11:19 GMT
#1885
Even if there are certain parts of the silhouette model which don't fit the current hellion, that doesn't mean that it can't be a transforming hellion. This is because, if the hellion is being changed enough to allow it to transform, I wouldn't be surprised if there were some changes to the hellion model as well.
"Creator was doing a really good job trying to win without storm but it was like eating spaghetti with a screwdriver." -Severian
ZenithM
Profile Joined February 2011
France15952 Posts
October 06 2011 11:23 GMT
#1886
On October 06 2011 20:12 CatNzHat wrote:
Show nested quote +
On October 06 2011 19:36 Cabinet Sanchez wrote:
This is not a troll.
I am not trying to make anyone angry.
I am not trying to whine about balance.

BUT

I do, without question 100% agree with Artosis saying that Terran is the "swiss army knife" race. They really do have a unit for all situations, with a great variety of skills / features and a counter for every situation.
I find it,... frustrating that the first unit they post a picture of is a Terran unit rather than Z or P.
It's a bit childish of me but really, that's how I see it :/

they could either release 3 at once, or 1 at a time, and 1 at a time gives them more hype, and the order is just the same as the campaigns, the development team has had the most time to think about terran units, so it would make sense that they would have a good unit idea for terran before the other two races (imho). I'm sure they had a ton of unit ideas that got scrapped when they were making WoL


Or they could just release a Zerg unit for the Zerg expansion, and after that the order doesn't matter (because if a second race also gets its new shiny unit, the third one will not worry too much). The thing is, we don't need to be reassured that Blizzard is looking at strengthening Terran, do we?

And at this point, I'm sure they got a clear idea of every unit they want to add, because it's actually all dependant, you can't just add a terran unit, and then if you have time, zerg and protoss units also.
So I think that they could have done it differently. They went for the WoL, HotS, LotV order, so be it.
Azera
Profile Blog Joined December 2010
3800 Posts
October 06 2011 11:25 GMT
#1887
It's gonna be a transformer-esque unit. I'm going to assume that it has two modes, similar to the viking. One mode is going to be it travelling on wheels (mobile and somewhat weak) and the second mode is the silhouette that we see now; similar to the Marauder in a way that it is rather tank-y.
Check out some great music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc.
Sandro
Profile Joined April 2011
897 Posts
October 06 2011 11:33 GMT
#1888
Terran units can change into other units by 'transforming' they can also change back.
Zerg units can change into others by 'morphing' but its a one way transformation.
Protoss units 'merge' by combing 2 units and this is also a one way transformation.

Basically what I'm getting at is, will protoss/zerg get additional units in the expansion through morphing/merging?

Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
October 06 2011 11:40 GMT
#1889
On October 06 2011 20:33 Sandro wrote:
Terran units can change into other units by 'transforming' they can also change back.
Zerg units can change into others by 'morphing' but its a one way transformation.
Protoss units 'merge' by combing 2 units and this is also a one way transformation.

Basically what I'm getting at is, will protoss/zerg get additional units in the expansion through morphing/merging?



Can I say if that's a Viking + Hellion merge, I will nergasm right now.
"Your drill will pierce the heavens!"
Cauterize the area
Falcor
Profile Joined February 2010
Canada894 Posts
October 06 2011 11:45 GMT
#1890
On October 06 2011 20:40 Hattori_Hanzo wrote:
Show nested quote +
On October 06 2011 20:33 Sandro wrote:
Terran units can change into other units by 'transforming' they can also change back.
Zerg units can change into others by 'morphing' but its a one way transformation.
Protoss units 'merge' by combing 2 units and this is also a one way transformation.

Basically what I'm getting at is, will protoss/zerg get additional units in the expansion through morphing/merging?



