• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:39
CEST 00:39
KST 07:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End1Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
GSTL Returns in 2026!41Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-611
StarCraft 2
General
GSTL Returns in 2026! Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Talent Announcement! Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out
Tourneys
WardiTV Mondays PIG STY FESTIVAL 8.0! (13 - 23 August) 2026 KungFu Cup Announcement Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 539 Thunder Dome Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory
Brood War
General
[ASL22] Ro24 Preview: Summer's End Rush's Odyssey Controversy StarCraft 64 is coming to Philly at SC4ALL II BW General Discussion Best Games Kespa era
Tourneys
ASL Season 22 LIVESTREAM with English Commentary CSLAN 4 is Coming! [ASL22] Ro24 Group A [Megathread] Daily Proleagues
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread The Letting Off Steam Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8831 users

TeamLiquid Heart of the Swarm Preview - Page 36

Forum Index > SC2 General
1222 CommentsPost a Reply
Prev 1 34 35 36 37 38 62 Next
DrakanSilva
Profile Blog Joined March 2010
Chile932 Posts
May 31 2011 16:36 GMT
#701
Awesome stuff!!!!

I would really like to translate it and post it on my site with all the credits and source to teamliquid of course, if that's possible!

Great reading
In the beginning there was nothing... and then exploded
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
May 31 2011 16:37 GMT
#702
All in all, pretty interesting.
The unit changes I'm not sure of... They seem both rather... dull and ... well I very much doubt they will make it into the online game(like fx marauder aoe slow ). It's impossible to know how the game will change with HotS, but if blings are getting 25% increased aoe radius(aka 56% larger aoe), I guess all races will be required to use more 'power units' in vZ(thinking mostly TvZ).
GinDo
Profile Blog Joined September 2010
3327 Posts
May 31 2011 16:37 GMT
#703
On June 01 2011 01:31 Paladia wrote:
Show nested quote +
On June 01 2011 01:26 zarepath wrote:
I have a hard time imagining them removing any Terran units -- Terran is such a well-designed race, and the only unit that's fail is the reaper, which still has a lot of design potential.

I can understand overseer removal. I could even understand Carrier removal, to be honest. And I think they're going to remove the Mothership.

Could remove or replace the reaper, hellion (with vulture), Raven, or Banshee.

I really don't think Carriers should be removed, I think they should be fixed so they are actually useful (as useful as they were in BW).


Im pretty sure they won't remove anything from terran, but i'm 100% sure they will redisgn some of the units. Then again in the interview they said they were not afraid to remove some units.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
May 31 2011 16:38 GMT
#704
On June 01 2011 01:30 Roblin wrote:
Show nested quote +
On June 01 2011 00:47 panda_inc wrote:
im pretty excited bout new units in the multiplayer. not too excited bout the campaign cause its zerg. can't wait for the protoss one. i wish they make protoss first o well.

umm, speaking out of story, do you realize what that would mean?

lets first get this straight: it will inevitably go well for the race that you are playing, ever noticed how in the terran campaign the objective was always in essence

1. kill the enemy, preferably crushingly.
2. survive for X minutes.
3. complete some objective not really related to killing or getting killed.

SPOILER ALERT FOR THE VERY FEW THAT HAVE NOT PLAYED WOL CAMPAIGN YET!
+ Show Spoiler +
(excluding the protoss last stand)
there never was an objective like

4. lose the battle, preferably horribly.


and so, the game will always be designed in such a way that the race you play, will do well, else it would unmotivate the player.

some examples:

Warcraft III Reign of chaos's last race to be played in the campaign was undead, in the end the undead won the war, coincidence? I think not.

Warcraft III the Frozen Throne, last race played: I think it was nightelves, in the end, good guys won.

starcraft I, last race played: zerg. winner of war: zerg

starcraft I brood war, last race played: umm, terran or protoss, good guys win is all I remember.

so in other words, if protoss is the last race to be played in starcraft, doesn't that mean protoss kind of HAVE to win the war? or conversely, if zerg was the last race, wont it be inevitable that zerg infests all the habited planets? kindof?

do you really want the protoss campaign to come out before the zerg one?


