• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:58
CEST 17:58
KST 00:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy15ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research7Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion A cwal.gg Extension - Easily keep track of anyone Behind the scenes footage of ASL21 Group E BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro24 Group E 🌍 Weekly Foreign Showmatches [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2312 users

[June] SC2 General Discussion - Page 9

Forum Index > SC2 General
Post a Reply
Prev 1 7 8 9 10 11 25 Next All
Slikk
Profile Joined August 2008
Norway81 Posts
Last Edited: 2011-06-11 23:34:12
June 11 2011 23:33 GMT
#161
I've been inactive for a while. Where can I go to find valid BO's?
In PvZ I've gotten problem with the old 3gatesentry expand... In PvT I've no idea what to do.
Ye, I play Protoss and in Diamond league

Thanks
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2011-06-12 00:13:47
June 12 2011 00:13 GMT
#162
Oh ZeNEXLine.



On June 12 2011 00:48 Pochtli wrote:
Since I switched from protoss to zerg (I'm at pretty much the same level with both races) I noticed that my average APM while playing protoss was between 60-100 and while playing zerg it's between 120-160. I don't really spam click with the purpose of getting APM so it's just something coming with the race I guess.



If you played zerg with 60 apm I don't think you could actually manage more than two bases and a 1a army. You gotta move faster as zerg to survive.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Drygioni
Profile Joined February 2011
Japan379 Posts
June 12 2011 05:54 GMT
#163
On June 12 2011 09:13 Probe1 wrote:
Oh ZeNEXLine.



Show nested quote +
On June 12 2011 00:48 Pochtli wrote:
Since I switched from protoss to zerg (I'm at pretty much the same level with both races) I noticed that my average APM while playing protoss was between 60-100 and while playing zerg it's between 120-160. I don't really spam click with the purpose of getting APM so it's just something coming with the race I guess.



If you played zerg with 60 apm I don't think you could actually manage more than two bases and a 1a army. You gotta move faster as zerg to survive.


Exact same thing happened to me when I switched from toss to zerg. I think it might have something to do with larva injects, and the fact that I can't keep my whole army on one hotkey anymore.
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
Last Edited: 2011-06-12 09:41:05
June 12 2011 08:19 GMT
#164
Why does every ladder zerg do some variation of a 2 base all in?

Today i have played 4 games.

Game 1.

Tal darim, hydra nydus off 2 base.

Game 2.

7RR with speedlings pumping

Game 3.

Bane bust

Game 4.

bane bust.

are you friggin serious?

EDIT: faced a 5th zerg for the day, he 6pool'd.
https://twitter.com/#!/IrisAnother
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
June 12 2011 09:44 GMT
#165
What should I be feeling/thinking when I lose to an all-in or cheese build?

I generally try to FE in all matchups (playing Terran), and sometimes some cheese just gets me. And then I watch the replay, and I notice that I could have held it off, but lost it due to stupid micro/decision mistakes (not pulling scvs, not focusing down a void ray, not stutter step microing etc..)

I don't know what to feel about these losses. I try to play as safe as possible, but some cheese just gets me. Should I be feeling like I'm a horrible player, or that I can't hold some cheese off or do stupid mistakes?

Should I let these losses damage my confidence as a player?
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
June 12 2011 09:47 GMT
#166
^no, just use them to learn. say you dont do something and you coulda held it off. Just say, okay next time he does X cheese, i will do Y, and i will win!

Losing in a learning process, not something to be upset by, or lose confidence in yourself. You should be happy when you lose, because now you have something to work on next game, and you learnt something about what your build is weak against, or what you need to work on as a player
https://twitter.com/#!/IrisAnother
Probe1
Profile Blog Joined August 2010
United States17920 Posts
Last Edited: 2011-06-12 15:24:55
June 12 2011 12:09 GMT
#167
An important distinction to make for yourself is "Did I lose to cheese or did my opponent scout my early expansion and capitalize on my greedy play?" I'm in denial after some games when I'm pylon walled or bunker rushed and mentally (or extremely vocally on skype) refer to it as cheese but in my heart I know it's being outplayed by aggression when I'm greedy.


On June 12 2011 14:54 Drygioni wrote:
Exact same thing happened to me when I switched from toss to zerg. I think it might have something to do with larva injects, and the fact that I can't keep my whole army on one hotkey anymore.


I'm not sure if you're poking fun at my statement or actually saying that.

You simply can't stop using your queens if you expect to win as zerg. It doesn't matter if you're in a damn fight with colossii and void rays, you're going to have to shift que or fall back a few bits to inject or you sure as hell won't have the ability to remax if things don't go phenomenally well for you.

But no, the real apm sink I feel as a Zerg player is constantly having a force harassing and slowing a push while simultaneously keeping up base management through creep spread, injects and teching/solidifying defenses WHILE setting up an ambush (burrowed banes/roaches or simply hiding in the FOW to snipe rear units and sandwich an army).. The reality though is that Protoss can be played beautifully with warp prism drops, sneak/diversion attacks and other high apm stratagems and a lot of the argument is just bitching and moaning. Saviour played with a low APM until had bursts of activity and I will not question it is possible to play with a minimal amount of APM as zerg. But the final word is you have to have a certain (very achievable) APM to play at the Gold+ level.