Can I say if that's a Viking + Hellion merge, I will nergasm right now.
"Your drill will pierce the heavens!"


they wouldnt be that stupid. no way they would make hellions fly :| Or if they do hopefully zerg gets something other then corruptors ....then again it seems like blizzard likes making zergs use units they say are bad units
Bane_
Profile Joined October 2005
United Kingdom494 Posts
October 06 2011 11:49 GMT
#1891
Well it sure does look like it'll be a Hellion transformer that goes from wheeled+flamethrower to walker+(freeze ray?). Here's hoping anyway since a cold-based weapon could overlap with the effects of concussive shells and give a reason to remove the marauder.
Torumfroll
Profile Blog Joined January 2011
290 Posts
October 06 2011 11:57 GMT
#1892
Is Baller working at the SC2 unit design department now? I guess its only a matter of time until the new zerg unit is announced then.
+ Show Spoiler +
[image loading]
Grummler
Profile Joined May 2010
Germany743 Posts
Last Edited: 2011-10-06 12:04:14
October 06 2011 11:59 GMT
#1893
On October 06 2011 20:15 grappasc wrote:
Show nested quote +
On October 06 2011 19:28 Grummler wrote:
On October 06 2011 18:21 grappasc wrote:
On October 06 2011 18:13 Big G wrote:
On October 06 2011 17:48 grappasc wrote:
[image loading]
it's a little messy, but the relevant parts are the blue circles and the white circles. the mess is me measuring stuff.

on page 91 is my alternative model
on page 71 my first counter arguments against wheel theories.

Are you really measuring the tires size?

This is probably NOT a straight Hellion, as it is clear by the general robustness of the silhoutte. It could share an anti-light role with the Hellion (and replace it) given the flamethrower, but the important part is that it seems a transformable vehicle.

The tires' size is totally irrelevant as long as the model is very similar, since it is a matter of artistic design. The vehicles in the artist's imaginative world have to have something in common.

Your alternative design is hilarious, and that's it.



"if it had tires, which it doesn't, it wouldn't have hellion tires".
the picture is an answer to those making direct comparisons with hellions and saying the "tires" match, when that's false.

sorry I made such a messy picture. I should've seen it coming. people can't read the text on it.


Your picture only talks about hellion tires. So maybe it doesnt have the same tires as the hellion, but it still has tires. You cant just say "the tires doesnt fit to the hellion, so it doesnt have tires at all"

Besides that, they still look nearly identical to the hellions tires. They size might be wrong, but everything else fits perfectly.

Also, we (probably) do get a unit with a flamethrower that can transform into a vehicle and is build from the factory. How can this unit have nothing to do with the hellion? Maybe the hellion gets a new model, but technically they belong together.


I can't say "the tires doesnt fit to the hellion, so it doesnt have tires at all", and I never did. The reasons it doesn't have tires are separate.

the picture explains why they can't be hellion tires. why do I need to say this again? You are quoting me saying the same thing I'm telling you now. did you not read the quote you used? this dialogue is rather confusing to me. am I being trolled?

The picture was an answer to those saying they're exactly like hellion tires.

... and no, "everything else" does not fit perfectly. the tire treads don't match, as pointed out in the picture ( blue circles ). the image showed 2 reasons they're not hellion tires, and that included both the size and the treads not matching

if you don't bother reading what I say, why do you write me a reply?


You still didnt say why it doesnt have tires. All you said so fair is "the reasons are separate". Awesome. Please enlighten us: Why does it NOT have tires at all?
3
2
1
GO!
workers, supply, money, workers, supply, money, workers, ...
CptCutter
Profile Joined September 2010
United Kingdom370 Posts
October 06 2011 12:04 GMT
#1894
looks like sort sort of hellion replacement, perhaps similar to the firebat? but replacing reaper too?
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
October 06 2011 12:06 GMT
#1895
On October 06 2011 16:45 Swwww wrote:
Show nested quote +
On October 06 2011 10:54 Tatari wrote:
On October 06 2011 09:12 0neder wrote:
Terran
Make a mech hover bike unit - the new vulture, whatever the name is - to replace the Hellion.
Moving shot micro.
The Cliff-jump upgrade at armory, might have cooldown.
Separate Speed upgrade at armory. Make it ridiculously fast with upgrade.
Mines or reaper mine upgrade as well at tech lab.
Give Marauder AoE attack or eliminate it altogether.
Remove Reaper
Make Tanks 2 supply.
Replace Thor with new splash AA unit. Less supply.
Make Banshee faster, but nerf attack dmg/hp a bit.
Reduce Comsat footprint by 25-33%.
Nerf MULE mining rate slightly.
Give EMP to Raven and remove HSM.
Give Ghost new ability

