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this has probably been said already, but I think that the fixed grandmaster is a good idea, it gives a sense of constancy to the league unlike other leagues.
Treat it like its a GSL Code S denomination. Players that are Code S are enshrined for their previous performance, and retain Code S indisputably for the length of a season. Then a new GSL season starts a month later and we have a new Code S players.
Grandmaster gives us some names that we can hold on too for awhile. But yeah if the seasons last more than 3 months then that sucks.
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its info!, it mean that my MMR was still pretty high and it carry over
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On April 14 2011 04:50 displaced wrote: I'm not going to look up the definition of inflation because I have class soon, but it should be pretty clear what I mean. Your implications were wrong - someone who quit last fall won't have a high MMR just by sitting on it for a year, due to everyone else's MMR rising due to a "MMR inflation" as I described. Unless everyone quits starcraft, MMR will constantly rise over time. if 2k MMR is top 200 today, in a year 3k mmr will probably be top 200.
You're simply not correct about this. There is no MMR inflation for the active population. Here's Excalibur_Z's explanation from another thread (and I believe that his understanding of this comes from his conversations with developers at Blizzcon and through his connections from the Blizzard forum MVP program.)
On March 06 2011 11:20 Excalibur_Z wrote: What we can take this to mean is that the top of the ladder gets more and more exclusive. Let's use a chess example. Let's say that I started a new league that used the existing Elo ranking system, but it was invite-only, and I decided to only invite 3 players: a 2800 grandmaster, a 2400 master, and a 1500 average player. Because they're only allowed to play each other, their former ratings will no longer be accurate. What would happen over time is that the average player's rating would plummet because he can no longer win any games since there are no ladder participants weaker than him to prop him up to 1500. The master player would become the new average because while he can't beat the grandmaster, those losses are offset by beating the average player. It may take some time before each player settles on their new rating in my ladder, but their ratings would be very different from what they were previously.
The same is true in SC2 as time passes. Bronze players quit, Silver players no longer have as many Bronze players to beat, so they become the new Bronze players over time. We know this is the case because SC2Ranks, which shows league stats of all accounts, has around 44% of players in Bronze. That means a majority of those Bronze players have simply quit playing, and over time more people get dropped into Bronze because their MMRs are no longer propped up by those bad players, effectively making them the bad players relatively speaking.
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United States12235 Posts
On April 14 2011 04:50 displaced wrote:Show nested quote +On April 14 2011 04:45 Lysenko wrote: "Inflated" meaning that their MMR, while correct when they started their break, has become an overestimate of their skill over time as players who have stayed active have improved (or simply changed how they're playing.)
If you were the top player on the ladder in August and stopped playing until today, your MMR would wrongly estimate that you would go 50/50 with players who would simply destroy you over and over again. That's what I mean by an inflated, or stale, MMR. I'm not going to look up the definition of inflation because I have class soon, but it should be pretty clear what I mean. Your implications were wrong - someone who quit last fall won't have a high MMR just by sitting on it for a year, due to everyone else's MMR rising due to a "MMR inflation" as I described. Unless everyone quits starcraft, MMR will constantly rise over time. if 2k MMR is top 200 today, in a year 3k mmr will probably be top 200.
Calling it "MMR inflation" isn't technically accurate, it's more like "MMR recalibration" or "MMR correction" or something like that. Inflation means that the average rating increases over time as a result of new players feeding the average players who feed the good players who feed the very good players, but because Blizzard's system emphasizes activity and targets rating accuracy based upon activity, it cuts both ways.
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im looking forward to blizzard changing gm league with dynamic promoting/demoting to prevent the abuse of a new account's mmr
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Darkforce just entered GM
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On April 14 2011 04:50 displaced wrote:
I'm not going to look up the definition of inflation because I have class soon, but it should be pretty clear what I mean. Your implications were wrong - someone who quit last fall won't have a high MMR just by sitting on it for a year, due to everyone else's MMR rising due to a "MMR inflation" as I described. Unless everyone quits starcraft, MMR will constantly rise over time. if 2k MMR is top 200 today, in a year 3k mmr will probably be top 200.
This isn't entirely true. The league average MMR will stay about the same over time. The very elite and the worst of the worst will see their rankings get further and further from the mean but I don't think the 'inflation' is that large. Blizzard uses static goal posts for the leagues which implies that the system is designed to prevent changes to player MMR's over time. Also we have already seen many many players from diamond all the way up to grand masters who have squated on their MMR rating and it has held up over time despite them earning it months ago.
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Not sure if anyone has mentioned this but you are unable to add any of the grandmaster league as friends, probably to make sure they dont get constantly spammed by everyone. Not sure if this has been mentioned so sorry if it has.
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If someone managed to miss it, you can see the Grandmaster's Division by clicking on "Leagues and Ladders" and then clicking on the Grandmasters tab.
Edit: I misunderstood a post, and since I can't delete this message as far as I could tell, I tried to make it not totally useless. Sorry about that.
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guys who cares if those who dont deserve to be in GM are in. if they dont deserve it, they will be kicked out.
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So after checking SC2ranks, I'm guessing all the servers now have Grandmasters implemented
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Don't know if anyone mentioned this, but you can't chat Grand Masters. Period.
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On April 14 2011 15:11 Wolf wrote: Don't know if anyone mentioned this, but you can't chat Grand Masters. Period.
??? This is not true at all. Maybe if they are RealID friends you are able to because I have a friend in grandmasters and I was giving him props after his promotion. I initiated the contact as well... I'll have to randomly whisper pros to see if they respond
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On April 14 2011 15:14 Zerglinguist wrote:Show nested quote +On April 14 2011 15:11 Wolf wrote: Don't know if anyone mentioned this, but you can't chat Grand Masters. Period. ??? This is not true at all. Maybe if they are RealID friends you are able to because I have a friend in grandmasters and I was giving him props after his promotion. I initiated the contact as well... I'll have to randomly whisper pros to see if they respond 
I think you have to be mutual friends with them. I couldn't add/chat any of my friends from one of my accouts they didn't know.
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How does Dayvie with 27-17 something rec got into GM but idra didn't. I don't get it.
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I'm 40-25 and I didn't get it. It's more complex than you think. I've been told there are MMR zones, so if all the spots near your MMR are taken, you can't get in unless you drop/go up
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On April 14 2011 15:11 Wolf wrote: Don't know if anyone mentioned this, but you can't chat Grand Masters. Period.
huh? I got msg'd by people I don't have my friends list with a congratulations for getting grandmasters. :o.
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On April 14 2011 16:47 blade55555 wrote:Show nested quote +On April 14 2011 15:11 Wolf wrote: Don't know if anyone mentioned this, but you can't chat Grand Masters. Period. huh? I got msg'd by people I don't have my friends list with a congratulations for getting grandmasters. :o.
Really? Maybe I'm flagged for being super chatty or something. Haha. It was like that for me on PTR as well though.
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GM is based off last seasons MMR, or if you managed to pound out like 200-300 games this season so far, then you should have made it as well.
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