• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:48
CEST 10:48
KST 17:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!30Weekly Cups (August 17-23): Zerg dominate the week5Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Weekly Cups (August 17-23): Zerg dominate the week Starcraft2 player guess game is Coming~!
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
BW General Discussion [Personal Project Share] Terran Defense v0.60 New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro24 Preview: Siren's Call Farewell Beloved Starcraft (Youtube Videos)
Tourneys
[ASL22] Ro24 Group F Escore Tournament - Season 3 KCM Race Survival 2026 Season 3 [ASL22] Ro24 Group E
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10400 users

Designated Balance Discussion Thread - Page 1170

Forum Index > SC2 General
Post a Reply
Prev 1 1168 1169 1170 1171 1172 1266 Next
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-10-24 11:55:32
October 24 2014 11:50 GMT
#23381
On October 24 2014 20:45 RaFox17 wrote:
Show nested quote +
On October 24 2014 20:29 Swisslink wrote:
On October 24 2014 05:13 DinoMight wrote:
Well, this topic has been beaten to death. Let's discuss something more fun like...

BALANCE OF THE NEW (old) MAPS!

I think we're going to have a lot of really stupid games and some epicly entertaining ones.

Antiga Shipyard should basically be Blink allins all day..


The soultrain will be back in action on lots of maps, imo. Especially Ohana is most likely gonna be Soul train all day everyday xD

It's gonna be lot of pvp there cause i have a feeling that zerg will veto that map.


I just hope I can find Zergs to play TvZ on Cloud Kingdom again. Bringing back my old near unpunishable 4-5CC Mech builds on that map.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
Last Edited: 2014-10-24 15:05:50
October 24 2014 12:59 GMT
#23382
Results
#1 Cloud Kingdom LE (8.34%)
Zergs are gonna veto this. Turtleterran is too easy, getting a fouth is almost impossible.
Terrans are going to veto this because Turtletoss is going to be OP. IIRC, Protoss vs Terran on this map was 70% in WoL in some time span which happens to be somewhere in the 2nd half of 2012, sorry Sated for not being 100000% percent clear about this and giving you a heart attack T_T, whilst dropping the main is impossible. T/Z will veto.

#2 Metalopolis (8.14%)
Reaper paradise. Protoss can't expand in any matchup so will veto, Zerg is going to struggle getting their bases up but has ample counter opportunities. Terran can rally through the gold because it is cross map only. Also super easy to split. Protoss will veto, Zerg might.

#3 Daybreak LE (7.79%)
Swarm Host pl0x. IMO Terran has always had a hard time on this map, but this might be the most balanced map around. Albeit boring.

#4 Ohana LE (7.69%)
Soul Train, need I say more?
PvT TvT PvP map.

#5 Shakuras Plateau (7.21%)
Splitting maps ezpz. Zergs want to veto this, Protoss and Terran can go toe to toe.

#6 Akilon Wastes (6.77%)
Swarm Host map. None of the races will veto and the games will be terribly boring.

#7 TBA
???




TLDR; Zerg will have too few veto's and the balanced maps are all extremely turtle favored. I'm not looking forward to this.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
zerge
Profile Joined December 2012
Germany162 Posts
October 24 2014 13:33 GMT
#23383
On October 24 2014 21:59 SC2Toastie wrote:
Results
#1 Cloud Kingdom LE (8.34%)
Zergs are gonna veto this. Turtleterran is too easy, getting a fouth is almost impossible.
Terrans are going to veto this because Turtletoss is going to be OP. IIRC, Protoss vs Terran on this map was 70% before MSC, whilst dropping the main is impossible. T/Z will veto.

#2 Metalopolis (8.14%)
Reaper paradise. Protoss can't expand in any matchup so will veto, Zerg is going to struggle getting their bases up but has ample counter opportunities. Terran can rally through the gold because it is cross map only. Also super easy to split. Protoss will veto, Zerg might.