Zerg:
Give Hydras Marauder's concussive slowing attack, upgraded at hydra den. More in line with Zerg's
Make Roaches 1 supply again so zerg feels more swarmy compared to terran. Nerf HP and attack accordingly. Buff default armor to compensate for reduced HP.
Lurkers evolve from Roach at tier 2. 2 supply, not seige range. No burrow move.
Make Burrow Hatchery tech.
Broodlords evolve from mutalisk.
Replace corruptor.
Add scourge.


Protoss:
Make Warpgate cooldown a bit slower than Gateway cooldown.
Move Warpgate upgrade to Twilight Council, adjust research time.
Replace Colossus with more exciting, more dangerous splash Robotics unit.
Fix carrier micro or replace carrier
Replace mothership with non-hero caster air unit.
Rename Phoenix
AA Splash Air unit

SC2, now with 200% more excitement, playability, and watchability


I think this guy lost his BW CD...


Why the hell is everyone hating on this guy for stating some valid points. Yeh ok it would make the game more like BW. But that is GOOD thing. Just because you people were fucking awful at BW does not mean you need to defend shitty unit design in sc2 so passionately.....


Nobody is defending "shitty unit design." But the correct solution is not to declare defeat and just make SC2 into SC1. The correct solution is to make better units, not to make SC1 all over again. Otherwise, what's the point of having a new game at all?

Thinking like this is really what makes me wish Blizzard had just started over with a clean slate with SC2. No SC1 units, at all, no matter how iconic. No Marines. No Siege Tanks. No Zerglings. No Mutalisks. No Zealots. No Carriers. Nothing. Oh, you could call the races the same thing. You could even design each race along similar design principles. But they would have no unit-to-unit consistency with the original.

The problem with keeping SC1 units around is that removing SC1 units creates holes that look... rather like SC1 units. So new units tend to revolve around SC1-style things.

Take Mech for example. At the initial Terran reveal, the Factory produced three things: Vikings (the base unit. The air transform was an upgrade), Cobras (aka: Diamondbacks), and Siege Tanks. But then they moved the Thor from being built in the field by an SCV to being a Factory unit. And they made it GtA. You know... like Goliaths. And then they made a fast, harassment buggy. You know... like Vultures.

They had all these unique and interesting ideas, which could have worked in their own rights. But they eventually devolved into SC1 with stuff. Why?

Because they kept Siege Tanks. The original version of the Thor had an AoE barrage mode that would have overlapped quite a bit with STs. And since we can't have anything stealing the ST's spot light, and God forbid they remove STs, they turn the Thor into an oversized Goliath instead of a different way of providing something like what Siege Tanks do.

If they'd started with a clean slate, rather than building races around certain iconic SC1 units, they would have had the freedom to go where good design led them. But they didn't; they couldn't. The presence of iconic units kept them developing along certain lines, so that ultimately what we got was a bunch of units that are a few minor tweaks from their SC1 equivalents. Or they just shoehorned other races units into the wrong race.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
grappasc
Profile Joined September 2011
Belgium86 Posts
October 06 2011 12:16 GMT
#1896
On October 06 2011 20:59 Grummler wrote:
Show nested quote +
On October 06 2011 20:15 grappasc wrote:
On October 06 2011 19:28 Grummler wrote:
On October 06 2011 18:21 grappasc wrote:
On October 06 2011 18:13 Big G wrote:
On October 06 2011 17:48 grappasc wrote:
[image loading]
it's a little messy, but the relevant parts are the blue circles and the white circles. the mess is me measuring stuff.

on page 91 is my alternative model
on page 71 my first counter arguments against wheel theories.

Are you really measuring the tires size?

