• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:29
CEST 04:29
KST 11:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes64BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes #1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast
Tourneys
SC2's Safe House 2 - October 18 & 19 RSL: Revival, a new crowdfunded tournament series Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Soulkey on ASL S20 ASL20 General Discussion BW General Discussion ASL TICKET LIVE help! :D NaDa's Body
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Path of Exile Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
UK Politics Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2012 users

HoN Developer: Pirates killed LAN - Page 37

Forum Index > SC2 General
Post a Reply
Prev 1 35 36 37 38 39 48 Next All
lorkac
Profile Blog Joined December 2010
United States2297 Posts
June 23 2011 15:21 GMT
#721
On June 24 2011 00:04 Gingerninja wrote:
Show nested quote +
On June 23 2011 23:55 lorkac wrote:
On June 23 2011 23:42 Gingerninja wrote:
All I know, is that I live in Japan right now... So does my Friend. I come from Europe, He comes from Canada.. I can't play SC2 against him, either online or offline, despite living close enough I could probably hit his front door with a book from my balcony. LAN would solve that problem, so would Region free online. Blizzard aren't providing either, and it can't be to keep the online experience good for people, because I get better connection from here to Europe than I do from the UK to Europe. So that excuse is total bollocks too.


Is Blizzard's choice to not have LAN a good idea? Maybe, maybe not. That's subjective.

Is Blizzard crazy for worrying about piracy? No they're not.

I wish they were harsher on pirates through punishment (financial punishment) instead of making their game more secure. But that's me personally, I'm not Blizzard. I'm not the one shelling out the money to make a game. I'm just the consumer.


I'm just a consumer, and my enjoyment of the product is being totally stopped dead in it's tracks by blizzards stance on that issue, in what is an industry standard feature not being present.
Sure they have every right to worry about piracy, but as a legit customer (for every blizzard game I own.. every steam game, every console game.. I don't even use an R4 card or w/e the hell it's called on the DS all my games are legit. ) I reserve the right to be annoyed when a feature is denied to me because someone else is stealing. Not my problem, I paid you my money, yet I can't play the "Multiplayer" with a friend, who lives next to me. No amount of sales talk can sidestep that fact. Me (a legit customer) and my friend (another legit customer) cannot play the "Multiplayer" option together. Either Online or Offline.


nation is bombed by terrorist.

airport security goes up.

Innocent passenger is annoyed by heightened security.

Is the fault on the airport for adapting to cultural norms, or is the fault on the terrorist for changing cultural norms?
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
ODKStevez
Profile Joined February 2011
Ireland1225 Posts
June 23 2011 15:22 GMT
#722
I guess this is slightly understandable but is it as bad as they say? =o
Luppa <3
splinter9
Profile Joined May 2011
Canada172 Posts
June 23 2011 15:23 GMT
#723
On June 24 2011 00:12 Treemonkeys wrote:
It doesn't matter how much money Blizzard has overall. Starcraft 2 has to be profitable by itself for them to continue developing it while being responsible to their investors. "Blizzard has enough money" is a foolish argument. They aren't going to start developing out of charity because they make a ton of money off of WoW.

Blizzard having enough money matters significantly.Do you think the bussiness model for a small indie company is the same for blizzard...please . With money you can make more of it (and potentially lose) My family runs a deli, we give free coffee to all our customers, we'll even bring it straight to the good customers without asking. Its an extra cost to our store and there is no reason for us to do it, but it keeps customers happy and they in turn keep coming to our store even if our prices are quite high. 20 years ago there was no way our store could of done this it would of cost us too much, even though it would of been something we would of loved to do. Blizzard is in a position to be able to do things like this with they're company, they choose not to and thats they're choice but, you can only gauge your customers for so long before they get sick of it, especially when the product and service is mediocre. SC2,WOW are all replaceable.

take a look at IKEA they have TONS of services that "lose" there company money yet they are still one of the most successful companies out there.
Johnnybb
Profile Joined August 2010
Denmark486 Posts
June 23 2011 15:25 GMT
#724
I actually never thought about that. Makes more sense to me now, but I still don't think we should suffer for other peoples crimes.
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
June 23 2011 15:28 GMT
#725
On June 24 2011 00:23 splinter9 wrote:
Show nested quote +
On June 24 2011 00:12 Treemonkeys wrote:
It doesn't matter how much money Blizzard has overall. Starcraft 2 has to be profitable by itself for them to continue developing it while being responsible to their investors. "Blizzard has enough money" is a foolish argument. They aren't going to start developing out of charity because they make a ton of money off of WoW.