The zerg was the last race played in BW, and protoss was the last race played in the first campaign. Just a correction :O

Not inevitable that zerg was to infest everything, by the way. They don't have to have total domination. The toss killed the overmind in the first campaign, and the zerg was still alive and kickin in BW.
FreedonNadd
Profile Joined August 2010
Austria573 Posts
May 31 2011 16:38 GMT
#705
Thanks for the great summary! Cant wait for the expansion.
Some people wear Superman pajamas, but Superman has Day[9] pajamas.
Kisra
Profile Blog Joined April 2010
United Kingdom466 Posts
May 31 2011 16:40 GMT
#706
Warcraft III Reign of chaos's last race to be played in the campaign was undead, in the end the undead won the war, coincidence? I think not.

Warcraft III the Frozen Throne, last race played: I think it was nightelves, in the end, good guys won.

starcraft I, last race played: zerg. winner of war: zerg

starcraft I brood war, last race played: umm, terran or protoss, good guys win is all I remember.


Reign of Chaos campaigns: Human > Undead > Orc > Night Elf

Frozen Throne: Night Elf > Human(Blood Elf) > Undead (undead "won" - Arthas becomes Lich King, human kingdoms overrun by undead/newly emerged forsaken - although orcs gain new homeland, night elves re-enter world. Really sets it up for WoW.)

Starcraft: Terran > Zerg > Protoss

Brood War: Protoss > Terran > Zerg (zerg "won" - Kerrigan self-titled 'Queen Bitch of the Universe', UED expidition shattered, Dominion fleet shattered, Protoss hiding on Shakuras)

Blizzards old RTS games tended to have muddy outcomes. SC2 does seem to be going more traditional "the good guys will win!" though.
:D
Paladia
Profile Joined August 2003
802 Posts
May 31 2011 16:41 GMT
#707
On June 01 2011 01:36 pieman819 wrote:
Show nested quote +
On June 01 2011 01:31 Paladia wrote:
On June 01 2011 01:26 zarepath wrote:
I have a hard time imagining them removing any Terran units -- Terran is such a well-designed race, and the only unit that's fail is the reaper, which still has a lot of design potential.

I can understand overseer removal. I could even understand Carrier removal, to be honest. And I think they're going to remove the Mothership.

Could remove or replace the reaper, hellion (with vulture), Raven, or Banshee.

I really don't think Carriers should be removed, I think they should be fixed so they are actually useful (as useful as they were in BW).

Carriers are pretty beastly, its just that vikings and corruptors own them. Both of these anti air units are too good at anti air imo but they need to be that good to be able to deal with collosus, so Carriers not being used is all the collosus' fault

Well, there are other things as well which has changed since BW. Such as the AI not messing up as much attacking the interceptors and that the interceptors doesn't get auto healed when returning to the carrier. Also, you cannot launch interceptors and then run away in the same fashion.

If you just want to change the part with vikings and corruptors you can just make it so the interceptor has an anti-air weapon that is a bit stronger than it has now (and keep their anti-ground weapon the same).
I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
Paladia
Profile Joined August 2003
802 Posts
May 31 2011 16:43 GMT
#708
On June 01 2011 01:37 GinDo wrote:
Show nested quote +
On June 01 2011 01:31 Paladia wrote:
On June 01 2011 01:26 zarepath wrote:
I have a hard time imagining them removing any Terran units -- Terran is such a well-designed race, and the only unit that's fail is the reaper, which still has a lot of design potential.

I can understand overseer removal. I could even understand Carrier removal, to be honest. And I think they're going to remove the Mothership.

Could remove or replace the reaper, hellion (with vulture), Raven, or Banshee.

I really don't think Carriers should be removed, I think they should be fixed so they are actually useful (as useful as they were in BW).


Im pretty sure they won't remove anything from terran, but i'm 100% sure they will redisgn some of the units. Then again in the interview they said they were not afraid to remove some units.

