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[April] SC2 General Discussion - Page 2

Forum Index > SC2 General
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Prev 1 2 3 4 5 19 20 21 Next All
Fear219
Profile Joined November 2010
United Kingdom168 Posts
April 03 2011 23:44 GMT
#21
Why do i see alot of pro players that stream, play with graphics on low?

IreScath
Profile Joined May 2009
Canada521 Posts
April 04 2011 01:24 GMT
#22
On April 04 2011 08:44 Fear219 wrote:
Why do i see alot of pro players that stream, play with graphics on low?



Number of reasons...

-Their PC can't handle the high end graphics and maintain a good framerate

-Some feel its easier to see what is happening in the game with simpler graphics (ie. no crazy lighting effects distracting or even blocking smaller units, energy levels... etc)

-Some are just used to "bad" graphics from broodwar and are simply more comfortable because of that on low settings
IreScath
EonShiKeno
Profile Joined July 2010
United States122 Posts
April 04 2011 02:15 GMT
#23
Has the removal of the Amulet from the Protoss seem to have a positive effect on the play style of Protoss players? With out the option of late game storm is it causing players to rely more on upgrades and WG armies for late game potential then they had before? Just a thought that I have had since the patch and results from GSL & MLG. Anyone else agree?
assform
Profile Joined March 2011
Sweden3 Posts
April 04 2011 02:26 GMT
#24
On April 04 2011 11:15 EonShiKeno wrote:
Has the removal of the Amulet from the Protoss seem to have a positive effect on the play style of Protoss players? With out the option of late game storm is it causing players to rely more on upgrades and WG armies for late game potential then they had before? Just a thought that I have had since the patch and results from GSL & MLG. Anyone else agree?


They are still OP.
Fuck protoss
squintz
Profile Blog Joined April 2010
Canada217 Posts
April 04 2011 02:27 GMT
#25
On April 04 2011 11:26 assform wrote:
Show nested quote +
On April 04 2011 11:15 EonShiKeno wrote:
Has the removal of the Amulet from the Protoss seem to have a positive effect on the play style of Protoss players? With out the option of late game storm is it causing players to rely more on upgrades and WG armies for late game potential then they had before? Just a thought that I have had since the patch and results from GSL & MLG. Anyone else agree?


They are still OP.

Protoss so OP they own all races and even have 100% win rate in PvP.
imPERSONater
Profile Blog Joined April 2010
United States1324 Posts
April 04 2011 03:31 GMT
#26
The sad, unintended consequence of MLG is all of my favorite streamers being out of action all weekend How am I supposed to relax while doing homework without their play in the background!?!
Fan of: IdrA, Sen, Stephano, Snute, Axlav, Hero
eddicus
Profile Joined September 2010
Canada4 Posts
April 04 2011 03:51 GMT
#27
I'd like to say thanks to incontrol for being such a classy gentleman at MLG. I couldn't read exactly what he typed because the stream quality was shit, but it was something to the effect of: "gg, wp, it was an honor playing you"
You can't convince a believer of anything; for their belief is not based on evidence, it's based on a deep-seated need to believe.
Shankapotamus
Profile Joined May 2010
United States428 Posts
Last Edited: 2011-04-04 04:10:42
April 04 2011 04:00 GMT
#28
how do spectators make the thing pop out where its like "player 1's vision" during the game?

oh and how come sometimes when u have a bunch of tanks, one of them starts glowing faintly a little bit red?
imPERSONater
Profile Blog Joined April 2010
United States1324 Posts
April 04 2011 04:11 GMT
#29
On April 04 2011 12:51 eddicus wrote:
I'd like to say thanks to incontrol for being such a classy gentleman at MLG. I couldn't read exactly what he typed because the stream quality was shit, but it was something to the effect of: "gg, wp, it was an honor playing you"


"gg wp, you are a fantastic player and good luck in the remainder of the tournament"
Fan of: IdrA, Sen, Stephano, Snute, Axlav, Hero
KingAce
Profile Joined September 2010
United States471 Posts
April 04 2011 04:13 GMT
#30
Exactly how many times as protoss been nerfed? And are we to expect another nerf in the next patch? And how is the race still so good? Or are protoss players just too manly?

Actually you pick protoss because you're manly.
"You're defined by the WORST of your group..." Bill Burr
KDot2
Profile Blog Joined March 2011
United States1213 Posts
April 04 2011 04:18 GMT
#31
are Protoss even OP at lower levels or just for the pros ?

