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On September 06 2011 18:15 SimDawg wrote:Show nested quote +On September 06 2011 17:51 bLah. wrote: How is popularity -> merchandising calculated? I know that some guys get 50+ from 1 streamer witch 4 average popularity. On the other hand I've put 6 streamers, have 8 average popularity, and got only 90 :/ Merch income depends on your average popularity and your team level. It does not depend on how many people set to "streaming," training streaming increases popularity, but if you have a 10 popularity then its useless. It's still a really good idea to increase popularity. Saved my arse from restarting.
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Ya I have only 2 streamers and they gave me 350$ merch income last night at level 1. I'm now level 2 so I'm expecting atleast the same amount if not higher.
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The page is more offline than online, omg.
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Not actually sure if the guy I blew $90 salary on is good or not: Age 15 Macro 4.6 Micro 7 Dedication 7
Feel like I overspent.
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Depends what his Vx is. I saw someone bid almost $3000 salary on a player with 7+ mac mic vt vp vz.
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My best player is 18 year old terran with: Macro: 6.2 Micro: 5.1 Multitasking: 1.5 + vT: 6 vP: 7 vZ: 6.9 2v2: 3.6
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the 2v2 is meaningless, but otherwise, those are amazing stats. He cant really drop though D=.
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On September 06 2011 19:40 Skarmory wrote: the 2v2 is meaningless, but otherwise, those are amazing stats. He cant really drop though D=.
he only seems to get past round 1 tho and he has 6.2 leadership ill check his endurance he costs me like $200 a day lol
Edit: checked 2.3 endurance must work on that.
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502's and 504's are getting really annoying. But the game is really fun when you're not staring at the 502 screen.
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DTs start to get really annoying. Sometimes, even though my player is like way better in everything, they just kill 75% of the economy and then the game is over. But otherwise, if the DTs do no damage, toss lost. So yea, pretty bad idea for a special racetrait imho.
And yea, the lag spikes get a little silly. Ads etc won't bother at all, just get the servers stable.
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Just train scouting and DTs are no problem 
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Got myself some nice players =)
PolishKnife, my 30 year old Terran: Macro: 9,2 Micro: 6,4 Multitasking: 7,5 vT: 6,4 vZ: 6,8 vP: 6
My 2 new Zerg which I just bought today, WheelLove and tr4inthund3r: Macro: 9,8 and 9,4 Micro: 3,8 and 4,1 Multitasking: 6 and 4,9 vT: 5,6 and 0,9 vZ: 4,3 and 2,6 vP: 2,3 and 1,4
tr4inthund3r has some waknesses in all of his MUs but all my players have quite a high dedication so they improve very fast. Also most of them are pretty popular and one of my other teammembers is even a famous streamer with a popularity of 10. Thats why I get a lot of money through merchandise.
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damn the site needs more pylons... my gateways always time out :D
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On September 06 2011 20:09 WeedRa wrote:Just train scouting and DTs are no problem  I have average scouting stats of 6 and the player that got recently killed by dts had 6.6. How high should it be to be finally save against these fuckers?>.<
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i think its a combination of scouting (7 or above) and the amout of scounting turns ingame
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is it me or is everything working very very slowly, also receiving lots of 502 Bad gatewayerrors.
using firefox 6
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it is even worse than at US prime time
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On September 06 2011 20:25 WeedRa wrote: i think its a combination of scouting (7 or above) and the amout of scounting turns ingame Hm yea my plan was to get everything on at least 7, so scouting will get there sooner or later. Avg turns are 2 on everything (It's kinda an important part in my strategies), maybe I just have bad luck. I don't know. Scouting will definitely go up though sooner or later.
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And they just got a new server right?
We should get R1CH on it :D We need a wizard to magically make them gateways disappear
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