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Heart of the Swarm to be Unveiled Next Month - Page 24

Forum Index > SC2 General
Post a Reply
Prev 1 22 23 24 25 26 53 Next
Snickersnee
Profile Blog Joined October 2010
United States241 Posts
May 22 2011 10:52 GMT
#461
Instead of saying I want all the old units.(Scourge Plz) I want blizz to actually give zerg units that aren't completely unoriginal. Also reworking the build tress would be a dream. T1 Hydra :D
Had an idea that combines the intimate moment of delivering babies with Crazy Taxi last night. Can emotional arcade style gaming work?
Noocta
Profile Joined June 2010
France12578 Posts
May 22 2011 11:20 GMT
#462
On May 22 2011 19:52 Snickersnee wrote:
Instead of saying I want all the old units.(Scourge Plz) I want blizz to actually give zerg units that aren't completely unoriginal. Also reworking the build tress would be a dream. T1 Hydra :D


Well, the new unit zerg had for WoL are almost all failed one. ( Roach, Corruptor )
So i can't disagree with bring old units who work. :d

" I'm not gonna fight you. I'm gonna kick your ass ! "
PlosionCornu
Profile Joined August 2010
Italy814 Posts
May 22 2011 11:41 GMT
#463
If i'm not mistaken, blizzard totally reworked (even from a graphical/artistic/modelling point of view) all the siege units, during the wc3=> tft transition, mainly due to some copyright thing, but it ended up influencing gameplay aswell.

So a lot of stuff can still happen to the existing wol units.
SxYSpAz
Profile Joined February 2011
United States1451 Posts
May 22 2011 12:01 GMT
#464
i think that as far as keeping the game interesting and keeping sales up (so ultimately from a business perspective) it makes sense to throw in new units.

But godamn! how am i supposed to keep relearning this game? every time a new patch comes in i have to do a little reworking to my builds, but if new units come with this expansion imma be all fucked up. It's bad enough for me, i really feel for the pro players... well zergs might be happy
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
May 22 2011 12:05 GMT
#465
On May 22 2011 21:01 SxYSpAz wrote:
i think that as far as keeping the game interesting and keeping sales up (so ultimately from a business perspective) it makes sense to throw in new units.

But godamn! how am i supposed to keep relearning this game? every time a new patch comes in i have to do a little reworking to my builds, but if new units come with this expansion imma be all fucked up. It's bad enough for me, i really feel for the pro players... well zergs might be happy

Actually to keep the game fresh and interesting new things need to come. Unless you plan to be a pro relearning build orders and such is really not important as winning efficiently is not important as you will never get anything out of it.
ETisME
Profile Blog Joined April 2011
12387 Posts
May 22 2011 12:08 GMT
#466
On April 22 2011 10:58 Bobster wrote:
I'm not the only one who immediately thinks of WC3 when he hears about RPG-like mechanics, right? Not sure I want to level up Kerrigan and manage her inventory etc.

New Zerg units should be cool, I expect one of these to be added to the MP eventually.

I would totally want that...Kerrigan now has Jim Raymond's head as her new body armor!
Armor type change to light +4
Kerrigan can now shoot laser from the head against any air units!
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
voltaic
Profile Blog Joined November 2010
1071 Posts
May 22 2011 12:39 GMT
#467
Is it "official" that the hands-on will be on 25 may?
dde
Profile Joined November 2010
Canada796 Posts
May 22 2011 12:43 GMT
#468
just release the single player mode aka campaign already
yes
PlosionCornu
Profile Joined August 2010
Italy814 Posts
May 22 2011 13:45 GMT
#469
On May 22 2011 21:39 Denda Reloaded wrote:
Is it "official" that the hands-on will be on 25 may?


Yes it is, atleast for some of the invited players/journalists.

(Jp said so in the last SOTG)
Walls
Profile Joined May 2011
United States172 Posts
May 22 2011 16:45 GMT
#470
On May 22 2011 19:32 Olsson wrote:
I want lurkers!

why would you want lurkers when there are baneling and banelings are much easier to use... -.-
SlayerS_Eve's third fan, in the time of hatred... very very proud of that.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50118 Posts
May 22 2011 16:47 GMT
#471
On May 23 2011 01:45 Walls wrote:
Show nested quote +
On May 22 2011 19:32 Olsson wrote:
I want lurkers!

why would you want lurkers when there are baneling and banelings are much easier to use... -.-


looks like you answered the question yourself.

