• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:43
CEST 15:43
KST 22:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris34Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Greatest Players of All Time: 2025 Update A Eulogy for the Six Pool BoxeR's Wings Episode 2 - Fan Translation #1: Maru - Greatest Players of All Time Geoff 'iNcontroL' Robinson has passed away
Tourneys
LiuLi Cup - August 2025 Tournaments $5,000 WardiTV Summer Championship 2025 Maestros of The Game—$20k event w/ live finals in Paris $5,100+ SEL Season 2 Championship (SC: Evo) Esports World Cup 2025
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
Post ASL20 Ro24 discussion. BW General Discussion No Rain in ASL20? BGH Auto Balance -> http://bghmmr.eu/ Recent recommended BW games
Tourneys
[ASL20] Ro24 Group F [ASL20] Ro24 Group E [IPSL] CSLAN Review and CSLPRO Reimagined! [ASL20] Ro24 Group D
Strategy
Muta micro map competition Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Mechabellum Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Lemme tell you a thing o…
JoinTheRain
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3077 users

Patch 1.3.3 PTR - Page 5

Forum Index > SC2 General
4401 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 219 220 221 Next
Massive units are not affected by concussive shells. If you think they are, you are wrong.
It's SPORE crawlers that are being changed, not SPINE. Please read carefully.
Sanctimonius
Profile Joined October 2010
United Kingdom861 Posts
April 26 2011 02:38 GMT
#81
Yeah that's what confused me - spore crawlers only get the buff. Probably to stop any quick-rooting offensive spine crawlers, but still seems a bit arbitrary to me - maybe I just haven't been in any situations where having a sporre crawler root twice as fast would have been a bonus Keep the zerg buffs coming!

Massive archons I really like, as apparently do the majority of the community who have posted so far. I like the warpgate increase, but I think the reduced building times could do with tweaking - zealots and stalkers are pretty tough early on with just a few of them bobbing about, woulda liked to seen less of a buff for them. Maybe:

Sentry train time decreased from 42 to 37. This is fine imo.

Stalker train time decreased from 42 to 37. 40, maybe?

Zealot train time decreased from 38 to 33. 36 would be fine.

Still I understand this is aimed at the WG rushes - maybe mathematically it makes more sense for those timings, I just don't want to see powerful early rushes against my poor zerglies.
You live the life you choose.
Sv1
Profile Joined June 2010
United States204 Posts
April 26 2011 02:38 GMT
#82
They all kind of make sense as changes given what they were talking about in the PVP scene, Archon change was overdue if you asked me.

The ghost change I find...interesting. Not good, not bad, just interesting.
sAfuRos
Profile Joined March 2009
United States743 Posts
April 26 2011 02:38 GMT
#83
@windsupernova
I agree. Blizzard should calm down with the damn patches
sAfuRos // twitch.tv/sAfuRos // contact for coaching
Refreshe
Profile Joined May 2010
United States141 Posts
April 26 2011 02:38 GMT
#84
Wow, if I start seeing more 2 gate proxy rushes in pvp im ganna cry.
Bobster
Profile Joined January 2011
Germany3075 Posts
April 26 2011 02:39 GMT
#85
Why's everyone so happy about Archons being massive, does this really make a big difference? Can't think of many instances I've seen Archons being picked up by Phoenixes or washing up against FFs.

I guess it's mainly their interaction with concussive Marauders?
Kazang
Profile Joined August 2010
578 Posts
Last Edited: 2011-04-26 02:45:58
April 26 2011 02:39 GMT
#86
Zing
Tippany
Profile Blog Joined March 2010
United States765 Posts
April 26 2011 02:39 GMT
#87
Spore crawler change is probably being made with ZvP in mind. If a zerg tries to relocate a spore crawler a void ray can basically kill it before it roots again.
Real action, my dream.
dLKnighT
Profile Blog Joined October 2010
Canada735 Posts
April 26 2011 02:39 GMT
#88
Anyone realize that the pylon radius change will mess up Protoss wall-ins against Zerg? 7.5 was just enough to fit the Cybercore between the Gateway and Pylon, now the Pylon will be in the way due to the radius ..
Veritassong
Profile Joined April 2010
Canada393 Posts
April 26 2011 02:39 GMT
#89
YES BLIZZARD, MASSIVE ARCHONS.
人族英巴
yiodee
Profile Joined February 2011
United States137 Posts
April 26 2011 02:39 GMT
#90
next on blizzard's nerf list: proxy 2 gate

