• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:56
CET 13:56
KST 21:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!12$5,000+ WardiTV 2025 Championship4[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
Starcraft, SC2, HoTS, WC3, returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting
Tourneys
Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest $5,000+ WardiTV 2025 Championship Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Things Aren’t Peaceful in Palestine Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1543 users

Promotion day on battle net? - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 Next All
KDot2
Profile Blog Joined March 2011
United States1213 Posts
April 22 2011 04:09 GMT
#121
straight from Starcraft2.com forums stickied by Blizzard


We've recently applied two hotfixes for StarCraft II:

Noticing some players were not being promoted as soon as they should have been, we’ve made an adjustment to the ladder that will promote them in a more timely fashion. Some players may have already noticed recent promotions due to this hotfix.
We’ve made additional tweaks to the Up & Coming feature which should now be displaying a more accurate list of rising custom map stars.

Note: These hotfixes are currently only live in the North America region, with other regions coming in the weeks ahead.
Automata
Profile Joined March 2011
393 Posts
April 22 2011 04:24 GMT
#122
I got promoted from bronze to silver to today.
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
April 22 2011 04:55 GMT
#123
Can only be a good thing. Hopefully we see less 800 games played bronzers.
Die tomorrow - Live today
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
April 22 2011 05:01 GMT
#124
I wonder if that is the reasoning behind my placement match putting our 2v2 into bronze, and in about 4 games, we were promoted into Silver. Ive gotten into bronze many times, but I have never been promoted that quickly.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
ZUR1CH
Profile Joined February 2011
United States108 Posts
April 22 2011 05:28 GMT
#125
When I started Season two, I played one 4v4 game (I was Gold 4v4 in Season 1 and I hadn't played a 4v4 match in about 4 months). Anyways, it put me in Bronze -- I assume because of inactivity maybe? Kind of sucked. I don't like having the Bronze on my profile but I don't care enough to actually go through the misery of 4v4 matches with random Bronzes.
algorithm0r
Profile Joined May 2010
Canada486 Posts
April 22 2011 06:49 GMT
#126
Experienced 2 promotions on promotion day. Both in teams 2v2 and 3v3 and both to Diamond. My AT had been winning in both these formats so we probably did deserve the promotion, but in both cases we were not #1 in the league. For my 2v2 team though we are now #1 Diamond with a meager lead. Yay Promotion day!
SlipperySnake
Profile Blog Joined November 2010
248 Posts
April 22 2011 06:58 GMT
#127
I am glad some of my fellow players got promoted. As a lower level diamond player I feel like a lot of the platinum guys are pretty decent. I mean I am not saying I am awful or anything but just that the league continuity is pretty good from my point of view and if you are at a lower level and didn't get promoted don't feel too bad, you might just be a little bit behind the cutoff.
CuSToM
Profile Joined October 2010
United States1478 Posts
April 22 2011 07:00 GMT
#128
sigh I was hoping this would have gotten me to Masters. no luck yet
Team SCV Life #1
-Exalt-
Profile Blog Joined November 2010
United States972 Posts
April 22 2011 08:03 GMT
#129
Yesssss got promoted into Masters after many weeks of wondering why I haven't.. been beating them consistently. Got into a division with 500 points <3

Yay for promotion day!
aksfjh
Profile Joined November 2010
United States4853 Posts
Last Edited: 2011-04-22 08:48:48
April 22 2011 08:46 GMT
#130
I always thought the thresholds were floating numbers that changed with MMR distribution. So, at any point in time, ~20% of the active population would be in each division (masters+diamond counting together) based on the moving MMR thresholds. I guess the questions from this would be: "Were my assumptions wrong and the thresholds aren't 'floating'?" "Did they change how strictly the divisions stick to that ~20% number (or change it from 20%)?" "Does this have anything to do with the changes to MMR over the past month?"
SDream
Profile Blog Joined November 2010
Brazil896 Posts
Last Edited: 2011-04-22 10:41:30
April 22 2011 10:40 GMT
#131
A blue said 9 hours ago in LA foruns that this was in effect in NA only (as of 9 hours ago, so I don't know if it is in effect somewhere else right now).

Edit: oh, the original blue post said it itself >.> nvm
Sated
Profile Blog Joined March 2011
England4983 Posts
April 22 2011 11:06 GMT
#132
--- Nuked ---
goofy
Profile Joined November 2010
United States5 Posts
April 22 2011 13:14 GMT
#133
On April 22 2011 17:46 aksfjh wrote:
I always thought the thresholds were floating numbers that changed with MMR distribution. So, at any point in time, ~20% of the active population would be in each division (masters+diamond counting together) based on the moving MMR thresholds. I guess the questions from this would be: "Were my assumptions wrong and the thresholds aren't 'floating'?" "Did they change how strictly the divisions stick to that ~20% number (or change it from 20%)?" "Does this have anything to do with the changes to MMR over the past month?"


Reread Excaliburz Ladder Guide and then read what Ex has said in this thread to get your answers.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=195273

The MMR thresholds are not dynamic. However, Blizzard can change them manually with a hotfix if the % of active players in each league does not line up with their intended goal ( 2 / 18 / 20 / 20 / 20 / 20). This is what has happened as of Wednesday. For Season 2, the leagues have not been approaching the correct distribution. Blizzard has adjusted accordingly, hence the huge number of promotions.


aksfjh
Profile Joined November 2010
United States4853 Posts
April 22 2011 18:04 GMT
#134
On April 22 2011 22:14 goofy wrote:
Show nested quote +
On April 22 2011 17:46 aksfjh wrote:
I always thought the thresholds were floating numbers that changed with MMR distribution. So, at any point in time, ~20% of the active population would be in each division (masters+diamond counting together) based on the moving MMR thresholds. I guess the questions from this would be: "Were my assumptions wrong and the thresholds aren't 'floating'?" "Did they change how strictly the divisions stick to that ~20% number (or change it from 20%)?" "Does this have anything to do with the changes to MMR over the past month?"


