• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:12
CET 05:12
KST 13:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-1818Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises2Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
I would like to say something about StarCraft A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ (UMS) SWITCHEROO *New* /Destination Edit/ What monitor do you use for playing Remastered?
Tourneys
[BSL21] Non-Korean Championship - Starts Jan 10 [Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET SLON Grand Finals – Season 2
Strategy
Current Meta [G] How to get started on ladder as a new Z player Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI 12 Days of Starcraft
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 854 users

a really specific Ninja ZvP nerf (1.4.0 PTR) - Page 17

Forum Index > SC2 General
Post a Reply
Prev 1 15 16 17 18 19 20 Next All
Ridiculisk
Profile Joined November 2010
Australia191 Posts
September 13 2011 06:08 GMT
#321
On September 13 2011 02:19 Chill wrote:
Crazy. These changes are getting more and more absurd. It seems we should just go to 200/200 and a move into each other.



It seems that is indeed what Blizzard are trying to achieve sir. Someone over there must really really like Roach/Hydra/Corruptor...

TAhackdZ.379 - Sc2sea.com Article Writer
Binabik
Profile Joined January 2011
Germany686 Posts
September 13 2011 10:20 GMT
#322
On September 13 2011 15:08 Ridiculisk wrote:
Show nested quote +
On September 13 2011 02:19 Chill wrote:
Crazy. These changes are getting more and more absurd. It seems we should just go to 200/200 and a move into each other.



It seems that is indeed what Blizzard are trying to achieve sir. Someone over there must really really like Roach/Hydra/Corruptor...


Could you please read the thread?

Nothing changed but some people figured out that there could be a possibilty to avoid getting dropped. And this possibility is super riscy because if your clumping doesn't work, everything's dead
chestnutman
Profile Joined March 2011
176 Posts
September 13 2011 10:51 GMT
#323
On September 13 2011 14:12 DustyShelf wrote:To clarify my findings: There is a difference between 1.3 and 1.4 in the way that the drop code is handled. In 1.3 it will permit the dropping of units into a tight cluster of units if it cannot find available space within a specific radius. In 1.4 it will delay the drop command until if finds viable space. However in 1.4 if it fails to find available space within a specific period of time the drop command will be cancelled. This is why in my 1.4 test you can see that most of the overlords fail to drop their full contingent of banelings.

I can confirm this, this is the way it is handled now. I did some errors earlier with testing. If you guys want to see how it works you can use roaches to make sure there are now holes big enough and you will see the difference. Basically in this version the roaches get stuck on top of the zealots while in 1.4 they dont drop.
Ruscour
Profile Blog Joined April 2011
5233 Posts
September 13 2011 11:00 GMT
#324
Oh well, looks like I'm still dying to baneling drops after the patch.
ch4ppi
Profile Joined July 2010
Germany802 Posts
September 13 2011 11:28 GMT
#325
Wow, one of the most exciting thing in SC2 is getting killed.... seriously?!
Also im Z I dont care about balance atm. Im also watching GSL etc. we will soooo much excitment in fights =/
Michaels
Profile Joined August 2010
419 Posts
Last Edited: 2011-09-13 11:45:02
September 13 2011 11:33 GMT
#326
nvm
DustyShelf
Profile Joined September 2010
United Kingdom111 Posts
September 13 2011 11:47 GMT
#327
We got a better video describing this problem now via this thread:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=265159
Deleted User 137586
Profile Joined January 2011
7859 Posts
September 13 2011 12:08 GMT
#328
On September 13 2011 20:47 DustyShelf wrote:
We got a better video describing this problem now via this thread:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=265159


The thread was closed by Nyovne, and the video and explanation is now in the OP of this thread so the discussion can continue here.
Cry 'havoc' and let slip the dogs of war
kmh
Profile Joined November 2010
Finland351 Posts
Last Edited: 2011-09-13 13:51:30
September 13 2011 13:02 GMT
#329
There was, after all, a change in the baneling drops in the PTR. In 1.3, you could not drop into a stack of units. This is still true in the PTR. However, in the 1.3 patch, you can start the drop before you reach the stack of units, and have it still drop inside the stack. In the PTR, this is no longer the case.

