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No replays released from Anaheim - Page 26

Forum Index > SC2 General
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The Stapler
Profile Joined August 2010
United States326 Posts
July 30 2011 03:06 GMT
#501
On July 30 2011 11:41 MLG_Lee wrote:
Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.



what is the risk and why does it carry to the next event?

vaderseven
Profile Joined September 2008
United States2556 Posts
July 30 2011 03:07 GMT
#502
On July 30 2011 11:41 MLG_Lee wrote:
Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.


Every pro gamer at MLG has replays released. This is a silly response man. Please respect the internet more than THAT because a determined troll can bypass this step extremely easily.

This move by MLG is punishing the fans more than anything. It does not prevent this style of attack on the event.
Dental Floss
Profile Joined September 2009
United States1015 Posts
July 30 2011 03:08 GMT
#503
Actually it does, because it is trivial for a progamer to buy another account and only use it for MLG, just as long as the indentifier doesn't get out. It can even have their ID as that doesn't have to be unique.
Kim Tae Gyun.... never forget Perfectman RIP
DyEnasTy
Profile Blog Joined October 2009
United States3720 Posts
July 30 2011 03:09 GMT
#504
On July 30 2011 11:41 MLG_Lee wrote:
Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.



You guys just focus on running an awesome event. The trolls will eventually crawl back under the bridge.
Much better to die an awesome Terran than to live as a magic wielding fairy or a mindless sac of biological goop. -Manifesto7
meursault
Profile Joined January 2011
United States59 Posts
July 30 2011 03:12 GMT
#505
On July 30 2011 11:41 MLG_Lee wrote:
Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.


You realize that it is shockingly simple to friend a player right? I am pretty sure as far as spamming the players goes, the cat is already out of the bag. Refusing to release replays does nothing to prevent players being spammed with invites. In the best case scenario people will simply try every possible friend code from 0-999 until they get it right.

If it really is that big of a problem, simply hold the community hostage for enough donations to cover the cost of a whole set of fresh accounts for every 2 events(you can change names once and get a new ID). This should come out to about $6000 per event (actually substantially less - more like $500/even because all the accounts you need are for the koreans and casters considering you don't require a fresh account for the event).

If you purchase a new set of caster accounts for every event you will be able to release the replays with no additional risk to your event logistics than what is already available.
vaderseven
Profile Joined September 2008
United States2556 Posts
July 30 2011 03:17 GMT
#506
Finding an example replay with a pro in it is as simple as going to a major replay site, searching that player, and finding a replay.

It takes 3 seconds.
Complete
Profile Joined October 2009
United States1864 Posts
Last Edited: 2011-07-31 18:17:18
July 30 2011 03:18 GMT
#507
On July 30 2011 11:41 MLG_Lee wrote:
Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.

Unfortunately it makes me very sad every couple of months when an MLG goes on I get back in to starcraft because i can watch tons of high level replays and see the builds they do and tailor a few to add in to my game play. Was really looking forward to doing that again!
Phenny
Profile Joined October 2010
Australia1435 Posts
July 30 2011 03:19 GMT
#508
On July 30 2011 11:41 MLG_Lee wrote:
Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.


And seeing as you have released replays of the vast majority of these players before does that not cancel this out?

But yeh as others have said it is super to get char codes of pros and use them to spam/harass regardless.
Rinrun
Profile Joined April 2010
Canada3509 Posts
Last Edited: 2011-07-30 03:21:10
July 30 2011 03:20 GMT
#509
I don't think this action was thoroughly thought out. As it has been said before, pros have already released a ton of replays- so their information already has been (apparently) compromised. Any more releases wouldn't change anything.
MBC/Liquid/TSM always.
Heraklitus
Profile Joined September 2010
United States553 Posts
July 30 2011 03:20 GMT
#510
Step 1: Look at GM rankings on battlenet.
Step 2: Click on GM.
Step 3: Add friend.
lollyz
Profile Joined April 2011
218 Posts
July 30 2011 03:25 GMT
#511
Not cool
rave[wcr]
Profile Joined March 2011
United States1166 Posts
July 30 2011 03:25 GMT
#512
I want to impale someone on my PITCHFORK gimme my IMMvp replays!
TheWinks
Profile Joined July 2011
United States572 Posts
July 30 2011 03:38 GMT
#513
On July 30 2011 11:41 MLG_Lee wrote:
Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.

There are replays from these players all over the internet already, I don't understand how MLG replays could be technically different from existing replays.
Floobie
Profile Joined February 2011
England296 Posts
July 30 2011 03:40 GMT
#514
Pretty annoyed about this, used to love to watch the open bracket replays to see what i couldnt on streams. As some of those matchs if casted would be excellent.
EliteReplay
Profile Blog Joined November 2010
Dominican Republic913 Posts
July 30 2011 03:41 GMT
#515
On July 30 2011 12:38 TheWinks wrote:
Show nested quote +
On July 30 2011 11:41 MLG_Lee wrote:
Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.

There are replays from these players all over the internet already, I don't understand how MLG replays could be technically different from existing replays.


those are just vague excuses.
if play random i can't call any race imba?
SxYSpAz
Profile Joined February 2011
United States1451 Posts
July 30 2011 03:42 GMT
#516
On July 30 2011 11:41 MLG_Lee wrote:
Folks, the same players come to all our events. So releasing replays after the event AT THIS POINT, WITHOUT FURTHER TECHNICAL INVESTIGATION, is just moving the risk to the next event.

do you feel bad hiding the truth? i heard you guys say in an interview that you were calling up blizzard and asking for smurf accounts, and that they kept having to hand out more and more to you. so obviously not a big deal.
rave[wcr]
Profile Joined March 2011
United States1166 Posts
July 30 2011 03:44 GMT
#517
the community is angry MLG you better give us those damn replays
arbitrageur
Profile Joined December 2010
Australia1202 Posts
July 30 2011 03:56 GMT
#518
Technically this makes no sense. I haven't looked at the replay format in that much detail


Stopped reading what you had to say right there.
Shade_FR
Profile Joined June 2010
France378 Posts
July 30 2011 03:57 GMT
#519
I would love to see replays from the Open Bracket...
EU Zerg player - Streaming @ http://twitch.tv/shade_cst
TheWinks
Profile Joined July 2011
United States572 Posts
July 30 2011 03:57 GMT
#520
On July 30 2011 12:56 arbitrageur wrote:
Show nested quote +
Technically this makes no sense. I haven't looked at the replay format in that much detail


Stopped reading what you had to say right there.

The only personal identifying information in a replay is the Battle.Net profile, which is already public.
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