Blizzard having enough money matters significantly.Do you think the bussiness model for a small indie company is the same for blizzard...please . With money you can make more of it (and potentially lose) My family runs a deli, we give free coffee to all our customers, we'll even bring it straight to the good customers without asking. Its an extra cost to our store and there is no reason for us to do it, but it keeps customers happy and they in turn keep coming to our store even if our prices are quite high. 20 years ago there was no way our store could of done this it would of cost us too much, even though it would of been something we would of loved to do. Blizzard is in a position to be able to do things like this with they're company, they choose not to and thats they're choice but, you can only gauge your customers for so long before they get sick of it, especially when the product and service is mediocre. SC2,WOW are all replaceable.

take a look at IKEA they have TONS of services that "lose" there company money yet they are still one of the most successful companies out there.


Well Blizzard took the stand that LAN would just be too costly to them due to piracy. Instead, everyone is just going to have to deal with B.NET 2.0 lag and without having cross server. I would love to have LAN and have lagless offline tournaments, but the problem is that having LAN in Blizzards eyes gives up too much for too little in return.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
splinter9
Profile Joined May 2011
Canada172 Posts
June 23 2011 15:31 GMT
#726
On June 24 2011 00:28 Demonace34 wrote:
Show nested quote +
On June 24 2011 00:23 splinter9 wrote:
On June 24 2011 00:12 Treemonkeys wrote:
It doesn't matter how much money Blizzard has overall. Starcraft 2 has to be profitable by itself for them to continue developing it while being responsible to their investors. "Blizzard has enough money" is a foolish argument. They aren't going to start developing out of charity because they make a ton of money off of WoW.

Blizzard having enough money matters significantly.Do you think the bussiness model for a small indie company is the same for blizzard...please . With money you can make more of it (and potentially lose) My family runs a deli, we give free coffee to all our customers, we'll even bring it straight to the good customers without asking. Its an extra cost to our store and there is no reason for us to do it, but it keeps customers happy and they in turn keep coming to our store even if our prices are quite high. 20 years ago there was no way our store could of done this it would of cost us too much, even though it would of been something we would of loved to do. Blizzard is in a position to be able to do things like this with they're company, they choose not to and thats they're choice but, you can only gauge your customers for so long before they get sick of it, especially when the product and service is mediocre. SC2,WOW are all replaceable.

take a look at IKEA they have TONS of services that "lose" there company money yet they are still one of the most successful companies out there.


Well Blizzard took the stand that LAN would just be too costly to them due to piracy. Instead, everyone is just going to have to deal with B.NET 2.0 lag and without having cross server. I would love to have LAN and have lagless offline tournaments, but the problem is that having LAN in Blizzards eyes gives up too much for too little in return.

Its fair blizzard took that stance cause it would be a healthy bit of coin they are losing. I just think there are other place you can skrimp and save on. Especially when LAN was one of the big reasons the preceding game was so successful .
lorkac
Profile Blog Joined December 2010
United States2297 Posts
Last Edited: 2011-06-23 15:36:26
June 23 2011 15:31 GMT
#727
On June 24 2011 00:21 Zarahtra wrote:
Show nested quote +
On June 24 2011 00:14 Tyree wrote:
A company should only fear piracy if they are producing bad products.



So let me get this straight, if you make a quality product less people will pirate it? Its the other way around

Look at various torrent sites ( i know you know them) and see what the most popular games and movies are pirated, it is usually high profile games that cost millions to make.


The most popular game to get a N64 emulator for are OoT and Mario 64, how many people do you think tried to snag a Superman 64 rom? Only the few demented people who wanted to see just how horrible it is.


I agree that it is sad we cant have LAN, but the reasoning makes perfect sense.

My point is, if the product is good enough, people will buy it.

A lot of people might download it, don't get me wrong, but if they were ever going to buy the game, they would likely do so even if they downloaded it.
If they would never have bought the game no matter, then you've just reached out to one more customer, which *might* buy it, but in the least(assuming the product is good) have a positive attitude towards the game/company when talking about it.

So yes, a good product might be downloaded more, but that's not really something to fear, while a bad one has a good reason to fear it.


The problem with the logic "They wouldn't buy it anyway" is that the only reason people have the thinking of "I won't buy this game I'm playing" is because pirate culture both A.) Exists and B.) is not punished harshly enough.