This has real-world implications, unlike what the title of the thread implies. It is easy to verify for oneself. The topic of this thread is false and misleading and should be changed. However, the severity of the change is smaller than first claimed.

windsupernova
Profile Joined October 2010
Mexico5280 Posts
September 13 2011 15:17 GMT
#330
On September 13 2011 20:28 ch4ppi wrote:
Wow, one of the most exciting thing in SC2 is getting killed.... seriously?!
Also im Z I dont care about balance atm. Im also watching GSL etc. we will soooo much excitment in fights =/


Try reading the thread?

Gosh
"Its easy, just trust your CPU".-Boxer on being good at games
Sarang
Profile Blog Joined September 2010
Australia2363 Posts
September 13 2011 15:20 GMT
#331
On September 14 2011 00:17 windsupernova wrote:
Show nested quote +
On September 13 2011 20:28 ch4ppi wrote:
Wow, one of the most exciting thing in SC2 is getting killed.... seriously?!
Also im Z I dont care about balance atm. Im also watching GSL etc. we will soooo much excitment in fights =/


Try reading the thread?

Gosh


That's the saddest part. You don't even need to read the thread, reading the title should be enough. >.>
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
DustyShelf
Profile Joined September 2010
United Kingdom111 Posts
Last Edited: 2011-09-13 15:45:32
September 13 2011 15:40 GMT
#332
On September 14 2011 00:20 Sarang wrote:
Show nested quote +
On September 14 2011 00:17 windsupernova wrote:
On September 13 2011 20:28 ch4ppi wrote:
Wow, one of the most exciting thing in SC2 is getting killed.... seriously?!
Also im Z I dont care about balance atm. Im also watching GSL etc. we will soooo much excitment in fights =/


Try reading the thread?

Gosh


That's the saddest part. You don't even need to read the thread, reading the title should be enough. >.>


Except the title is actually wrong at present. It isn't untrue. The test is legit, the application in real-game scenarios is somewhat limited though. However I don't think anyone is 100% sure how the change would play out across thousands of games. Its technically possible it could lead to failed baneling bomb at a key moment in a key game. Unlikely... (as the overlord would have to travel over a significantly large and clustered group for a relatively significant amount of time) but possible.

I'm hoping a mod will update the title for me at some point as I did not start this thread. I am however, responsible for the videos. *crosses fingers* <3
grobo
Profile Blog Joined February 2007
Japan6199 Posts
September 13 2011 16:35 GMT
#333
I'm not even mad anymore, it's just sad.

The game i love so much is seriously turning to shit. As soon as a new strategy is invented and proven to be effective against something, blizzard is just going to destroy it so that casuals don't have to put to any effort into crushing it? Do people not realize that you are not supposed to be able to handle everything with ease? what is the point of playing the game when it's nothing but "wait until 200/200 ----> see who placed their army 1pixel better than their opponent" sigh.

I fear SC2 has become too popular and in order to maximize profit Blizzard decides to cater to the "wrong" crowd.
We make signature, then defense it.
Binabik
Profile Joined January 2011
Germany686 Posts
September 13 2011 16:43 GMT
#334
On September 14 2011 01:35 grobo wrote:
I'm not even mad anymore, it's just sad.

The game i love so much is seriously turning to shit. As soon as a new strategy is invented and proven to be effective against something, blizzard is just going to destroy it so that casuals don't have to put to any effort into crushing it? Do people not realize that you are not supposed to be able to handle everything with ease? what is the point of playing the game when it's nothing but "wait until 200/200 ----> see who placed their army 1pixel better than their opponent" sigh.

I fear SC2 has become too popular and in order to maximize profit Blizzard decides to cater to the "wrong" crowd.

Why are there 5 people responding with the exact same answer if the "problem" is already solved -_-
freetgy
Profile Joined November 2010
1720 Posts
Last Edited: 2011-09-13 16:46:59
September 13 2011 16:46 GMT
#335
Funny how Zerg players show, that they are the QQ masters, and don't even know how their race mechanics works.


