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JP interviews Blizzards Dustin Browder & David Kim - Page 13

Forum Index > SC2 General
508 CommentsPost a Reply
Prev 1 11 12 13 14 15 26 Next All
Euronyme
Profile Joined August 2010
Sweden3804 Posts
June 17 2011 00:34 GMT
#241
On June 17 2011 09:04 Velladin wrote:
Show nested quote +
On June 17 2011 08:46 Veritassong wrote:
On June 17 2011 08:43 NuKedUFirst wrote:
On June 17 2011 08:41 InToTheWannaB wrote:
WoW! Does anyone find it amazing that only 1% of players beat the single player on brutal? Being on TL so much and playing with BW vets in such a insular hardcore community. You forget that 99% of people are noobs that just want to fly big motherships around the map. Its really pretty neat that Blizzard focus as much as they do on us because we clearly are not the majority lol.


There are many people who really don't care about campaign, myself included, I started it on hard or brutal and haven't even played 3 missions. I don't see whats so HARDCORE about beating a single player.


i started on brutal, thought it was too time consumer, switched to casual and made mm and 1a through my missions. got alot of good practice of terran micro on the way. t1a click


Stop posting garbage. I dare you to try and 1a stim your way in higher leagues.


Yeah I used to say the same thing, but then someone posted a thread on TL about some guy who 4 raxed himself into high master league.
I got kind of sad.
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
AdreN-
Profile Joined November 2010
United States503 Posts
June 17 2011 00:55 GMT
#242
On June 17 2011 08:41 InToTheWannaB wrote:
WoW! Does anyone find it amazing that only 1% of players beat the single player on brutal? Being on TL so much and playing with BW vets in such a insular hardcore community. You forget that 99% of people are noobs that just want to fly big motherships around the map. Its really pretty neat that Blizzard focus as much as they do on us because we clearly are not the majority lol.

I don't think I "officially" beat the game on Brutal because of that one "secret" mission I never beat, so the 1% might actually be a bit higher. Still, not that surprising when SC2 sold like 4million? copies
Irave
Profile Joined October 2010
United States9965 Posts
June 17 2011 01:02 GMT
#243
Great work JP! Thanks for doing the interviews.
Koreish
Profile Joined June 2011
United States17 Posts
June 17 2011 01:11 GMT
#244
I was kind of hoping that David Kim would talk a little more about units that don't get used as often and how they are planning on fixing it. Specifically Reapers, Warp Prisms, and Overseers as all three are incredibly interesting and underused units.

All in all though it was a good interview with nice little tidbits for Heart of the Swarm. I'm certainly excited to see where they go with it.
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
June 17 2011 01:25 GMT
#245
ITT: People interpreting and twisting David Kim's words to make themselves feel better about the race they play.

I doubt half the people complaining about balance in this thread could even hold a candle to his GM Random, anyway. So much for knowing more about the game.

Anyway, the interviews were pretty interesting. I don't exactly care about single player, but Warp Prisms could be getting a buff ^______^
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
Last Edited: 2011-06-17 01:33:33
June 17 2011 01:28 GMT
#246
On June 17 2011 09:19 Dommk wrote:
Show nested quote +
On June 17 2011 09:06 Probe1 wrote:
"Many people on TL found that Brutal wasn't hard enough"
Dustin laughs it off like he's kidding.

Have you seen the thread where people beat almost every mission on brutal with just marine medic?


David Kims infestor brood lord comment.

Exactly WHO is complaining about this? This is the first I've even heard of it being an issue.

Every time I see a Dustin/Kim duet I get a little more scared at what may happen.

MorroW said it was a little too good against Terran :S


And then he demolishes Nerchio in game 1 of the shoutcraft invitation game 1 with ghosts. Granted, he did + Show Spoiler +
lose the series

One EMP on the infestors and 50 marines obliterate everything.
http://grooveshark.com/#/deltrus/music
zawk9
Profile Joined March 2011
United States427 Posts
Last Edited: 2011-06-17 01:32:00
June 17 2011 01:31 GMT
#247
On June 17 2011 10:28 DeltruS wrote:
Show nested quote +
On June 17 2011 09:19 Dommk wrote:
On June 17 2011 09:06 Probe1 wrote:
"Many people on TL found that Brutal wasn't hard enough"
Dustin laughs it off like he's kidding.

Have you seen the thread where people beat almost every mission on brutal with just marine medic?


David Kims infestor brood lord comment.

Exactly WHO is complaining about this? This is the first I've even heard of it being an issue.

Every time I see a Dustin/Kim duet I get a little more scared at what may happen.

MorroW said it was a little too good against Terran :S


And then he demolishes Nerchio in game 1 of the shoutcraft invitation game 1 with ghosts. Granted, he did + Show Spoiler +
lose the rest
.

