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[September] SC2 General Discussion - Page 7

Forum Index > SC2 General
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Prev 1 5 6 7 8 9 14 Next All
PolishxThunder
Profile Joined May 2011
United States153 Posts
Last Edited: 2011-09-15 23:51:34
September 15 2011 23:51 GMT
#121
In destiny's streaming help blog, he suggested "VH Screen Capture 2.2.8 (VHSC)" but his link is broken and I for the love of me cannot find this version, only crappy 2.2.2 from like 2008.

Any suggestions or help?
DueSs
Profile Blog Joined July 2010
United States765 Posts
Last Edited: 2011-09-16 04:02:34
September 16 2011 04:00 GMT
#122

I'm trying to find a video clip where Idra coins the term "Artosis Pylon" during the NASL Season 1, Week 5, Cruncher vs. Ensare game. I don't hold a subscription to NASL (yet) and I was just wanting to see this snippet, not really the whole video. Does this exist anywhere?

Thanks in advance! ^^
komprezzor
Profile Joined August 2010
Australia4 Posts
September 16 2011 07:13 GMT
#123
Hello, I am trying to find a GSL game of recent where both players were terran and they opened and maintained mass marine medivac ONLY, and engaged in an upgrade war. I believe a similar game was played in IPL. If someone remembers who the player(s) were that were involved it would help me track the game down. Cheers!
SpurvL
Profile Joined March 2010
Sweden345 Posts
September 16 2011 09:31 GMT
#124
Remember the old days when TvT was constant scv/marine production and just rally them to the middle and fight? :D it was funny to watch tbh ^^
Naniwa, ThorZaiN, SaSe, DeMusliM, White-RA... Where are my Zerg heroes?.. Stephano <3
WizShaw
Profile Joined August 2010
Canada107 Posts
September 16 2011 15:29 GMT
#125
On September 06 2011 15:35 JosephFoU wrote:
Anyone donate for the "Sons of Starcraft" documentary?


I didnt, and I dont think tasteless deserves a documentary made after him. He doesnt even bother with the game anymore and just rides the wave of artosis's influence since he still actively takes part in all aspects of the game.

His commentating is going in the trash too.
Never Rub Another mans Rhubarb
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 16 2011 19:00 GMT
#126
SpurvL there were other good things like siege tank drop micro lol
(http://www.gomtv.net/2010gslopens1/vod/1136)

As far as Starcraft documentaries go- I'd like to see one actually finish instead of just sucking up community money, regardless of who it's about.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
nam nam
Profile Joined June 2010
Sweden4672 Posts
September 16 2011 20:31 GMT
#127
Is there any way to play in windowed mode when you have two screens connected? I've never used two monitors until recently so I'm not so savy when it comes to it. The reason I ask is when I play with sc2 windowed mode I can't move the game image in the direction my second screen is unless i go slow.
DirTyHerps
Profile Joined September 2011
United States5 Posts
September 17 2011 09:20 GMT
#128
For my second post, I'd like to tell my buddy's joke...

What's better than a blue flame hellion?
A blue flame DeLorean!

If there's anyone who's good at drawing, I'd love to see that!
- "Come on people. Let's drop the arguments, return outta this func() and get back to main()."
Loliser
Profile Joined December 2010
Canada58 Posts
Last Edited: 2011-09-17 18:56:38
September 17 2011 18:55 GMT
#129
So here's a thought, instead of destructible rocks how about things like destructible terrain
I.E. A bridge you could walk over that had health and when destroyed you couldn't walk over it



On September 17 2011 05:31 nam nam wrote:
Is there any way to play in windowed mode when you have two screens connected? I've never used two monitors until recently so I'm not so savy when it comes to it. The reason I ask is when I play with sc2 windowed mode I can't move the game image in the direction my second screen is unless i go slow.


