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[D] "Cartesian" Hotkey Setup - Page 4

Forum Index > SC2 General
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bashalisk
Profile Joined September 2010
102 Posts
April 18 2011 12:00 GMT
#61
On April 05 2011 09:39 Shurafa wrote:
Show nested quote +
On April 05 2011 09:10 kzn wrote:
where does your hand rest when you use this setup? it seems uncomfortable with my hand resting on wasd


Caps Lock, Q, W, S with the thumb on Spacebar.

That position is fairly forced on me. Then again, I have relatively big hands & fingers.
-{Cake}-
Profile Joined October 2010
United States217 Posts
April 18 2011 12:06 GMT
#62
Something I found handy was to go with a 'modifier' system

So 1-5 are groups 1-5
ctrl + shift + 2-5 are 6-9 recalled with alt + the number
ctrl + spacebar is group 0 (with all hatch/nex/cc on it)
setting camera keys is ctrl + qwer and asdf, recalled by alt + the corresponding key

Now if only I would start using those lovely camera keys xP

I want to change it some more, ideally by moving everything to the right side of the keyboard so that my thumb can hit space, alt, ctrl, and shift as modifiers, my pinky can be on gh as more modifiers, and base everything as multiple stacks on uiop with my other three fingers. That will probably be really difficult to learn though
Shurafa
Profile Joined March 2010
United States79 Posts
April 20 2011 16:25 GMT
#63
On April 18 2011 21:06 -{Cake}- wrote:
Something I found handy was to go with a 'modifier' system

So 1-5 are groups 1-5
ctrl + shift + 2-5 are 6-9 recalled with alt + the number
ctrl + spacebar is group 0 (with all hatch/nex/cc on it)
setting camera keys is ctrl + qwer and asdf, recalled by alt + the corresponding key

Now if only I would start using those lovely camera keys xP

I want to change it some more, ideally by moving everything to the right side of the keyboard so that my thumb can hit space, alt, ctrl, and shift as modifiers, my pinky can be on gh as more modifiers, and base everything as multiple stacks on uiop with my other three fingers. That will probably be really difficult to learn though


I tried this during the beta on the PRT! I found that it works fairly well. My biggest gripe with it was that using the ALT+Control and Shift was a bit awkward for me especially when trying to macro during a battle,

The original post can be found here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=174268

I called this type of hotkey setup "control 5". I like the term "Modifier" though, its simple and makes sense intuitively.
"Impossible Only Means That You Haven't Found The Solution Yet..."
Dymitr
Profile Joined January 2011
Russian Federation6 Posts
April 20 2011 21:51 GMT
#64
Was thinking about hotkeys setup about 2 month and practice a bit by myself, but here i found really cool solution! Amazing job, thanks a lot for this! Take 2 game for me to understand core idea and i found it really cool.
p.s. Thanks again, going to take this as my new main setup =)
kzn
Profile Blog Joined June 2007
United States1218 Posts
April 21 2011 05:05 GMT
#65
Following the central idea of this setup (namely, minimizing hand movement from a rest position), I re-did my hotkeys in what I would call an mirrored cartesian scheme, where my hotkeys go 123456tgb.

I did this for Protoss only, so I'm not actually sure it would even be workable for other races. Most building keys are grid-like on:

wer
sdf
xcv

And so are most unit production keys, while spells are biased towards the wasd keys because thats where I rest my hands. I could go into more detail but I'm pretty sure I've done some derpy stuff so I won't unless asked - but I would suggest trying a similarly mirrored control group setup for anyone who's concerned about the default hand position in the OP's scheme.
Like a G6
Shurafa
Profile Joined March 2010
United States79 Posts
April 21 2011 20:06 GMT
#66
On April 18 2011 20:55 TeddyBoy wrote:

1 more question Shurafa, what kind of mouse you use?


I am currently using a Logitech G500 Mouse. I used to have an MX518. Both are really great mice for gaming!
"Impossible Only Means That You Haven't Found The Solution Yet..."
Irrevocable_Cascade
Profile Joined April 2011
7 Posts
April 21 2011 20:29 GMT
#67
I'm gonna do it and change to this style. Still a newb so might as well. Should be fun next couple of weeks :D
Fiveaces
Profile Joined April 2011
United States2 Posts
April 21 2011 22:03 GMT
#68
I've been using a hotkey setup similar to this - however, my mouse only has three buttons (and the "middle" button is too hard to click), so I came up with a slightly different solution:

Basic layout:

1QAZ - Unit control groups
2345 - Macro control groups (6 and 7 too, but lets be honest - you're not using 10 control groups)
Space - Attack
TGB - Move, Hold, Patrol (H is stop, I use it rarely)
WER - Majority of spells/abilities
XC : State-changing abilities (Unit morphs, guardian shield, baneling explode, Tank/Viking transforms). These abilities do not require an additional mouse click to activate and thus are more costly to press accidentally... especially baneling detonate. Thus, I force myself to actually move my hand slightly to press these.

Finally, all production build commands are the same as the grid hotkey setup, but shifted over one column to WER/SDF/XCV.