This is probably NOT a straight Hellion, as it is clear by the general robustness of the silhoutte. It could share an anti-light role with the Hellion (and replace it) given the flamethrower, but the important part is that it seems a transformable vehicle.

The tires' size is totally irrelevant as long as the model is very similar, since it is a matter of artistic design. The vehicles in the artist's imaginative world have to have something in common.

Your alternative design is hilarious, and that's it.



"if it had tires, which it doesn't, it wouldn't have hellion tires".
the picture is an answer to those making direct comparisons with hellions and saying the "tires" match, when that's false.

sorry I made such a messy picture. I should've seen it coming. people can't read the text on it.


Your picture only talks about hellion tires. So maybe it doesnt have the same tires as the hellion, but it still has tires. You cant just say "the tires doesnt fit to the hellion, so it doesnt have tires at all"

Besides that, they still look nearly identical to the hellions tires. They size might be wrong, but everything else fits perfectly.

Also, we (probably) do get a unit with a flamethrower that can transform into a vehicle and is build from the factory. How can this unit have nothing to do with the hellion? Maybe the hellion gets a new model, but technically they belong together.


I can't say "the tires doesnt fit to the hellion, so it doesnt have tires at all", and I never did. The reasons it doesn't have tires are separate.

the picture explains why they can't be hellion tires. why do I need to say this again? You are quoting me saying the same thing I'm telling you now. did you not read the quote you used? this dialogue is rather confusing to me. am I being trolled?

The picture was an answer to those saying they're exactly like hellion tires.

... and no, "everything else" does not fit perfectly. the tire treads don't match, as pointed out in the picture ( blue circles ). the image showed 2 reasons they're not hellion tires, and that included both the size and the treads not matching

if you don't bother reading what I say, why do you write me a reply?


You still didnt say why it doesnt have tires. All you said so fair is "the reasons are separate". Awesome. Please enlighten us: Why does it NOT have tires at all?
3
2
1
GO!

again, all you need to do is read the very quotes you are using yourself.
grappasc
Profile Joined September 2011
Belgium86 Posts
October 06 2011 12:18 GMT
#1897
On October 06 2011 20:12 Reborn8u wrote:
Show nested quote +
On October 06 2011 14:59 grappasc wrote:
On October 06 2011 14:54 nerak wrote:
On October 06 2011 14:39 grappasc wrote:
since my post on page 71 attracted zero attention, I decided to post a more accurate picture than before and include more key text pieces to the picture, so people won't have to bother read what looks like a message on a forum.



I was thinking about a bio unit too, but after the contrast image I couldnt stop seeing those tires!

[image loading]

You see? TIRES!
[Also, the thing over his head is almost surely a flamethrower, but hardly a healer-thingy. We also totally have one shield, but two? IDK]

tires. no. page 71. I would like to add to my previous list of reasons it's not tires, that the "tire" on his leg doesn't match the "tires" on his shoulders.


Look at a picture of a hellion, the back wheels don't have the same hub caps as the front and the rear wheels look a tad larger. (ankles are front wheels shoulders are back wheels) Also, the wheel on the top left shoulder you can clearly see the same tread in the high resolution pictures.

[image loading]

Also look at the inside surface of the shields, clearly the same ridged shape.

[image loading]

[image loading]

+ Show Spoiler +

This is what I see.
[image loading]

[image loading]

[image loading]

look at the top right red circle you drew, the lines look more like the treads of hellion's front wheels than those of the back wheels, but the top left doesn't show a hubcap like the front wheels of a hellion. so if it was a hellion wheel, it would have the hubcap of the back, but the treads of the front. it's not matching.

and I don't think the resemblance is that impressive anyway. there's similar shapes, but they're not necessarily exactly the same, and the alleged grooves are not as thick&deep.

... yet you still say "ankles are front wheels shoulders are back wheels". that's just not presented in the image you posted. there's no match.
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
October 06 2011 12:23 GMT
#1898
On October 06 2011 20:23 ZenithM wrote:
Show nested quote +
On October 06 2011 20:12 CatNzHat wrote:
On October 06 2011 19:36 Cabinet Sanchez wrote:
This is not a troll.
I am not trying to make anyone angry.
I am not trying to whine about balance.

