What do yall think? Is Practice League a waste and should I just skip through to placement to see real maps and develop habits on those win or lose? Or should I use the protection to focus on speeding up my expanding and teching and late game units? Thanks for the help!
[April] SC2 General Discussion - Page 5
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Lykkos
United States1 Post
What do yall think? Is Practice League a waste and should I just skip through to placement to see real maps and develop habits on those win or lose? Or should I use the protection to focus on speeding up my expanding and teching and late game units? Thanks for the help! | ||
L.F.Haunt
United States47 Posts
to be able to play competitively on a slower pace would help me refine builds and timings. dont skip it, its a great learning tool btw the rocks are there to strengthen your early game macro and if your macro is perfect by the time someone decides to early push u should be able to hold it off. dont take the practice league for granted | ||
Hoban
United States1600 Posts
I suggest picking out 3 strategies , one for each matchup, that focus on an expansion (PvP and ZvZ are the exception to this). Practice in custome games vs easy AI and do your best to never be supply capped, always keep your minerals low, and get your expansion up. Then play in bronze league and practice scouting and seeing what your opponent is up to. You will loose a fair amount but go back to the replay and see what made you loose. tl;dr Practice league teaches bad habits because you cant practice important things like scouting and expanding strategies. Practice build vs easy AI and scouting/attacking in bronze league. | ||
R_O_B
Poland1 Post
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Toads
Canada1795 Posts
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NexUmbra
Scotland3776 Posts
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DestroManiak
257 Posts
will there be vods of mlg? quoted posts are read more often | ||
rastaban
United States2294 Posts
On April 08 2011 04:52 NexUmbra wrote: Will Gom upload the Group Selection vid like they did last time. Yes, but they are waiting for the new tournament page to go up on their site. (for the next GSL season) RE: MLG Vods Yes, but they are not up yet, should be in a few days I would imagine. | ||
stk01001
United States786 Posts
On April 08 2011 00:47 Hoban wrote: In my opinion, the practice league does not build good habits. It is much easier to grab a buddy (or even a random player from teamliquid) and start up a game on normal speed. Use these custom games to refine your build orders. You should even use custom maps like YABOT to refine your build order. The reason I think practice maps teach you bad habits is because they restrict scouting and promote 1-base strategies. I strongly suggest just going headfirst into bronze, loosing tons of games, but watch each replay and see what they did and what you should look for with your scouts. I suggest picking out 3 strategies , one for each matchup, that focus on an expansion (PvP and ZvZ are the exception to this). Practice in custome games vs easy AI and do your best to never be supply capped, always keep your minerals low, and get your expansion up. Then play in bronze league and practice scouting and seeing what your opponent is up to. You will loose a fair amount but go back to the replay and see what made you loose. tl;dr Practice league teaches bad habits because you cant practice important things like scouting and expanding strategies. Practice build vs easy AI and scouting/attacking in bronze league. yea agreed the game speed alone makes practice league bad because you really don't want to get used to playing at the slower speed... you'll just be that much more unprepared when you actually play on normal game speed.. the rocks also mean games on practice will play out much differently than real games.. honestly I think all noobs should just start in bronze league and work their way up from there... that way they can get used to the way the game is actually played.. unless you've like never played an RTS game before, have absolutely no experience and just want to learn what units do and stuff I would reccomend staying away from practice league completely.. I would even go as far to say practice games against AI on normal speed and normal maps is better.. | ||
Bluefish
12 Posts
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Ghola
United States55 Posts
On April 07 2011 15:24 Lykkos wrote: I am currently playing Practice League games as Zerg and am concerned I may be developing bad habits. I've watched a bit of Day9 videos and some VODs, Replays, and Streams of some zerg players. In Practice League games, you get maps with rocks on the ramps that discourage/block early game scouting and aggression that fills all the videos I've found. I'm concerned that practicing on these maps will leave my early game play weak and susceptible to an early push once I get into Placement/Bronze games. At the same time, I'm sure the Practice League is there for a reason and don't want to just skip through it completely unprepared. I'm just not sure if I'm learning the right habits due to the modified maps. The Terrans I've played against have bunkered and sieged up heavy to repel my initial ling/roach attacks, so I've ended up going Brood Lords and Corrupters to run over the base. I just know that's not something I can expect to be doing a lot of as I start progressing. What do yall think? Is Practice League a waste and should I just skip through to placement to see real maps and develop habits on those win or lose? Or should I use the protection to focus on speeding up my expanding and teching and late game units? Thanks for the help! Just practice against bots until you feel comfortable enough with the game to start laddering. The practice league isn't going to do you any good. | ||
svefnleysi
Iceland623 Posts
On April 07 2011 15:24 Lykkos wrote: I am currently playing Practice League games as Zerg and am concerned I may be developing bad habits. I've watched a bit of Day9 videos and some VODs, Replays, and Streams of some zerg players. In Practice League games, you get maps with rocks on the ramps that discourage/block early game scouting and aggression that fills all the videos I've found. I'm concerned that practicing on these maps will leave my early game play weak and susceptible to an early push once I get into Placement/Bronze games. At the same time, I'm sure the Practice League is there for a reason and don't want to just skip through it completely unprepared. I'm just not sure if I'm learning the right habits due to the modified maps. The Terrans I've played against have bunkered and sieged up heavy to repel my initial ling/roach attacks, so I've ended up going Brood Lords and Corrupters to run over the base. I just know that's not something I can expect to be doing a lot of as I start progressing. What do yall think? Is Practice League a waste and should I just skip through to placement to see real maps and develop habits on those win or lose? Or should I use the protection to focus on speeding up my expanding and teching and late game units? Thanks for the help! I played 10 practice league games and honestly, all it got me was wasted time. I'm not even gonna mention the silly maps. The slower speed alone actually messes up your timing on both your micro and macro and you'll develop bad habits that'll be harder to unlearn than learning good habits from scratch. | ||
