• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:06
CEST 19:06
KST 02:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach0[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder an AI researcher's take on the ladder bot [ASL22] Ro8 Preview: Within Reach StarCraft Human 'N' AI League BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Total Annihilation Zero Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11897 users

Patch 1.3.3 PTR - Page 74

Forum Index > SC2 General
4401 CommentsPost a Reply
Prev 1 72 73 74 75 76 221 Next
Massive units are not affected by concussive shells. If you think they are, you are wrong.
It's SPORE crawlers that are being changed, not SPINE. Please read carefully.
Aravan
Profile Joined April 2010
Poland36 Posts
April 26 2011 13:15 GMT
#1461
Wow, some pretty big changes. Love how archons can no longer be kited by marauders and all of the over changes seem pretty solid, really. The one thing is that I think that ghosts should be 175/125, but hey - it's a test patch. Definitely a step in the right direction IMHO.
"The number J!" - Day[9]
Fungal Growth
Profile Joined November 2010
United States434 Posts
April 26 2011 13:16 GMT
#1462
Do like to see archon's being immune to concussive shells...that was ridiculous.

You know while this is definitely a nerf to the 4 warpgate rush...it could be a buff overall. The stalker will be coming out 5 seconds faster (more if you CB him) which means the scout dies sooner. The first sentry comes out earlier which means more energy for forcefield... Because the early production times are faster for Toss they can delay their 2nd gate a bit more which lets them focus more on econ. It will be easier for toss to defend against cannon rushes, 6 pool's, proxy racks, reaper harass and a whole assortment of early aggression. All in all, this is great for toss defense.

Could also bring back 4 gateway (not warpgate) rushes BW style... Even the 4 gateway zealot rush which had been causing issues earlier with SC2... This will be interesting to watch
Binabik
Profile Joined January 2011
Germany686 Posts
April 26 2011 13:17 GMT
#1463
Push of doom (2 Zealots 3 Stalkers) incoming =DDD
gentile
Profile Joined August 2007
Switzerland594 Posts
Last Edited: 2011-04-26 13:20:54
April 26 2011 13:19 GMT
#1464
like the change to the mighty archons, makes it more valuable overall, meaning the ht will be more used aswell..still a direct change to the boring collosus would have been better i think..pylon change, gotta see how this one will play out in reality, good for pvp thought. warpgate change was needed if its the right one we will see, still the build time of zealot changed back and therefor worrying for zerg players i guess (hi 2 gate zealot rushes)..ghost buff is kinda good vs the infestors, but here again, why not change the infestor directly?..bunker change is kinda wierd..but i feel it wont make a big difference in the long run...we will see..missing changes to collosus, infestor and corrupter, as well as possibly a slight change to mule and blue flame helions..i play terran btw. ah forgott, spore change is great and was needed.
enrOo
Profile Joined July 2010
Finland23 Posts
April 26 2011 13:20 GMT
#1465
now my proxy 2gate rushes will be more effective then ever mauhahhaa
i am become death, the destroyer of worlds. For Our Utopia
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
April 26 2011 13:20 GMT
#1466
On April 26 2011 22:15 FarbrorAbavna wrote:
I understand your point in that changing too much at the same time makes it hard to know what had the greatest effect on the game. I'm also trying to follow your thought on the patch changes to zerg and I'm gonna guess that you have spine crawlers and spore crawlers mixed up.

I never mentioned either

Spore crawlers shot air. Otherwise it's just me being stupid and I dont get at all what kind of buff to zerg that is in this patch that you are talking about which they shouldnt do at the same time as the gateway/warpgate changes.

They didn't buff Zerg other than that small spore change. Even if they intend to buff Zerg, this would be a bad patch to do it in, because warpgate is such an integral part of Protoss play. Messing with it and other stuff at the same time leads to the problems I mentioned.
Striding Strider
Profile Joined February 2011
United Kingdom787 Posts
April 26 2011 13:22 GMT
#1467
Hmm okay, so Gateways don't produce faster then Warp Gates the build times are equal. Although Warp Gates still negate travel distance..

It's an alright change I guess. Although I'd of still preferred to see Gateways produce units faster (even if it was only marginable) so that there was some kind of strategic choice between using the two.

Like @ home macroing -> Gates. Move out -> Warp Gates.
I have a beard. I'm unprofessional.
NoXious90
Profile Joined September 2010
United Kingdom160 Posts
April 26 2011 13:22 GMT
#1468
A little stat change here, a little stat change there seems to be Blizzards MO these days. I don't quite have faith in them like I used to.
Severian
Profile Joined September 2010
Australia2052 Posts
April 26 2011 13:22 GMT
#1469
On April 26 2011 22:22 Striding Strider wrote:
Hmm okay, so Gateways don't produce faster then Warp Gates the build times are equal. Although Warp Gates still negate travel distance..