BUT

I do, without question 100% agree with Artosis saying that Terran is the "swiss army knife" race. They really do have a unit for all situations, with a great variety of skills / features and a counter for every situation.
I find it,... frustrating that the first unit they post a picture of is a Terran unit rather than Z or P.
It's a bit childish of me but really, that's how I see it :/

they could either release 3 at once, or 1 at a time, and 1 at a time gives them more hype, and the order is just the same as the campaigns, the development team has had the most time to think about terran units, so it would make sense that they would have a good unit idea for terran before the other two races (imho). I'm sure they had a ton of unit ideas that got scrapped when they were making WoL


Or they could just release a Zerg unit for the Zerg expansion, and after that the order doesn't matter (because if a second race also gets its new shiny unit, the third one will not worry too much). The thing is, we don't need to be reassured that Blizzard is looking at strengthening Terran, do we?


They didn't release this information to reassure anyone. Blizzard is not releasing information to reassure people of anything. They aren't using this as a way to prove something.

They released it to get people talking and build hype and suspense. Nothing more.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
Uracil
Profile Joined March 2011
Germany422 Posts
Last Edited: 2011-10-06 12:26:53
October 06 2011 12:26 GMT
#1899
On October 06 2011 21:06 NicolBolas wrote:
Show nested quote +
On October 06 2011 16:45 Swwww wrote:
On October 06 2011 10:54 Tatari wrote:
On October 06 2011 09:12 0neder wrote:
Terran
Make a mech hover bike unit - the new vulture, whatever the name is - to replace the Hellion.
Moving shot micro.
The Cliff-jump upgrade at armory, might have cooldown.
Separate Speed upgrade at armory. Make it ridiculously fast with upgrade.
Mines or reaper mine upgrade as well at tech lab.
Give Marauder AoE attack or eliminate it altogether.
Remove Reaper
Make Tanks 2 supply.
Replace Thor with new splash AA unit. Less supply.
Make Banshee faster, but nerf attack dmg/hp a bit.
Reduce Comsat footprint by 25-33%.
Nerf MULE mining rate slightly.
Give EMP to Raven and remove HSM.
Give Ghost new ability

Zerg:
Give Hydras Marauder's concussive slowing attack, upgraded at hydra den. More in line with Zerg's
Make Roaches 1 supply again so zerg feels more swarmy compared to terran. Nerf HP and attack accordingly. Buff default armor to compensate for reduced HP.
Lurkers evolve from Roach at tier 2. 2 supply, not seige range. No burrow move.
Make Burrow Hatchery tech.
Broodlords evolve from mutalisk.
Replace corruptor.
Add scourge.


Protoss:
Make Warpgate cooldown a bit slower than Gateway cooldown.
Move Warpgate upgrade to Twilight Council, adjust research time.
Replace Colossus with more exciting, more dangerous splash Robotics unit.
Fix carrier micro or replace carrier
Replace mothership with non-hero caster air unit.
Rename Phoenix
AA Splash Air unit

SC2, now with 200% more excitement, playability, and watchability


I think this guy lost his BW CD...


Why the hell is everyone hating on this guy for stating some valid points. Yeh ok it would make the game more like BW. But that is GOOD thing. Just because you people were fucking awful at BW does not mean you need to defend shitty unit design in sc2 so passionately.....



Because they kept Siege Tanks. The original version of the Thor had an AoE barrage mode that would have overlapped quite a bit with STs. And since we can't have anything stealing the ST's spot light, and God forbid they remove STs, they turn the Thor into an oversized Goliath instead of a different way of providing something like what Siege Tanks do.


I don't think there's any RTS game out there, where the 'human' race has not a tank.
A tank just feels right for any 'human' fraction.
warmachine.
Profile Joined September 2011
United States10 Posts
October 06 2011 12:27 GMT
#1900
New Terran superunit: WALL-E
100% mech terran.
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