Could very well remove the sensor tower as it is hardly used as it is.
I can no longer rest under the tree of wisdom, since you have axed down the roots feeding it.
Draconicfire
Profile Joined May 2010
Canada2562 Posts
May 31 2011 16:47 GMT
#709
On June 01 2011 01:37 Zarahtra wrote:
All in all, pretty interesting.
The unit changes I'm not sure of... They seem both rather... dull and ... well I very much doubt they will make it into the online game(like fx marauder aoe slow ). It's impossible to know how the game will change with HotS, but if blings are getting 25% increased aoe radius(aka 56% larger aoe), I guess all races will be required to use more 'power units' in vZ(thinking mostly TvZ).


Those are most likely just campaign changes.
@Drayxs | Drayxs.221 | Drayxs#1802
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
May 31 2011 16:48 GMT
#710
The sight of that many banelings rolling in (without the other players GG'ing) has me salivating already. Blizzard has really caught on to the community's love affair with the baneling (thanks in no small part to Husky and Tastosis).

I like the mechanics described, sounds really, really fun. If I have one criticism of the WoL campaign, it's that the better half of it was used to introduce new units and missions were similarly constrained to make those optimal, which was ok on the first playthrough but drastically took away replayability, IMHO.

That said, I hope they are able to keep making varied missions, or I'll just max out on banes and roll in FTW every time.
Starleague Forever. RIP KT Violet~
Nuttyguy
Profile Blog Joined March 2010
United Kingdom1526 Posts
May 31 2011 16:48 GMT
#711
is there any information about the day instead of the data collected from blizzard which was under NDA. like any funny stories at blizzard HQ
Spacedude
Profile Joined April 2011
Denmark161 Posts
Last Edited: 2011-05-31 16:51:56
May 31 2011 16:49 GMT
#712
Something we should consider is that the developers of SCII might not share the same passion for this game as its core community does. This might just be a normal 8-17 job for them that is their source of income. Their real passions might be their families, kids - or reading comic books for all we know.

Most business are about making the most money possible for as long as possible. If so, then it's only logical that Blizzard wants this game to appel to as a large a crowd as possible. The bad thing about this is that the end result is probably going to have a somewhat lackluster feel to it. I kinda feel this way about SCII, sadly.

Note: I obvisouly don't know any of the developers personally. This is just a thought, obviously.
Protoss win, Protoss OP. Terran win, Terran OP. Zerg win, Zerg OP. Less whine, more gg.
voltaic
Profile Blog Joined November 2010
1071 Posts
May 31 2011 16:52 GMT
#713
I would like to see the Leviathan =) hopefully it doesn't look like the shit in wings of liberty, the one on the platform, more like the one from the concept art...
EndOfTime88
Profile Joined February 2011
Austria259 Posts
May 31 2011 16:53 GMT
#714
On June 01 2011 01:34 GinDo wrote:
Show nested quote +
On June 01 2011 01:25 EndOfTime88 wrote:
On May 31 2011 23:17 Protein wrote:




zomg, at 40 minutes... The story is fucked. They're going to turn the erg into cute little creatures! NOOOOOOOOOOOO. Someone STOP this madness!


I agree.

I'm a little disappointed at what they want to do with the Zerg story as far as how they're perceived.I don't feel I need to empathize with them, I like to think of them as a murderous swarm, and not some misunderstood race of fearful creatures.

It's a shame they make it seem like this needs to be done.


You guys are jumping into conclusions. If you are familiar with Literature often authors can twist the antagonist into a fashion that evokes understanding, but such understanding is not like you perceive as innocence.

I believe they are turning more towards an "Eichmann in Jerusalem". In this story you see the ex-SS officers story and although you understand his position and may sympathize, you still understand that he was responsible for the deaths of thousands and that their is no pardon for such sins against humanity.


I wish I could be more optimistic but the way Browder described how he wanted the Zerg to be perceived was a let down... The whole they have to evolve and take over the universe because everyone else picks on them just trivializes their whole mystic/viciousness for me. The way he described how other series left their creature antagonists obscure so the reader and/or viewer developed their own opinions, is more ideal for the Zerg imo.