One EMP on the infestors and 50 marines obliterate everything.


Do you seriously think Terran should have to make something besides Marines and Tanks to deal with Zerg Tier 3... ? :p
there's a bug in the new patch where the other player keeps killing all my dudes.. please nerf this
carloselcoco
Profile Blog Joined December 2010
United States2302 Posts
June 17 2011 01:51 GMT
#248
Can't wait until I get to see the new maps!



Ty for listening to us about the TvZ late game Blizzard!

http://www.twitch.tv/carloselcoco/b/296431601 <------Suscribe! Casts in Spanish :) |||| http://www.twitch.tv/carloselcoco/b/300285215<----- CSL: Before Sunday! Episode 3!
blinkingangels
Profile Joined June 2011
105 Posts
Last Edited: 2011-06-17 02:31:37
June 17 2011 02:30 GMT
#249
siege tanks rape infestors. I don't see the problem. A good terran should throw down 3 reactored starports at 20 min to prepare for a mass broodlord tech switch. It sounds kinda bad, but if you scout broodlords morphing than it's already too late to build the tech to counter. I go all mech against zerg and a broodlord transition is normally an autowin for me, simply because of how slow they are. So broodlords are actually pretty all in. I have more trouble with mass ultras actually. I can see the problem with standard marine tank though. A good zerg vs. an equally good terran won't let his infestors get EMP'ed so ghosts are kinda don't work.
Sayer
Profile Joined August 2009
United States403 Posts
June 17 2011 02:31 GMT
#250
On June 17 2011 06:26 -_- wrote:
Dustin Browder looked pretty creepy in the background of David Kim interview. I wonder if he had to monitor his reponses?


lol didnt think of it that way. who knows huh?
LaughingTulkas
Profile Joined March 2008
United States1107 Posts
June 17 2011 03:23 GMT
#251
Nice stuff! JP, you are such an great part of this community!
"I love noobies, they're so happy." -Chill
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2011-06-17 03:27:23
June 17 2011 03:26 GMT
#252
On June 17 2011 11:30 blinkingangels wrote:
siege tanks rape infestors. I don't see the problem. A good terran should throw down 3 reactored starports at 20 min to prepare for a mass broodlord tech switch. It sounds kinda bad, but if you scout broodlords morphing than it's already too late to build the tech to counter. I go all mech against zerg and a broodlord transition is normally an autowin for me, simply because of how slow they are. So broodlords are actually pretty all in. I have more trouble with mass ultras actually. I can see the problem with standard marine tank though. A good zerg vs. an equally good terran won't let his infestors get EMP'ed so ghosts are kinda don't work.


thats like saying a good protoss vs an equally skilled terran wont' let ghosts emp his units so ghosts don't work -_-.

+ cloaked ghosts are pretty good for emp/snipe as no zerg has overseer's with his army so cloaked ghosts pop up and emp all the infestors and thats x amount of infestors now useless. Or use it to snipe broodlords. I can't wait till NA terrans realize how good ghosts are in tvz and not just on the korean server.
When I think of something else, something will go here
Ocedic
Profile Joined April 2010
United States1808 Posts
June 17 2011 03:37 GMT
#253
On June 17 2011 11:31 Sayer wrote:
Show nested quote +
On June 17 2011 06:26 -_- wrote:
Dustin Browder looked pretty creepy in the background of David Kim interview. I wonder if he had to monitor his reponses?


lol didnt think of it that way. who knows huh?


Unlikely. David Kim is, for the most part, well liked and respected in the community. He definitely knows his stuff. More likely, Dustin was basically showing JP around the whole place and happened to be there at the interview. At 'worst,' he just wanted to sit in on the Kim-JP interview to see what was said, which would just mean he's a very micromanaging manager.

Comments about the interview: I'm glad Infestor/Broodlord is being looked at, or at least is on the radar of the devs. I really wish they had more specific balance concerns to talk about, but considering 1.33 came out recently and HotS on the horizon, it's understandable they don't have much to address.

One thing I wish was discussed was the lack of Ravens we see. Is that a unit that is supposed to be 'for casual players,' like the Mothership?
1st_Panzer_Div.
Profile Joined November 2010
United States621 Posts
June 17 2011 03:38 GMT
#254
Great interviews JP. I am sad that they consider the mothership more of a joke and we're unlikely to see the return of the arbiter. Even if it would be comically overpowered. I was also sad they didn't mention carriers... because fuck they are pathetic right now.

