• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:43
CEST 23:43
KST 06:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!26Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)90
StarCraft 2
General
Reynor: GSL Loss Wasn't About Preparation Format What's the best tug of war? Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard"
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN Master Swan Open (Global Bronze-Master 2)
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Recent recommended BW games screpdb: new Starcraft reporting tool ASL22 General Discussion
Tourneys
Star Con San Diego 2026 BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [Megathread] Daily Proleagues Escore Tournament - Season 3
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Path of Exile ZeroSpace Early Access is Now Live! Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance Vanilla Mini Mafia
Community
General
European Politico-economics QA Mega-thread Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6381 users

Season 3 Ladder Pool Updates - Page 51

Forum Index > SC2 General
1410 CommentsPost a Reply
Prev 1 49 50 51 52 53 71 Next
Snorkle
Profile Blog Joined October 2010
United States1648 Posts
June 21 2011 18:28 GMT
#1001
On June 22 2011 03:00 [F_]aths wrote:
Show nested quote +
On June 22 2011 01:43 TheSubtleArt wrote:
I'm genuinly curious why blizzard won't just implement all gsl maps into the ladder pool O-o
Because GSL maps are made for the professional gamer. Blizzard's ladder maps follow other layout rules, more tailored to the casual gamer.


my god, every single post you make is about how GSL are made for professional gamer and blizz maps are for casuals.

Guess what? The reason the maps are made for "pros" is because the GSL map makers spend a long time making interesting maps that are balanced across the races.

Blizz maps are casual why? because they are boring and they suck?

You know there is this game called Golf. There are many many different courses, but guess which courses every casual player dreams of being able to play on if they can afford it? Its not their local municipal course, its probably Pebble Beach!

Why does blizzard stick us on these shitty "municipal" courses when there are many "pebble beaches" out there to be had?

Just because your "score" will probably be worse on pebble than on your local course doesn't mean you wont enjoy the experience if you love golfing.

I see maps as the same, and blizzard as being foolish and overbearing with their ladder.

More maps and more vetoes. make it happen.


ETisME
Profile Blog Joined April 2011
12809 Posts
June 21 2011 18:31 GMT
#1002
anyone feels that map 1 is insanely bad for zerg? super hard to get a break a contain, looks like bunker can block ramp easily, third is difficult to get if the rocks are not taken down
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Voltaire
Profile Joined September 2010
United States1485 Posts
June 21 2011 18:38 GMT
#1003
Perfect maps, keep up the good work Blizzard.
As long as people believe in absurdities they will continue to commit atrocities.
Wren
Profile Blog Joined February 2011
United States745 Posts
June 21 2011 18:41 GMT
#1004
On June 22 2011 03:12 virgol wrote:
5) not everybody likes the GSL maps

A poll just started on this very forum. Currently, 96% of those who have answered would like another GSL map in the season 3 pool and 98% of those responding would prefer it be one universally considered "large" or "macro".
We're here! We're queer! We don't want any more bears!
andrewnguyener
Profile Joined March 2011
United States548 Posts
June 21 2011 18:41 GMT
#1005
love the multiple gold bases. can't wait for this update
Champi
Profile Joined March 2010
1422 Posts
June 21 2011 18:46 GMT
#1006
sigh...forever destructible rocks, gold expansions, and 2 base allins.


on a positive note, theyve learnt how to make a map as far as a good natural is concerned...

now all they need is to get it though their heads that a sc2 map shouldnt cater to a match that doesnt last past 2 base

they still seem to think that a game should never last more than 15 mins... disappointed :-(
SpaceYeti
Profile Joined June 2010
United States723 Posts
Last Edited: 2011-06-21 18:54:35
June 21 2011 18:54 GMT
#1007
Like 1v1 maps 3 and 4. The other two are trash, IMO.

What's with blizzard and close-positions + lots of rocks?
Behavior is a function of its consequences.
Bagi
Profile Joined August 2010
Germany6799 Posts
June 21 2011 18:57 GMT
#1008
On June 22 2011 03:46 Champi wrote:
now all they need is to get it though their heads that a sc2 map shouldnt cater to a match that doesnt last past 2 base

Is it really the end of the world if 1-2 maps in the pool do this?

They've stated a million times that they want ladder maps to have variety, which means that there will always be smaller maps included. These maps might not be played at professional tournaments, but it doesn't mean they don't have a place in the ladder pool. Ladder is for practice, and playing on smaller maps can teach you new ways to play as well. Stop taking it so damn seriously.

You can always veto these maps, or not play ladder at all if it bothers you so much.
Shoggoth
Profile Joined February 2011
England75 Posts
June 21 2011 19:00 GMT
#1009
On June 22 2011 03:28 Snorkle wrote:
Show nested quote +
On June 22 2011 03:00 [F_]aths wrote:
On June 22 2011 01:43 TheSubtleArt wrote:
I'm genuinly curious why blizzard won't just implement all gsl maps into the ladder pool O-o
Because GSL maps are made for the professional gamer. Blizzard's ladder maps follow other layout rules, more tailored to the casual gamer.


