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TeamLiquid Heart of the Swarm Preview - Page 16

Forum Index > SC2 General
1222 CommentsPost a Reply
Prev 1 14 15 16 17 18 62 Next
MilesTeg
Profile Joined September 2010
France1271 Posts
May 31 2011 10:18 GMT
#301
I'm surprised to see they seem to actually want to change the multiplayer a lot (surprised in a good way though)... does this mean a long beta period is to be expected? Wonder how all of this will work, with the pro scene as dynamic and important as it currently is.
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
May 31 2011 10:20 GMT
#302
Kerrigan is sexy
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
May 31 2011 10:21 GMT
#303
if WoL was geared towards us hardcore players...man I can hardly imagine what HotS will be like.


They were saying that WoL was promoted towards hardcore players. The design goals haven't changed with HotS; the marketing of the game has.

I really hope they work on improving/changing/reworking existing units as much as the creating new ones, although they've made no mention of doing so.


Well, except for the part where Browder pretty much said that the Overseer was pretty close to getting the hatchet if not already out of the game.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
RuneZerg
Profile Joined February 2011
Denmark90 Posts
May 31 2011 10:21 GMT
#304
cant wait for beta, would be awesome if they awarded beta keys to a number of high ranked players. maybe all grandmasters allthough that would make a lot of people start playing on LA -.-
{ToT}ColmA
Profile Joined November 2007
Japan3260 Posts
May 31 2011 10:23 GMT
#305
thanks for the great writeup, i am getting a bit excited right now~
The only virgins in kpop left are the fans
Perseverance
Profile Joined February 2010
Japan2800 Posts
May 31 2011 10:23 GMT
#306
Awesome write up! Thanks!
<3 Moonbattles
AndAgain
Profile Joined November 2010
United States2621 Posts
May 31 2011 10:23 GMT
#307
I'm optimistic that they learned enough from WoL multilayer to make some good changes to game design. It's understandable that a lot of things haven't gone the way they've planned in a brand new game. Warp gate mechanic is a good example of that.
All your teeth should fall out and hair should grow in their place!
v_enus
Profile Joined April 2011
United Kingdom9 Posts
May 31 2011 10:23 GMT
#308
awesome thanks
Failing to prepare is preparing to fail :)
sushiman
Profile Joined September 2003
Sweden2691 Posts
May 31 2011 10:24 GMT
#309
I get an uneasy feeling every time I read about their "cool"-requirement for units and concepts, and how they're trying to work units in solely because of that. Whatever happened to good, solid non-gimmicky concepts?

Campaign seems like it could be fun, but if the story is anything like in WoL I'll probably stick to multiplayer only.

Oh, and new design for Kerrigan, please. :q
1000 at least.
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
May 31 2011 10:28 GMT
#310
On May 31 2011 19:12 Zelniq wrote:
"For HotS, we would like to emphasize the single player experience, to try to get the fact out there that it's not just for the hardcore gamers. For WoL, we emphasized the multiplayer so much that we almost feel like it got labeled as a game only for the hardcore players."

if WoL was geared towards us hardcore players...man I can hardly imagine what HotS will be like. Because it certainly was not geared toward hardcore BW fans who loved the game for all the subtleties that made it amazingly good... the subtleties that apparently the devs did not understand themselves, or at least failed to see how significant they were to BW's success as the best multiplayer game ever made.
My low expectations of HotS weren't low enough apparently as I did not realize they'd be catering more to the casual gamer, and focusing the majority of their efforts on Singleplayer. There's still time for things to change though, I'll just have to wait and see what they cook up for the multiplayer. I really hope they work on improving/changing/reworking existing units as much as the creating new ones, although they've made no mention of doing so. Really I'd just be so much happier already if they removed unit clumping, and made it more like BW where armies would bump into each other and be fairly scattered around rather than moving as a collective blob


Sadly they seem to have forgotten about BW. SC2 is the "first" esport...remember? lol...