I don't need to feel sorry or empathize with the Zerg to like them.
"Time is what we want most,but what we use worst."-William Penn
tsuxiit
Profile Joined July 2010
1305 Posts
May 31 2011 16:54 GMT
#715
Well, we atleast know that Blizzard is getting rid of the Overseer in multiplayer and replacing it with something else.
TheDougler
Profile Joined April 2010
Canada8318 Posts
May 31 2011 16:54 GMT
#716
The thing that really interests me is the removal of less useful units... That's a pretty hard judgement call for many of them. I mean look at the archon! It JUST started seeing play in PvP and is seeing way more play in PvZ now too (and significant more play in PvT but there's also a lot of mech now in PvT so it sees a bit less currently). If HoTS had come out a month ago say, maybe Archons wouldn't be in it.

As far as genuinely useless units currently go I can only think of very very few:
Overseer
Reaper
...Carrier or mothership I guess?

But taking out the overseer is kind of silly unless they actually replace it itself, as in, adding a different unit that the overseer evolves into rather than adding a lurker.

Just my thoughts
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
thebole1
Profile Joined April 2011
Serbia126 Posts
Last Edited: 2011-05-31 16:59:04
May 31 2011 16:55 GMT
#717
first i am wery heppy abouth some things they are telling as

good things are :

great look of sc2 hots si fi universe !!!

GREAT look of kerigen si fi look awsome !!!

GREAT EPIC they will add new unites and eaven more EPIC they will remuve some OLD from WOL

I HOPE that will be unites that are no skill required and usles unites....(and that unites are : colloss, banglings, senturis (force fealds), stimed maraders,repers,ravens,mothership...) (they can add hellion spider mines to mecha be more uslful)
i mentionde that unites can be revorked or remuved simply thay remuve micro and some of them dont have use at all...

bad things are :

i dont like wc3 stile for single player... hero tipe of gameplay...simply karigen to run next to monsters zerg in human form is stupide... or at list to drive some viecle ....

that is all i wish all the best for hots also if enybody know when beta will come ? for multiplayer ?

yust to add one more thing i forghot : problem with sc2 is unite cap (POP) its seems smaler than sc1 bw becous u can see that hidralysc are 2 pop colloss 6 and plenty of unites that are biger at pop casing that sc2 is smaler army with faster producing than sc1 bw...
Ares[Effort] *
Profile Blog Joined February 2009
DEMACIA6550 Posts
May 31 2011 16:55 GMT
#718
Awesome write up!
Moderatorgold coin
FuRRyChoBo
Profile Blog Joined April 2011
United States218 Posts
May 31 2011 16:59 GMT
#719
that medusa-looking thing is terrifying :o
Mawi
Profile Joined August 2010
Sweden4365 Posts
May 31 2011 17:04 GMT
#720
HOTS will be fricking awesome! ty for this article

ps. is it just me or does everyone go SHUT UP AND TAKE MY MONEY ALREADY! caps needed ofc
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
Prev 1 34 35 36 37 38 62 Next
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
CSLAN Day 2
Airneanach307
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub76
StarCraft: Brood War
scan(afreeca) 19
Dota 2
XaKoH 743
NeuroSwarm85
League of Legends
Doublelift6194
JimRising 413
Counter-Strike
summit1g8486
minikerr16
Super Smash Bros
Mew2King166
Other Games
gofns16755
Grubby1892
Liquid`RaSZi1732
ROOTCatZ145
RotterdaM94
Organizations
Other Games
gamesdonequick1342
BasetradeTV72
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH194
• Hupsaiya 149
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21982
Other Games
• imaqtpie1399
• Shiphtur345
Upcoming Events
OSC
1h 21m
Afreeca Starleague
11h 21m
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
12h 21m
The Patches Monday
17h 21m
Afreeca Starleague
1d 11h
Sharp vs Shinee
Action vs Shine
GSL
1d 12h
PiGosaur Cup
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
2 days
[ Show More ]
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
CranKy Ducklings
5 days
PiG Sty Festival
5 days
Sparkling Tuna Cup
6 days
PiG Sty Festival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W7
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
CSLAN 4
Proleague 2026-08-16
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

ASL Season 22
CSL Season 22: Qualifier 1
Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.