I use windowed fullscreen as the option, though if you mean fullscreen spanning across two monitors I really dont know T.T
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
September 17 2011 20:13 GMT
#130
I discovered a nice little trick to place a lot of Terran buildings simultaneously in an elegant fashion. This video describes it:




Any feedback is greatly appreciated! As the video description says, it's obviously nothing genius or groundbreaking but it is kinda neat (which is why I'm not making a new thread for it but posting here instead). I know my voice sucks, it's partly due to the crappy headset microphone I use. I have a much better set-up but no mic stand... -.-
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 17 2011 22:37 GMT
#131
I don't get it. That's.. how I've placed building since .. beta. Is there some trick to it that I'm missing or are you just saying how efficient it is?
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
September 17 2011 22:55 GMT
#132
It's not about the placing buildings part, obviously you box your SCVs and then go B-B-left click-B-B-left click and so on. It's about the shift-click returning part. If you just shift-right click back to minerals you make your building SCVs return to minerals and not be idle after they did their job but you'll also screw up your mineral line as displayed in the video. My method presents a nice and easy way to always have all your SCVs that are building the number of structures return to minerals reliably without the risk of messing up your economy by sending all your other, uninvolved, workers to a single mineral patch.
PopcornColonel
Profile Joined March 2011
United States769 Posts
September 18 2011 00:14 GMT
#133
On September 18 2011 05:13 dkh wrote:
I discovered a nice little trick to place a lot of Terran buildings simultaneously in an elegant fashion. This video describes it:

http://www.youtube.com/watch?v=SdXuTH-QFzk


Any feedback is greatly appreciated! As the video description says, it's obviously nothing genius or groundbreaking but it is kinda neat (which is why I'm not making a new thread for it but posting here instead). I know my voice sucks, it's partly due to the crappy headset microphone I use. I have a much better set-up but no mic stand... -.-

Oh wow! This is actually really good! I didn't know you could just hit Q to select the building.

Thanks!
Zerg delenda est.
Azure Sky
Profile Joined April 2010
United States52 Posts
September 18 2011 02:04 GMT
#134
On September 17 2011 05:31 nam nam wrote:
Is there any way to play in windowed mode when you have two screens connected? I've never used two monitors until recently so I'm not so savy when it comes to it. The reason I ask is when I play with sc2 windowed mode I can't move the game image in the direction my second screen is unless i go slow.

Is the problem that if you move your mouse toward the second monitor then the mouse ignores SC2's boundaries and will actually go onto the second monitor instead? That happens to me sometimes. To fix it I recommend playing in windowed full screen and just alt tabbing out and then back into the game. I've gotten this method to work while playing in true full screen but it's more inconsistent.
kofman
Profile Joined August 2011
Andorra698 Posts
September 18 2011 07:28 GMT
#135
On September 18 2011 05:13 dkh wrote:
I discovered a nice little trick to place a lot of Terran buildings simultaneously in an elegant fashion. This video describes it:

http://www.youtube.com/watch?v=SdXuTH-QFzk


Any feedback is greatly appreciated! As the video description says, it's obviously nothing genius or groundbreaking but it is kinda neat (which is why I'm not making a new thread for it but posting here instead). I know my voice sucks, it's partly due to the crappy headset microphone I use. I have a much better set-up but no mic stand... -.-


It's really good, thanks for posting! I would suggest you make an entirely new thread for this in the strategy section, because I think it would help a lot more people if you did that.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 18 2011 10:05 GMT
#136
On September 18 2011 07:55 dkh wrote:
It's not about the placing buildings part, obviously you box your SCVs and then go B-B-left click-B-B-left click and so on. It's about the shift-click returning part. If you just shift-right click back to minerals you make your building SCVs return to minerals and not be idle after they did their job but you'll also screw up your mineral line as displayed in the video. My method presents a nice and easy way to always have all your SCVs that are building the number of structures return to minerals reliably without the risk of messing up your economy by sending all your other, uninvolved, workers to a single mineral patch.