Firesilver
Profile Joined December 2010
United Kingdom1190 Posts
September 13 2011 16:47 GMT
#336
On September 14 2011 01:43 Binabik wrote:
Show nested quote +
On September 14 2011 01:35 grobo wrote:
I'm not even mad anymore, it's just sad.

The game i love so much is seriously turning to shit. As soon as a new strategy is invented and proven to be effective against something, blizzard is just going to destroy it so that casuals don't have to put to any effort into crushing it? Do people not realize that you are not supposed to be able to handle everything with ease? what is the point of playing the game when it's nothing but "wait until 200/200 ----> see who placed their army 1pixel better than their opponent" sigh.

I fear SC2 has become too popular and in order to maximize profit Blizzard decides to cater to the "wrong" crowd.

Why are there 5 people responding with the exact same answer if the "problem" is already solved -_-


Because people just read the title and not the OP.

I'm excited to see what the end result of 1.4.1 will be, what will be kept, what will be removed, etc, 1.3 featured some bunker changes that everyone got up in arms about and ended up getting removed, so we should wait until the final patch notes are released.
Caster at IMBA.tv -- www.twitter.com/IMBAFiresilver -- www.youtube.com/FiresilverTV
QTIP.
Profile Blog Joined January 2011
United States2113 Posts
September 13 2011 16:52 GMT
#337
On September 14 2011 01:35 grobo wrote:
I'm not even mad anymore, it's just sad.

The game i love so much is seriously turning to shit. As soon as a new strategy is invented and proven to be effective against something, blizzard is just going to destroy it so that casuals don't have to put to any effort into crushing it? Do people not realize that you are not supposed to be able to handle everything with ease? what is the point of playing the game when it's nothing but "wait until 200/200 ----> see who placed their army 1pixel better than their opponent" sigh.

I fear SC2 has become too popular and in order to maximize profit Blizzard decides to cater to the "wrong" crowd.


Really... you should probably re-read the OP.
"Trash Micro but Win. Its Marin." - Min Chul
rezoacken
Profile Joined April 2010
Canada2719 Posts
September 13 2011 16:57 GMT
#338
They dont read anymore, they just see nerf their mind goes blank and start the QQing chain "sc2 sux balls" "Blizz is making a crap game" etc.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Montana[TK]
Profile Blog Joined August 2011
1624 Posts
September 13 2011 17:00 GMT
#339
On September 13 2011 01:56 Montana[TK] wrote:
This doesn't affect ZvP because you unload banelings onto "dense areas" when you are already over the army.


Told you guys with the FIRST post

but no, you had to have 17 pages of discussion, silly TL
Plexa: "It's not [caster] bashing when its the truth."
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
September 13 2011 17:01 GMT
#340
On September 14 2011 01:57 rezoacken wrote:
They dont read anymore, they just see nerf their mind goes blank and start the QQing chain "sc2 sux balls" "Blizz is making a crap game" etc.

I know I myself start whining about 2 rax bunker nerfs whenever i see a patch thread regardless of content.
Prev 1 15 16 17 18 19 20 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 245
ProTech151
Ketroc 65
StarCraft: Brood War
Artosis 641
Shuttle 110
910 69
Leta 63
ZergMaN 47
Noble 30
Icarus 8
Bale 7
Dota 2
XaKoH 630
monkeys_forever549
NeuroSwarm97
LuMiX1
League of Legends
JimRising 798
C9.Mang0458
Counter-Strike
summit1g7779
m0e_tv332
minikerr31
Heroes of the Storm
Khaldor135
Other Games
ViBE157
Sick101
Organizations
Other Games
BasetradeTV27
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Berry_CruncH168
• Hupsaiya 96
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 34
• RayReign 10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22302
League of Legends
• Doublelift4670
• Stunt338
• Lourlo213
Other Games
• Scarra1732
Upcoming Events
OSC
8h 49m
Korean StarCraft League
22h 49m
OSC
1d 7h
IPSL
1d 9h
Dewalt vs Bonyth
OSC
1d 13h
OSC
2 days
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
Patches Events
3 days
Liquipedia Results

Completed

C-Race Season 1
WardiTV 2025
META Madness #9

Ongoing

IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
Escore Tournament S1: W2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.