Really glad they're waiting on patching brood/infestor: it seems dominate right now, but we've yet to see terran vary their place significantly from before the strat became popular. Also glad that the imba discussion is finally not PvX.
Manager, Team RIP ZeeZ
Ghostpvp
Profile Joined October 2010
United States462 Posts
June 17 2011 03:42 GMT
#255
On June 17 2011 09:19 Aruno wrote:
Terran Micro in a fight:
Vs P: use MMM ball in run around and shoot fashion, involves just micro'n units directionally(as opposed to spell casting), pressing stimpack in intervals of time and keeping awareness of force-field potentionals.
Siege tanks: Hardly used in TvP due to zealot speed rushes counter hardcore. Only really used as static defense or some contains. Micro needed? Minimal, More of a strategy intensive unit than micro intensive unit.
Ghosts: 1a in main army then spam emp
Vikings: Micro intensive IF you for some reason want to something other than just 1a'n with your main army(I.E. probe harass or taking out void rays/collosis)
Banchee: Get cloak asap and try and go for timing windows. Normally un-microable escape if the P player has detection + blink stalkers or phoenix(s)
Raven: similar micro level as ghost
Hellions: Most intensive micro unit that is still viable vP. Actually requires attention and constant movement.
(other units aren't used much in TvP due to such small timing windows of usefulness(reaper) or just cost-damage inefficiency(battlecruisers).

Protoss micro in a fight:
Vs T:
Zealots - just throw them out when you are being offensive. That's it.
Stalkers - Scout, 1a, then blink if damaged or for some profitable move(blink requires more micro than stim due to blink being more useful being used at different reactionary moments.
Sentrys - Forcefields EVERYWHERE. Or at least thats how it seems. Requires awareness and tactical placement. Not too hard on the micro. Unless you love the hallucinations tricks.
Dark Templar: Run around 1a then run some more
High Templar: Feedback anything with energy. Move slow as hell and storm spam ( similar to emp spam)
Immortals - See zealots but tougher and ranged ground unit
Collosis - Just keep behind ball of zealot/stalker.
Pheonix - Requires attention and a bit of hit and run micro. Overall not too hard.
Voidrays - 1a
Mothership - Pew pew pew, more tactics than micro
Observers - More awareness and positioning than micro
Warp Prisms - As much micro as you would use on drop ships, in some cases more
Carriers - 1a, oh no too close. Move back... 1a...No wait(repeat)

Micro P is....only as hard you make it. Depends on the tactic involved. I.E. Blink stalkers or warp prism + templar play would require lots of micro. While a collosis rush less so.
Conclusion: Depends on tactics

Micro T is....All in the ghosts and marine, marauder balls. Hardly any spells to cast. Mostly just running around. Only if you are going to do something like hellion drops into banshee harass or trying to dodge storms does the micro get higher. Mostly it's just macro and tactics with a few stimpacks thrown in here and there.
Conclusion: Depends on tactics

Overall: Micro is a individual experience. Respect that.

Note: My analysis is brief and not to be taken overall seriously. Otherwise I will hunt you down and force field your face.

Oh and zerg has the most micro.

No, Immortals are pretty bad if you don't make them shoot armored units.
Move Zig
DooMDash
Profile Joined May 2010
United States1015 Posts
June 17 2011 03:45 GMT
#256
Well Morrow certainly showed us what his interview meant by Zerg favored late game heh.
S1 3500+ Master T. S2 1600+ Master T.
itmeJP
Profile Joined February 2010
United States1101 Posts
Last Edited: 2011-06-17 03:54:51
June 17 2011 03:54 GMT
#257
Just wanted to chime in and note that the interview was intended just to be with Browder. About a minute or so prior to entering the room, Bob (Blizzard PR) introduced me to David Kim and informed me he requested the interview for us (MLG) So thank you Bob for being awesome! :D

I was pretty nervous about these because I had no time whatsoever to think of questions for David, but I'm glad you guys enjoyed it
Twitter.com/itmeJP -- Twitch.tv/itmeJP -- YouTube.com/itmeJP
MenSol[ZerO]
Profile Joined January 2010
Canada1134 Posts
June 17 2011 03:56 GMT
#258
I'm pretty positive that they will nerf infestor/brood a bit while buffing ultras, i don't think this would be a bad change at all. In fact i would like this better it would be sorta like broodwar were you mostly saw ultras but sometimes you would see guardians as well
Prime/MarineKing!!! www.twitter.com/DayTripperSC
Trizz
Profile Joined June 2010
Netherlands1318 Posts
June 17 2011 04:01 GMT
#259
They try to make the game too casual, which results in a bad game overall.
Just like WoW.
nope
Kisra
Profile Blog Joined April 2010
United Kingdom466 Posts
June 17 2011 04:01 GMT
#260
Sweet interviews. I have to give big complements on not trying to... push Browder or Kim into revealing things. There's nothing more excruciating than interviewers asking "SO WHATS THE NEXT UNIT GOING TO BE" when the interviewee is just going to say "Well we're still in development".

Good questions, decent answers. The "What's a day in the life of David Kim?" one was especially interesting.
:D
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