Shankapotamus
Profile Joined May 2010
United States428 Posts
April 04 2011 04:28 GMT
#32
protoss has 4gate at the lower levels and most people cant stop it
Psyclon
Profile Joined July 2010
Bulgaria2443 Posts
April 04 2011 07:34 GMT
#33
http://sc2ranks.com/eu/194855/General

How real can this ridiculous winrate be? Any ideas who this General is?
Now I am become Death, the destroyer of worlds!
Sigmur
Profile Joined August 2010
Poland497 Posts
April 04 2011 10:49 GMT
#34
TT I just watched a game beetween Cruncher vs Painuser in the HDWT, but the interesting part is that Hd's co-caster Moletrap spoiled results of the game of Mondragon vs Cruncher in TSL3, eventhough it's couple of days till it airs ;/
Iyerbeth
Profile Blog Joined October 2010
England2410 Posts
April 04 2011 11:10 GMT
#35
On April 04 2011 19:49 Sigmur wrote:
TT I just watched a game beetween Cruncher vs Painuser in the HDWT, but the interesting part is that Hd's co-caster Moletrap spoiled results of the game of Mondragon vs Cruncher in TSL3, eventhough it's couple of days till it airs ;/


I believe that's already been addressed in a now closed thread.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=208461

On April 04 2011 00:00 Kennigit wrote:
Well considering no one has played yet, either you or Moletrap are Time Lords or both stupid. I'll let you be the judge.
♥ Liquid`Sheth ♥ Liquid`TLO ♥
brum
Profile Joined January 2011
Hungary187 Posts
April 04 2011 11:27 GMT
#36
Someone should mix up a clip of idra's reaction when JP trolls him about the hallucination thing in the interview. (Preferably with the music from the fake highfive video)
Amestir
Profile Blog Joined May 2010
Netherlands2126 Posts
Last Edited: 2011-04-04 11:33:11
April 04 2011 11:31 GMT
#37
Why do I see some progamers (Huk for example) use their scouting probe to "nimble" from their opponents minerals to stop right before their probe actually harvests 5 minerals?

Does this serve an actuall goal or is it just a fancy way to show off micro?
We know nothing.
brum
Profile Joined January 2011
Hungary187 Posts
April 04 2011 11:39 GMT
#38
On April 04 2011 20:31 Amestir wrote:
Why do I see some progamers (Huk for example) use their scouting probe to "nimble" from their opponents minerals to stop right before their probe actually harvests 5 minerals?

Does this serve an actuall goal or is it just a fancy way to show off micro?

Any workers that try to mine from that patch will instead move to another one which has less workers, therefore reducing the amount of patches that your opponent can mine for a short period of time.
stk01001
Profile Joined September 2007
United States786 Posts
Last Edited: 2011-04-04 15:46:26
April 04 2011 15:44 GMT
#39
On April 04 2011 08:44 Fear219 wrote:
Why do i see alot of pro players that stream, play with graphics on low?



I think a lot of the pros that play on low setting are old SC1 players who probably prefer less intensive graphics since they aren't playing the game for the pretty graphics, but for the competitive aspect and playing on low settings means less chance of being distracted by the more "busy" and intensive graphics. During beta I think a lot of people felt playing on low settings was more beneficial for this reason. Nowadays I think the attitude is it doesn't really make a huge difference but Idra has stated at this point he's just so used to it it would feel weird switching to medium or high settings.

Personally I just really prefer the way the game looks on medium or higher settings, the ugliness of the low settings is a distraction in itself IMO. I was having issued with my graphics card crashing a lot during SC2 and I've found playing on low settings eliminated the issue with my card crashing so that may be another reason.. disconnecting in the middle of a game is always frustrating. Although lately I haven't been having problems so I'm playing on medium which I think is a good compromise since it looks almost as good as high (low is like a different game, med & high are about the same) and it's less stress on my graphics card.
a.k.a reLapSe ---
stk01001
Profile Joined September 2007
United States786 Posts
April 04 2011 15:58 GMT
#40
On April 04 2011 20:31 Amestir wrote:
Why do I see some progamers (Huk for example) use their scouting probe to "nimble" from their opponents minerals to stop right before their probe actually harvests 5 minerals?

Does this serve an actuall goal or is it just a fancy way to show off micro?


the point is that only one worker can be mining off a patch at a time so if his probe is mining from a patch that means none of the opponent's SCV's can mine from that patch. So it effectively shuts that patch off from mining for 3-4 seconds or however long. If you stop before the probe actually harvests the minerals, you can keep picking at the patches denying mining for the SCV's.

really stuff like this doesn't make much of a difference, but it provides a miniscule edge and at the top level pros want to take advantage of any edge they can get because small things like this can add up..
a.k.a reLapSe ---
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