If I were Blizzard, I'd not be scared to pirate games and simply sue every person who downloaded the game, every website that tried posting the game up for downloading. I would then hire hackers to create viruses that destroys and erases hard drives and put those up as free downloads on torrent sites so that people who do download get viruses that harm the entire computer maliciously. I would infest every single torrent site with as many viruses as I can to make it so harmful and dangerous to download "free" content that no one would download anymore.

I would be more aggressive, less compromising, and less friendly than Blizzard is because my personality believes that if you punish people for doing something wrong, in time they will stop doing it en mass.

But I'm not Blizzard. Blizzard would rather try nicer fixes like no LAN than simply spreading viruses, malwares and hack accounts.

Because of Blizzard's lax punishment system--people are willing to say "I don't want to buy this game because I'm going to pirate it anyway." Why? Because the punishment for pirating is almost zero.

Edit:
When I said that "If I were Blizzard, I'd not be scared to pirate games and simply sue every person who downloaded the game, every website that tried posting the game up for downloading." what I meant was that I would sue them, not for profit, but for punishment.

I would force them to give everything they have. Every shirt, DVD, Game, savings, their bed, their bed frame, their posters, the cans in their recycling bin, etc...

The point of the sue would not be to recoup losses, it would be to punish stealing. Punish.
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
Lodgeinator
Profile Joined March 2011
England8 Posts
June 23 2011 15:34 GMT
#728
If I were Blizzard, I'd not be scared to pirate games and simply sue every person who downloaded the game, every website that tried posting the game up for downloading. I would then hire hackers to create viruses that destroys and erases hard drives and put those up as free downloads on torrent sites so that people who do download get viruses that harm the entire computer maliciously. I would infest every single torrent site with as many viruses as I can to make it so harmful and dangerous to download "free" content that no one would download anymore.

This is very illigal.
splinter9
Profile Joined May 2011
Canada172 Posts
June 23 2011 15:34 GMT
#729
On June 24 2011 00:31 lorkac wrote:
Show nested quote +
On June 24 2011 00:21 Zarahtra wrote:
On June 24 2011 00:14 Tyree wrote:
A company should only fear piracy if they are producing bad products.



So let me get this straight, if you make a quality product less people will pirate it? Its the other way around

Look at various torrent sites ( i know you know them) and see what the most popular games and movies are pirated, it is usually high profile games that cost millions to make.


The most popular game to get a N64 emulator for are OoT and Mario 64, how many people do you think tried to snag a Superman 64 rom? Only the few demented people who wanted to see just how horrible it is.


I agree that it is sad we cant have LAN, but the reasoning makes perfect sense.

My point is, if the product is good enough, people will buy it.

A lot of people might download it, don't get me wrong, but if they were ever going to buy the game, they would likely do so even if they downloaded it.
If they would never have bought the game no matter, then you've just reached out to one more customer, which *might* buy it, but in the least(assuming the product is good) have a positive attitude towards the game/company when talking about it.

So yes, a good product might be downloaded more, but that's not really something to fear, while a bad one has a good reason to fear it.


The problem with the logic "They wouldn't buy it anyway" is that the only reason people have the thinking of "I won't buy this game I'm playing" is because pirate culture both A.) Exists and B.) is not punished harshly enough.

If I were Blizzard, I'd not be scared to pirate games and simply sue every person who downloaded the game, every website that tried posting the game up for downloading. I would then hire hackers to create viruses that destroys and erases hard drives and put those up as free downloads on torrent sites so that people who do download get viruses that harm the entire computer maliciously. I would infest every single torrent site with as many viruses as I can to make it so harmful and dangerous to download "free" content that no one would download anymore.

I would be more aggressive, less compromising, and less friendly than Blizzard is because my personality believes that if you punish people for doing something wrong, in time they will stop doing it en mass.

But I'm not Blizzard. Blizzard would rather try nicer fixes like no LAN than simply spreading viruses, malwares and hack accounts.

Because of Blizzard's lax punishment system--people are willing to say "I don't want to buy this game because I'm going to pirate it anyway." Why? Because the punishment for pirating is almost zero.

The music industry tried this and it didn't work.
lorkac
Profile Blog Joined December 2010
United States2297 Posts
June 23 2011 15:39 GMT
#730
On June 24 2011 00:34 Lodgeinator wrote:
Show nested quote +
If I were Blizzard, I'd not be scared to pirate games and simply sue every person who downloaded the game, every website that tried posting the game up for downloading. I would then hire hackers to create viruses that destroys and erases hard drives and put those up as free downloads on torrent sites so that people who do download get viruses that harm the entire computer maliciously. I would infest every single torrent site with as many viruses as I can to make it so harmful and dangerous to download "free" content that no one would download anymore.