#3 Daybreak LE (7.79%)
Swarm Host pl0x. IMO Terran has always had a hard time on this map, but this might be the most balanced map around. Albeit boring.

#4 Ohana LE (7.69%)
Soul Train, need I say more?
PvT TvT PvP map.

#5 Shakuras Plateau (7.21%)
Splitting maps ezpz. Zergs want to veto this, Protoss and Terran can go toe to toe.

#6 Akilon Wastes (6.77%)
Swarm Host map. None of the races will veto and the games will be terribly boring.

#7 TBA
???




TLDR; Zerg will have too few veto's and the balanced maps are all extremely turtle favored. I'm not looking forward to this.


What about 2 base swarmhost on Ohana and Cloud Kingdom? I think all the maps are playable for zerg if you are good at swarmhost play. I will probably just veto shakuras although i voted for it because taking a closer look at the map tank drops are going to a pain.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
October 24 2014 13:42 GMT
#23384
2 base swarmhost is all in.... Like, you'll get 7 or so, it'll hold an immortal push, but with prisms, you'll never expand.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-10-24 13:55:48
October 24 2014 13:50 GMT
#23385
--- Nuked ---
zerge
Profile Joined December 2012
Germany162 Posts
October 24 2014 13:51 GMT
#23386
I think it could work on Ohana at least, once you hold you can take down the rocks and defend 3 bases with swarmhost at the natural. It only turns out to be an allin when they dont make an immortal sentry push and you have to use the swarmhosts offensive, you're even in workers and protoss will have to tech to collossus.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-10-24 14:02:54
October 24 2014 13:58 GMT
#23387
On October 24 2014 22:51 zerge wrote:
I think it could work on Ohana at least, once you hold you can take down the rocks and defend 3 bases with swarmhost at the natural. It only turns out to be an allin when they dont make an immortal sentry push and you have to use the swarmhosts offensive, you're even in workers and protoss will have to tech to collossus.


Yeah, but why would your opponent immortal push to begin with?
Standard probe scout, sees no third --> Protoss wins
sees third --> can Immortal push or play anything else. None of them is unbeatable, but Immortal Sentry is pretty broken there, yup.

Edit: Also I'm not even certain if you get out the SHs until the push hits you at 9:20.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
October 24 2014 14:58 GMT
#23388
On October 24 2014 22:50 SatedSC2 wrote:
Show nested quote +
On October 24 2014 21:59 SC2Toastie wrote:
Protoss vs Terran on this map was 70% before MSC

HotS: http://www.teamliquid.net/tlpd/hots/maps/510_ESV_Cloud_Kingdom
WoL International: http://www.teamliquid.net/tlpd/sc2-international/maps/510_ESV_Cloud_Kingdom
WoL Korean: http://www.teamliquid.net/tlpd/sc2-korean/maps/510_ESV_Cloud_Kingdom

Don't tell lies.

It wasn't 70% at any stage with or without the MSC.

The only time it wasn't 50% was in Terran's favour, and even then it was only very slightly in Terran's favour.

You really are a numpty.

I'm fairly certain that this map was 70% in PvT in WOL at some point in time. I'm not sure if it was a tournament or some period in time, or whatever, I'll try and see if I can find stats from 2 years old.

Thanks for the insult.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
Last Edited: 2014-10-24 15:10:39
October 24 2014 15:04 GMT
#23389
On October 24 2014 23:58 SC2Toastie wrote:
Show nested quote +
On October 24 2014 22:50 SatedSC2 wrote:
On October 24 2014 21:59 SC2Toastie wrote:
Protoss vs Terran on this map was 70% before MSC

HotS: http://www.teamliquid.net/tlpd/hots/maps/510_ESV_Cloud_Kingdom
WoL International: http://www.teamliquid.net/tlpd/sc2-international/maps/510_ESV_Cloud_Kingdom
WoL Korean: http://www.teamliquid.net/tlpd/sc2-korean/maps/510_ESV_Cloud_Kingdom

Don't tell lies.