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bkrow
Australia8532 Posts
They just aren't up to date yet; they will be eventually, and then they will be available through TL as well ![]() | ||
ImmortalTofu
United States1254 Posts
On April 08 2011 07:49 Bluefish wrote: If there was an SC2 world power ranking (International and Korean players together), who does everyone think would be the top 10? ATM: MC, MVP/MKP, July/Nestea, San... After those, its a bit shaky... People like AnyPro, Losira, Jinro (Though kinda slumping), White-Ra, Bomber, and the like are somewhere in a tier below. | ||
Mumu
Korea (South)56 Posts
What do yall think? Is Practice League a waste and should I just skip through to placement to see real maps and develop habits on those win or lose? Or should I use the protection to focus on speeding up my expanding and teching and late game units? Thanks for the help! [/quote] Practice league is not worth it, IMO. Your time is better spent playing custom or vsAI games on the actual maps that you ladder on. Others have mentioned the reasons why i feel this way, but most important is that you get accustomed to playing at faster speed. I understand that it may be unnerving to jump past the practice...but do it!!~^^ | ||
MajorityofOne
Canada2506 Posts
On April 08 2011 15:18 ImmortalTofu wrote: ATM: MC, MVP/MKP, July/Nestea, San... After those, its a bit shaky... People like AnyPro, Losira, Jinro (Though kinda slumping), White-Ra, Bomber, and the like are somewhere in a tier below. What the heck, I'm dodging my research paper right now anyway. Spoiler tagged just in case + Show Spoiler + 1) MC. Pretty obvious pick. 2) MarineKing. You're in good shape when you beat the guy who's number 1 on the list. 3) July. Best Zerg in the world IMHO 4) MVP. Would be even higher if not for the whole Code A thing 5) San. He's for real, proved his GSL March run wasn't a fluke. 6) Naniwa. Dominated MLG, still in the TSL, and a preseason favorite in the NASL. 7) ST-Bomber. Number 1 on the Korean ladder, a shoe-in to make Code S. 8) White-Ra. Beat MC despite PvP being his worst matchup. 9) IMLosira. Has shown himself to be an amazing defensive Zerg. 10) Jinro or Nestea. Really can't decide, but they're in the same group this GSL, so we'll see ^^ HM: SeleCt, Idra, Kiwkaki, AnyPro, MorroW, NaDa....it was really hard stopping at 10 EDIT: I should probably just give the 10th slot to Jinro, seeing as how he made this thread ^.^ | ||
ohlala
Germany232 Posts
This was definitely not the case pre 1.3. Already I play with my cc on 5, making it a total of 4 control groups. If I have to put my medivacs in a seperate group now, I am in trouble. Tabbing is not an option since i want to be able to stim asap. Why would you do that blizzard? Makes no sense to me, or am I missing something mayhaps? edit: It only happens with a pure marauder/medivac control group. So always remember to take your marine with you. Maybe it was like that pre 1.3 and i just never had it occuring. | ||
wxwx
527 Posts
But now that amulet is gone, I have lost every 30+ minute game against terran. Once you start taking your 4th or 5th base that is pretty far (or even a different main) then you keep getting dropped everywhere. And without warp-in storm it is getting pretty ridiculous. I am already setting up templars in each base, but I am spread too thin because templar are 150 a piece, and I have basically no army if I were to put 2 at each expo (and also my main structures). But I still suck it up and put two at each base. I was able to ward off the first wave of drops, but my opponent is able to mass rally marauders and soon I am finding myself wishing I still had warp-in storms. Think about it: it takes maybe 3-4 storms to kill marauders, assuming the marauder moves a little bit. Sure you can get off the storms since you prepared templar at each base. But the drops keep on coming, and soon your forces are too thin. An example is last game: tal darim altar. Goes into a long 30+ minute game, and I am forced to take another main. I am good for the first few minutes since I had my templar set up. But drops keep whittling me down. He doesn't even get ghosts. He just rallies marauders, does 2 dropship marauder drops, and eventually kills me. I was always a base ahead of him, but I was unable to harass him and he kept harassing my bases. There are obviously many things that I could have done better in the game (split my army better, do some storm drops, etc) but there must be some other way to PvT without having to be perfect. Obviously templar would work in a perfectly described scenario, but in a real game stuff doesn't always turn out as planned. Even in pro games, marauder drops survive the initial storms, and snipe a nexus so quickly before the protoss army can get to it. Please tell me how to handle late game PvT!! Another complaint is that templar have NO OFFENSIVE POTENTIAL at all anymore. Sigh... | ||
captive411
United States80 Posts
Transitioning into league games was difficult. I worked on my build vs the AI on normal difficulty and normal speed. When I could consistently beat the AI, I bumped it up to Fast, then Faster. Eventually I was able to beat the AI on Hard with Faster speed. Then I felt I was ready for ladder. I jumped in head first saying, hey, I don't care about winning, I just want to have fun. I actually won 3/5 of the placement matches! Now I'm in Gold league, getting my but kicked by cannon rushes and other cheese, but am learning all the time. I held off an early protoss proxy rush not too long ago and am currently on a 2 game win streak! Playing vs AI helped get used to the speed of the game, but only jumping into the ladder will give you the experience you need. I suggest you dive in and work on small goals there. First work on scouting early cheese. Then work on getting enough units on the field by 6mins, by 8mins, by 10, etc. Set small goals and celebrate them regardless of win or loss. Its a game, have fun! Winning isn't everything. Eventually the wins will come. | ||
PredY
Czech Republic1731 Posts
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