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[September] SC2 General Discussion - Page 9

Forum Index > SC2 General
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Prev 1 7 8 9 10 11 14 Next All
Tppz!
Profile Joined October 2010
Germany1449 Posts
September 21 2011 23:32 GMT
#161
So Im doing some news for a german starcraft 2 webside about SEA and blizzcon invitationals.
My Problem and question is:
What is all about the Russian Invitational? When will it take place, who is going to play? There is literally ZERO information about it but 1 announcement that there will be one to take place at anytime (beforeblizzcon i suppose ^.^)

Anyone got information fo me? There is no thread about it. no information on blizzards side or anywhere else. I dont think its cancelled because they have 2 spots left for this one.

Im just a sad panda right now Maybe some russian can fin something about this on a russian side? thanks! your work is appreciated
Jediempa
Profile Joined May 2010
Sweden2 Posts
September 22 2011 07:11 GMT
#162
On September 06 2011 23:01 Slomo wrote:
Hm, dunno if this deserves a own topic or somebody asked it earlier. But why are there no destructible Xel'Naga Watchtowers? :D



Doesn't that defeat the purpose of having them in the first place ?:D
Is it a bird, is it a plane?
PinkyCutie
Profile Joined September 2011
1 Post
September 22 2011 13:03 GMT
#163
Is there a way to buy sc2 korean account? I know about the ssn stuff but i know a lot of foreign progamers have them. How do they do it?
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 22 2011 15:39 GMT
#164
By searching.
No seriously the method in the link above ^^^ should still be working.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
theBALLS
Profile Blog Joined July 2011
Singapore2935 Posts
September 22 2011 15:47 GMT
#165
Seem to be having problems adding random units to my nexus control group, only realizing it when I can't use chronoboost anymore. Anyone else do this? :D
If you lose the stick, you'll always have theBALLS.
pzea469
Profile Blog Joined September 2008
United States1520 Posts
September 22 2011 19:54 GMT
#166
Is Savior allowed to play in SC2? If not I think he should be. Cut the boy some slack.
Kill the Deathball
PolishxThunder
Profile Joined May 2011
United States153 Posts
September 22 2011 21:50 GMT
#167
How should I play my mid game tvt? I go single banshee opening into macro mode but even if I have 30-40 food lead I don't know how to play, how to engage with tanks :/

Any videos, or guides?
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 23 2011 01:47 GMT
#168
On September 23 2011 04:54 pzea469 wrote:
Is Savior allowed to play in SC2? If not I think he should be. Cut the boy some slack.

No and no.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Emperor_Earth
Profile Blog Joined April 2009
United States824 Posts
Last Edited: 2011-09-23 02:01:42
September 23 2011 02:01 GMT
#169
On September 19 2011 17:48 dkh wrote:
Show nested quote +
On September 19 2011 09:34 Beardfish wrote:
On September 18 2011 05:13 dkh wrote:
+ Show Spoiler +

I discovered a nice little trick to place a lot of Terran buildings simultaneously in an elegant fashion. This video describes it:




Any feedback is greatly appreciated! As the video description says, it's obviously nothing genius or groundbreaking but it is kinda neat (which is why I'm not making a new thread for it but posting here instead). I know my voice sucks, it's partly due to the crappy headset microphone I use. I have a much better set-up but no mic stand... -.-

You can use the shift key to speed up the process even further. Instead of doing

bb click
bb click
bb click

for each rax you can actually just do

shift bb
click
click
click


Absolutely, although there are subtle differences between the two methods of placing the buildings you describe. bb click bb click bb click makes the SCVs move to put down the buildings immediately while the shift bb click click click method queues the construction up and there will be a 1-3 second delay before an SCV actually starts moving to make the building as their first action in their queue will still be to finish gathering or returning resources.

Second, with bb click bb click bb click you can, much more easily, make different building types. Imagine you are playing TvZ, you were busy microing a marine-tank based push away from home and your money shot up to 1.2k minerals. In that situation you want to add a couple rax maybe, a second factory, two gases at your natural, a starport, two e-bays and two or three depots. So you box your workers at the nearest base and go bb click vf click br click br click vs click be click be click and so on.

The shift bb click click click method uses a lot less actions of course but in a real game scenario like the one I mentioned above it's a lot less elegant. It is better if you really want to add a sh*tton of buildings of the same type (like 10 rax for example) - so it's more effective -, but in an actual game it's much more likely that you want to make a lot of different buildings at the same time and for that I still very much prefer bb click bb click bb click - which is more flexible.



