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MapCraft - State of the Terrain - Page 3

Forum Index > SC2 General
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Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
September 29 2011 05:28 GMT
#41
Wow 4 am for me I'll definitely make time to catch the vods. There's so much stuff coming out of the SC community these days but this sounds really unique.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
September 29 2011 06:02 GMT
#42
On September 29 2011 07:46 alokin wrote:
I played CS with this guy a month ago @ a local LAN. He team-naded our team while rushing banana.That being said.... I support SOTT !

Looking forward to watching ^^

Dude! I started cooking the grenade, walked around the corner and got awped. FML!

Then later on in mid I tried to whip it at CT spawn but it nailed a fucking tiny lightpost... worse game of my life LOL
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Flossy
Profile Blog Joined August 2011
United States870 Posts
September 29 2011 10:47 GMT
#43
Will there be a sort of archives?
etternaonline.com
linduxed
Profile Joined October 2010
Sweden111 Posts
September 29 2011 10:51 GMT
#44
On September 29 2011 19:47 Flossy wrote:
Will there be a sort of archives?

Considering that it's run on Justin.tv, there should be VODs autosaved after every episode.
Griznah
Profile Joined September 2010
Norway65 Posts
September 29 2011 14:40 GMT
#45
I read it as State of the Terran..
Do you feel lucky punk? Well, do ya?
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
September 30 2011 22:00 GMT
#46
On September 29 2011 23:40 Griznah wrote:
I read it as State of the Terran..

With the amount of balance talk that can potentially be taking place it's certainly possible that there are significant portions of episodes discussing how terran can exploit maps in certain matchups based on their current "state"
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
CaptainHaz
Profile Joined December 2010
United States240 Posts
September 30 2011 22:59 GMT
#47
Still no vod for this? I was looking forward to it T.T
All of us warned you of the big white face.
a176
Profile Blog Joined August 2009
Canada6688 Posts
September 30 2011 23:37 GMT
#48
On September 22 2011 16:29 Thrombozyt wrote:
Hmm... maybe this is the right place to voice a question/idea for public map discussion:
Why are vision blockers not used on larger areas?

And I don't mean a ring around a XelNaga Tower or a straight line of vision block, but an area covered in brush/smoke. Think about marines on a jungle mission, where their range is negated. Think about sneak missions where complete squads try to avoid enemy contact with the help of scans/observers. Think about the battle for air superiority, which counts that much more for those jungle areas due to the vision given.

Just an element, that I hope will be picked up in the future.


firstly, the fog of war serves that purpose
secondly, unit vision is shared amongst all your units instead of just one, so when one marine gains vision past a vision blocker, so do the rest of your marines, so its kind of moot
starleague forever
Inhumane
Profile Joined November 2010
Canada145 Posts
October 02 2011 14:39 GMT
#49
On October 01 2011 07:59 CaptainHaz wrote:
Still no vod for this? I was looking forward to it T.T


It hasn't aired yet....

Sunday, Oct 02 2:00pm EDT

It airs today in 3 hours and 20 minutes
CaptainHaz
Profile Joined December 2010
United States240 Posts
October 02 2011 16:49 GMT
#50
On October 02 2011 23:39 Inhumane wrote:
Show nested quote +
On October 01 2011 07:59 CaptainHaz wrote:
Still no vod for this? I was looking forward to it T.T


It hasn't aired yet....

Sunday, Oct 02 2:00pm EDT

It airs today in 3 hours and 20 minutes

Not sure what is wrong with me.
All of us warned you of the big white face.
Superouman
Profile Blog Joined August 2007
France2195 Posts
October 02 2011 18:08 GMT
#51
This awesome show will start in few minutes! I recommend everyone to tune in
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Lizarb
Profile Joined March 2011
Denmark307 Posts
Last Edited: 2011-10-02 18:18:17
October 02 2011 18:17 GMT
#52
Looks good! And yay they fixed the sound feedback!
Only thing I know is that I know nothing.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
October 02 2011 19:09 GMT
#53
Here's the stream link for everyone: http://www.esvtv.com
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Chronald
Profile Joined December 2009
United States619 Posts
October 02 2011 19:16 GMT
#54
Phenomenal idea.

I agree with the OP, outdated imbalanced Metal < Balanced Sungsu (or any well thought out map for that matter).

Tournaments need to get it together with their map pool. However Blizzard has taken partial control of the competitive map pool with the Ladder system. By having standard ladder maps that professionals can easily que and practice on, they make it harder for tournaments to justify using non-ladder maps.

What needs to happen is tournaments need to start not giving a fuck and using community maps only. Once this becomes the precident, Blizzard will be hard pressed to not put better maps into their ladder pool. Once an iCCup (or w/e the new name is) map gets put into the official Blizzard ladder pool I will probably orgasm all over my keyboard, which will suck, but will be well worth it.
Got that.
CaptainHaz
Profile Joined December 2010
United States240 Posts
October 02 2011 20:39 GMT
#55
Great show, loved that you guys had a solid amount of viewer interaction.
All of us warned you of the big white face.
Lizarb
Profile Joined March 2011
Denmark307 Posts
October 02 2011 20:45 GMT
#56
Thank you Josh and Jacqueline for doing this. Lots of good questions and information. Was quite interesting for me as a silver/gold level player.

I will make sure to check in next time.

Also thanks to Ironmansc, Superouman (I like testbug :=) ), and the rest of the chat for nice questions.
Only thing I know is that I know nothing.
MysticErf
Profile Joined March 2011
United States4 Posts
October 02 2011 20:56 GMT
#57
That was a fun show, it showed a part of the game process I never really considered just from playing. It makes me want to open up the editor for the first time and just play around and see what happens.
totalpigeon
Profile Joined September 2010
United Kingdom162 Posts
October 02 2011 23:47 GMT
#58
Great first show, you packed in a ton of useful stuff there for new mappers. Definitely going to follow this.
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
October 02 2011 23:50 GMT
#59
she's a cutie great idea for a show!
watch the wall collide with my fist, mostly over problems that i know i should fix
Versailles
Profile Blog Joined December 2010
Canada108 Posts
October 03 2011 02:21 GMT
#60
On October 03 2011 08:50 darthfoley wrote:
she's a cutie great idea for a show!


Thank you!
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