Lurkers are much more fun because they are harder to use.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
TL+ Member
SmoKim
Profile Joined March 2010
Denmark10304 Posts
May 22 2011 16:55 GMT
#472
On May 23 2011 01:47 BLinD-RawR wrote:
Show nested quote +
On May 23 2011 01:45 Walls wrote:
On May 22 2011 19:32 Olsson wrote:
I want lurkers!

why would you want lurkers when there are baneling and banelings are much easier to use... -.-


looks like you answered the question yourself.

Lurkers are much more fun because they are harder to use.


What he said, Lurkers ftw

but i would take Defilers over anything else, including Lurkers, i miss my DarkSwarm adn Playguuuu
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Walls
Profile Joined May 2011
United States172 Posts
Last Edited: 2011-05-22 17:08:52
May 22 2011 17:07 GMT
#473
On May 23 2011 01:55 SmoKim wrote:
Show nested quote +
On May 23 2011 01:47 BLinD-RawR wrote:
On May 23 2011 01:45 Walls wrote:
On May 22 2011 19:32 Olsson wrote:
I want lurkers!

why would you want lurkers when there are baneling and banelings are much easier to use... -.-


looks like you answered the question yourself.

Lurkers are much more fun because they are harder to use.


What he said, Lurkers ftw

but i would take Defilers over anything else, including Lurkers, i miss my DarkSwarm adn Playguuuu

Man you say that now, I mean I do miss some cool stuff that would show off the skills too, but all and all when they actually do that and you lose some games because of your control then you might start missing the stupid old banelings :D
SlayerS_Eve's third fan, in the time of hatred... very very proud of that.
KevinIX
Profile Joined October 2009
United States2472 Posts
May 22 2011 17:12 GMT
#474
I don't care much about lurkers. I think banelings would overlap with lurkers. But we do need defilers, or some sort of consume+darkswarm type ability. It was such a defining feature of Zerg.
Liquid FIGHTING!!!
OptimusYale
Profile Blog Joined January 2011
Korea (South)1005 Posts
May 22 2011 17:17 GMT
#475
I can see a lurker being a roach evolution with a slightly different mechanic....

Also I'm telling you know, queens to throw banelings for ground to Air :D:D:D:D:D
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
May 22 2011 17:19 GMT
#476
i really miss defiler :'(
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
Walls
Profile Joined May 2011
United States172 Posts
May 22 2011 17:20 GMT
#477
No what we need imo is a strong early game unit that iss suply efficient and ranges... in the broodwar days we had the amazing hydras as a tier one and lovely unit... these days we have the roaches that take 2 supply and are not really dps, more of a tank. Zerglings are melee so unless there is a surround and-or outnumbering going on, zerglings are good for scouting...
SlayerS_Eve's third fan, in the time of hatred... very very proud of that.
Walls
Profile Joined May 2011
United States172 Posts
Last Edited: 2011-05-22 17:38:44
May 22 2011 17:23 GMT
#478
On May 23 2011 02:19 GizmoPT wrote:
i really miss defiler :'(


All the fellow zergs who are missing the defiler, Idra expains to us in this interview why the infestor is much better, so please go check it out and lets make this thread a place to discuss what zerg really needs.
this is just the first part there are 3 vids so watch them all.
SlayerS_Eve's third fan, in the time of hatred... very very proud of that.
Wrongspeedy
Profile Blog Joined August 2010
United States1655 Posts
May 22 2011 17:24 GMT
#479
I think zerg is fine, the problem might be that roaches are kind of a boring unit. I dunno really. I just can't wait to see what they do!! Even if its not directly related to the multiplayer -_-'.
It is better to be a human dissatisfied than a pig satisfied; better to be Socrates dissatisfied than a fool satisfied.- John Stuart Mill
Walls
Profile Joined May 2011
United States172 Posts
Last Edited: 2011-05-22 17:29:13
May 22 2011 17:28 GMT
#480
Hmm, what you guys think about changing the corrupter. corruption is good if you have a big army, but if dont its not really a tasty spell know what I mean.
Comon look at the pheonixes they got this amazing spell. Maybe it would be good if corruptors could spwan infested terran, what you think.
SlayerS_Eve's third fan, in the time of hatred... very very proud of that.
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