The whole campaign-focus I definitely do not like. They mentioned that they wanted to make SC appeal to the casual players as well and that it's not just for hardcore players...I guess to just sell more copies of the game which is really the end point. I am not sure about that.

Yeah the unit clumping is an issue, and because so much is balanced around it, I see it hard for them to remove (even though I do support it with the dynamic movements petition). A good change imo would be to just add more supply so armies can be bigger. It wouldn't be too difficult on their part I don't think...perhaps just a tiny bit of patching but nothing drastic.

They did mention that they are accounting for the last expansion to take effect into multiplayer...so I suppose huge drastic changes aren't exactly ideal for the first expansion.

Regardless I am still excited so w.e.
Geisterkarle
Profile Blog Joined September 2008
Germany3257 Posts
May 31 2011 10:29 GMT
#311
Great writeup and bonus points for this
Needless to say, it is a trivial task and it seems like the act of running your banelings into static objects is a personal request by Artosis.
There can only be one Geisterkarle
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
May 31 2011 10:30 GMT
#312
I'm so going to stream the beta if I get a key! :D awesame writeup! keep it coming
This is where we begin. Show your true self, Battosai.
Xkalibert
Profile Joined March 2010
United States1404 Posts
Last Edited: 2011-05-31 10:34:49
May 31 2011 10:33 GMT
#313
Is Kerrigan Half African? Or bad lighting? [image loading]
This screen shot show the facial feature of African descendant.
Even in starcraft 1 Kerrigan have red dreadlock? But lighter skin tone.
[image loading]


Lynkilen
Profile Joined September 2010
Norway211 Posts
May 31 2011 10:34 GMT
#314
Great writeup lots of interesting information.

Not sure if i like the design of Kerrigan tough, something seems off with her head.
optical630
Profile Joined August 2010
United Kingdom768 Posts
May 31 2011 10:34 GMT
#315
FUCKING EPIC I CANT WAAAAAIT
Deadbread
Profile Joined April 2010
Germany143 Posts
Last Edited: 2011-05-31 10:39:32
May 31 2011 10:35 GMT
#316
http://www.teamliquid.net/staff/HawaiianPig/HOTS/getoutchill.png

rofl, Really?
On Topic:
Thanks for this well written review I can't wait for HotS now ;D

Q: How long do you think it will be?

A: It should be about 3-5 months; if I had to guess it's going to be more on the smaller side.

I hope thats a open beta.
Steel
Profile Blog Joined April 2010
Japan2283 Posts
May 31 2011 10:38 GMT
#317
Frickin' sweet!


Q: What are some of the changes made to multiplayer Heart of the Swarm?

A: While we're not quite ready to go into detail about the new multiplayer content in Heart of the Swarm, we can say that this expansion set will include new units and new maps. We'll have more details about multiplayer Heart of the Swarm content at BlizzCon.


This made mad my.

I don't know about the marketplace thing..I feel like it's going to become like the appstore and I don't want to pay 0.99$ for any custom map.
Try another route paperboy.
iNbluE
Profile Joined January 2011
Switzerland674 Posts
Last Edited: 2011-05-31 10:41:05
May 31 2011 10:40 GMT
#318
On May 31 2011 19:33 Xkalibert wrote:
Is Kerrigan Half African? Or bad lighting?+ Show Spoiler +
[image loading]

This screen shot show the facial feature of African descendant.
Even in starcraft 1 Kerrigan have red dreadlock? But lighter skin tone.
[image loading]




How is that even relevant?
ლ(╹◡╹ლ)
Kaonis
Profile Blog Joined November 2010
United States243 Posts
May 31 2011 10:40 GMT
#319
Me gusta.

Is anyone else like half-reading this stuff because they don't want to learn too much? I've gotten into the habit of just not reading previews for games i'm interested in because i feel like it'll spoil too much but...

... It feels good to get hyped for a game.
Nevermind.
Hujjo
Profile Joined March 2011
Sweden121 Posts
May 31 2011 10:40 GMT
#320
I NEED...
HuK: "I love you guys, I hope you love me too, So we can circle love together, and I'll fuck your brains out."
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