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Season 3 Ladder Pool Updates - Page 39

Forum Index > SC2 General
1410 CommentsPost a Reply
Prev 1 37 38 39 40 41 71 Next
mikemimik
Profile Joined February 2011
Canada3 Posts
June 21 2011 03:55 GMT
#761
I don't understand why Blizzard really likes these destructible rocks? They are so bloody annoying.
Powered by Coffee.
uSnAmplified
Profile Joined October 2010
United States1029 Posts
Last Edited: 2011-06-21 04:10:10
June 21 2011 04:09 GMT
#762
As long as blizzard insists on keeping rushing every game and viable tactic, and littering every map with rocks we will never see a truly good map pool. This could be an improvement depending on what maps they remove, but honestly by the third season i would like not be saying "well these are less terrible i guess".

one and four i do like, two is named rush and for a good reason because you can just break rocks and do a 2base all-in by walking out your front door. Same goes for three, the rocks make one basing bearable, but breaking the rocks gives a strong two base attack a speed pass to your natural.

The fourth map could suck depending on how you spawn, one person could possibly have their third right next to the opponents main, which would really suck for both players,
~
doomed
Profile Joined May 2010
Australia420 Posts
June 21 2011 04:20 GMT
#763
As a very casual player I think these maps looks fantastic! the matter of rocks and layout is for the most a matter of adapting to it, and seeing new things is just great!

good work blizzard.
EMPaThy789
Profile Joined July 2009
New Zealand878 Posts
June 21 2011 04:21 GMT
#764
wtf... y so may stupid rocks? all they do is make the map cluttered and lame
MrLion
Profile Joined December 2010
India93 Posts
June 21 2011 04:25 GMT
#765
Map 2,3,4 look nice.

#2 seems like a 4 player Steppes of War, which is nice. I really miss Steppes of War
Snorkle
Profile Blog Joined October 2010
United States1648 Posts
June 21 2011 04:28 GMT
#766
map #1 rant: Why does the logical third of every fucking blizzard map have to be a gold with rocks on it?

map #2 rant: not only is the map tiny and the natural far from your main, there are 3 possible entrances to defend, protected by (you guessed it) destructible rocks. Also, the logical third has a nice cliff for tank drop shinanigans. Also, there is a gold with destructible rocks just to make sure the map gets the blizzard stamp of approval.

map #3 rant: A new and improved metalopolis now complete with destructible rocks since blizzard heard everyone like metalopolis except for the glaring lack of rocks. Once again you have a 1/3 chance of having to bring your cheesiest rush strategy to the table. Oh yeah, a gold base with some destructible rocks for good measure.

map #4 rant: No destructible rocks this time! Just some destructible debris to ensure its not too easy to defend your third on the only "macro map" Also, miles of open space around the edge to ensure banshee's muta's and DT drops have a low risk high reward ratio.

Dear blizz, just let us have a tournament map pool. Everyone I know that is a "casual" bronze leaguer has more fun when they aren't having to play "rush wars" with their already poor mechanics. And many casuals watch the GSL and would love to be able to play on maps the pros play on. Why do you insist on depriving us of this?
nvs.
Profile Blog Joined May 2010
Canada3609 Posts
June 21 2011 04:31 GMT
#767
Imagine the GSL map pool = Blizzard map pool...

I'd love to play competitive games on aesthetically pleasing maps like Bel Shir and Dual Sight. A boy can dream. -.-
vindolol
Profile Joined December 2010
Sweden18 Posts
June 21 2011 04:36 GMT
#768
Only me who thinks these maps will kill zerg? Hard to very hard to grab a third on all of them
Eyy banana. What you doing?
Narw
Profile Joined February 2011
Poland884 Posts
June 21 2011 04:38 GMT
#769
Too much gold everywhere.
Ownos
Profile Joined July 2010
United States2147 Posts
June 21 2011 04:38 GMT
#770
On June 21 2011 10:57 bubblegumbo wrote:
They are all literally the same except with different skins and maybe the towers are in a different spot or gold 3rds are covered with rocks with alternative paths. What a fucking joke. The team maps are just bad and lazily designed as well. More shared bases maps? hahaha


No shared bases because ling/helion rushes are fun?

Good thing the community isn't in charge of map design.
...deeper and deeper into the bowels of El Diablo
monitor
Profile Blog Joined June 2010
United States2404 Posts
June 21 2011 04:38 GMT
#771
On June 21 2011 13:31 nvs. wrote:
Imagine the GSL map pool = Blizzard map pool...

I'd love to play competitive games on aesthetically pleasing maps like Bel Shir and Dual Sight. A boy can dream. -.-


Oh man, that'd be sweet... I've really lost interest in ladder because of all the bad maps. God it would be awesome to play on Terminus and Crevasse regularly.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Sliding Taco
Profile Joined June 2011
10 Posts
June 21 2011 04:39 GMT
#772
I really like the way that they were going with shifted sky. air harrass and drops would work great. I just wish there was a third base.

the last one is a weird micro map. it looks like that based on the spawn locations, your third could practically be touching the enemies main.
Garnet
Profile Blog Joined February 2006
Vietnam9016 Posts
June 21 2011 04:44 GMT
#773
On June 21 2011 12:44 FiLmBoT wrote:
The 1v1 maps look really fun to play on even with the rocks. When does season three start anyway?

Season 2 started on March 29th, so I guess June 29th?
Ventor
Profile Joined February 2011
United States336 Posts
June 21 2011 04:44 GMT
#774
Typical stupid people... think they know more about maps than people who design the game. If you don't like it, don't play. Pretty simple.
oGsMc - EGHuK - White-Ra - SlayerSBoxeR - STBomber Fighting!~
question
Profile Blog Joined February 2009
Czech Republic509 Posts
June 21 2011 04:46 GMT
#775
well blizzard never was a good mapmaker even in SCBW
GGverySooN
Pwnographics
Profile Joined January 2011
New Zealand1097 Posts
June 21 2011 04:50 GMT
#776
Why won't blizzard listen to use when we say we don't fucking want rocks?
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
June 21 2011 04:52 GMT
#777
Why dont they use great GSL -GSTL maps.These maps are terrible like every other blizz map.I wonder who are blizzards map editors.Must be a bunch of bronzers.
日本語が上手ですね
ThunderGod
Profile Blog Joined February 2009
New Zealand897 Posts
Last Edited: 2011-06-21 04:52:52
June 21 2011 04:52 GMT
#778
On June 21 2011 13:46 question wrote:
well blizzard never was a good mapmaker even in SCBW

Hey now, Blood Bath is one of the greatest maps of all time - of all time!
"Certain forms of popular music nowadays, namely rap and hip hop styles, are just irritating gangsters bragging about their illegal exploits and short-sighted lifestyles." - Shiverfish ~2009
chasmofcrisis
Profile Joined October 2010
60 Posts
June 21 2011 04:54 GMT
#779
So many planetary favored golds/thirds the last one looks like it could lead to some fun though
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
June 21 2011 04:54 GMT
#780
On June 21 2011 13:44 Ventor wrote:
Typical stupid people... think they know more about maps than people who design the game. If you don't like it, don't play. Pretty simple.

blizzard has never been good at making maps EVER
Prev 1 37 38 39 40 41 71 Next
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