Blizz maps are casual why? because they are boring and they suck?



you sure know what your talking about...(sarcasm)

Fiend of a thousand faces
evilduky666
Profile Joined February 2010
United States101 Posts
June 21 2011 19:02 GMT
#1010
Any idea what maps will be taken out?
Snorkle
Profile Blog Joined October 2010
United States1648 Posts
June 21 2011 19:06 GMT
#1011
On June 22 2011 04:00 Shoggoth wrote:
Show nested quote +
On June 22 2011 03:28 Snorkle wrote:
On June 22 2011 03:00 [F_]aths wrote:
On June 22 2011 01:43 TheSubtleArt wrote:
I'm genuinly curious why blizzard won't just implement all gsl maps into the ladder pool O-o
Because GSL maps are made for the professional gamer. Blizzard's ladder maps follow other layout rules, more tailored to the casual gamer.


Blizz maps are casual why? because they are boring and they suck?



you sure know what your talking about...(sarcasm)



Yes way to pick out my sarcastic comment and not quote my wonderful analogy.

We don't like blizzard maps because they are uninteresting and pigeon hole players into a certain style of play. They often have balance flaws such as high ground above expansions that it is easy to drop tanks on and very short rush distances. They often uses destructible rocks to make up for problems inherent in their design.

If you really want to know why i dislike the maps there is an article that outlines my concerns pretty thoroughly. http://www.itsgosu.com/game/sc2/blogs/blizzard-can-t-be-serious-about-the-season-3-maps-and-here-s-why_82
Cajun2k1
Profile Joined May 2010
Netherlands399 Posts
June 21 2011 19:16 GMT
#1012
Blizzard should just implement a voting feature into battle.net, which will ask you every season which maps should be played. Give the players the choice instead of randomly throwing in and pulling out maps from the pool. Throw up like 20 maps, and put the 8 maps which have the most votes into the ladder pool. I know this doesn't sound like the best plan, but I'm sure that Blizzard has the capability to develop a similar feature in which the players (you know the people who paid for their product) actually have something to say. You can differentiate to leagues and positions and what not.
How can you kill, that which has no life?
Traven
Profile Joined March 2011
United States160 Posts
June 21 2011 19:23 GMT
#1013
When is the next season supposed to even start?
ckcornflake
Profile Joined October 2010
United States53 Posts
June 21 2011 19:23 GMT
#1014
On June 22 2011 03:28 Snorkle wrote:


You know there is this game called Golf. There are many many different courses, but guess which courses every casual player dreams of being able to play on if they can afford it? Its not their local municipal course, its probably Pebble Beach!

Why does blizzard stick us on these shitty "municipal" courses when there are many "pebble beaches" out there to be had?

Just because your "score" will probably be worse on pebble than on your local course doesn't mean you wont enjoy the experience if you love golfing.





This is a terrible, terrible comparison. Pebble beach is a beautiful course where they spend ridiculously amount of money to keep the course in pristine condition. It's enjoyable because of the scenery. When casual players play on this course, they don't play with PGA tournament rules, they use the beginner tees and take mulligans. Even then, I could easily see casual players getting frustrated when the greens are ridiculously fast and your putts simply do not stop AT ALL, or when the golf ball lands in the rough and it's almost impossible to find (much less hit it out) the way it's cut.


When I play Bel'shir Beach, I don't start proclaiming "oohhhhhh this map sooo beautiful" and proceed to take pictures of the map with my camera every time I explore out to the fog of war. Not only that, it's not some exclusive map that I have to pay extra to play SC2 on. I won't accidentally run into IdrA while playing GSL Crevasse, I can't brag to my friends that I just came back from a beautiful day at TestBug.



GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
June 21 2011 19:28 GMT
#1015
Why does it seem that Blizz is refusing to acknowledge the reasons behind the successes of SC1? Its something they should be referencing back to, not shying away from.
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
skatbone
Profile Joined August 2010
United States1005 Posts
June 21 2011 19:30 GMT
#1016
On June 22 2011 02:01 Gfire wrote:
I hate how in their team maps it's always "one player gets screwed" with fewer expansions and such. In high-level games it might be okay, because they can prepare strats that take that into account, but most the time in ladder games, especially with a random ally, it's just messed up.


Yea, I agree. I am frustrated by 3v3 maps that only provide safe naturals for 2 of the players on each team. Admittedly, this does foster team strategizing and communication (Arkan Citadel). But I much prefer Typhon where everyone has the option of a relatively safe expand.
Mercurial#1193
sc2olorin
Profile Joined November 2010
292 Posts
June 21 2011 19:31 GMT
#1017
On June 21 2011 01:59 DeltruS wrote:
I don't think Blizzard realizes that rush maps should not exist because the game is balanced for large maps. There are things players can flat out lose to without scouting, and with these maps they player can't even build reactionary units.