TGB actually feels very natural for movement keys, all easily accessed by my index finger while my pinkie selects control groups. Space for attack is even better: Q-space-A-space-Z-space actually feels better than 1A2A3A to me (Full disclosure: no BW experience :p )
Shurafa
Profile Joined March 2010
United States79 Posts
April 22 2011 18:12 GMT
#69
On April 22 2011 07:03 Fiveaces wrote:
I've been using a hotkey setup similar to this - however, my mouse only has three buttons (and the "middle" button is too hard to click), so I came up with a slightly different solution:

Basic layout:

1QAZ - Unit control groups
2345 - Macro control groups (6 and 7 too, but lets be honest - you're not using 10 control groups)
Space - Attack
TGB - Move, Hold, Patrol (H is stop, I use it rarely)
WER - Majority of spells/abilities
XC : State-changing abilities (Unit morphs, guardian shield, baneling explode, Tank/Viking transforms). These abilities do not require an additional mouse click to activate and thus are more costly to press accidentally... especially baneling detonate. Thus, I force myself to actually move my hand slightly to press these.

Finally, all production build commands are the same as the grid hotkey setup, but shifted over one column to WER/SDF/XCV.

TGB actually feels very natural for movement keys, all easily accessed by my index finger while my pinkie selects control groups. Space for attack is even better: Q-space-A-space-Z-space actually feels better than 1A2A3A to me (Full disclosure: no BW experience :p )


Nice setup. I really like the idea of keeping your unit controls TGB so you can manage it with your index finger easily. I tried this briefly but found that I was less accurate with them further out on the keyboard which is why I moved them to S,D,F. Keep us posted on how this setup works for you.

And get a 4/5 button mouse it makes a big difference!
"Impossible Only Means That You Haven't Found The Solution Yet..."
Fungal Growth
Profile Joined November 2010
United States434 Posts
April 22 2011 19:11 GMT
#70
I was so upset when Blizzard came out with their custom hotkey setup and forget to include the shift and ctrl in the group of keys that can be customizable

However...I did rekey my OS'es keymapping so spacebar is my new shift. The thumb on the spacebar (for us righties) is logically a pivot key...it works so well in combination with other keys and it is a huge waste use it for message notifications (which are impractical to use anyways).

With spacebar as my new shift queueing commands is sooo slick...especially because I'm on grid and a lot of what I want do is on qaz...with the old setup shift + qaz was such a huge pain because you would have to move your ring finger over to cover these keys while pinky held down shift.
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
April 22 2011 19:19 GMT
#71
Custom hotkey set-up...so wait a sec...can you have F-keys legally in SC2 like they were in BW? I mean the ones where you choose the camera locations, F1-F4.

The lack of F-keys was honestly one of the biggest reasons why I didn't buy SC2...but if there are F1-F4 hotkeys now...I might be changing my mind there....

Somebody please answer this.
Psycosquirrel
Profile Joined October 2008
United States161 Posts
April 22 2011 19:33 GMT
#72
On April 23 2011 04:19 Zapdos_Smithh wrote:
Custom hotkey set-up...so wait a sec...can you have F-keys legally in SC2 like they were in BW? I mean the ones where you choose the camera locations, F1-F4.

The lack of F-keys was honestly one of the biggest reasons why I didn't buy SC2...but if there are F1-F4 hotkeys now...I might be changing my mind there....

Somebody please answer this.


I know you can set F5-F8 to camera locations, and I'm fairly sure you can switch those with the hero selectors (F1-F4), so I believe so. But you didn't get SC2 because you couldn't set camera hotkeys? Take a step back and evaluate how silly that is. Do yourself a favor and try to test the game a little more before you buy it, cause I somehow doubt camera hotkeys were not the reason you didn't buy it.
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
Last Edited: 2011-04-22 19:42:31
April 22 2011 19:41 GMT
#73
On April 23 2011 04:33 Psycosquirrel wrote:
Show nested quote +
On April 23 2011 04:19 Zapdos_Smithh wrote:
Custom hotkey set-up...so wait a sec...can you have F-keys legally in SC2 like they were in BW? I mean the ones where you choose the camera locations, F1-F4.

The lack of F-keys was honestly one of the biggest reasons why I didn't buy SC2...but if there are F1-F4 hotkeys now...I might be changing my mind there....

Somebody please answer this.


I know you can set F5-F8 to camera locations, and I'm fairly sure you can switch those with the hero selectors (F1-F4), so I believe so. But you didn't get SC2 because you couldn't set camera hotkeys? Take a step back and evaluate how silly that is. Do yourself a favor and try to test the game a little more before you buy it, cause I somehow doubt camera hotkeys were not the reason you didn't buy it.


They were a big part of it, yes. I played the beta and wasn't a fan of it at the time.

Edit:

Can somebody else confirm that you can have F1-F4 keys?
Ropid
Profile Joined March 2009
Germany3557 Posts
April 22 2011 19:47 GMT
#74
On April 23 2011 04:41 Zapdos_Smithh wrote:
Show nested quote +
On April 23 2011 04:33 Psycosquirrel wrote:
On April 23 2011 04:19 Zapdos_Smithh wrote:
Custom hotkey set-up...so wait a sec...can you have F-keys legally in SC2 like they were in BW? I mean the ones where you choose the camera locations, F1-F4.