This is very illigal.


Yes. I agree. Torrent sites are very illegal.
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
lorkac
Profile Blog Joined December 2010
United States2297 Posts
June 23 2011 15:41 GMT
#731
On June 24 2011 00:34 splinter9 wrote:
Show nested quote +
On June 24 2011 00:31 lorkac wrote:
On June 24 2011 00:21 Zarahtra wrote:
On June 24 2011 00:14 Tyree wrote:
A company should only fear piracy if they are producing bad products.



So let me get this straight, if you make a quality product less people will pirate it? Its the other way around

Look at various torrent sites ( i know you know them) and see what the most popular games and movies are pirated, it is usually high profile games that cost millions to make.


The most popular game to get a N64 emulator for are OoT and Mario 64, how many people do you think tried to snag a Superman 64 rom? Only the few demented people who wanted to see just how horrible it is.


I agree that it is sad we cant have LAN, but the reasoning makes perfect sense.

My point is, if the product is good enough, people will buy it.

A lot of people might download it, don't get me wrong, but if they were ever going to buy the game, they would likely do so even if they downloaded it.
If they would never have bought the game no matter, then you've just reached out to one more customer, which *might* buy it, but in the least(assuming the product is good) have a positive attitude towards the game/company when talking about it.

So yes, a good product might be downloaded more, but that's not really something to fear, while a bad one has a good reason to fear it.


The problem with the logic "They wouldn't buy it anyway" is that the only reason people have the thinking of "I won't buy this game I'm playing" is because pirate culture both A.) Exists and B.) is not punished harshly enough.

If I were Blizzard, I'd not be scared to pirate games and simply sue every person who downloaded the game, every website that tried posting the game up for downloading. I would then hire hackers to create viruses that destroys and erases hard drives and put those up as free downloads on torrent sites so that people who do download get viruses that harm the entire computer maliciously. I would infest every single torrent site with as many viruses as I can to make it so harmful and dangerous to download "free" content that no one would download anymore.

I would be more aggressive, less compromising, and less friendly than Blizzard is because my personality believes that if you punish people for doing something wrong, in time they will stop doing it en mass.

But I'm not Blizzard. Blizzard would rather try nicer fixes like no LAN than simply spreading viruses, malwares and hack accounts.

Because of Blizzard's lax punishment system--people are willing to say "I don't want to buy this game because I'm going to pirate it anyway." Why? Because the punishment for pirating is almost zero.

The music industry tried this and it didn't work.


Actually, the music industry never tried to fill torrent sites with as many harmful viruses as they could. They never got on Napster and started to post several hundred thousand songs that contained viruses just to punish napster users.
By the truth we are undone. Life is a dream. Tis waking that kills us. He who robs us of our dreams robs us of our life --Orlando: A Biography
MaGariShun
Profile Joined May 2010
Austria305 Posts
June 23 2011 15:43 GMT
#732
Nope, Sony put rootkits on their CDs instead. No need to download that stuff from torrents
Angry_Fetus
Profile Joined August 2010
Canada444 Posts
Last Edited: 2011-06-23 15:44:47
June 23 2011 15:44 GMT
#733
On June 24 2011 00:31 lorkac wrote:If I were Blizzard, I'd not be scared to pirate games and simply sue every person who downloaded the game, every website that tried posting the game up for downloading. I would then hire hackers to create viruses that destroys and erases hard drives and put those up as free downloads on torrent sites so that people who do download get viruses that harm the entire computer maliciously. I would infest every single torrent site with as many viruses as I can to make it so harmful and dangerous to download "free" content that no one would download anymore.

I would be more aggressive, less compromising, and less friendly than Blizzard is because my personality believes that if you punish people for doing something wrong, in time they will stop doing it en mass.

But I'm not Blizzard. Blizzard would rather try nicer fixes like no LAN than simply spreading viruses, malwares and hack accounts.


How foolish are you? You honestly think that a massive corporation like Blizzard Entertainment would be able to spread malicious code and not get in trouble with the law? They aren't vigilantes who are going to risk getting in a huge class action lawsuit for some petty revenge. Have some common sense.
shalafi
Profile Joined July 2008
394 Posts
Last Edited: 2011-06-23 15:46:33
June 23 2011 15:45 GMT
#734
On June 24 2011 00:41 lorkac wrote:
Show nested quote +
On June 24 2011 00:34 splinter9 wrote:
On June 24 2011 00:31 lorkac wrote:
On June 24 2011 00:21 Zarahtra wrote:
On June 24 2011 00:14 Tyree wrote:
A company should only fear piracy if they are producing bad products.



