• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:47
CEST 08:47
KST 15:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy10[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2312Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL GRAND FINALS Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
[ASL22] Ro8 Preview: In A Tizzy Bot on ladder BSL Season 23 PLAYzone Challenge - open offline tour in Prague SC4ALL II: Brood War Player Announcement 4/4
Tourneys
[ASL22] Ro8 Day 2 [IPSL] IPSL is Back With Winter 26-27! PLAYzone Challenge - open offline tour in Prague [ASL22] Ro16 Group D
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread EVE Corporation Nintendo Switch Thread Warcraft III: The Frozen Throne Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8794 users

MapCraft - State of the Terrain - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
October 03 2011 03:10 GMT
#61
Looks and sounds very like Ted Mosby, how odd

Really enjoyed this first ep, bring on the next!
StereoDVT
Profile Joined July 2011
United States30 Posts
October 03 2011 06:34 GMT
#62
I've been interested in learning to make maps since forever so I was genuinely excited for this first episode, and I wasn't disappointed. Keep it up guys, can't wait for next episode!

Also, thanks for the shoutout. <3
ESV TV Graphics | @StereoDVT | http://stereodvt.blogspot.com/
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 03 2011 06:43 GMT
#63
Will try to tune in, this is an aspect of SC2 I haven't fully tried out yet~
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Cuiu
Profile Joined March 2011
Germany410 Posts
October 03 2011 06:47 GMT
#64
On October 03 2011 15:34 StereoDVT wrote:
I've been interested in learning to make maps since forever so I was genuinely excited for this first episode, and I wasn't disappointed. Keep it up guys, can't wait for next episode!

Also, thanks for the shoutout. <3


dude wtf stop hyping a show when you do something for them :D
naahhh


nice show idea and great E01
Kerotan
Profile Blog Joined May 2008
England2111 Posts
October 03 2011 06:56 GMT
#65
Shame I missed this, I was out at the time. Hopefully I can catch the next episode, and I should have no excuse, its on at a great time for me.
Nerdette // External revolution - Internal revolution // Fabulous // I raise my hands to heaven of curiosity // I don't know what to ask for // What has it got for me? // Kerribear
Shorty90
Profile Joined July 2011
Germany154 Posts
October 03 2011 10:05 GMT
#66
Liked the vod although I think the show could be a little condensed because there was some downtime from time to time. Still good work!
I can't believe I ate the whole thing.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
October 03 2011 20:14 GMT
#67
On October 03 2011 19:05 Shorty90 wrote:
Liked the vod although I think the show could be a little condensed because there was some downtime from time to time. Still good work!

Yeah definitely, I've got a few ideas on how to decrease downtime and increase production value. I recently switched back to xsplit so I'm not 100% familiar with it but it's a really straight forward program so I'll have the micro side of things under control for our next episode.

As for the downtime, could you be more specific as to what you felt was superfluous? This is our first time running a show like this so any feedback is greatly appreciated
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
TheAldo
Profile Blog Joined June 2008
United States214 Posts
October 04 2011 04:20 GMT
#68
I'm really liking the show you two.

The first episode was a good mix of education and map making and I'm excited to see you make the map all pretty looking!

I think that the show could be shorter though and maybe just focus on one or a few topics. For example, why vision blockers in the middle of the map are a good/bad thing. Maybe have a topic for beginner, intermediate, and advanced mappers in every episode. Just some thoughts.

Keep at it, the community could really use map education!
Duckvillelol
Profile Blog Joined July 2009
Australia1259 Posts
October 04 2011 05:23 GMT
#69
Great first show guys, you did a fantastic job. prodiG you worry me because you look exactly like a dude I went to highschool with.

Obviously there were some teething issues with sound and whatnot, but those sorts of things are always to be expected first time. As mentioned above maybe breaking it down a little more would be good too - most people will have an attention span of about 45 minutes when it comes to watching shows unless there is some huge huge pull for them watching intently.

I've wanted to look at making maps (as mentioned in my previous post) so hopefully after some more education I can have a go! Great show guys
Former SC2 commentator. youtube.com/duckvillelol
Enyce
Profile Blog Joined January 2011
Germany43 Posts
October 04 2011 11:32 GMT
#70
I really liked your show, it's an interesting concept.

What I can give you as feedback is the following:

I really like the mix, ProdiG has the knowledge and Jacqueline does not, so as a viewer you can learn with her, that's great.
Splitscreen is always a plus. Yay, seeing faces!

What I'd like to see is pretty much the same as the two posts before said:
Shorter episodes, maybe around 1h.

Also I didn't like the fact that the chat kinda distracted you that much.
It's good that you read it sometimes and react to it, but it was strange listening to you and then you starled laughing to the chat without any explaining (btw. watched the VOD).

At last it would be great if you could incorporate questions as a block, so it becomes less random when questions are asked and answered.

Thank you for doing that show!
Keep it up!

"There is nothing cooler than being passionate about the things you love." - Sean Plott
StereoDVT
Profile Joined July 2011
United States30 Posts
October 04 2011 19:46 GMT
#71
Got a chance to play the map last night, and so far it seems pretty solid. Obviously, It's gonna need to get played more than once, but the first impression was nice. I'll be playing it again soon and will post feedback as I come up with it.
ESV TV Graphics | @StereoDVT | http://stereodvt.blogspot.com/
Versailles
Profile Blog Joined December 2010
Canada108 Posts
October 04 2011 20:02 GMT
#72
Thanks for the feedback everyone! We appreciate it and are hoping to improve as the show progresses. We'll be shortening the episode to about an hour or so for starters. Any and all additional feedback you can provide us with will be taken into consideration when planning future episodes.