Warp Gates are still 5 seconds faster as the cooldown begins when the unit starts warping in. Perhaps this should go at the top of the page, too.
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
April 26 2011 13:23 GMT
#1470
I like these changes! protoss can finally go 2 gate again :D also goddamn bunker changes -.-
Ouga
Profile Joined March 2008
Finland645 Posts
April 26 2011 13:23 GMT
#1471
All of the changes seem appropriate. I don't quite get the point behind ghost cost change, I think 150/150 was pretty fair. Guess they want to see a bit more of them used? Dunno. But changes to 4gate and spore are brilliant.
Qweasdzxc
Profile Joined July 2010
215 Posts
April 26 2011 13:23 GMT
#1472
so PvP is now gonna be 2 gate vs 2 gate?
brachester
Profile Blog Joined March 2011
Australia1786 Posts
April 26 2011 13:23 GMT
#1473
somehow after i downloaded the patch, every stats are still unchanged in the PTR
I hate all this singing
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
April 26 2011 13:24 GMT
#1474
On April 26 2011 22:23 Qweasdzxc wrote:
so PvP is now gonna be 2 gate vs 2 gate?

Why on earth would it be? 2gate hasn't changed at all in PvP since both sides produce zealots faster now...
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
April 26 2011 13:26 GMT
#1475
I welcome these changes.
"When the geyser died, a probe came out" - SirJolt
Omegasad
Profile Joined August 2010
Canada15 Posts
April 26 2011 13:27 GMT
#1476
Archons crushing forcefields in PvP
can anyone imagine that happening?
sad
TheSwamp
Profile Joined November 2010
United States1497 Posts
Last Edited: 2011-04-26 13:28:43
April 26 2011 13:27 GMT
#1477
I'd much rather have the build time be decreased for spores rather than the root time. If you don't already know where to place your spores you should probably switch races. They will obviously going for drones and if you know where their spawn is it's fairly easy to predict where they will be coming from. Hopefully, this will change before the patch actually goes live.
MLG: How is your Protoss? Idra: I make Blink Stalkers, so really, really good.
retardstrong
Profile Joined December 2010
United States46 Posts
April 26 2011 13:27 GMT
#1478
I'm really looking forward to the Protoss changes. As is I have been cannon rushing around 90% of PvP because i dislike it so much (getting a little better than 50% win ratio at diamond). Also what exactly is the warp in time for units compared to the new gateway times? Proxy play is going to be back for sure. Against terran I've been doing some fake 1 gate FE with 3 hidden gates somewhere on the map for unexpected delayed 4 gate maybe it will work with proxy and no warpgate!
"Pussies don't like dicks, because pussies get fucked by dicks. But dicks also fuck assholes: assholes that just want to shit on everything. Pussies may think they can deal with assholes their way. But the only thing that can fuck an asshole is a dick."
Chriscras
Profile Blog Joined March 2011
Korea (South)2812 Posts
April 26 2011 13:28 GMT
#1479
PTR hasn't been patched yet, any idea when these changes will be playable???
"En taro adun, Executor."
Gesperrt
Profile Joined February 2011
Germany417 Posts
April 26 2011 13:28 GMT
#1480
I'm really scared about proxy 2 gate now ._. But we'll see how it impacts.
Prev 1 72 73 74 75 76 221 Next
Please log in or register to reply.
Live Events Refresh
Yamato Cup
15:00
#8
killerbeecast8
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzStarbuck 209
BRAT_OK 70
Codebar 6
StarCraft: Brood War
Britney 56177
Shuttle 1440
Rush 165
Dewaltoss 142
firebathero 140
Mong 71
Hyun 61
Sexy 31
Trap 30
Bale 25
[ Show more ]
HiyA 19
Dota 2
qojqva3333
Counter-Strike
fl0m2488
Fnx 1075
edward58
Super Smash Bros
hungrybox215
Mew2King39
Heroes of the Storm
Khaldor510
Liquid`Hasu286
MindelVK20
Other Games
Liquid`RaSZi2135
B2W.Neo1173
Beastyqt762
ArmadaUGS171
KnowMe145
QueenE96
Organizations
StarCraft 2
WardiTV1692
Other Games
gamesdonequick423
BasetradeTV252
StarCraft 2
angryscii 32
StarCraft: Brood War
lovetv 6
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 54
• Reevou 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV770
Other Games
• Shiphtur267
Upcoming Events
BSL Open Qualifier
1h 54m
BSL Open Qualifier
1h 54m
OSC
5h 54m
Replay Cast
6h 54m
Afreeca Starleague
16h 54m
Soma vs Jaedong
WardiTV Weekly
17h 54m
Monday Night Weeklies
22h 54m
Sparkling Tuna Cup
1d 16h
Afreeca Starleague
1d 16h
Leta vs Soulkey
PiGosaur Cup
2 days
[ Show More ]
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
4 days
CranKy Ducklings
5 days
Online Event
5 days
FEL
5 days
BSL: Ladder Tournament
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.