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Starcraft 2 Fan Art - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 Next All
Tiberius[VcK]
Profile Joined November 2010
61 Posts
May 25 2011 16:49 GMT
#41
Yes I thought about that already and probably will. In the meantime there's also some other artists here you should take a look at! Just search the Teamliquid forum for "art".

Clan VcK's SC2 Fan Art Gallery
http://www.facebook.com/pages/Revoki/117276264993449
gaarg
Profile Joined June 2011
Slovenia1 Post
June 12 2011 13:01 GMT
#42
Hello guys.

I'm new here, I like Starcraft 2 and since I'm a visual artist I combined the love with some work. Two classic animations sprouted that are tributes to Husky (who made me buy the game and play a lot more) and Day9 (who made my last winter fun).





I hope you like them and do some constructive commenting!
Ving
Profile Joined June 2011
Poland5 Posts
June 15 2011 23:20 GMT
#43
Hi!
A couple of days ago I've finished my starcraft cgi cinematic, and would really appreciate any kind of feedback.



Please, watch in HD, youtube has really messed up the quality.
Tiberius[VcK]
Profile Joined November 2010
61 Posts
June 19 2011 00:47 GMT
#44
On June 16 2011 08:20 Ving wrote:
Hi!
A couple of days ago I've finished my starcraft cgi cinematic, and would really appreciate any kind of feedback.

http://www.youtube.com/watch?v=MaSXeGj9hPU

Please, watch in HD, youtube has really messed up the quality.


Not bad at all. U did this using AfterEffects? For my stuff I use mainly Photoshop and Illustrator.

Clan VcK SC2 Fan Art

Feedback always welcome
http://www.facebook.com/pages/Revoki/117276264993449
Altitron
Profile Joined June 2011
United States7 Posts
Last Edited: 2011-06-19 02:09:12
June 19 2011 02:07 GMT
#45
Hi! I don't mean to hijack the thread, but like the OP pointed out, there isn't a specific subforum for fan art, so I figured I would add my own stuff here as well. Unfortunately, a lot of it is still unfinished and in progress, but I love to get feedback from anywhere that I can, so bear with me.

This is a logo that I'm doing for CricketStarcraft:

[image loading]

This will be a Zealot fighting a pair of Roaches deep behind enemy lines:

[image loading]

This is a commission, which will be of a Zergling taking away a Marine's rifle:

[image loading]

This is a personal work of Kerrigan tormenting her prey:

[image loading]

This will be a Stalker fighting a Reaper:

[image loading]

This is a crossover piece. It's a Halo Elite fighting a Zealot. You can see the intial sketch below, followed by some color work:

[image loading]

[image loading]

Although it isn't exactly traditional fan art, I have a thread detailing a diorama that I'm constructing in the general forum. Here's a link:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=234913

I hope you guys enjoy my work. Be sure to let me know what you think!

- Alty
Peace through tyranny!
Zarggoth
Profile Joined February 2011
United States20 Posts
June 19 2011 05:11 GMT
#46
+ Show Spoiler +
On June 16 2011 08:20 Ving wrote:
Hi!
A couple of days ago I've finished my starcraft cgi cinematic, and would really appreciate any kind of feedback.

http://www.youtube.com/watch?v=MaSXeGj9hPU

Please, watch in HD, youtube has really messed up the quality.



This was awesome! Have u made anything else?
Ving
Profile Joined June 2011
Poland5 Posts
June 19 2011 10:57 GMT
#47
On June 19 2011 09:47 Tiberius[VcK] wrote:
Not bad at all. U did this using AfterEffects? For my stuff I use mainly Photoshop and Illustrator.

I have to say, that I literally laughed out loud when i saw your cheese factory

I used AE to tweak the details, add explosions and similar special effects, but first I had to create and render all the scenes using 3ds max. This particular animation is rather post-production heavy, 'cause the raw 3d footage has been really rushed (the whole thing is a kind of subproject), thus has left much to be desired.
Oh, and I used photoshop to make some of the textures, as well as to paint the background for the dandelion intro .

On June 19 2011 14:11 Zargoth wrote:
This was awesome! Have u made anything else?


Thanks!
That's my first finished animation, I only have screenshots from my other works-in-progress, or abandoned projects, but nothing SC-related .
Tiberius[VcK]
Profile Joined November 2010
61 Posts
June 20 2011 04:55 GMT
#48
I experimented with AE, too... but I find it a really complex program to use. Powerful but very difficult to use if you want great looking results. I just don't have the time for that at the moment. I'll still to Photoshop for the time being. Good work on your videos though! And how long did it take to render the stuff in 3ds max?

Clan VcK SC2 Fan Art Gallery

http://www.facebook.com/pages/Revoki/117276264993449
Ving
Profile Joined June 2011
Poland5 Posts
June 20 2011 16:11 GMT
#49
Yeah, AE is indeed quite complicated. A good way to learn it would be to start off with some tutorials in order to get an idea of how to mix different effects to achieve certain results, and then just mess around and experiment a lot. But it's definetely time consuming. Not as much as 3ds max, though. Good thing about AE is that you get to see the results of your work in the real time, while in Max you have to render it first, which can take like 20 minutes per frame. It can obviously hinder the overall workflow.
The final rendering took many nights to finish, but it didn't really count .
Tiberius[VcK]
Profile Joined November 2010
61 Posts
June 21 2011 05:10 GMT
#50
Yes I did some tutorials. But that shit takes forever to render... especially underwater scenes... I like AE though... I like the great flexibility it gives you. I just don't have time to really learn how to use it.