The real story will always be not about how high your actions per minute are but what actions you're doing.

I hope that was a joke. I'm going to quietly simmer and rage at you for being able to play with your army on one hotkey >,<

On June 12 2011 17:19 L3g3nd_ wrote:
Why does every ladder zerg do some variation of a 2 base all in?

+ Show Spoiler +
Today i have played 4 games.

Game 1.

Tal darim, hydra nydus off 2 base.

Game 2.

7RR with speedlings pumping

Game 3.

Bane bust

Game 4.

bane bust.

are you friggin serious?

EDIT: faced a 5th zerg for the day, he 6pool'd.



I'd complain about half the time I vs T/P on the ladder they wall off my ramp or do some other 1/2 base all in (Which is pretty damn accurate) but I'd just be hiding the fact that half the zvz's I play involve 1 base strategies (My favorite being I'm going to make 15 spinecrawlers and 700 mutas wanna play?, closely followed by I'll make pure lings until it works or I quit. 6 pool double spinecrawler on your creep is just so last year)

Its good to remember the weekend on the ladder is ALL IN ALL NIGHT BABY!
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
GWBuffalo
Profile Joined January 2011
United States234 Posts
June 12 2011 15:37 GMT
#168
In one of the recent dailies, Day[9] mentioned some program that makes switching replays easy. I thought he said Sc2 Switcher, but I've searched and the only thing I find is an old region switcher from the beta.

Anyone know what program he mentioned?
NexUmbra
Profile Blog Joined June 2009
Scotland3776 Posts
June 12 2011 16:16 GMT
#169
What race do you guys think is the easiest to play?
Life has won two GSLs and a Blizzard Cup. NOT three GSLs.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
June 12 2011 16:57 GMT
#170
Foot race.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
monitor
Profile Blog Joined June 2010
United States2408 Posts
June 12 2011 17:01 GMT
#171
On June 13 2011 01:16 NexUmbra wrote:
What race do you guys think is the easiest to play?


I think Protoss is the least APM intensive, and the warp gates make armies really easy to control/make/reinforce. Their macro mechanic is also the easiest, since it can be used at any time and on any production building. However, I think Protoss can also be very difficult to be creative with, so low APM doesn't bother me very much.
https://liquipedia.net/starcraft2/Monitor
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
June 12 2011 17:39 GMT
#172
Just an idea, how would Siege Tank turtle into Battlecruiser be in TvP? It feels like Bio play is just too weak for any long term play.

I'm thinking some sort of Ghost-Mech to hold out and punish protos a bit, gain ground on the map with Siege Tanks, some BF helions and Ghosts for EMP, and ultimately, having a big battlecruiser fleet.

Is it possible theoretically? I'm looking for some sort of a long term focus strategy on transitioning between tech trees, while holding out an expanding. Sort of how Zerg gradually gets to Broodlord tech v. Protoss.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
Pochtli
Profile Joined February 2011
Finland690 Posts
June 12 2011 18:03 GMT
#173
So much SC2 to watch:

[image loading]

How to decide?
ㅈㅈ
Rabiator
Profile Joined March 2010
Germany3948 Posts
Last Edited: 2011-06-13 05:34:15
June 13 2011 05:33 GMT
#174
On June 13 2011 03:03 Pochtli wrote:
So much SC2 to watch:

[image loading]

How to decide?

1. Hire three people to watch 2 events each and then feed you the choiciest bits ...
2. Put all the names on a piece of paper, put it on the wall and then throw a dart / spit a chewing gum at it ...
3. Roll a die (hint: visit your local roleplaying game shop for a d20) ...
If you cant say what you're meaning, you can never mean what you're saying.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2011-06-13 08:12:38
June 13 2011 06:33 GMT
#175
So the game has been out for almost a year now but I still think zergling unit size or pathing or whatever is ridiculous. It's stupid how hard they are to block out sometimes. Sometimes there is no way my wall isn't a complete wall and the zerglings run through my zealot, and i mean literally right through my zealot. Anyone else have this from time to time?
KameZerg
Profile Blog Joined May 2007
Sweden1769 Posts
Last Edited: 2011-06-13 08:11:14
June 13 2011 08:07 GMT
#176
On June 13 2011 15:33 travis wrote:
So the game has been out for almost a year now but I still think zergling unit sie or pathing or whatever is ridiculous. It's stupid how hard they are to block out sometimes. Sometimes there is no way my wall isn't a complete wall and the zerglings run through my zealot, and i mean literally right through my zealot. Anyone else have this from time to time?


What annoys me the most bout the zerglings is that they require 0 micro to take out scouting probes. You just place them wherever on the map, if it spots a probe itll chase and kill it completely by itself, given it has the speed upgrade. The result of this is YOU HAVE TO get observers out or push to get some scouting done, and pushing can be dangerous considering you dont know wether the zerg has been massing units all along or pushing drones.

