• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:57
CET 19:57
KST 03:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation13Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge [TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t RSL Season 3 - RO16 Groups C & D Preview
Tourneys
$5,000+ WardiTV 2025 Championship RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET
Strategy
How to stay on top of macro? Current Meta PvZ map balance Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Clair Obscur - Expedition 33 Should offensive tower rushing be viable in RTS games? Path of Exile Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1798 users

TeamLiquid Heart of the Swarm Preview - Page 37

Forum Index > SC2 General
1222 CommentsPost a Reply
Prev 1 35 36 37 38 39 62 Next
awu25
Profile Joined April 2010
United States2003 Posts
May 31 2011 17:04 GMT
#721
On June 01 2011 01:35 Paladia wrote:
Show nested quote +
On June 01 2011 01:30 goiflin wrote:
On June 01 2011 01:24 Paladia wrote:
Overseers with their active abilities are a whole lot cooler than observers at least. As for having units being too similar to one and other, yes they are.

The tier 1.5 units are all basically the same for the three races (marauder, roach and stalker) with an upgradable gimmick added to each one. If they wanted unique units they'd have kept the lurker, which is a completely unique unit that adds a static twist to the zerg arsenal and gameplay.


Those three units are completely different. The only things I'd reckon that are similar are the fact that they are classified as armored, are bulbous in nature, and shoot projectiles. All of them have different stats and properties. And I wouldn't classify conc shells and blink as gimmicks. They're pretty damn good, and useful in many situations.

Lurkers would be useless without defilers in anything but ZvZ. Collos and tanks would melt them. The baneling makes hold pos lurkers redundant too.

You think they are "completely different"? The only difference between them is a slight change in stats and a gimmick upgrade.

Compared to three units that are in fact completely different, such as.
Carrier,
Ghost,
Baneling

Those you can pretty much call "completely different". Marauder, stalker and roach, hardly.

You forgot to mention that Marauders and Roaches can't attack air. Stalkers are faster than the other two. Maruaders can stim, Roaches can regen health when burrowed. Hmm seem pretty different to me.
By your definition, you could say that the zealot and zergling are pretty much the same, just a difference in stats and a gimmick upgrade.
Undu
Profile Joined April 2011
Sweden16 Posts
May 31 2011 17:05 GMT
#722
Great write-up. But I am not impressed with the information Blizzard released.. HotS doesn't look so hot right now based on what information is available in my opinion.. Hopefully I'll be positively surprised as more information is released further on.
L3gendary
Profile Joined October 2010
Canada1470 Posts
May 31 2011 17:08 GMT
#723
Awesome, loving the multiplayer news! I'm glad that they are willing to not only add new units but remove some as well (hopefully colo lol). Sad about their response to LAN tho
Watching Jaedong play purifies my eyes. -Coach Ju Hoon
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
Last Edited: 2011-05-31 17:16:32
May 31 2011 17:15 GMT
#724
On June 01 2011 01:35 Paladia wrote:
Show nested quote +
On June 01 2011 01:30 goiflin wrote:
On June 01 2011 01:24 Paladia wrote:
Overseers with their active abilities are a whole lot cooler than observers at least. As for having units being too similar to one and other, yes they are.

The tier 1.5 units are all basically the same for the three races (marauder, roach and stalker) with an upgradable gimmick added to each one. If they wanted unique units they'd have kept the lurker, which is a completely unique unit that adds a static twist to the zerg arsenal and gameplay.


Those three units are completely different. The only things I'd reckon that are similar are the fact that they are classified as armored, are bulbous in nature, and shoot projectiles. All of them have different stats and properties. And I wouldn't classify conc shells and blink as gimmicks. They're pretty damn good, and useful in many situations.

Lurkers would be useless without defilers in anything but ZvZ. Collos and tanks would melt them. The baneling makes hold pos lurkers redundant too.

You think they are "completely different"? The only difference between them is a slight change in stats and a gimmick upgrade.

Compared to three units that are in fact completely different, such as.
Carrier,
Ghost,
Baneling

Those you can pretty much call "completely different". Marauder, stalker and roach, hardly.


Okay, so, slight change in stats, according to you is the fact that marauders and roaches cannot shoot air, differences in speed which are variable depending on the current context of the game, different damage values entirely, and different costs?

It's like calling a plymouth superbird and a honda civic the same thing because they're both cars.

Regardless, the units themselves don't show up in matchups for the same reasons. You don't build roaches to stop air, you don't build stalkers to stop roaches. This proves that they are, in fact, quite different. If they were the same, they would always be used in the same situations.

If you meant by the actual "flavour" (for lack of a better term) of the unit being similar, yes. They're ranged units. But they are going to be adding units, so one can only hope we get more intresting varities of units. But I'd rather have the game balance be put above cool unit concepts.
Omegalisk
Profile Blog Joined May 2010
United States337 Posts
May 31 2011 17:18 GMT
#725
On June 01 2011 02:04 awu25 wrote:
You forgot to mention that Marauders and Roaches can't attack air. Stalkers are faster than the other two. Maruaders can stim, Roaches can regen health when burrowed. Hmm seem pretty different to me.
By your definition, you could say that the zealot and zergling are pretty much the same, just a difference in stats and a gimmick upgrade.


Zerglings are an extremely mobile units whose only use is to keep the other army from running away (except in early game, ofc). Zealots are intended as a meatshield that the opponent has to focus down before they can get to you Stalkers (in PvT, at least. You really don't use Zealots against the Roach/Hydra ball that much).
Hikari
Profile Blog Joined May 2010
1914 Posts
May 31 2011 17:18 GMT
#726
Excellent write up.
Part of me still missed the SC/BW storytelling where you have a whole race champaign which have a lot of plot development =S.

