Dark Mercenary Model Swap - Page 3
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Teliko
Ireland1044 Posts
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Elendil
Germany6 Posts
looks awesome and is awesome :D but i if my stalker immortal or any other protoss unit shoots on sth or dies many rectangels will appear do u have the "bug" too? i think there miss some textures Edit: | ||
Teliko
Ireland1044 Posts
I'll gonna leave the Ghost vote open for a while longer, looks like it could still change. On September 04 2011 17:50 Elendil wrote: Hey, looks awesome and is awesome :D but i if my stalker immortal or any other protoss unit shoots on sth or dies many rectangels will appear do u have the "bug" too? i think there miss some textures Edit: Bugger, you're right... it seems they use a different texture for the death animation. I'll take a look in to it. | ||
Zimmah
Netherlands1 Post
I've been trying to get the CE Thor model swap to work for awhile now, thanks for helping me! ![]() One thing you should add is the custom hellion model they used in Left 2 Die: ![]() source: http://starcraft.wikia.com/wiki/Outback_Hunter I'm sure a lot of people, including me, prefer this over the normal hellion look. Anyways great post and keep up the good work! :D | ||
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Whitewing
United States7483 Posts
On September 04 2011 23:59 Teliko wrote: Alright, it's pretty clear what people want for Medivac, I'll get working on an update in a few hours. Shame that Science Vessel doesn't suit any multiplayer unit, it's an awesome model :/ I'll gonna leave the Ghost vote open for a while longer, looks like it could still change. Bugger, you're right... it seems they use a different texture for the death animation. I'll take a look in to it. You could replace the raven with the science vessel... | ||
Tuczniak
1561 Posts
So funny. But I won't use it. It would give me mind fuck during ladder games. Maybe i'll change one unit, when i decide which one.. zerg would be the best though. | ||
Teliko
Ireland1044 Posts
On September 05 2011 00:14 Zimmah wrote: Hey man, I've been trying to get the CE Thor model swap to work for awhile now, thanks for helping me! ![]() One thing you should add is the custom hellion model they used in Left 2 Die: ![]() source: http://starcraft.wikia.com/wiki/Outback_Hunter I'm sure a lot of people, including me, prefer this over the normal hellion look. Anyways great post and keep up the good work! :D Ooooh! Completely forgot about that one too. I'll add it once I get the chance, I'm having trouble with Protoss death textures atm and need some time to fix them first. Thanks for the suggestion ♥ On September 05 2011 00:19 Whitewing wrote: You could replace the raven with the science vessel... I had a vote and that option was in it. People chose to completely remove it. | ||
Sumadin
Denmark588 Posts
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Strike_
Netherlands704 Posts
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ToastieNL
Netherlands845 Posts
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KevinIX
United States2472 Posts
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Teliko
Ireland1044 Posts
On September 05 2011 00:39 Sumadin wrote: Left2 die also contains a Merc model for reapers. Which if i remempers right was quite nice too. I'll look in to it, cheers. On September 05 2011 00:43 Strike_ wrote: Does this work with the stronger colours mod? Well the new models still load textures from the old models. Mercenary units are basically the old units with some additional modelling placed on top of them. Whether or not the new parts get placed over where Pzea opened up the textures for his team colours mod, I don't know, because I don't use it. If someone could get back to me on that, I'll add it to the OP. | ||
Strike_
Netherlands704 Posts
On September 05 2011 00:36 Teliko wrote: I had a vote and that option was in it. People chose to completely remove it. Whaat!? But it fits so perfectly D: | ||
Elendil
Germany6 Posts
i have a modded a little bit on my own and all my dark protoss units/effects and the dark nexus work without any bugs (except from the effect: dark stalkermissleimpact) Here is what i did: i copied all darkprotoss(darkprotoss units/effects and the dark nexus) m3-datas to libertyMulti.sc2mod/base.sc2assets and then i copied these texturesfrom liberty.sc2campaign/base.sc2assets into base.sc2asstes: ![]() i hope u can read that :D | ||
Fishgle
United States2174 Posts
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Golgotha
Korea (South)8418 Posts
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Horse...falcon
United States1851 Posts
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Daralii
United States16991 Posts
On September 05 2011 00:44 ToastieNL wrote: Dark Protoss Models are from the Protoss mission in which you have to save the preservers. The mission in which you get a hybrid send at you every now and then. In which you have to power the buildings scattered around the map. I don't think so. There's a unique stalker model that was used in that mission(iirc), and the phoenix is Urun's. http://starcraft.wikia.com/wiki/Urun They might be scrapped skins from a pre-release version of the mission, or I could just be forgetting them. @Teliko, any hope of Mohandar's void ray ever being used? :3 ![]() | ||
Elendil
Germany6 Posts
with selendis and urun but urun is a little bit buggy :D | ||
The Touch
United Kingdom667 Posts
On September 04 2011 23:59 Teliko wrote: Alright, it's pretty clear what people want for Medivac, I'll get working on an update in a few hours. Shame that Science Vessel doesn't suit any multiplayer unit, it's an awesome model :/ You could just use it for the Raven. --edit-- never mind, I just saw your reply to somebody else suggesting the same thing. Also why no Gabriel Tosh option for the Ghost reskin? He'd be much better than the regular Spectre | ||
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