Okay I understand now. Definitely a efficient method, gj
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Soluhwin
Profile Joined October 2010
United States1287 Posts
September 18 2011 20:41 GMT
#137
In other news, that mutalisks in ZvZ guide I promised a few weeks ago keeps getting delayed because I never have good replays. I keep either ending games early or getting such a vast lead that the mutalisks didn't even matter. For some reason NA zergs forgot how to early game ZvZ.
I put the sexy in dyslexia.
Beardfish
Profile Blog Joined January 2006
United States525 Posts
September 19 2011 00:34 GMT
#138
On September 18 2011 05:13 dkh wrote:
+ Show Spoiler +

I discovered a nice little trick to place a lot of Terran buildings simultaneously in an elegant fashion. This video describes it:

http://www.youtube.com/watch?v=SdXuTH-QFzk


Any feedback is greatly appreciated! As the video description says, it's obviously nothing genius or groundbreaking but it is kinda neat (which is why I'm not making a new thread for it but posting here instead). I know my voice sucks, it's partly due to the crappy headset microphone I use. I have a much better set-up but no mic stand... -.-

You can use the shift key to speed up the process even further. Instead of doing

bb click
bb click
bb click

for each rax you can actually just do

shift bb
click
click
click
PolishxThunder
Profile Joined May 2011
United States153 Posts
September 19 2011 03:00 GMT
#139
I live in USA and have NA - English version of SC2 and so I bought EU - Polish version.

I did some research and found some help on this that says "Now this is the most important step of the install:
Remember to choose a different folder to install Starcraft 2. I named my new folder "Starcraft TW" instead of "Starcraft II". After that click the bottom right icon to continue. If you forget to do this step the starcraft installation will overwrite your existing starcraft directory and corrupt your SEA/NA/EU installation. So CHANGE the installation folder!!!"

and so I changed the folder but I still get an error message
http://i.imgur.com/riTc8.jpg

It says That the said file exists and that the contents of the file will be deleted.


Has anyone encountered this problem?
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
Last Edited: 2011-09-19 08:52:34
September 19 2011 08:48 GMT
#140
On September 19 2011 09:34 Beardfish wrote:
Show nested quote +
On September 18 2011 05:13 dkh wrote:
+ Show Spoiler +

I discovered a nice little trick to place a lot of Terran buildings simultaneously in an elegant fashion. This video describes it:

http://www.youtube.com/watch?v=SdXuTH-QFzk


Any feedback is greatly appreciated! As the video description says, it's obviously nothing genius or groundbreaking but it is kinda neat (which is why I'm not making a new thread for it but posting here instead). I know my voice sucks, it's partly due to the crappy headset microphone I use. I have a much better set-up but no mic stand... -.-

You can use the shift key to speed up the process even further. Instead of doing

bb click
bb click
bb click

for each rax you can actually just do

shift bb
click
click
click


Absolutely, although there are subtle differences between the two methods of placing the buildings you describe. bb click bb click bb click makes the SCVs move to put down the buildings immediately while the shift bb click click click method queues the construction up and there will be a 1-3 second delay before an SCV actually starts moving to make the building as their first action in their queue will still be to finish gathering or returning resources.

Second, with bb click bb click bb click you can, much more easily, make different building types. Imagine you are playing TvZ, you were busy microing a marine-tank based push away from home and your money shot up to 1.2k minerals. In that situation you want to add a couple rax maybe, a second factory, two gases at your natural, a starport, two e-bays and two or three depots. So you box your workers at the nearest base and go bb click vf click br click br click vs click be click be click and so on.

The shift bb click click click method uses a lot less actions of course but in a real game scenario like the one I mentioned above it's a lot less elegant. It is better if you really want to add a sh*tton of buildings of the same type (like 10 rax for example) - so it's more effective -, but in an actual game it's much more likely that you want to make a lot of different buildings at the same time and for that I still very much prefer bb click bb click bb click - which is more flexible.
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