[April] SC2 General Discussion - Page 2
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Fear219
United Kingdom168 Posts
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IreScath
Canada521 Posts
On April 04 2011 08:44 Fear219 wrote: Why do i see alot of pro players that stream, play with graphics on low? Number of reasons... -Their PC can't handle the high end graphics and maintain a good framerate -Some feel its easier to see what is happening in the game with simpler graphics (ie. no crazy lighting effects distracting or even blocking smaller units, energy levels... etc) -Some are just used to "bad" graphics from broodwar and are simply more comfortable because of that on low settings | ||
EonShiKeno
United States122 Posts
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assform
Sweden3 Posts
On April 04 2011 11:15 EonShiKeno wrote: Has the removal of the Amulet from the Protoss seem to have a positive effect on the play style of Protoss players? With out the option of late game storm is it causing players to rely more on upgrades and WG armies for late game potential then they had before? Just a thought that I have had since the patch and results from GSL & MLG. Anyone else agree? They are still OP. | ||
squintz
Canada217 Posts
Protoss so OP they own all races and even have 100% win rate in PvP. | ||
imPERSONater
United States1324 Posts
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eddicus
Canada4 Posts
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Shankapotamus
United States428 Posts
oh and how come sometimes when u have a bunch of tanks, one of them starts glowing faintly a little bit red? | ||
imPERSONater
United States1324 Posts
On April 04 2011 12:51 eddicus wrote: I'd like to say thanks to incontrol for being such a classy gentleman at MLG. I couldn't read exactly what he typed because the stream quality was shit, but it was something to the effect of: "gg, wp, it was an honor playing you" "gg wp, you are a fantastic player and good luck in the remainder of the tournament" | ||
KingAce
United States471 Posts
Actually you pick protoss because you're manly. | ||
KDot2
United States1213 Posts
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Shankapotamus
United States428 Posts
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Psyclon
Bulgaria2443 Posts
How real can this ridiculous winrate be? Any ideas who this General is? | ||
Sigmur
Poland497 Posts
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Iyerbeth
England2410 Posts
On April 04 2011 19:49 Sigmur wrote: TT I just watched a game beetween Cruncher vs Painuser in the HDWT, but the interesting part is that Hd's co-caster Moletrap spoiled results of the game of Mondragon vs Cruncher in TSL3, eventhough it's couple of days till it airs ;/ I believe that's already been addressed in a now closed thread. http://www.teamliquid.net/forum/viewmessage.php?topic_id=208461 On April 04 2011 00:00 Kennigit wrote: Well considering no one has played yet, either you or Moletrap are Time Lords or both stupid. I'll let you be the judge. | ||
brum
Hungary187 Posts
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Amestir
Netherlands2126 Posts
Does this serve an actuall goal or is it just a fancy way to show off micro? | ||
brum
Hungary187 Posts
On April 04 2011 20:31 Amestir wrote: Why do I see some progamers (Huk for example) use their scouting probe to "nimble" from their opponents minerals to stop right before their probe actually harvests 5 minerals? Does this serve an actuall goal or is it just a fancy way to show off micro? Any workers that try to mine from that patch will instead move to another one which has less workers, therefore reducing the amount of patches that your opponent can mine for a short period of time. | ||
stk01001
United States786 Posts
On April 04 2011 08:44 Fear219 wrote: Why do i see alot of pro players that stream, play with graphics on low? I think a lot of the pros that play on low setting are old SC1 players who probably prefer less intensive graphics since they aren't playing the game for the pretty graphics, but for the competitive aspect and playing on low settings means less chance of being distracted by the more "busy" and intensive graphics. During beta I think a lot of people felt playing on low settings was more beneficial for this reason. Nowadays I think the attitude is it doesn't really make a huge difference but Idra has stated at this point he's just so used to it it would feel weird switching to medium or high settings. Personally I just really prefer the way the game looks on medium or higher settings, the ugliness of the low settings is a distraction in itself IMO. I was having issued with my graphics card crashing a lot during SC2 and I've found playing on low settings eliminated the issue with my card crashing so that may be another reason.. disconnecting in the middle of a game is always frustrating. Although lately I haven't been having problems so I'm playing on medium which I think is a good compromise since it looks almost as good as high (low is like a different game, med & high are about the same) and it's less stress on my graphics card. | ||
stk01001
United States786 Posts
On April 04 2011 20:31 Amestir wrote: Why do I see some progamers (Huk for example) use their scouting probe to "nimble" from their opponents minerals to stop right before their probe actually harvests 5 minerals? Does this serve an actuall goal or is it just a fancy way to show off micro? the point is that only one worker can be mining off a patch at a time so if his probe is mining from a patch that means none of the opponent's SCV's can mine from that patch. So it effectively shuts that patch off from mining for 3-4 seconds or however long. If you stop before the probe actually harvests the minerals, you can keep picking at the patches denying mining for the SCV's. really stuff like this doesn't make much of a difference, but it provides a miniscule edge and at the top level pros want to take advantage of any edge they can get because small things like this can add up.. | ||
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