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On July 30 2011 11:41 MLG_Lee wrote: Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.
what is the risk and why does it carry to the next event?
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On July 30 2011 11:41 MLG_Lee wrote: Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.
Every pro gamer at MLG has replays released. This is a silly response man. Please respect the internet more than THAT because a determined troll can bypass this step extremely easily.
This move by MLG is punishing the fans more than anything. It does not prevent this style of attack on the event.
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Actually it does, because it is trivial for a progamer to buy another account and only use it for MLG, just as long as the indentifier doesn't get out. It can even have their ID as that doesn't have to be unique.
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On July 30 2011 11:41 MLG_Lee wrote: Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.
You guys just focus on running an awesome event. The trolls will eventually crawl back under the bridge.
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On July 30 2011 11:41 MLG_Lee wrote: Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.
You realize that it is shockingly simple to friend a player right? I am pretty sure as far as spamming the players goes, the cat is already out of the bag. Refusing to release replays does nothing to prevent players being spammed with invites. In the best case scenario people will simply try every possible friend code from 0-999 until they get it right.
If it really is that big of a problem, simply hold the community hostage for enough donations to cover the cost of a whole set of fresh accounts for every 2 events(you can change names once and get a new ID). This should come out to about $6000 per event (actually substantially less - more like $500/even because all the accounts you need are for the koreans and casters considering you don't require a fresh account for the event).
If you purchase a new set of caster accounts for every event you will be able to release the replays with no additional risk to your event logistics than what is already available.
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Finding an example replay with a pro in it is as simple as going to a major replay site, searching that player, and finding a replay.
It takes 3 seconds.
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On July 30 2011 11:41 MLG_Lee wrote: Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event. Unfortunately it makes me very sad every couple of months when an MLG goes on I get back in to starcraft because i can watch tons of high level replays and see the builds they do and tailor a few to add in to my game play. Was really looking forward to doing that again!
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On July 30 2011 11:41 MLG_Lee wrote: Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.
And seeing as you have released replays of the vast majority of these players before does that not cancel this out?
But yeh as others have said it is super to get char codes of pros and use them to spam/harass regardless.
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I don't think this action was thoroughly thought out. As it has been said before, pros have already released a ton of replays- so their information already has been (apparently) compromised. Any more releases wouldn't change anything.
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Step 1: Look at GM rankings on battlenet. Step 2: Click on GM. Step 3: Add friend.
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Not cool
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I want to impale someone on my PITCHFORK gimme my IMMvp replays!
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On July 30 2011 11:41 MLG_Lee wrote: Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event. There are replays from these players all over the internet already, I don't understand how MLG replays could be technically different from existing replays.
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Pretty annoyed about this, used to love to watch the open bracket replays to see what i couldnt on streams. As some of those matchs if casted would be excellent.
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Dominican Republic913 Posts
On July 30 2011 12:38 TheWinks wrote:Show nested quote +On July 30 2011 11:41 MLG_Lee wrote: Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event. There are replays from these players all over the internet already, I don't understand how MLG replays could be technically different from existing replays.
those are just vague excuses.
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On July 30 2011 11:41 MLG_Lee wrote: Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event. do you feel bad hiding the truth? i heard you guys say in an interview that you were calling up blizzard and asking for smurf accounts, and that they kept having to hand out more and more to you. so obviously not a big deal.
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the community is angry MLG you better give us those damn replays
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Technically this makes no sense. I haven't looked at the replay format in that much detail
Stopped reading what you had to say right there.
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I would love to see replays from the Open Bracket...
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On July 30 2011 12:56 arbitrageur wrote:Show nested quote +Technically this makes no sense. I haven't looked at the replay format in that much detail Stopped reading what you had to say right there. The only personal identifying information in a replay is the Battle.Net profile, which is already public.
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