20 mins per frame in 3ds max?! what kinda hardware are you running this on? I guess you can render your stuff overnight?!
I never thought I'd need a good video card for anything other than gaming...
http://www.facebook.com/pages/Revoki/117276264993449
Ving
Profile Joined June 2011
Poland5 Posts
June 21 2011 15:22 GMT
#51
I'm using Intel Core i7 2.8 GHz, with 6 GB of RAM and geforce gtx 470. I had to invest in it last year, cause my old pc couldn't handle rendering of some scenes in other projects (ironically, it worked well for most games).

Render time is highly dependant on what is rendered and on what settings. When you're using default scanline renderer to render some simple geometry, it will take seconds. But more advanced engines, like mental ray or vray (my case) produce better results and thus require more resources. Scenes rich in high quality reflections, light sources, shadows, complex geometries, and additional effects like DoF or motion blur can be really painful to render. That being said, 20 minutes per frame is still a bit extreme, and usually can be remedied through proper optimalisation. I just wasn't in a mood to play with hundrets of parameters . And yes, most of the final rendering was done overnight.
Tiberius[VcK]
Profile Joined November 2010
61 Posts
June 22 2011 21:54 GMT
#52
That's pretty impressive hardware.

At what resolution do you render your stuff? HD or just for youtube? Have you ever worked on a Mac? Their desktops are supposedly good for this kind of stuff.

Maybe I'll look into this again when I have better hardware. Right now it's no fun, so I stick to photoshop. And I'm using a laptop, so I can't really upgrade it either.
http://www.facebook.com/pages/Revoki/117276264993449
Altitron
Profile Joined June 2011
United States7 Posts
June 24 2011 07:39 GMT
#53
Got some progress done on Cricket's banner:

[image loading]

Cheers.

- Alty
Peace through tyranny!
Ving
Profile Joined June 2011
Poland5 Posts
June 24 2011 22:22 GMT
#54
On June 23 2011 06:54 Tiberius[VcK] wrote:
That's pretty impressive hardware.

At what resolution do you render your stuff? HD or just for youtube? Have you ever worked on a Mac? Their desktops are supposedly good for this kind of stuff.

Maybe I'll look into this again when I have better hardware. Right now it's no fun, so I stick to photoshop. And I'm using a laptop, so I can't really upgrade it either.


For this animation I rendered most scenes at 1280x720, but I intend to increase the resolution for future projects. This calls for better optimalisation though.

I've had only a limited contact with Mac computers, they're not really popular here in Poland.

Experience with photoshop will most likely prove to be really beneficial if you decide to give AE another shot, since they use fairly similar interfaces. PS skills are also practically a must when it comes to 3d graphics, so polishing them is always a good investment . Not to mention, it's a powerful tool on it's own.
Tiberius[VcK]
Profile Joined November 2010
61 Posts
June 26 2011 05:38 GMT
#55
Even 1280x720 is pretty good already.

I agree, PS is a good skill to have. And easily applicable to stuff other than SC2 pics. Though I have to say GIMP has improved a lot, too. A few years ago the user interface was so bad that the whole thing was basically unusable, but now it's almost on par with PS.

Are there any open source alternatives to AE?
http://www.facebook.com/pages/Revoki/117276264993449
Spacesepp
Profile Joined July 2011
Germany1 Post
Last Edited: 2011-07-05 18:19:36
July 05 2011 17:19 GMT
#56
Hello everyone,

@Ving: very nice effects! Hm, maybe I 'll take a look at After Effects, seems to be a good alternative way instead of using plugins like afterburn ect.

anyway, I made two small starcraft cinematics, too. the first one is a few years ago. but currently I work on the second one. this is some kind of teaser:



feel free to say what you think, some feedback would be great!
RevTiberius
Profile Blog Joined July 2011
Canada353 Posts
October 15 2011 08:24 GMT
#57
[image loading]

Tintin... hero of my childhood... now returning to Starcraft 2 !!!

TEAM REVOKI

Teaching Chess to a Starcraft 2 Grandmaster: http://revtiberius.blogspot.ca
RevTiberius
Profile Blog Joined July 2011
Canada353 Posts
October 16 2011 00:03 GMT
#58
A classic submarine movie re-imagined in an epic STARCRAFT2 version! Watch RevTiberius starring as Captain Marco Ramius in "THE HUNT FOR RED MARAUDER"

TEAM REVOKI

[image loading]

Teaching Chess to a Starcraft 2 Grandmaster: http://revtiberius.blogspot.ca
RevTiberius
Profile Blog Joined July 2011
Canada353 Posts
October 16 2011 19:08 GMT
#59
Another classic re-imagined in an exciting SC2 version: ROMANCING THE STONE. Starring RevTiberius in his epic quest for the stone!

TEAM REVOKI

[image loading]
Teaching Chess to a Starcraft 2 Grandmaster: http://revtiberius.blogspot.ca
RevTiberius
Profile Blog Joined July 2011
Canada353 Posts
Last Edited: 2011-10-18 05:47:22
October 18 2011 05:46 GMT
#60
ANOTHER CHILDHOOD CLASSIC RE-IMAGINED

TEAM REVOKI

[image loading]
Teaching Chess to a Starcraft 2 Grandmaster: http://revtiberius.blogspot.ca
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