Real Pros know what they need, select about the right amount of workers, right click where the building is then bb, then shift then spam click then F2 Shift-right click back.

This vod while certainly a neat trick, is quite worthless.
@Emperor_Earth ------- "Amat Victoria Curam."
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 23 2011 04:23 GMT
#170
He had no intention of helping pros out man, he was just trying to offer a trick. Don't be a dick.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Ansinjunger
Profile Joined November 2010
United States2451 Posts
September 23 2011 06:05 GMT
#171
I didn't find a very relevant thread active recently, but I just wanted to say that I really hope they add SC1 music to SC2. Keep the current if you like, but some options to have either or both would be really lovely. I say this because I heard literally 9 seconds of SC1 terran on husky's youtube and got excited without at first knowing why. Yes this is a really old subject, but HotS really could use better music for Z and P (I like terran in both equally, so want both^^).

Cheers
DarQraven
Profile Joined January 2010
Netherlands553 Posts
Last Edited: 2011-09-23 13:55:31
September 23 2011 13:53 GMT
#172
Lesson of the day: Do not feedback before you storm.
The scenario: 6 Templar, 3 of them above 75 energy, 3 of them at ~60 energy.

What happens when you feedback medivacs, then storm? You risk using feedback with the templars above 75 energy, putting them at 25, disabling you from storming altogether.

In this case, it used ALL THREE storm-capable templar for feedback. Fun times.


Yes. I am bitter about that loss.^^
gentix
Profile Joined July 2011
United States40 Posts
September 23 2011 14:08 GMT
#173
On September 23 2011 00:47 theBALLS wrote:
Seem to be having problems adding random units to my nexus control group, only realizing it when I can't use chronoboost anymore. Anyone else do this? :D



I used to have that problem a lot... still have it sometimes. I figured out that it happens when I'm giving waypont commands to units and then chronoboosting or building probes (because I accidentally hold the shift key down when I press my Nexus hotkey, adding those units to the Nexus key).

This error is actually how I learned to use the shift key to hotkey. Before if I wanted to add some units to 4, I would press 4, shift select the units I wanted to add, then ctrl+4. Once I started using the shift key intentionally, I sort of magically stopped using it by accident :D
"Paper is so OP! Scissors is fine though." ~Rock
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
September 23 2011 14:46 GMT
#174
Has there ever been discussion of a TL community team? Could range from a B-Team to casuals wanting practice. Might be cool to see 10000x Liquid` alias's
There is always tomorrow nshs.seal.
sixfour
Profile Blog Joined December 2009
England11062 Posts
Last Edited: 2011-09-23 18:22:12
September 23 2011 17:05 GMT
#175
n/m resolved
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
Deleted User 137586
Profile Joined January 2011
7859 Posts
September 23 2011 17:11 GMT
#176
On September 06 2011 05:54 Probe1 wrote:
+ Show Spoiler +
Hey Jinro go back to your old icon [image loading]

Well this will be another super exciting GSL final.
Just kidding wake me up when the GSTL starts it's pretty much over for me now.


"But Probe, TvT is so strategic it's like chess!" Yeah, you know I love chess. I love chicken Florentine and sex too but if I have to play, eat or watch it every day I'm not going to have any interest in it after a month.

That was 4 months ago.


Watching is not exactly the first thing that comes to mind with what one should do with sex...
Cry 'havoc' and let slip the dogs of war
Masq
Profile Blog Joined March 2009
Canada1792 Posts
September 23 2011 19:12 GMT
#177
anyone know of any TvZ replays of mech play on Taldarim?
Najda
Profile Joined June 2010
United States3765 Posts
Last Edited: 2011-09-24 01:54:46
September 24 2011 01:14 GMT
#178
What would you guys define as "High Masters"? something like 1.1k+ points?
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
September 24 2011 01:25 GMT
#179
On September 24 2011 10:14 Najda wrote:
What would you guys define as "High Diamond"? something like 1.1k+ points?

my definition would be someone who plays alot (idno, 30%+?) against master ranked players on ladder, points go up all the time but this definition sticks regardless of how long the season goes on ^_^
Najda
Profile Joined June 2010
United States3765 Posts
September 24 2011 01:54 GMT
#180
On September 24 2011 10:25 nttea wrote:
Show nested quote +
On September 24 2011 10:14 Najda wrote:
What would you guys define as "High Diamond"? something like 1.1k+ points?

my definition would be someone who plays alot (idno, 30%+?) against master ranked players on ladder, points go up all the time but this definition sticks regardless of how long the season goes on ^_^


Oh sorry I actually meant masters, editing my post to reflect that.
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