This problem is bigger than most ppl think. In BW it was atleast possible to get some scouting done early/mid game with probes etc. Now im constantly kept in the dark, especially with xel naga towers making it easier to spot my probe. I dont like the fact that every PvZ has to feel like somewhat of a gamble.

Am i the only one who thinks this way?
asdasdasdasdasd123123123
spiral77
Profile Joined August 2010
United States28 Posts
June 13 2011 08:26 GMT
#177
On June 13 2011 17:07 ICanFlyLow wrote:
Show nested quote +
On June 13 2011 15:33 travis wrote:
So the game has been out for almost a year now but I still think zergling unit sie or pathing or whatever is ridiculous. It's stupid how hard they are to block out sometimes. Sometimes there is no way my wall isn't a complete wall and the zerglings run through my zealot, and i mean literally right through my zealot. Anyone else have this from time to time?


What annoys me the most bout the zerglings is that they require 0 micro to take out scouting probes. You just place them wherever on the map, if it spots a probe itll chase and kill it completely by itself, given it has the speed upgrade. The result of this is YOU HAVE TO get observers out or push to get some scouting done, and pushing can be dangerous considering you dont know wether the zerg has been massing units all along or pushing drones.

This problem is bigger than most ppl think. In BW it was atleast possible to get some scouting done early/mid game with probes etc. Now im constantly kept in the dark, especially with xel naga towers making it easier to spot my probe. I dont like the fact that every PvZ has to feel like somewhat of a gamble.

Am i the only one who thinks this way?


I think PvZ is a fragile matchup for both players at the moment, and this is one of the reasons why.
RaLakedaimon
Profile Joined August 2010
United States1564 Posts
June 13 2011 10:29 GMT
#178
Just wondering but wasn't Cella told to not ask for money while he streamed? I vaguely remember that from a few months back but I noticed Sterling is asking for money quite often tonight on stream asking for "50 cents" and talking about generous doners he's had. Not trying to start anything but I was just wondering if this was appropriate since hes featured? Again plz don't take that the wrong way, I don't agree with him doing it but I was just trying to see what anyone else thought.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
June 13 2011 10:32 GMT
#179
Its an unaddressed bug travis. a zergling can push the one in front of it past the zealot. its hard to do on purpose but its possible. You could always just make two zealots.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
RM_12
Profile Joined March 2011
201 Posts
Last Edited: 2011-06-13 11:28:52
June 13 2011 11:23 GMT
#180
On June 13 2011 15:33 travis wrote:
So the game has been out for almost a year now but I still think zergling unit size or pathing or whatever is ridiculous. It's stupid how hard they are to block out sometimes. Sometimes there is no way my wall isn't a complete wall and the zerglings run through my zealot, and i mean literally right through my zealot. Anyone else have this from time to time?


It's your mistake only. You can always wall off 1 square with zealot to prevent lings running by. Post a replay if you think otherwise.

Just an idea, how would Siege Tank turtle into Battlecruiser be in TvP? It feels like Bio play is just too weak for any long term play.


Marauder/Medivac/Viking/Ghost is the sickest endgame TvP composition you can get (unlike Mech it's extremly hard to counter for P). Mass vikings, they are more food efficient than marines even while in ground mode and they are superior to anything but mass phenix in air. And marauders... i don't think it need's a comment.
Prev 1 7 8 9 10 11 25 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Team League
12:45
Group B
WardiTV824
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 157
ProTech123
StarCraft: Brood War
Britney 33424
Calm 6396
Bisu 2603
Sea 2077
Mini 1242
EffOrt 962
Soma 802
Stork 522
Hyuk 339
Rush 318
[ Show more ]
Snow 302
ggaemo 261
firebathero 230
Soulkey 200
hero 146
sorry 82
PianO 70
HiyA 66
Sea.KH 51
Hyun 35
Terrorterran 33
Aegong 33
Shinee 28
scan(afreeca) 15
Rock 15
IntoTheRainbow 14
Movie 11
soO 10
Sexy 7
Dota 2
Gorgc6423
canceldota141
Counter-Strike
pashabiceps1267
fl0m646
ceh9251
kRYSTAL_16
Heroes of the Storm
XaKoH 125
Other Games
singsing1720
FrodaN1452
hiko627
B2W.Neo615
Beastyqt573
DeMusliM276
crisheroes274
KnowMe170
QueenE48
Trikslyr33
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3047
• TFBlade1290
Other Games
• Shiphtur83
Upcoming Events
OSC
8h 2m
RSL Revival
18h 2m
TriGGeR vs Cure
ByuN vs Rogue
Replay Cast
1d 8h
RSL Revival
1d 18h
Maru vs MaxPax
BSL
2 days
RSL Revival
2 days
uThermal 2v2 Circuit
2 days
BSL
3 days
Afreeca Starleague
3 days
Replay Cast
4 days
[ Show More ]
Sparkling Tuna Cup
4 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-03-31
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
CSL Season 20: Qualifier 2
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
StarCraft2 Community Team League 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.