So let me get this straight, if you make a quality product less people will pirate it? Its the other way around

Look at various torrent sites ( i know you know them) and see what the most popular games and movies are pirated, it is usually high profile games that cost millions to make.


The most popular game to get a N64 emulator for are OoT and Mario 64, how many people do you think tried to snag a Superman 64 rom? Only the few demented people who wanted to see just how horrible it is.


I agree that it is sad we cant have LAN, but the reasoning makes perfect sense.

My point is, if the product is good enough, people will buy it.

A lot of people might download it, don't get me wrong, but if they were ever going to buy the game, they would likely do so even if they downloaded it.
If they would never have bought the game no matter, then you've just reached out to one more customer, which *might* buy it, but in the least(assuming the product is good) have a positive attitude towards the game/company when talking about it.

So yes, a good product might be downloaded more, but that's not really something to fear, while a bad one has a good reason to fear it.


The problem with the logic "They wouldn't buy it anyway" is that the only reason people have the thinking of "I won't buy this game I'm playing" is because pirate culture both A.) Exists and B.) is not punished harshly enough.

If I were Blizzard, I'd not be scared to pirate games and simply sue every person who downloaded the game, every website that tried posting the game up for downloading. I would then hire hackers to create viruses that destroys and erases hard drives and put those up as free downloads on torrent sites so that people who do download get viruses that harm the entire computer maliciously. I would infest every single torrent site with as many viruses as I can to make it so harmful and dangerous to download "free" content that no one would download anymore.

I would be more aggressive, less compromising, and less friendly than Blizzard is because my personality believes that if you punish people for doing something wrong, in time they will stop doing it en mass.

But I'm not Blizzard. Blizzard would rather try nicer fixes like no LAN than simply spreading viruses, malwares and hack accounts.

Because of Blizzard's lax punishment system--people are willing to say "I don't want to buy this game because I'm going to pirate it anyway." Why? Because the punishment for pirating is almost zero.

The music industry tried this and it didn't work.


Actually, the music industry never tried to fill torrent sites with as many harmful viruses as they could. They never got on Napster and started to post several hundred thousand songs that contained viruses just to punish napster users.


They would if they could (after all, they wouldn't be doing it themselves, just some paid hackers*).

The thing is, comments, ratings, anti-virus, trusted users and release groups prevent this from being viable. There have been tons of malicious releases, but they get easily filtered.

*They can get a lot of bad advertising and maybe even get sued if the hackers betray them, though.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
June 23 2011 15:50 GMT
#735
On June 24 2011 00:31 lorkac wrote:
If I were Blizzard, I'd not be scared to pirate games and simply sue every person who downloaded the game, every website that tried posting the game up for downloading. I would then hire hackers to create viruses that destroys and erases hard drives and put those up as free downloads on torrent sites so that people who do download get viruses that harm the entire computer maliciously. I would infest every single torrent site with as many viruses as I can to make it so harmful and dangerous to download "free" content that no one would download anymore.

That would be illegal.

It also wouldn't work, at all. Music companies already tried filling up sites with junk downloads. As always, the scene evolved and it now doesn't work at all.
Lodgeinator
Profile Joined March 2011
England8 Posts
June 23 2011 15:50 GMT
#736
Yes. I agree. Torrent sites are very illegal.

...The spreading of viruses is very illigal, if blizzard got caught then they would face penalties.

Also torrent sites are not illigal at all.
lofung
Profile Joined October 2010
Hong Kong298 Posts
June 23 2011 15:50 GMT
#737
thats really like banning sex just because sex will transmit AIDS
How do you counter 13 carriers? Well first of all you gave me brain cancer. -Tasteless
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
June 23 2011 15:52 GMT
#738
On June 24 2011 00:31 lorkac wrote:
Show nested quote +
On June 24 2011 00:21 Zarahtra wrote:
On June 24 2011 00:14 Tyree wrote:
A company should only fear piracy if they are producing bad products.



So let me get this straight, if you make a quality product less people will pirate it? Its the other way around

Look at various torrent sites ( i know you know them) and see what the most popular games and movies are pirated, it is usually high profile games that cost millions to make.