The lack of F-keys was honestly one of the biggest reasons why I didn't buy SC2...but if there are F1-F4 hotkeys now...I might be changing my mind there....

Somebody please answer this.


I know you can set F5-F8 to camera locations, and I'm fairly sure you can switch those with the hero selectors (F1-F4), so I believe so. But you didn't get SC2 because you couldn't set camera hotkeys? Take a step back and evaluate how silly that is. Do yourself a favor and try to test the game a little more before you buy it, cause I somehow doubt camera hotkeys were not the reason you didn't buy it.


They were a big part of it, yes. I played the beta and wasn't a fan of it at the time.

Edit:

Can somebody else confirm that you can have F1-F4 keys?


You can rebind the camera locations to F1-F4 or whatever key you want: TAB, Q, W, E, R, T, etc.
"My goal is to replace my soul with coffee and become immortal."
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
April 22 2011 20:04 GMT
#75
On April 23 2011 04:47 Ropid wrote:
Show nested quote +
On April 23 2011 04:41 Zapdos_Smithh wrote:
On April 23 2011 04:33 Psycosquirrel wrote:
On April 23 2011 04:19 Zapdos_Smithh wrote:
Custom hotkey set-up...so wait a sec...can you have F-keys legally in SC2 like they were in BW? I mean the ones where you choose the camera locations, F1-F4.

The lack of F-keys was honestly one of the biggest reasons why I didn't buy SC2...but if there are F1-F4 hotkeys now...I might be changing my mind there....

Somebody please answer this.


I know you can set F5-F8 to camera locations, and I'm fairly sure you can switch those with the hero selectors (F1-F4), so I believe so. But you didn't get SC2 because you couldn't set camera hotkeys? Take a step back and evaluate how silly that is. Do yourself a favor and try to test the game a little more before you buy it, cause I somehow doubt camera hotkeys were not the reason you didn't buy it.


They were a big part of it, yes. I played the beta and wasn't a fan of it at the time.

Edit:

Can somebody else confirm that you can have F1-F4 keys?


You can rebind the camera locations to F1-F4 or whatever key you want: TAB, Q, W, E, R, T, etc.


Awesome that's great to hear. Thanks so much.
Softboing
Profile Joined October 2010
United States68 Posts
April 22 2011 20:38 GMT
#76
Dunno if this is intended, but I thought I'd mention it:

ControlGroupAppend5=Shift+ForwardMouseButton
ControlGroupAppend6=Shift+BackMouseButton

ControlGroupAssign5=Control+F
ControlGroupAssign6=Control+G

I think Append should match Assign, but if it's intended, would like to hear what it lets you do.
kzn
Profile Blog Joined June 2007
United States1218 Posts
April 22 2011 21:17 GMT
#77
Assign creates a control group with the units selected, while append attaches the units selected to an existing control group.

e.g.

Group 1 is empty, you select a probe, press ctrl 1. Group 1 is now that probe. You select a different probe, press shift 1, and group 1 now consists of both probes.
Like a G6
SC2Joker
Profile Joined March 2011
United States63 Posts
April 23 2011 07:19 GMT
#78
Does anyone know if its possible to have your nexus (or cc/hatch) already bound to a key right when the game starts?

for example: say i want it bound to 3. when the game starts i can just hit 3 to go to it.
Don't tell me I;m burning the candle at both ends, tell me where to get more wax.
King of Blades
Profile Blog Joined November 2010
United States94 Posts
April 23 2011 07:44 GMT
#79
On April 23 2011 16:19 SC2Joker wrote:
Does anyone know if its possible to have your nexus (or cc/hatch) already bound to a key right when the game starts?

for example: say i want it bound to 3. when the game starts i can just hit 3 to go to it.

Think before you ask, can I hotkey things before the game starts?
Can you do anything before the game starts?

No, you can't auto hotkey your nexus.
Shurafa
Profile Joined March 2010
United States79 Posts
April 26 2011 16:59 GMT
#80
On April 23 2011 04:11 Fungal Growth wrote:
I was so upset when Blizzard came out with their custom hotkey setup and forget to include the shift and ctrl in the group of keys that can be customizable

However...I did rekey my OS'es keymapping so spacebar is my new shift. The thumb on the spacebar (for us righties) is logically a pivot key...it works so well in combination with other keys and it is a huge waste use it for message notifications (which are impractical to use anyways).

With spacebar as my new shift queueing commands is sooo slick...especially because I'm on grid and a lot of what I want do is on qaz...with the old setup shift + qaz was such a huge pain because you would have to move your ring finger over to cover these keys while pinky held down shift.


I would like to see Blizzard implement the option to change your Control and Shift keys. I think that they could work really well as two mouse buttons! Without having to setup control groups with a modifier key it will make taping selections much faster.
"Impossible Only Means That You Haven't Found The Solution Yet..."
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