It wasn't 70% at any stage with or without the MSC.

The only time it wasn't 50% was in Terran's favour, and even then it was only very slightly in Terran's favour.

You really are a numpty.

I'm fairly certain that this map was 70% in PvT in WOL at some point in time. I'm not sure if it was a tournament or some period in time, or whatever, I'll try and see if I can find stats from 2 years old.

Thanks for the insult.

So, I've been jumping some timelines, halfway-late 2012 we've been at over 60% in PvT, which is probably where that memory came from. Overal the map seems to be quite balanced, sorry for not being perfectly 100% clear and giving mr. Protosssobad a reason to be offended.

HOWEVER, Speedivac buffs are nullified by the map layout, MSC is not. Timewarp is also pretty fucking slick here. Blink is amazing on these cliffs. Gogo :D?

Also, you may go into the theorycraft instead of nitpicking, which I've been urging you to do for ages...
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Swisslink
Profile Joined March 2011
2956 Posts
October 24 2014 15:13 GMT
#23390
On October 24 2014 22:58 Big J wrote:
Show nested quote +
On October 24 2014 22:51 zerge wrote:
I think it could work on Ohana at least, once you hold you can take down the rocks and defend 3 bases with swarmhost at the natural. It only turns out to be an allin when they dont make an immortal sentry push and you have to use the swarmhosts offensive, you're even in workers and protoss will have to tech to collossus.


Yeah, but why would your opponent immortal push to begin with?
Standard probe scout, sees no third --> Protoss wins
sees third --> can Immortal push or play anything else. None of them is unbeatable, but Immortal Sentry is pretty broken there, yup.

Edit: Also I'm not even certain if you get out the SHs until the push hits you at 9:20.


I think it's better than Yeonsu for the Soultrain... and... I barely ever saw a Zerg hold a well executed soultrain on Yeonsu.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
Last Edited: 2014-10-24 16:08:50
October 24 2014 15:15 GMT
#23391
On October 24 2014 19:32 SC2Toastie wrote:
Show nested quote +
On October 24 2014 19:27 -Celestial- wrote:
On October 23 2014 23:19 xongnox wrote:
On October 23 2014 23:02 LSN wrote:
On October 23 2014 20:48 xongnox wrote:
Wow, such a Total Terran Domination : http://wiki.teamliquid.net/starcraft2/IEM_Season_IX_-_San_Jose/Asian_Final_Qualifier

Protoss not that bad i guess.



Everytime I look into this thread, I see this stupid terran bias.

Did you really want that single terran that participated in this tournament to win against the dozen of top 10 zerg and protoss players in order to prove anything?

It is the same as dreamhack stockholm where 8 out of 10 top ten zergs participated but none or only 1 of the top ten terrans.


You should watch a bit more LP before writing stupid nonsense ^^

- http://wiki.teamliquid.net/starcraft2/IEM_Season_IX_-_San_Jose/Asian_Final_Qualifier is stage 2. You get to stage2 either by invitation or by stage 1 qualifiers :

- http://wiki.teamliquid.net/starcraft2/IEM_Season_IX_-_San_Jose/Korean_and_Taiwan_Qualifier (some notable top 10 terrans : Maru, Cure, Fantasy, Ty, Flash. )

So i linked the page where you see very few terans had qualified to stage2, and protoss doing quite OK. I'm not calling imbalance on this, but simply uses this as a counter-example to the recent "terran OP" ignorant BS talk.




Korea - 2P, 1T, 1Z. There are four slots, this was always likely to happen. The Z is Solar, who won Dreamhack Stockholm just recently. The Protoss are Rain, who is well known as a solid player, and Stats, who has just won WECG. Looking at notable participants alone that Terran lineup isn't actually that strong. As for your little list...FanTaSy is NOT a top 10 Terran for a start. Cure and Ty are pretty debatable I'd argue; decent players but not amazing. Maru and Flash are genuinely good.