Reread Excaliburz Ladder Guide and then read what Ex has said in this thread to get your answers.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=195273

The MMR thresholds are not dynamic. However, Blizzard can change them manually with a hotfix if the % of active players in each league does not line up with their intended goal ( 2 / 18 / 20 / 20 / 20 / 20). This is what has happened as of Wednesday. For Season 2, the leagues have not been approaching the correct distribution. Blizzard has adjusted accordingly, hence the huge number of promotions.




Hmmm, I see. So the system corrects itself when players become inactive/active by injecting points or "clearing" points from the system. I would assume then that this change is in line with the modifications they made to MMR a few weeks back to fix the bronze problem.
ski107
Profile Joined April 2011
United States62 Posts
April 22 2011 21:41 GMT
#135
Had three teams promoted to Diamond last night out of the blue, was wondering what was going on.
+5 Insightful
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
April 22 2011 22:00 GMT
#136
On April 23 2011 03:04 aksfjh wrote:
Hmmm, I see. So the system corrects itself when players become inactive/active by injecting points or "clearing" points from the system. I would assume then that this change is in line with the modifications they made to MMR a few weeks back to fix the bronze problem.


Not exactly. When players become inactive, their MMR just doesn't change at all. When they become active again, if their MMR is out of whack with the skill they exhibit in their games (say, because a bunch of players have dropped out and the population is differently distributed among MMRs now) then they'll win or lose a bunch of games until their MMR is back in line with the population.

Basically, if you think of the MMR as being a possibly inaccurate measurement of the player's percentile in the active player community, that's pretty close. (The more accurate way to say it is that MMR is a possibly inaccurate measurement of a skill parameter that can be used to estimate likelihood of a game result between two players, but a side effect of this is that MMR can be mapped to percentile in a way that's probably not linear, and gets less accurate the more loose your definition of an "active" player is.)

So, if an idle player's old MMR becomes out of whack because the population gets a LOT better at the game while they're away, because the metagame changes, or because they are out of practice, the MMR will quickly drop when they start playing and they'll be back in line with where they should be.
http://en.wikipedia.org/wiki/Lysenkoism
-_-Quails
Profile Joined February 2011
Australia796 Posts
April 25 2011 07:26 GMT
#137
On April 22 2011 14:28 ZUR1CH wrote:
When I started Season two, I played one 4v4 game (I was Gold 4v4 in Season 1 and I hadn't played a 4v4 match in about 4 months). Anyways, it put me in Bronze -- I assume because of inactivity maybe? Kind of sucked. I don't like having the Bronze on my profile but I don't care enough to actually go through the misery of 4v4 matches with random Bronzes.

I ended up in bronze after my 4v4 placement matches (random bronze teamkillers < random bronze, that was a fun game). Took about 8-10 games of terrible allies and bad opponents to start being matched with siver/gold level players. Took less time still to be matched with gold/plat then plat/dia. I've been promoted twice in the past day. You won't be stuck with bad allies/opponents for long if you just outplay them.
"I post only when my brain works." - Reaper9
iPDubsteP
Profile Joined January 2011
United States188 Posts
April 25 2011 23:12 GMT
#138
was this hotfix also for 1v1 games or just team games?
¯\_(ツ)_/¯ YOU'S TROLLIN'!!!
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
April 26 2011 12:08 GMT
#139
What's the chance Blizzard is pushing loads of people up to make them feel better
Cosmos
Profile Joined March 2010
Belgium1077 Posts
April 26 2011 12:20 GMT
#140
Probably related to the account suspensions.
http://www.twitch.tv/becosmos
Prev 1 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 4m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Jaedong 2189
GuemChi 2021
Sea 1678
firebathero 570
Pusan 412
Soma 364
Stork 319
Leta 243
Last 238
Hyun 158
[ Show more ]
Rush 142
Light 140
sSak 88
Snow 86
Killer 84
hero 76
Barracks 75
ToSsGirL 67
Backho 64
ZerO 54
Mong 50
Sharp 48
Shine 41
JulyZerg 39
Sea.KH 32
Movie 22
zelot 21
Noble 18
Terrorterran 12
scan(afreeca) 11
Icarus 10
IntoTheRainbow 8
Dota 2
BananaSlamJamma277
XcaliburYe179
Counter-Strike
x6flipin607
zeus510
oskar123
edward70
Other Games
singsing2003
B2W.Neo621
crisheroes278
DeMusliM259
Happy193
Fuzer 165
XaKoH 145
Liquid`LucifroN114
Mew2King64
ZerO(Twitch)3
Organizations
Counter-Strike
PGL274
StarCraft: Brood War
lovetv 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 84
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• HerbMon 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV365
League of Legends
• Jankos2601
Upcoming Events
LAN Event
2h 4m
OSC
9h 4m
Replay Cast
10h 4m
OSC
23h 4m
LAN Event
1d 2h
Korean StarCraft League
1d 14h
CranKy Ducklings
1d 21h
WardiTV Korean Royale
1d 23h
LAN Event
2 days
IPSL
2 days
dxtr13 vs OldBoy
Napoleon vs Doodle
[ Show More ]
BSL 21
2 days
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
2 days
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
LAN Event
3 days
IPSL
3 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
3 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
3 days
Wardi Open
3 days
WardiTV Korean Royale
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
6 days
The PondCast
6 days
RSL Revival
6 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.