Not only this, but a large amount of strategies have limited map control. This means that taking a third is impossible for that large amount of builds. The problem isn't with the build makers, but with Blizzard. They don't give players units for area denial. They encourage "rush" plays that don't give the defender an advantage.

The game doesn't need to be tuned for casuals. The matchmaking system allows them to play at a lower level. Getting a third is a thousand times easier than building exactly what they need to defend the opponents hidden, cheesy tactics.


Very nice post. Wish Blizzard knew enough to understand the validity of these points.
Snorkle
Profile Blog Joined October 2010
United States1648 Posts
June 21 2011 19:39 GMT
#1018
On June 22 2011 04:23 ckcornflake wrote:
Show nested quote +
On June 22 2011 03:28 Snorkle wrote:


You know there is this game called Golf. There are many many different courses, but guess which courses every casual player dreams of being able to play on if they can afford it? Its not their local municipal course, its probably Pebble Beach!

Why does blizzard stick us on these shitty "municipal" courses when there are many "pebble beaches" out there to be had?

Just because your "score" will probably be worse on pebble than on your local course doesn't mean you wont enjoy the experience if you love golfing.





This is a terrible, terrible comparison. Pebble beach is a beautiful course where they spend ridiculously amount of money to keep the course in pristine condition. It's enjoyable because of the scenery. When casual players play on this course, they don't play with PGA tournament rules, they use the beginner tees and take mulligans. Even then, I could easily see casual players getting frustrated when the greens are ridiculously fast and your putts simply do not stop AT ALL, or when the golf ball lands in the rough and it's almost impossible to find (much less hit it out) the way it's cut.


When I play Bel'shir Beach, I don't start proclaiming "oohhhhhh this map sooo beautiful" and proceed to take pictures of the map with my camera every time I explore out to the fog of war. Not only that, it's not some exclusive map that I have to pay extra to play SC2 on. I won't accidentally run into IdrA while playing GSL Crevasse, I can't brag to my friends that I just came back from a beautiful day at TestBug.





all the comparison is meant to illustrate is that casuals can have fun on a "professional" playing field, golf was the best thing that i could come up with that has different courses "maps" with varying amounts of difficulty.

Maybe I am strange for wanting to play on the maps the pros play on and attempt to execute the strategies they execute, however i think that the majority of people actually do want this.

Also, of course casuals aren't going to play the maps like MMA or Nestea would but just because the map is designed to foster high level interesting play doesn't mean you can't 1 base on it to your hearts content. The ladder is made so that if you can't handle maintaining three bases you will likely remain in bronze where other players also cannot handle this task. How does having GSL maps harm this differentiation?

The problem with blizzard maps is the pigeon hole us into certain playstyles instead of opening up possibilities for players. You can see this by the very way they classify their maps into "rush" "normal (which actually means 2 base timing heaven)" and "macro"
Witten
Profile Joined January 2011
United States2094 Posts
June 21 2011 20:05 GMT
#1019
Teamliquid's map makers make better maps than blizzard. That is both an insult at blizzard and a huge compliment to TL's mapmakers.
Brood War Forever / NA's premiere Shadow Shaman player / Courier Collector / Bot Game Champion / Highly amateur Mystical Ninja Goemon Speedrunner
Mackus
Profile Joined January 2011
England1681 Posts
June 21 2011 20:22 GMT
#1020
On the 4v4 Maps.

1st one is horrible and encourages cheese/rushes

2nd one is arguably the most perfect 4v4 map ever
Prev 1 49 50 51 52 53 71 Next
Please log in or register to reply.
Live Events Refresh
Next event in 11h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft553
CosmosSc2 83
SpeCial 65
StarCraft: Brood War
Calm 2829
Artosis 700
Soulkey 96
ggaemo 82
yabsab 15
NaDa 14
firebathero 0
Dota 2
NeuroSwarm63
League of Legends
Doublelift3242
JimRising 301
Counter-Strike
summit1g5745
fl0m2033
edward43
Super Smash Bros
hungrybox84
Heroes of the Storm
Khaldor293
Other Games
gofns8234
tarik_tv7096
Grubby3549
Mlord612
ToD282
Pyrionflax214
C9.Mang0179
elazer136
ArmadaUGS134
ROOTCatZ74
JuggernautJason73
Chillindude17
Organizations
Other Games
gamesdonequick1461
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• davetesta24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 36
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21115
Other Games
• imaqtpie797
• tFFMrPink 10
Upcoming Events
RSL Revival
11h 17m
Clem vs ByuN
Rogue vs Lambo
OSC
14h 17m
Online Event
17h 17m
WardiTV Weekly
1d 13h
Sparkling Tuna Cup
2 days
INu's Battles
2 days
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
3 days
Patches Events
3 days
[ Show More ]
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
RSL Revival
6 days
WardiTV Summer Champion…
6 days
Liquipedia Results

Completed

Escore Tournament S3: W4
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
ASL S22 SEASON OPEN Day 2
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 Finale
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.