Just nitpicking, but Cure has at least much right on that 'top 10 title' as Flash. So does TY. Calling these players decent while calling Stats who just had his first really notable achievement something in the trend of 'amazing' is, with all due respect, highly interesting.

That being said, whilst these qualifiers were good for Protoss and Terran was somewhat lacking, this is not indicative of balance in any way.



I got a rather snarky PM from xongnox about this before (he seems to like to present himself as "superior"; hence him calling LSN stupid and the rather unpleasant PM I got) in which I went into detail so I'll just briefly recap my feelings on Cure from what I said there:

The way I view the nebulous term of "top player" is either a long period of really high calibre play and results (see soO, probably the best Zerg in the world, playing excellently but constantly ending up second place) or utter dominance possibly over a shorter amount of time (see Life late 2012/early 2013) or both. I feel this is where the mismatch in opinions is possibly coming from.

Cure is a good player, but his height so far has been a quick burn on a Code S semi-finals and a second place at Red Bull Battlegrounds all in a two week period. His other results this year amount to a 9-12 Proleague record and two low-level Code A placements. This recent period of high-calibre play has only been over really quite a short amount of time and hasn't been the utter dominance in that time needed to be truly convincing of his quality in my view.

More specifically this represents his absolute best form ever and its still not been enough to win a tournament. In comparison when Dear went onto a period of his best form ever he won Code S and the WCS season finals a week later. Cure has been playing incredibly well, but only very recently, and its not a "beating all comers" kind of playing well. In short: I remain to be convinced he can keep this up for very long and that its not just a brief foray into being in very good form.



On Flash:

Flash, meanwhile, has been long building up to be a better and better player until he went on an absolute tear in August. Has he fallen off since then? Yes. Has it been a crash and burn? Not really. The big parts of his "fall" have been dropping out of Code S on the back of two 1-2 results and losing in the KeSPA cup semi-finals against herO. But over time his play has been clearly improving to the point that he's clearly a top, top class player; and has become that way through sheer hard work.



On Stats:

I didn't call Stats anything. If you want my views on Stats they're much the same as those on Cure. He's a good player who has found excellent form recently. Hence the tournament win. My point is that a good player in excellent form qualifying is not unexpected. So the 2-1-1 numbers and the actual names on there are hardly big upsets. No more, no less.



On TY:

On reflection I was perhaps a little unfair on TY, mainly because I've seen him do some silly things in games which somewhat colours my view. Objectively and statistically he's better than Cure and has been doing something of a "Flash" in progressively getting better and better (compare and contrast his 26-26 record in Proleague last year with this year's 17-12 and also his non-qualification for GSL in S1 this year through to low-mid Code A S2 and Code S S3). Given that you've convinced me to look over his results again and reassess I'd say that I might well have been wrong about him.




Regardless, quoting a tournament where the qualifiers were reasonably balanced based on the people in it and which then subsequently invited no Terrans at all is a poor start to begin a point or counterpoint on balance, I agree. Which was largely where I was going with that post.
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
Nebuchad
Profile Blog Joined December 2012
Switzerland12505 Posts
October 24 2014 15:18 GMT
#23392
My guess is the seventh map will be Overgrowth or Whirlwind... These maps are a little too standard in my opinion, it's interesting from time to time to play on less regular maps, but ofc when you present it in a vote people will vote for the most standard ones
No will to live, no wish to die
RaFox17
Profile Joined May 2013
Finland4581 Posts
October 24 2014 15:19 GMT
#23393
Are they gonna use next ladder map pool in tournaments? Cause that would be simply terrible.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
October 24 2014 15:24 GMT
#23394
On October 25 2014 00:18 Nebuchad wrote:
My guess is the seventh map will be Overgrowth or Whirlwind... These maps are a little too standard in my opinion, it's interesting from time to time to play on less regular maps, but ofc when you present it in a vote people will vote for the most standard ones

Overgrowth is in the current pool...
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
October 24 2014 15:25 GMT
#23395
On October 25 2014 00:19 RaFox17 wrote:
Are they gonna use next ladder map pool in tournaments? Cause that would be simply terrible.

