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Fixing the Map Situation: Bring in Old BW Maps - Page 8

Forum Index > SC2 General
Post a Reply
Prev 1 6 7 8 All
HEROwithNOlegacy
Profile Joined June 2010
United States850 Posts
July 29 2011 21:14 GMT
#141
This would be so stupid, not only are they old which is not what blizzard wants, they put in new maps to change the map pool not to bring back old maps. But also the game plays so much differently, they aren't even close to the same thing.
SlayerS Fighting!
RajaF
Profile Joined March 2011
Canada530 Posts
July 29 2011 21:16 GMT
#142
On July 30 2011 06:14 HEROwithNOlegacy wrote:
This would be so stupid, not only are they old which is not what blizzard wants, they put in new maps to change the map pool not to bring back old maps. But also the game plays so much differently, they aren't even close to the same thing.


You missed the point of this thread
Vei
Profile Joined March 2010
United States2845 Posts
Last Edited: 2011-07-29 21:28:19
July 29 2011 21:25 GMT
#143
WC3 players and their sick creep clearing skills might have an unfair advantage. Conversely, they might become too focused on killing the Critters, thinking it will make their units stronger.

LMFAO. I am so glad this thread was not what I expected, 10/10 this best be featured.

- Colossus don’t care about the trees because they’re so tall and have telescopes.

this thread is like the funniest shit ever good god
www.justin.tv/veisc2 ~ 720p + commentary
tok
Profile Joined April 2010
United States691 Posts
July 29 2011 21:26 GMT
#144
Blizzard's map debate

What should we do with the new maps?

Destructible rocks.

Don't we have enough rocks?

No add them everywhere.

Excellent idea Dustin, have a promotion
crazie-penguin
Profile Blog Joined June 2006
United States1253 Posts
Last Edited: 2011-07-29 21:42:49
July 29 2011 21:41 GMT
#145
HAHAHAHAAHHAHA gave me a good laugh A nice nostalgic trip as well.

Oh my goodness I remember Demon's Forest, such a cool concept but it was way to buggy unfortunately (e.g. vultures got stuck when laying a spidermine).

Tbh I wonder how Battle Royal would actually work out in sc2 it might be what the map makers intended for it in BW xD

This is the DMZ that others have mentioned if you're curious. Who needs destructible rocks to slow down enemies when disruption webs stop anyone from attacking?
The team play games on this map devolved into SCV rushes btw
+ Show Spoiler +
[image loading]


This one too! (It actually was pretty good, for 2v2 anyways)
+ Show Spoiler +
[image loading]
Honeybadger
Profile Joined August 2010
United States821 Posts
July 29 2011 22:41 GMT
#146
Great post. Very lulzy.

"I like to tape my thumbs to my hands to see what it would be like to be a dinosaur."
Theovide
Profile Joined September 2010
Sweden914 Posts
July 29 2011 22:50 GMT
#147
Haha, loved it!
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
July 29 2011 22:55 GMT
#148
On July 29 2011 13:25 JiYan wrote:
id like to see heartbreak ridge :D


Someone made that already, saw it in some tournament. Forget what its called though
Canada Gaming ~~ The-Feared
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
July 29 2011 22:55 GMT
#149
On July 30 2011 06:41 crazie-penguin wrote:
HAHAHAHAAHHAHA gave me a good laugh A nice nostalgic trip as well.

Oh my goodness I remember Demon's Forest, such a cool concept but it was way to buggy unfortunately (e.g. vultures got stuck when laying a spidermine).

Tbh I wonder how Battle Royal would actually work out in sc2 it might be what the map makers intended for it in BW xD

This is the DMZ that others have mentioned if you're curious. Who needs destructible rocks to slow down enemies when disruption webs stop anyone from attacking?
The team play games on this map devolved into SCV rushes btw
+ Show Spoiler +
[image loading]


This one too! (It actually was pretty good, for 2v2 anyways)
+ Show Spoiler +
[image loading]


Omg that second map. I played a Bo3 with a friend lately after not having played for a long time. We both told our other friend (who was hosting and obsing) to just pick whatever maps and that was the fucker he gave us for game 2! Only like 2 minutes in when we went to scout did we learn that we couldnt easily leave our base.

I went scout of course. ^^
Kuror
Profile Blog Joined November 2010
United States399 Posts
July 29 2011 23:02 GMT
#150
...Well, it seems I've been trolled.
FeyFey
Profile Joined September 2010
Germany10114 Posts
July 29 2011 23:02 GMT
#151
solving the map issue is easy, silence the people that always want new stuff and always complain about the new stuff. Or i just should stop checking threads with the word map in the topic.

But nothing can beat the sheep map of warcraft 2! The pain of placing builds arg need to click sheeps and let them explode
Treadmill
Profile Joined July 2010
Canada2833 Posts
July 29 2011 23:10 GMT
#152
Oh my, this was fantastic, thank you. People tend to romanticize a bit too much about Brood War, especially when they talk about sc2.
lefix
Profile Joined February 2011
Germany1082 Posts
July 30 2011 17:31 GMT
#153
On July 29 2011 23:38 Existor wrote:
Nah, use those great and very nice maps. Stop want SC1 with SC2 graphic

Use this and other great maps:

http://www.sc2mapster.com/forums/general/general-chat/23762-the-planetary-workshop-melee-map-making-team/

you could have just linked to http://www.teamliquid.net/forum/viewmessage.php?topic_id=245866, too
Map of the Month | The Planetary Workshop | SC2Melee.net
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