And I love the pylon area reduction, it makes warping in on the high ground a lot harder. 4 gate will be easier to stop with higher tech now
Deleted User 108965
Profile Blog Joined September 2010
1096 Posts
April 26 2011 02:39 GMT
#91
On April 26 2011 11:20 Jimbo77 wrote:
Salvage resource return reduced from 100% to 75%.


i like this, always kind of thought free bunkers was kinda lame
Disciple....Top 3 control in Clarion County
TurtlePerson2
Profile Joined October 2010
United States218 Posts
April 26 2011 02:39 GMT
#92
It's good to see 4-gate come a little later. I think that will adjust Protoss in a good way. 4-gate is weakened, but all other strategies are more or less untouched.

The ghost change is kind of interesting. Terrans usually have a mineral abundance due to MULEs, so I think it will help Terran.

The bunker change seems fair to me. I won't stop building them because they're not free. The truth is that the opportunity cost involved with bunkers was always fairly high to begin with. Terran isn't like Protoss where you can just warp units in if you have the resources. And it's not like Zerg where as long as you have the army you can build a unit. 100 minerals, especially in the early game can be pretty significant even if you get it back later. Adding 25 minerals to that cost isn't so severe.

The spore crawler change makes sense. 12 seconds was way too long. If they un-burrowed and something attacked, they were useless for the entirety of the battle.
torturis exuvias eunt
Samhax
Profile Joined August 2010
1054 Posts
April 26 2011 02:40 GMT
#93
I'm ok with the new zealot build time but Blizzard remove all the close positions on ladder or i'm gonna nerd rage hard!
Aequos
Profile Joined October 2010
Canada606 Posts
April 26 2011 02:40 GMT
#94
On April 26 2011 11:39 Kazang wrote:
Massive Archons does not make them immune to concussive shell.

Needs pointing out, a lot of people seem to have the misconception that massive units cannot be slowed, that is only Ultralisks.

http://wiki.teamliquid.net/starcraft2/Concussive_Shells

Note the part that says

Massive units are not affected by this ability.
I first realized Immortals were reincarnated Dragoons when I saw them dancing helplessly behind my Stalkers.
Veritassong
Profile Joined April 2010
Canada393 Posts
April 26 2011 02:40 GMT
#95
On April 26 2011 11:39 `ChroMaTe_ wrote:
Anyone realize that the pylon radius change will mess up Protoss wall-ins against Zerg? 7.5 was just enough to fit the Cybercore between the Gateway and Pylon, now the Pylon will be in the way due to the radius ..


do the yonghwa block in then
人族英巴
dtz
Profile Joined September 2010
5834 Posts
April 26 2011 02:40 GMT
#96
To produce unit via Warp Gate

zealot : 28 sec cd + 5 sec warp in time = 33
sentry 32 + 5 = 37
stalker : 32 + 5 = 37

To produce unit via Gateways patch 1.3.3

zealot : 33
sentry : 37
stalker : 37

To produce unit via Gateways pre patch

zealot : 38
sentry : 42
stalker : 42

so this means the production of protoss after warp gate is not gonna change. It's still always more beneficial to have warp gate. It it just in the early stages of the game, protoss can churn out more unit to compensate for the longer WG research. Which means that no more 5:30 4 gate rushes.

Doesn't seem like it will affect any other matchup except for early proxy gating actions.
tsuxiit
Profile Joined July 2010
1305 Posts
April 26 2011 02:40 GMT
#97
On April 26 2011 11:39 `ChroMaTe_ wrote:
Anyone realize that the pylon radius change will mess up Protoss wall-ins against Zerg? 7.5 was just enough to fit the Cybercore between the Gateway and Pylon, now the Pylon will be in the way due to the radius ..


What? Do you realize this post makes no sense? What were you thinking about when you wrote it?