There are no Blizzard run tournaments, WCS season is off, and the couple of ongoing tournament have/will have the current (S3) pool.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Swisslink
Profile Joined March 2011
2956 Posts
October 24 2014 15:25 GMT
#23396
On October 25 2014 00:19 RaFox17 wrote:
Are they gonna use next ladder map pool in tournaments? Cause that would be simply terrible.


Since no WCS tournaments will take place during this season, they are not forced to use these maps ^^
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-10-24 15:40:06
October 24 2014 15:31 GMT
#23397
On October 24 2014 22:58 Big J wrote:
Standard probe scout, sees no third --> Protoss wins


Lol. Why does Protoss win if they scout no "regularly timed" 3rd? There are many things Zerg can do with a delayed third that Protoss needs to prepare for and can lose to if they react wrong.

"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Nebuchad
Profile Blog Joined December 2012
Switzerland12505 Posts
October 24 2014 16:09 GMT
#23398
On October 25 2014 00:24 SC2Toastie wrote:
Show nested quote +
On October 25 2014 00:18 Nebuchad wrote:
My guess is the seventh map will be Overgrowth or Whirlwind... These maps are a little too standard in my opinion, it's interesting from time to time to play on less regular maps, but ofc when you present it in a vote people will vote for the most standard ones

Overgrowth is in the current pool...


I didn't realize we weren't allowed to choose from those in the current pool, sorry
No will to live, no wish to die
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
October 24 2014 16:15 GMT
#23399
--- Nuked ---
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
October 24 2014 16:22 GMT
#23400
On October 25 2014 01:15 SatedSC2 wrote:
Show nested quote +
On October 25 2014 01:09 Nebuchad wrote:
On October 25 2014 00:24 SC2Toastie wrote:
On October 25 2014 00:18 Nebuchad wrote:
My guess is the seventh map will be Overgrowth or Whirlwind... These maps are a little too standard in my opinion, it's interesting from time to time to play on less regular maps, but ofc when you present it in a vote people will vote for the most standard ones

Overgrowth is in the current pool...

I didn't realize we weren't allowed to choose from those in the current pool, sorry

The maps we were choosing from are in the OP.

Of another thread
http://www.teamliquid.net/forum/starcraft-2/467779-season-4-ladder-map-pool-voting-begins
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Prev 1 1168 1169 1170 1171 1172 1266 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 12m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Leta 462
Soma 374
BeSt 313
Killer 297
910 187
hero 107
EffOrt 90
ggaemo 66
Light 43
ToSsGirL 37
[ Show more ]
ZergMaN 30
Noble 26
Bale 24
yabsab 17
NotJumperer 4
Dota 2
Pyrionflax121
Counter-Strike
shoxiejesuss908
olofmeister601
Other Games
gofns15734
singsing1230
pashabiceps929
XaKoH 216
Livibee126
Mew2King53
Organizations
Other Games
gamesdonequick1311
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH359
• LUISG 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV407
• lizZardDota2117
League of Legends
• Rush915
• Jankos789
Upcoming Events
Escore
1h 12m
IntoTheTV X SOOP
2h 12m
RotterdaM Event
7h 42m
The PiG Daily
12h 12m
BASILISK vs TBD
Serral vs Rogue
Korean StarCraft League
17h 12m
GSL
1d 2h
Replay Cast
1d 15h
WardiTV Weekly
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
[ Show More ]
GSL
4 days
PiGosaur Cup
4 days
Replay Cast
5 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Season 22: Qualifier 1
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.