The most popular game to get a N64 emulator for are OoT and Mario 64, how many people do you think tried to snag a Superman 64 rom? Only the few demented people who wanted to see just how horrible it is.


I agree that it is sad we cant have LAN, but the reasoning makes perfect sense.

My point is, if the product is good enough, people will buy it.

A lot of people might download it, don't get me wrong, but if they were ever going to buy the game, they would likely do so even if they downloaded it.
If they would never have bought the game no matter, then you've just reached out to one more customer, which *might* buy it, but in the least(assuming the product is good) have a positive attitude towards the game/company when talking about it.

So yes, a good product might be downloaded more, but that's not really something to fear, while a bad one has a good reason to fear it.


The problem with the logic "They wouldn't buy it anyway" is that the only reason people have the thinking of "I won't buy this game I'm playing" is because pirate culture both A.) Exists and B.) is not punished harshly enough.

That's an assumption, which you have no way of backing up, not to mention it adds nothing to the subject.
If A) the pirated culture didn't exist, then... we're in a different world and prices would possibly be lower, companies would likely need to spend more money on advertisement, etc etc but in the end it doesn't really matter, that's not the reality we live in.
If B) that's atleast not really a world I'd want to live in. Punishing harsher would require a lot more privacy loss(which is already getting extinct) over the internet.

There are however toooons of research on the "lost sales" subject. Quick google search resulted fx in this: Linkie(this one mind is music) which show calculated losses are grossly exaggerated. There are plenty of more detailed ones that have been made over the years.

It is my believe these industries(especially the music one) should rather embrace technology and work with it, rather than pissing in the costumers faces and pointing in a random direction and yelling "monsters, they be stealing joo".

PS. Gl making a buisness with that attitude. Alienating a huge portion of possible costumers/friends of your customers is a good buisness move.
Spacedude
Profile Joined April 2011
Denmark161 Posts
June 23 2011 15:55 GMT
#739
On June 24 2011 00:34 Lodgeinator wrote:
Show nested quote +
If I were Blizzard, I'd not be scared to pirate games and simply sue every person who downloaded the game, every website that tried posting the game up for downloading. I would then hire hackers to create viruses that destroys and erases hard drives and put those up as free downloads on torrent sites so that people who do download get viruses that harm the entire computer maliciously. I would infest every single torrent site with as many viruses as I can to make it so harmful and dangerous to download "free" content that no one would download anymore.

This is very illigal.


Jesus christ. Let's just operate chips into people's brains instead. It's people with psychopathic opinions like his we should be afraid of. Not pirates. Open your eyes to the real threat here people.
Protoss win, Protoss OP. Terran win, Terran OP. Zerg win, Zerg OP. Less whine, more gg.
Torpedo.Vegas
Profile Blog Joined January 2011
United States1890 Posts
June 23 2011 15:59 GMT
#740
Pirating is a loophole in the supply demand chain. Its a way of getting something for free and side stepping the whole trade arrangement. Its going to be abused and taken to the fullest extent every time. No consumer in the right mind pays more then they have to, and with pirating they can pay zero.

The whole idea of people as saints and buying a game because they have decided that the developer deserves the money after using their software for "x" number of hours is bullshit at best.

Pirating is wrong, but due to the lopsided power distribution of the consumer and supply, pirates by and large can get away with anything under the general idea that because tracking them down is a nuisance logistically and a nightmare legally, they can do as they please. Then they fabricate some pseudo-soapbox stand on free speech or some shit and try to alleviate the burden of responsibility from the conscience and place it squarely on the developers for not working hard enough.
Prev 1 35 36 37 38 39 48 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 32m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft521
RuFF_SC2 131
Vindicta 34
StarCraft: Brood War
Artosis 712
Shuttle 589
Light 192
NaDa 30
ajuk12(nOOB) 19
Icarus 9
Dota 2
NeuroSwarm169
Counter-Strike
Stewie2K468
Fnx 395
PGG 119
Super Smash Bros
Mew2King40
Other Games
summit1g7261
JimRising 551
C9.Mang0320
Trikslyr58
Nina47
CosmosSc2 37
ViBE35
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH193
• davetesta18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift4586
Other Games
• Scarra1188
Upcoming Events
RSL Revival
7h 32m
Zoun vs Classic
Map Test Tournament
8h 32m
Korean StarCraft League
1d
BSL Open LAN 2025 - War…
1d 5h
RSL Revival
1d 7h
Reynor vs Cure
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
Online Event
2 days
Wardi Open
3 days
Monday Night Weeklies
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
LiuLi Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.