The part where they want to remove units for multiplayer interest me...
FeyFey
Profile Joined September 2010
Germany10114 Posts
May 31 2011 17:18 GMT
#727
oh wee if they remove units i am curious to find out which version will become the esport version, my bets are on WoL xD.
Anyway awesome teaser, sc2 looks so improved in there, luckily the designers and programmers of the game have some extra time while they wait for the bnet part.
Faricho
Profile Joined April 2011
Colombia116 Posts
May 31 2011 17:18 GMT
#728
Thanks for the article.
"Critics get shit done and they stand up for quality control and the rights of the consumer. Why people decide to hate on them over some misplaced loyalty that is certainly not reciprocated by the company is entirely beyond me" -TotalBisquit
Sermokala
Profile Blog Joined November 2010
United States14047 Posts
May 31 2011 17:18 GMT
#729
I've definitly got the hots... for kerragain

But really amazing write up loved every part the pictures at the end there where really really nice. Can't wait for the beta
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
hunts
Profile Joined September 2010
United States2113 Posts
May 31 2011 17:18 GMT
#730
omg HOTs looks so awesome! Really hope they make some good multiplayer changes to go along with this, can't wait for the beta!! (Maybe I'll get lucky and get in this time instead of having to buy a key off of a friend!) GJ on the writeup, I can really tell it took a lot of effort.
twitch.tv/huntstv 7x legend streamer
TheAlchemist89
Profile Blog Joined December 2010
160 Posts
May 31 2011 17:20 GMT
#731
This looks really great, can't wait to see what they do for multiplayer. Thanks for the writeup!
cameronkrazie86
Profile Blog Joined September 2010
United States296 Posts
May 31 2011 17:20 GMT
#732
I just want to say thank you for the awesome preview. This type of quality is very much appreciated, the level of detail blows everything else out of the water. So thank you again! Looking forward to HotS and the multiplayer details.
"You come at the King, you best not miss." - Omar Little
Krandangles
Profile Joined May 2011
Canada4 Posts
May 31 2011 17:21 GMT
#733
Banelings that break into little banelings that break into even littler banelings! This expansion is going to be awesome.
oDieN[Siege]
Profile Joined November 2009
United States2905 Posts
May 31 2011 17:21 GMT
#734
I'm lovin' how they added a Zerg Campaign.
말크 : ^_^~ NeO)GabuAt, vGODieN
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
May 31 2011 17:21 GMT
#735
Only 20 missions....?

Sad face.
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
May 31 2011 17:22 GMT
#736
On June 01 2011 02:21 ClysmiC wrote:
Only 20 missions....?

Sad face.


I'd like more too, but WoL had 24 altogether, didn't it? It'll probably be the same amount.
ChowChillaCharlie
Profile Joined April 2010
Sweden677 Posts
May 31 2011 17:24 GMT
#737
Looking good, but why 10 missions less that WoL? Pretty dissapointing.
Funkatron
Profile Joined July 2010
United States725 Posts
May 31 2011 17:25 GMT
#738
On June 01 2011 02:18 Hikari wrote:
Excellent write up.
Part of me still missed the SC/BW storytelling where you have a whole race champaign which have a lot of plot development =S.

The part where they want to remove units for multiplayer interest me...


I was bothered by the comment that they were thinking of removing the obs because it wasn't "cool enough"
Omegalisk
Profile Blog Joined May 2010
United States337 Posts
May 31 2011 17:26 GMT
#739
On June 01 2011 02:24 ChowChillaCharlie wrote:
Looking good, but why 10 missions less that WoL? Pretty dissapointing.


I think it's partly because each mission is RPG-like, so you have multiple objectives in each mission, which seems to be confirmed/reinforced by the write-up of the two missions.
DrGreen
Profile Joined July 2010
Poland708 Posts
May 31 2011 17:31 GMT
#740
Nothing really surprised me, and there really isnt anything new in this preview.
Prev 1 35 36 37 38 39 62 Next
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#30
RotterdaM1048
TKL 426
IndyStarCraft 223
SteadfastSC169
BRAT_OK 125
ZombieGrub61
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1048
TKL 426
Reynor 351
IndyStarCraft 223
SteadfastSC 169
BRAT_OK 125
ZombieGrub61
UpATreeSC 60
JuggernautJason44
MindelVK 29
Vindicta 17
StarCraft: Brood War
Britney 28138
Calm 2926
Horang2 1297
firebathero 189
Dewaltoss 99
Killer 47
scan(afreeca) 40
Rock 37
yabsab 13
Dota 2
qojqva3518
resolut1ontv 220
BananaSlamJamma176
Counter-Strike
fl0m439
Other Games
Beastyqt918
ceh9554
Liquid`VortiX151
Trikslyr48
QueenE45
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• kabyraGe 128
• Adnapsc2 13
• Reevou 4
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
• IndyKCrew
StarCraft: Brood War
• HerbMon 28
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV596
• lizZardDota248
League of Legends
• Nemesis3973
Other Games
• imaqtpie923
• Shiphtur257
Upcoming Events
Replay Cast
4h 3m
ChoboTeamLeague
6h 3m
WardiTV Korean Royale
17h 3m
BSL: GosuLeague
1d 2h
PiGosaur Cup
1d 6h
The PondCast
1d 15h
Replay Cast
2 days
RSL Revival
2 days
herO vs Zoun
Classic vs Reynor
Maru vs SHIN
MaxPax vs TriGGeR
BSL: GosuLeague
3 days
RSL Revival
3 days
[ Show More ]
WardiTV Korean Royale
3 days
RSL Revival
4 days
WardiTV Korean Royale
4 days
IPSL
4 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
5 days
Wardi Open
5 days
IPSL
6 days
StRyKeR vs OldBoy
Sziky vs Tarson
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.