[image loading]


I'm thrilled to announce that my first map is now playable on the NA server! In order to help the show progress, I spent some time working on the Terrain layer so we have something more concrete to work with next episode. It's not perfect and needs work, but I'd love for you to test it and reply with your feedback. It will help determine the layout of the map and what direction we go next. The map is published as "FITestMap Versailles"

The concept for the map is an easy to secure natural with a hard to take third and an easy to secure fourth. This will encourage four base play by having players take both the third and fourth in rapid succession. I'd like feedback on the following as well as whatever else you'd like to comment on:

- size of main (dark gray)
- location of the gold base
- which direction do you expand after taking your forth
- the advantages and disadvantages you see for your race on this map
- your initial thoughts as a player

Play a handful of games on this map and let us know your thoughts. We'll be back for MapCraft: State of the Terrain on Sunday to continue working on the map! Thank you for your help.

GL HF.
NaeNo
Profile Joined September 2011
6 Posts
October 04 2011 20:12 GMT
#73
Terran flying first Command Center to gold base may be possible on this map ! ( Add rocks ? :D )
Can't test because i'm on EU but that's my first feeling about the map.
Emata
Profile Joined May 2010
United States50 Posts
October 04 2011 20:32 GMT
#74
On October 05 2011 05:12 NaeNo wrote:
Terran flying first Command Center to gold base may be possible on this map ! ( Add rocks ? :D )
Can't test because i'm on EU but that's my first feeling about the map.


I'll be testing it myself with some friends later, but it seems like the golds are both impossible to defend and to take for both players at different points in the game. Any race can siege the gold from their high ground main in mid-late game (mid for T, depends if P colo rushes or not, and late for Z), and the distance from the main to gold in early game would prevent units from defending it, so good scouting should shut it down immediately so I don't think rocks would be necessary (though even in GSL, hidden bases can go unscouted for a surprising amount of time so maybe not...).
sVnteen
Profile Joined January 2011
Germany2238 Posts
Last Edited: 2011-10-04 20:39:22
October 04 2011 20:38 GMT
#75
nice hehe

map looks really nice and i cant see any horrible abuse possibilities
MY LIFE STARTS NOW ♥
NaeNo
Profile Joined September 2011
6 Posts
October 04 2011 20:43 GMT
#76
On October 05 2011 05:32 Emata wrote:

I'll be testing it myself with some friends later, but it seems like the golds are both impossible to defend and to take for both players at different points in the game. Any race can siege the gold from their high ground main in mid-late game (mid for T, depends if P colo rushes or not, and late for Z), and the distance from the main to gold in early game would prevent units from defending it, so good scouting should shut it down immediately so I don't think rocks would be necessary (though even in GSL, hidden bases can go unscouted for a surprising amount of time so maybe not...).


I was actually talking about flying the very first command center and the 6 scv, like MKP did against MC in some GSL game ( I don't renember which one ), but i think it's hard to defend, even early game because of high ground.
Sumadin
Profile Joined August 2011
Denmark588 Posts
October 04 2011 21:10 GMT
#77
Another thing. The reaper-ramp (Or whatever you guys call it) seems to be too close to the main ramp. No point of it being there if a stalker can shot it down from the same position it would be in normally.
The basic key to beating a priest is playing a deck that is terrible.
tuho12345
Profile Blog Joined July 2011
4482 Posts
October 04 2011 21:13 GMT
#78
Lol I thought State of Terran in stead of Terrain. Lol obviously T is giving me nightmare.

Definitely going to watch this.
Lizarb
Profile Joined March 2011
Denmark307 Posts
October 04 2011 21:50 GMT
#79
Like the looks, but I can't test as I'm on EU only. Sorry.

Looking forward to episode 2.
Only thing I know is that I know nothing.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
October 04 2011 22:31 GMT
#80
Thanks for the feedback on the show everyone. We'll be sure to take all of your suggestions into consideration.

The first episode ran a little longer than we had anticipated I think. In the future I hope to add a little more structure to the show to focus more heavily on smaller aspects, however completing an initial design is such a crucial milestone in map creation that there's really no way you can cheap out or ignore it.

Last night, Jacqueline streamed her completion of the rough draft version of her map. I think in the future we'll probably continue this sort of method as well, however these streams will be relatively impromptu.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Prev 1 2 3 4 5 6 7 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 13m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech122
Nina 107
StarCraft: Brood War
Britney 2485
Larva 777
actioN 397
Sea.KH 74
sorry 66
ToSsGirL 43
NaDa 23
Icarus 6
Dota 2
NeuroSwarm189
Other Games
WinterStarcraft454
C9.Mang0292
Happy289
Organizations
Dota 2
PGL Dota 2 - Main Stream1580
StarCraft: Brood War
Afreeca ASL 313
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH260
• mYiSmile16
• Letter142
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2291
Upcoming Events
Replay Cast
2h 13m
WardiTV Invitational
4h 13m
Korean StarCraft League
20h 43m
CranKy Ducklings
1d 3h
AI Arena Tournament
1d 10h
GSL
2 days
Yamato Cup
2 days
Replay Cast
2 days
Afreeca Starleague
3 days
Soma vs Jaedong
WardiTV Weekly
3 days
[ Show More ]
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Leta vs Soulkey
PiGosaur Cup
4 days
Kung Fu Cup
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.