Genuinely concerned.
carebear91
Profile Joined February 2010
Singapore236 Posts
April 26 2011 02:40 GMT
#98
well.. if they have completely fixed air units stacking on one another as they've claimed in the patch notes, it'll be interesting to see how the role of the thor would change as it will not be really that effective anymore.
Xkalibert
Profile Joined March 2010
United States1404 Posts
Last Edited: 2011-04-26 02:41:46
April 26 2011 02:40 GMT
#99
They are still trying to balance the game with bunker change with salvage haha.

More 2 gates proxy zealots rush and fixing pvp give pvx more advantage in early game cheese rush
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
April 26 2011 02:40 GMT
#100
Before I analyze what these changes mean, my initial thought is I approve!
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
Prev 1 2 3 4 5 6 7 219 220 221 Next
Please log in or register to reply.
Live Events Refresh
LiuLi Cup
11:00
Monthly Finals
Classic vs HeRoMaRinELIVE!
TriGGeR vs herO
Rogue vs TBD
WardiTV769
Harstem361
TKL 241
IndyStarCraft 160
Rex135
CranKy Ducklings92
IntoTheiNu 32
3DClanTV 13
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 361
mouzHeroMarine 279
TKL 241
IndyStarCraft 160
Rex 135
StarCraft: Brood War
Britney 40122
Calm 5931
Horang2 1751
Rain 1507
PianO 1092
actioN 546
Larva 470
Stork 431
EffOrt 430
BeSt 370
[ Show more ]
Mini 337
ggaemo 243
Snow 187
Light 185
Soulkey 183
Hyuk 176
firebathero 158
Mong 153
TY 132
Soma 131
ZerO 126
Zeus 120
Barracks 116
Rush 98
Hyun 77
Mind 64
Sharp 54
Sea.KH 46
Yoon 46
JYJ40
[sc1f]eonzerg 37
ToSsGirL 36
Pusan 34
Sacsri 29
sorry 28
soO 25
zelot 24
Terrorterran 14
yabsab 13
ajuk12(nOOB) 12
HiyA 6
Hm[arnc] 5
Dota 2
Gorgc4294
qojqva2446
XcaliburYe259
XaKoH 194
syndereN24
Counter-Strike
fl0m1002
byalli278
oskar181
Other Games
B2W.Neo1911
Lowko446
DeMusliM420
Mlord388
SortOf113
Hui .108
djWHEAT67
ArmadaUGS59
QueenE38
Liquid`VortiX32
Happy29
ZerO(Twitch)16
MindelVK9
Organizations
Counter-Strike
PGL1792
StarCraft: Brood War
UltimateBattle 1082
Other Games
Algost 3
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• iHatsuTV 2
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• Migwel
• intothetv
• IndyKCrew
StarCraft: Brood War
• Michael_bg 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 717
• WagamamaTV465
League of Legends
• Jankos2022
• Stunt379
Upcoming Events
Cosmonarchy
2h 17m
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
Big Brain Bouts
2h 17m
Iba vs GgMaChine
TriGGeR vs Bunny
Reynor vs Classic
Serral vs Clem
BSL Team Wars
5h 17m
Team Hawk vs Team Dewalt
BSL Team Wars
5h 17m
Team Hawk vs Team Bonyth
Code For Giants Cup
8h 47m
SC Evo League
22h 17m
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
1d 2h
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[BSL 2025] Weekly
1d 4h
SC Evo League
1d 22h
Maestros of the Game
2 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
[ Show More ]
BSL Team Wars
2 days
Team Bonyth vs Team Sziky
BSL Team Wars
2 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
3 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
PiGosaur Monday
4 days
LiuLi Cup
4 days
Replay Cast
5 days
The PondCast
5 days
RSL Revival
5 days
Maru vs SHIN
MaNa vs MaxPax
RSL Revival
6 days
Reynor vs Astrea
Classic vs sOs
Liquipedia Results

Completed

CSL Season 18: Qualifier 1
WardiTV Summer 2025
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
Maestros of the Game
EC S1
Sisters' Call Cup
Skyesports Masters 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.